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worth coming back too?

I played this game before WoW came out and LOVED it alot.

There was alot of big battles everyday, even naval battles etc just loved it.

Then i joined wow

But no im so tired of wow and all the kids there and wondering what about ww2o?

Are there any big fights or its 5v10 or just small engagements all over?

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Comments

  • hardcasehardcase Member Posts: 367

    Since the inception of TOE with the new brigade rules there is always a good fight going on. Somone will post soon stating the opposite you will read in these post. WW2OL has a 2 week freebie, so give it a try and since you havent played since wow began you will find it a totally different game. I suspect in about 2 mins beatbox will post:-)

  • SparreSparre Member Posts: 257

    I say it is. Why not just reactivate your old account and pay for one month and see for your self. If you haven't played since WoW was launched will you be very surprised and have lots of fun.

  • lordabbadonlordabbadon Member Posts: 68

    K ive made an account, what side to join?

  • RubycatRubycat Member Posts: 223

    Pick which ever side you want to, don't get caught up in the whole "my side/ your side is better" crap...

    -Its not so much about what side you pick, but the squad you end up finding to run with on that side-

  • GyrusGyrus Member UncommonPosts: 2,413

    Easy mode = Allies

    Hard mode = Axis

     

    Oh rubbish.

     

    Each side has different equipment (the Allies have two sets: French and Brit) and each piece of equipment is different.

    As examples the Allied rifles are better but the Axis SMG and LMG are the best*

    So play both sides for a while and find some people you like to run with.

    *IMHO - many people might disagree?

     

    Nothing says irony like spelling ideot wrong.

  • Bl@ckVoidBl@ckVoid Member UncommonPosts: 115

    Originally posted by Gyrus

    As examples the Allied rifles are better but the Axis SMG and LMG are the best*

    *IMHO - many people might disagree?
     
    Depends. Kar98 has an open sight, which is better for shooting moving targets (all warping aside).

    MP40 has slow rate of fire, which allows highly accurate long range fire  (SMG  vise - up to 50m). Tommy gun is the best for "spray'n'pray" CP firefights. It's a sure kill weapon while MP40 not so. French SMG is the worst.

    MG34 has a very high rate of fire, good for supression fire (in RL, not so in game), camping airfields and some CP work. Both Bren and BAR are good LMGs, low rate of fire allows  for  high accuracy at medium ranges. The trick in all LMGs is to control your bursts, 3-5 rounds per burst is ideal. The huge drawback is deploy - undeploy travesty. A couple of seconds to do that usually means death for LMG. Berm warfare usually won by rifleman. Anyone who tries to cross open fields is asking for troubles.

    Allies is an easy mode in TE&O environment. Before that, determination to resupply won the day for Axis. Now there is no resupply, as supply is done through brigades, not towns.

    Having highly superior tanks and ATGs, allies own panzers. And this is historically accurate, as axis panzers sucked donkey balls until introduction of Tiger and Panther, and blitz in 1940 was won by Luftwaffe, which had huge air superiority over Allied air force. This is not the case in WW2OL, so AAF owns LW, therefore Allies own Axis.

  • lordabbadonlordabbadon Member Posts: 68
    Originally posted by Bl@ckVoid


     
    Originally posted by Gyrus

    As examples the Allied rifles are better but the Axis SMG and LMG are the best*

    *IMHO - many people might disagree?
     
    Depends. Kar98 has an open sight, which is better for shooting moving targets (all warping aside).

     

    MP40 has slow rate of fire, which allows highly accurate long range fire  (SMG  vise - up to 50m). Tommy gun is the best for "spray'n'pray" CP firefights. It's a sure kill weapon while MP40 not so. French SMG is the worst.

    MG34 has a very high rate of fire, good for supression fire (in RL, not so in game), camping airfields and some CP work. Both Bren and BAR are good LMGs, low rate of fire allows  for  high accuracy at medium ranges. The trick in all LMGs is to control your bursts, 3-5 rounds per burst is ideal. The huge drawback is deploy - undeploy travesty. A couple of seconds to do that usually means death for LMG. Berm warfare usually won by rifleman. Anyone who tries to cross open fields is asking for troubles.

