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Third time a charm?

ValiumSummerValiumSummer Member Posts: 1,008

After my third attempt with EQ II I'm sad to announce that I have canceled my sub again (after only 5 days) and deleted all my characters.   

I just couldn't get over the 75 freak'n quests in my quest log.   Every time I go to a zone to clear them, I just end up with more.   I'd delete them and just go around kill'n stuff (which I enjoy) but you need to quest to get AA's (now 140 aa points).

So if you don't like to quest, this might not be the game for you.  

The frequent and prolonged zoning got to me as well... otherwise an excellent game.  

R.I.P.  Dimple O'Doom  lvl 43 Gnome Berzerker... sniff.  40 aa points and 75 unfinished quests in his quest log.

And no you can't have my stuff (its all gone).

 

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Comments

  • swainiacswainiac Member Posts: 120

    Would have thought the name Everquest - gave that away - lol. Sue them for delivering.

  • KrileonKrileon Member Posts: 314

    Originally posted by ValiumSummer


    After my third attempt with EQ II I'm sad to announce that I have canceled my sub again (after only 5 days) and deleted all my characters.   
    I just couldn't get over the 75 freak'n quests in my quest log.   Every time I go to a zone to clear them, I just end up with more.   I'd delete them and just go around kill'n stuff (which I enjoy) but you need to quest to get AA's (now 140 aa points).
    So if you don't like to quest, this might not be the game for you.  
    The frequent and prolonged zoning got to me as well... otherwise an excellent game.  
    R.I.P.  Dimple O'Doom  lvl 43 Gnome Berzerker... sniff.  40 aa points and 75 unfinished quests in his quest log.
    And no you can't have my stuff (its all gone).
     
    Are you joking? You hate the game, because you get good quests and can level entirely from quests...

     

    KKTHXBYE have fun in your korean grinders.. shesh.. why did you even post here.. you're just going to get flamed.

     

    Maybe you expected it to be like EQ1 the ultimate grind fest. Should have simply asked a few questions and anyone could have told you otherwise. 3rd time? Why would it have changed? Yes they're going to suddenly remove all the quests because people want to grind AAAHAHHA.. oh god that's hilarious.

     

    Zoning is better then seamless. You are allowed higher quality zones with better visuals then compared to a seamless. Nothing wrong with that and if you got a decent comp it only takes a second or two to zone.

     

    Anyway, good luck on your next game. I'd suggest Lineage 2 if you're into that whole grinding crap.

    [ Played ] 2Moons, Anarchy Online, City of Heroes, City of Villains, Dark Age of Camelot, Everquest, Everquest II, Guild Wars, HellGate: London, Lord of the Rings Online, Rappelz, RF Online, Shadowbane, Star Wars Galaxies, Sword of the New World, Tabula Rasa, Vanguard: Saga of Heroes, World of Warcraft, Last Chaos

    [ Playing ] Everquest II

    [ Waiting ] Aion, Age of Conan

  • the_troutthe_trout Member Posts: 84

    I dont like to quest either. I like to dungeon crawl and explore. I like to get in a tight grp and get my grind on. I dont even pay attention to my quest jounal. I seem to get planty of AA's thru named kills, discos and other misc stuff. I have somewhere between 70 and 80 at lvl 59 right now.

    If you like the game but dont want to quest, just dont quest. It sounds like you gave it an honest shot though and its just not to your taste. Thats cool. I just dont want folks to think you have to quest cause you really dont.

  • ValiumSummerValiumSummer Member Posts: 1,008

    Krileon.... I don't hate the game.  

    I think its turned out pretty damn good over the years.

     

    I just get frustrated questing... so usually I don't quest.   I just felt obligated in EQ II to quest because of the AA's.

  • ValiumSummerValiumSummer Member Posts: 1,008
    Originally posted by swainiac


    Would have thought the name Everquest - gave that away - lol. Sue them for delivering.

    LMAO!  good one sir.

  • spikenogspikenog Member Posts: 283

    The OP is brain dead.

     

    If you don't want to quest...then don't.

