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A Prospective Gem

I see alot of bad reviews of the game and I thought I'd just try and post a lil sunshine.

I think it's safe to say that the game doesn't quite live up to alot of our expectations.  But then after 5 years our expectations were set pretty high.

I have to echo what I heard said by several players while in open beta.   This game will not appeal to a huge majority of players who have become accustomed to easier and faster paced games like City of Heroes and WoW.  However, it will appeal greatly to a portion of the population who are looking for game to invest alot of time and energy into and stay clear of kids under the age of 18.

I'm currently 28 and frankly, having grown up on video games, i'm a little tired of playing MMORPG's with kids who name their toons vulgar words and behave....well....like kids.   So far in beta i've only run across mature and sensible people.  Even in PVP, there's no trash talking but actual resepct between rivals.  I've even found players that surrender their vessel in PVP and then send a message of congratulations on the kill to the winning captain!

I think the game is ripe for real roleplaying.  I also think that even though it does seem to lack in several areas, it has a great prospective future with more content and updates - which the devs tells us they are already working on. 

Comments

  • BountytakerBountytaker Member Posts: 323

    Originally posted by optcom


     
    I have to echo what I heard said by several players while in open beta.   This game will not appeal to a huge majority of players who have become accustomed to easier and faster paced games like City of Heroes and WoW.  However, it will appeal greatly to a portion of the population who are looking for game to invest alot of time and energy into and stay clear of kids under the age of 18.
    I'm currently 28 and frankly,

    Okay...I have to ask.  How long did it take you to get to lvl 28 in the beta?  Because, you state CoH is an easy and/or fast paced game, yet, for it's first few years, it took players quite some time to get a toon to 28.  So, if that's fast/easy, and you have a toon at 28, in beta, after the last wipe...I have to wonder.

     

    I've heard that some players got to level 15 in about 11 hours.  If that's accurate, how is the game harder/slower, from a leveling standpoint, than CoH or WoW.

     

    (I will concede that the combat in PotBS seems more advanced than that in CoH/WoW, so no need to go there)

  • BountytakerBountytaker Member Posts: 323

    Originally posted by Bountytaker


     
    Originally posted by optcom


     
    I have to echo what I heard said by several players while in open beta.   This game will not appeal to a huge majority of players who have become accustomed to easier and faster paced games like City of Heroes and WoW.  However, it will appeal greatly to a portion of the population who are looking for game to invest alot of time and energy into and stay clear of kids under the age of 18.
    I'm currently 28 and frankly,

     

    Okay...I have to ask.  How long did it take you to get to lvl 28 in the beta?  Because, you state CoH is an easy and/or fast paced game, yet, for it's first few years, it took players quite some time to get a toon to 28.  So, if that's fast/easy, and you have a toon at 28, in beta, after the last wipe...I have to wonder.

     

    I've heard that some players got to level 15 in about 11 hours.  If that's accurate, how is the game harder/slower, from a leveling standpoint, than CoH or WoW.

     

    (I will concede that the combat in PotBS seems more advanced than that in CoH/WoW, so no need to go there)

    oops...on second reading, I realize you may have meant you are currently 28 YEARS OLD.  Something about the way you wrote it threw me off.  Feel free to ignore my post.

     

     

  • BurntvetBurntvet Member RarePosts: 3,465

    Played in open beta for a week plus now, or should I say until now, when I am stopping.

    Game is just too boring for me, there are interesting segments, but the repetitiveness is too much to overcome, as is the lack of refinement in a lot of areas.

    That aside, when will freaking developers learn to not put out a product, tell you what is missing, as this Saada guy seems to be happy to do, and tell you to take their word that the missing stuff will be in there eventually, but people should still play and pay until then?

    I am not going to pay for another game based on "potential". I buy products that ARE good, not potentially good. Potentially good means sucky right now.

     

    No thanks, no POTBS for me.