    Allies is an easy mode in TE&O environment. Before that, determination to resupply won the day for Axis. Now there is no resupply, as supply is done through brigades, not towns.

    Having highly superior tanks and ATGs, allies own panzers. And this is historically accurate, as axis panzers sucked donkey balls until introduction of Tiger and Panther, and blitz in 1940 was won by Luftwaffe, which had huge air superiority over Allied air force. This is not the case in WW2OL, so AAF owns LW, therefore Allies own Axis.

    all your saying is correct, ive been playing ww2ol (germans) and its fun to be the underdog and still be able to take a few towns here and there, but i notice the frustrations in ppl trying to kill tanks.

  • GyrusGyrus Member UncommonPosts: 2,413

    Originally posted by Bl@ckVoid


     
    Originally posted by Gyrus

    As examples the Allied rifles are better but the Axis SMG and LMG are the best*

    *IMHO - many people might disagree?
     
    Depends. Kar98 has an open sight, which is better for shooting moving targets (all warping aside).

     

    MP40 has slow rate of fire, which allows highly accurate long range fire  (SMG  vise - up to 50m). Tommy gun is the best for "spray'n'pray" CP firefights. It's a sure kill weapon while MP40 not so. French SMG is the worst.

    ...

     blitz in 1940 was won by Luftwaffe, which had huge air superiority over Allied air force. This is not the case in WW2OL, so AAF owns LW, therefore Allies own Axis.

    Told you that my assesment of the weapons was "IMHO"

     

    I disagree with your assessment on the "blitz" though.

     

    Airpower is a factor - but the decider was the shorter German command cycle.  This allowed them to make decisions and changes much faster than allied command.

    The allies also Blitzed in North Africa in 1940 and won for the same reasons.  Again IMHO.

    Nothing says irony like spelling ideot wrong.

  • Bl@ckVoidBl@ckVoid Member UncommonPosts: 115

     

     

    Originally posted by Gyrus
     
     I disagree with your assessment on the "blitz" though.

    Oh, that's Ok, there were a lot of factors, which contributed to blitz.  Command and control, firepower, combined arms. A lot of books are written on this subject.

     

     The interesting thing is that  Germans themselves thought that  Airpower alone can win wars based on blitz experience. Therefore fiasco during Battle of Britain.

    i remember reading a book about how all sides of conflict misunderstood the blitz.

  • lordabbadonlordabbadon Member Posts: 68
    Originally posted by Death2allofu


    Unfortunatly , the reality of the game is :
    The game lags and warps, netcode is really bad, predictor code all over.
    So people actually use LMG's only, because you cant aim with rifle the game warps/lags too much.
    Oh and the sounds in this game are so bugged, i am a music producer and i have never seen such a bad sound engine, basicly everyone has bionic ears, the sounds are not balanced at all, The sounds are really bad, the tanks sound like vacuum cleaners , etc.  There are bugs where you hear someone place explosives at 3km and it has never been fixed, dont think it ever will.
     
    sure there are alot of bugs, warpings, crappy sound and graphics. BUT still its the only game that has such a varity dif sea, dif land, dif air and the HUGE landscape. No other game or MMO can compete still. And there is NO mmo that gives the real battle feeling this game gives. Its the best part, explosions everywhere, shooti, dyings tanks, air battles, sea battles. i wish ppl could see that because the more members the company gets the better game thay can make easy.
     
    but if you like cartoon games like wow well play them and enjoy them... but i love action, the heat of battle, frustration, the pure joy of taking a town thats lasted over 6-8hrs of pure battle.
    and again no other game cant compete to this one yet.