     

     

     

     

     

  • optcomoptcom Member Posts: 5

    well let me expound a bit here,

    when i say COH is faster paced I am referring to the combat system per se.   A typical battle between 1 - 1 ship in POTBS can take about 5 - 10 minutes depending on your tatics.  It's also full of calculations that you must "feel" thru, such as wind direction, turing rate, firing rate, acceleration, top speed, overall damage, and armor.

    COH, which i love by the way is far more arcade like, it's simply running around and using cool powers with pretty much reckless abondon.  That's what makes COH fun.  It doesn't require you to 'stock' up on alot of inventory before setting out to have some fun.

    POTBS doesn't require you to do that neccesarily but it helps to stock up just in case.  And you can't fight with reckless abandon at sea.  Foolish captains will try and just point their ship in the direction of their enemy and blast away.  This usually results in ships that get stalled out trying to go upwind; or they pay no attention to a second enemy that gets behind them and rakes them from astern!

    I had another great night last night, when I finally perfected my naval strategy and manage to capture a huge pirate smuggling vessel that was almost twice the size of my little navy corvette.  It took about 15 minutes of sea battle for me to wear down the enemy and get close enough to board, then about another 6 - 10 minutes of sword fighting to defeat the pirate crew which was of a higher level then my own.  

    Dangerous?  Yes.  Risky?  Absolutely.  And when I finnally beat a level 38 galleon with a lvl 20 corvette...it was exhilarating!  My reward was a commendation for "SKILL"   the highest you can acheive...with some more of those the navy will give me a free Frigate!  Not to mention that because i sunk the pirate vessel in her home waters I also gained contention points that will allow me to get closer to being invited when we try to invade the island. 

    Fun for everyone?  No.

    Fun for me?  Yup!

  • Sarg01Sarg01 Member UncommonPosts: 170

     

    Originally posted by Burntvet


    That aside, when will freaking developers learn to not put out a product, tell you what is missing, as this Saada guy seems to be happy to do, and tell you to take their word that the missing stuff will be in there eventually, but people should still play and pay until then?
    I am not going to pay for another game based on "potential". I buy products that ARE good, not potentially good. Potentially good means sucky right now.
     

     

    So ... you don't play MMOs then?

  • BurntvetBurntvet Member RarePosts: 3,465

    Originally posted by Sarg01


     
    Originally posted by Burntvet


    That aside, when will freaking developers learn to not put out a product, tell you what is missing, as this Saada guy seems to be happy to do, and tell you to take their word that the missing stuff will be in there eventually, but people should still play and pay until then?
    I am not going to pay for another game based on "potential". I buy products that ARE good, not potentially good. Potentially good means sucky right now.
     

     

    So ... you don't play MMOs then?

    Lately? No.

    Nothing new worth playing really. EvE was/is perfectly functional as is (Windows breaking new patches notwithstanding) but after a couple years I moved on. Original SWG tanked, and LoTRO although technically pretty tight, was not deep enough to keep my interest.

    How many posts have I seen in various forum saying "This game has great potential, so people should play it now." I can't understand that. People should buy stock in a company before the company becomes really good (i.e. potential), not a product or service. If it isn't good enough, why buy it, or for the matter, sell it?

    Looks like this game is not for me, for those that like it, enjoy......

     

  • Sarg01Sarg01 Member UncommonPosts: 170
    Originally posted by Burntvet


     
    Originally posted by Sarg01


     
    Originally posted by Burntvet


    That aside, when will freaking developers learn to not put out a product, tell you what is missing, as this Saada guy seems to be happy to do, and tell you to take their word that the missing stuff will be in there eventually, but people should still play and pay until then?
    I am not going to pay for another game based on "potential". I buy products that ARE good, not potentially good. Potentially good means sucky right now.
     

     

    So ... you don't play MMOs then?

     

    Lately? No.