     

  • hardcasehardcase Member Posts: 367

    I have found sounds play extremely well, with dopler and distance being computed. I suspect one of those posters is Beatbox on another account. Sounds have always scored high in reviews. Macs have been having sound problems but Ahwulf is working with apple to find the problem. Maybe the music teacher is on a mac. Since there is a freebie why not find out for yourself and take both the Beatbox post and mine with grains of salf. Try it for two weeks and return and post yyour own opinons. As for using LMGs only, that is nonsense, myabe the poster only spawned LMGs, realize if the game were as bad as this poster states it would not have survived for the last 6 years and I would have not played it for the last 6 years as have other poeple. A complete panning of the game is usually someone who may have been banned for life for cheating or for months for "gaming" an exploit. One is Clipping so they cannot be killed. They are found and banned, a speed hack will get you banned for life. Ask yourself. Why would any player pay 14.99 a month for 6 years for a game that is as bad as beatbox, aka another account would have your believe?

  • SparreSparre Member Posts: 257

    Originally posted by Death2allofu


    Unfortunatly , the reality of the game is :
    The game lags and warps, netcode is really bad, predictor code all over.
    So people actually use LMG's only, because you cant aim with rifle the game warps/lags too much.
    Oh and the sounds in this game are so bugged, i am a music producer and i have never seen such a bad sound engine, basicly everyone has bionic ears, the sounds are not balanced at all, The sounds are really bad, the tanks sound like vacuum cleaners , etc.  There are bugs where you hear someone place explosives at 3km and it has never been fixed, dont think it ever will.
     
    To claim "people acutally use LMG's only" is to say "I have never played this game" or "I'm told you a lie just now".

    I extremly selldom use the LMG, and the rear occasions when I do is when I'm taking part of a defense. Rifle is my weapon of choice 99.9% of the time. Luckily does the Sapper/Engineer as well as the Grenadier has Rifle as main weapon, since those two types is what I prefer to spawn if available. When not do I most of the time spawn an ordinary Rifleman, and often do I spawn a Rifleman even if there is other options available since it has lots of ammo plus an extra ammo box to hand over to the next guy.

    The sound is very good. The bug with the distant "placing a satchel" is a rather new one, and it it with in a few hundred meters.

    Tanks engine sounds excellent, yet another proof for that you haven't played this game, or can't stay with the truth. As Hardcase said, a new sound issue showed up with the newest OS X version Leopard. It is something with the OpenAL code, and Ahwulf (a paying player that helps CRS with Mac sound issues) is in contact contact with Apple to solve this issue ASAP.

    Ahwulf as an excellent record on this. He found an sound bug in the OpenAL code in the previous OS X Tiger which was fixed with one of Apples bigger patches last year. Hence, I am pretty sure he will find what it is this time too. Just give him some time. And Ahwulf is doing this on his spare time for free, so he is a true hero to me.

  • robinorobino Member Posts: 39

    No doppler effect?  Have yotu even listened to ANY planes in this game?

    you haven;t played the game at all have you? or you are just speaking more lies Beatbox

     

    sure the game has SOME sound problems - just like any other game out there - but overall i would say the sound is fine because i have this thing called perspective - you should really try to get some

     

    stop pursuing your anti-ww2ol agenda Beatbox - get a life - i feel sorry for you

     

    image

  • scarfullscarfull Member Posts: 61

    I just started playing 3 weeks ago i love the game. it has a big learning curv but it is a lot of fun if you stick with it. it is best to join a squad as fast as you can makes it more fun to learn and a bit easier.

    image
  • hardcasehardcase Member Posts: 367

    Glad you are having fun Scarfull:-) and you are right about joining a squad it helps take the curve out of the learning curve.

  • ElindrilElindril Member Posts: 21

    Whoever said you cant aim with the rifle:  I'm not having that problem at all.  I'm limited to riflemen, AAA guns, and light ATG's, and spend about 80% of my time in game behind a rifle.  Assuming I dont screw the pooch and miss on my own, the rifle is flat out lethal as far out as you tell what you're shooting at.  Probably a little further =P

     

    And no, infantry arent warping around everywhere.  They used to in release, not so much anymore.

  • KadeshKadesh Member Posts: 82

    LordAbbadon, best advice is to reactivate your account for a month and see how you like it.