    Nothing new worth playing really. EvE was/is perfectly functional as is (Windows breaking new patches notwithstanding) but after a couple years I moved on. Original SWG tanked, and LoTRO although technically pretty tight, was not deep enough to keep my interest.

    How many posts have I seen in various forum saying "This game has great potential, so people should play it now." I can't understand that. People should buy stock in a company before the company becomes really good (i.e. potential), not a product or service. If it isn't good enough, why buy it, or for the matter, sell it?

    Looks like this game is not for me, for those that like it, enjoy......

     



    I don't think you're getting what people are really saying. You're taking one key phrase (that many times isn't even said) and spinning it. No one says "Even if you hate it now, you should play the game" - they generally are trying to communicate something along the lines of "hey, it's pretty good and has the potential to be something really special". Admittedly most Internet forum posters aren't great at communicating what they actually mean, as few spend any significant time composing their posts.

     

    While I know you are not responding to me, I can only speak from my own experience and say I rated the game a 7.0 out of 10 (there's a link somewhere in this forum) at the start of open beta. Since then there have been some improvements to a couple of areas, so I'd call it low 7s now. That's hardly the same thing as saying I don't enjoy the game. If I don't enjoy a game, it's going to struggle to break 5.0 in my rating system.

     

    I saw in another post where you asked how many people got "burned" by Vanguard. In my book, you can't really get "burned" for $50 + $15/month for an online game. If you enjoyed it for even 25 hours, then you're already just as good a value as Blockbuster and better than the cinema or hitting a club. I got "burned" by Silverfall (maybe managed an hour), I got "burned" by a DVD I bought that's package was in English, but the movie was in Portuguese. I didn't get burned by Vanguard, which I played for 6 months. I didn't get burned by Dark and Light which I played for 3 months. I definately didn't get burned by SWG, which I played for over a year and a half - even though I'm still upset by the NGE!

     

    If you don't like it, then don't play it. However, please don't post a bunch of dire "warnings" and act like the devs of PotBS are trying to steal food from children. I don't care for McDonalds, but I don't go posting on forums about how people need to stay away.

  • TaramTaram Member CommonPosts: 1,700

     

    Originally posted by Sarg01


     
    Originally posted by Burntvet


    That aside, when will freaking developers learn to not put out a product, tell you what is missing, as this Saada guy seems to be happy to do, and tell you to take their word that the missing stuff will be in there eventually, but people should still play and pay until then?
    I am not going to pay for another game based on "potential". I buy products that ARE good, not potentially good. Potentially good means sucky right now.
     

     

    So ... you don't play MMOs then?

     

    Not generally right when they're released, no.  I did pre-order LOTRO and it was one of TWO t hat I have ever done that for.  Then again... LOTRO was pretty much finished (and very polished) at release.  The class/level thing eventually got me to the point where I don't log in at all anymore but it was a FINISHED game at release.  Sure they were planning to add more content but what was in the game was complete.

    DDO was the same story.  While the game wasn't perfect and had lots of things I'd have liked to see missing, what they planned to offer and what they did offer were in synch and complete.  I just didn't feel that title was worth the money because, frankly, it wasn't really any better than Guild Wars (actually I consider Guild Wars the better title of the two).

    DAOC was another game I bought right away.  It had a nearly flawless release and it's gameplay was perfect from day 1.   I didn't pre-order this one but I did buy very shortly after release...

    The only other title I pre-ordered was Ultima Online :)  And I have never regretted doing it.  UO was also a finished game at release.  It had some minor bugs still but the gameplay was done and the game was teriffically immersive... in fact... to date... I have yet to play another MMORPG that made me REALLY feel like I was 'in another world'.  Even EVE hasn't managed that as well.