    The truth about the game is always going to be somewhere between Hardcase and Beatbox's opinions - one is a hopeless fanboi and the other is just hopeless :)

    I have been with the game, on and off, since before it went to open release in 2001.  It undoubtedly has better graphics, more units etc than ever before .......

    but that does NOT necessarily make it a better game IMHO.  Having been away from the game for several months recently I resubbed to see how all the changes had panned out.  Over the course of about 20 straight days I logged on, usually for 1 to 2 hours a night.  Purely based on my experience from years past, I would say that WW2OL currently has something around 20% of the playerbase it had at its height in 2002-03.

    I found it EXTREMELY difficult to find a decent fight, either on the axis or allied side.  It was noticeable that presence on Allied and Axis teamspeak channels was a small fraction of what it used to be.

    I've cancelled my sub again, frankly because I just found the whole game too boring. 

    I don't know that the Rats ever came to understand that the real drawcard in WW2OL was not graphics, or sound, or the size of the map .... it was cameraderie between the players.  Even when the fight was slow, it actually used to be fun to have to get onto a Beddy or Opel at an armybase to travel to the battle .... you'd talk and joke with your fellow passengers .... it was a far more SOCIAL game.

    Now, you spawn in ... find the nearest Mobile Spawn and you're close to whatever action is happening at the time.

    Faster to get to the fight, sure ...... but the game lost a LOT of the social interaction which differentiated it from newer, more polished, more graphically enhanced competitors.

  • hardcasehardcase Member Posts: 367

    I find a fight every night. You did use the new teamspeak for the GHC and AHC? Just surprised you didn't find fights. Since you ddn't find a decent fight I would suspose that the player base would seem lower. Others find fights.

  • KadeshKadesh Member Posts: 82

    Originally posted by hardcase


    I find a fight every night. You did use the new teamspeak for the GHC and AHC? Just surprised you didn't find fights. Since you ddn't find a decent fight I would suspose that the player base would seem lower. Others find fights.
    Yes Hard, I most certainly DID use the new teamspeak :)

    To give an example, as I write this its about 8.09pm Wednesday US Eastern.  There are about 30 guys online on Axis Teamspeak, and around 20 on Allied Teamspeak.

    That's NOTHING compared to 2002-03.  Back in those days it was not unusual to find over 50 on Axis TS during Timezone 3 (Asia/Pacific), and during US evenings it would be more like 100.

    Less communication .... less interaction.

    And Hard, its not that the player base would 'seem' lower .... it IS lower.  You know full well that now that we have brigade screens you can see who is in each brigade, and on each mission.

    It's not difficult to count the number of players on each side and determine overall player numbers.

    As a Timezone 3 player, I found that on average there were about 50-80 players on TOTAL during my evenings.  Split that across 3 countries, and about 6 AO's, and I think you get the idea of just how difficult it can be to find not just a decent fight, but ANY KIND OF FIGHT at times.

  • hardcasehardcase Member Posts: 367

    Summer is always lower, winter always increase and many squads have their own TS servers. Seems like a lot of fights tho many may be on the beta tonight and for the next few days.

  • ElindrilElindril Member Posts: 21

    From what I've seen so far numbers are low, but no where near the fatal levels you saw :(

    Hell every time i run into kgw there's 25+ people running around under their tag alone for axis.

  • aedenaeden Member Posts: 11

    This is a game I have played since Feb 02, and after a long initial subscription stint, I return to check it out every few months now. I love how the game is continually evolving into a nice product. Each patch brings a nice technical update as well as gameplay updates and possible new features and weapons. Thumbs up.

     

  • RyllRyll Member Posts: 8

    Numbers dont seem that low, the Teir battle over this past weekend was very large, there must have been at least 25 people on each side if not more, and no matter how many times I do it, I still always get a rush when in a large airborn drop to take a town.

    The great and Powerful Wee!!!

  • sa1yamansa1yaman Member Posts: 272

    25 ppl on each side? That must be a  record for a MMO!

  • hardcasehardcase Member Posts: 367

    He would only be able to see those on his mision...he would have no idea of those on the neemines side..and that would be for one battle on th eground and most likely infantry. There are always more than one battle.

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