    I had, and still do have, high hopes for PotBS.  It's got the potential.  But right now it just feels unfinished.  Walls in the water, the same jungle every time you go visit it.  The same fort to attack no matter where in the carribean you are.  The same fort to defend, again no matter where you are.  The same missions, regardless of what profession, or even nation, you are a member of.  Etc.  Yes, these are being worked on.  But frankly they should be DONE before the game goes gold.  Unfortunately they won't be and that is why most of say "Give it a few months before trying it again, it WILL be better then and possibly worth your money".  I will say this:  In UO you couldn't jump or swim in the water either.  But that game came out over 10 years ago.

     

     

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • go4brokego4broke Member Posts: 180


    Originally posted by optcom

    I think the game is ripe for real roleplaying. I also think that even though it does seem to lack in several areas, it has a great prospective future with more content and updates - which the devs tells us they are already working on.



    prospective future doesn't warrant my $$ now. Future content when this game is 5 years in development and still this unpolished does not bode well for that future content or fixing existing bugs.

    Sorry but games that aren't polished don't deserve $$$ and this game isn't polished. Maybe in 3 years i'll look at this again but I doubt it.

  • BurntvetBurntvet Member RarePosts: 3,465

    Originally posted by Sarg01  Originally posted by Burntvet


     
    Originally posted by Sarg01


     
    Originally posted by Burntvet


    That aside, when will freaking developers learn to not put out a product, tell you what is missing, as this Saada guy seems to be happy to do, and tell you to take their word that the missing stuff will be in there eventually, but people should still play and pay until then?
    I am not going to pay for another game based on "potential". I buy products that ARE good, not potentially good. Potentially good means sucky right now.
     

     

    So ... you don't play MMOs then?

     

    Lately? No.

    Nothing new worth playing really. EvE was/is perfectly functional as is (Windows breaking new patches notwithstanding) but after a couple years I moved on. Original SWG tanked, and LoTRO although technically pretty tight, was not deep enough to keep my interest.

    How many posts have I seen in various forum saying "This game has great potential, so people should play it now." I can't understand that. People should buy stock in a company before the company becomes really good (i.e. potential), not a product or service. If it isn't good enough, why buy it, or for the matter, sell it?

    Looks like this game is not for me, for those that like it, enjoy......

     


    I saw in another post where you asked how many people got "burned" by Vanguard. In my book, you can't really get "burned" for $50 + $15/month for an online game. If you enjoyed it for even 25 hours, then you're already just as good a value as Blockbuster and better than the cinema or hitting a club. I got "burned" by Silverfall (maybe managed an hour), I got "burned" by a DVD I bought that's package was in English, but the movie was in Portuguese. I didn't get burned by Vanguard, which I played for 6 months. I didn't get burned by Dark and Light which I played for 3 months. I definately didn't get burned by SWG, which I played for over a year and a half - even though I'm still upset by the NGE!
     If you don't like it, then don't play it. However, please don't post a bunch of dire "warnings" and act like the devs of PotBS are trying to steal food from children. I don't care for McDonalds, but I don't go posting on forums about how people need to stay away.

    Well, I think you CAN get burned for $50 + $15/mo. And  Vanguard or Fury are only recent examples. How much value did the player that paid $50 for a VG box get, when he/she couldn't run the game at all (and there were a good many of those). Some places wouldn't take the game back. That is most definitely burned. Then, there was the laundry list of features that were promised and not in VG, and all of the players that bought into the pre-release hype, were very likely burned. BY the company that sold it.

    I know some people that bought the Fury box, a week or two before the game went free...burned.

    If people don't think the product/service they buy is worth the money, they can get upset about it. That experience, when based on Fanboi hype and dev promises, is what burns people.

    Maybe you are more forgiving of throwing down $50 for a sub-par title. At this point, I'm not. If people don't call game devs when they put out unfinished/unpolished/really buggy products, they will keep doing the same. If people continue to buy that unfinished game, the game devs will (and have) see nothing wrong with putting it out and get customers to pay for "beta".

    And I don't think the devs are stealing food from children, just wonder how it is they are putting the game out with so many people saying the same things need to be fixed/improved.

     

     

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