     

    The game did not force you...blaming a game for having too many quest is stupid.  EQ2 has other options...do not quest if you do not like them.

     

  • mackdawg19mackdawg19 Member UncommonPosts: 842

    Yeah, was about to mention that you don't have to quest to get AA's. You can get AA's through questing, completing collectables, find unique treasure loot (the trash that sells great at vendors), and killing named NPC's. If you want huge chunks of AA experiance and status points, then you can raid. I to find it fairly easy to obtain AA's. If you didn't like it, then it just wasn't your cup of coffee. Hopefully the next game you play suites your tastes, and remember. Just enjoy gaming. After all, they are only games.

    And on a side note, I rarely quest. I mostly spend my time harvesting and running through instances. While harvesting, i tend to use eq2maps and hit up the named mobs scattered around the zone for AA exp. I'm a level 52 necro and have 60 AA's. I've also managed to gain around 13p and some odd gold through my travels. I enjoy EQ2 alot. My previous games played are DaoC, WoW, Eq1 and some small mmo's here and there. DaoC was my favorite game, with WoW being my least favorite even though I played the game for almost 2 years. EQ2 reminds me in some ways of DaoC. It had that semi challenge feeling which i enjoy when gaming. Anyways, just wanted to let you know were im coming from with this. Peace!

  • fozzie22fozzie22 Member Posts: 1,003

    1400 quests on my main and counting..each to thier own i say!

  • KrileonKrileon Member Posts: 314

    AA's do come from more then 1 source as already said: Exploration, Discovery (not world discovery.. first time finding the item for your character), Quests, Collections.

     

    BTW the same rule applies to RoK as did EoF. When you reach maximum level, guess what? All combat exp is convert to AA. So if you get level80 that means you can grind all you want and get AA that way instead. It's not as fast as doing quests obviously, but if that's how you want to play then the option is there.

     

    BTW you don't need AA's to survive. All classes can work just fine with 0 AA. Now lets put this to the tests. As a necro I solo heroic named often. This is impossible without my Tainted Heals AA, but if I didn't have tainted heals. What is my alternative? Getting in a duo. That's it. Heroic named dead. TADA. Sure you split loot 50/50, but hey that's the price you pay for the way you want to play. By making quests more rewarding it gives players a large incentive to do them INSTEAD of grind. The whole idea is to get away from the camped grind fest of EQ1. Otherwise wtf would the point be in making a second Everquest? New graphics? Has to deliver more then that. It needs to deliver what the dang name even labels it as EVERQUEST, but as said you have alternatives.. whether you choose to do them or not is up to you, but just because the game doesn't cater to your style my no means is it a bad thing. Personally your style sucks. People who enjoy hardcore grinds is a minority and a minority in a business perspective doesn't roll in the dolla dolla bills. You see what i'm saying here? You're a dieing breed my friend and the days of grinding MMOs are becoming more and more numbered as time goes by.

    [ Played ] 2Moons, Anarchy Online, City of Heroes, City of Villains, Dark Age of Camelot, Everquest, Everquest II, Guild Wars, HellGate: London, Lord of the Rings Online, Rappelz, RF Online, Shadowbane, Star Wars Galaxies, Sword of the New World, Tabula Rasa, Vanguard: Saga of Heroes, World of Warcraft, Last Chaos

    [ Playing ] Everquest II

    [ Waiting ] Aion, Age of Conan

  • FlemFlem Member UncommonPosts: 2,870

    Well i must say this is a first, quitting because there's too many quests.

    As you can see from my sig, i love my quests, in fact i would be the exact opposite of the OP, if there were too few quests then i would quit.

  • fawdownfawdown Member UncommonPosts: 186

    Yeah shame on them for having tons of game content...

     

  • saint4Godsaint4God Member Posts: 699

    I was glad Everquest 2 had quests.  The first one have very little in-game quests.  The few quests available in EQ1 were gotten by searching through tons of internet pages trying to figure out what in the world was going on.  Quests are a big improvement in Everquest 2, I found there are plenty of other reasons not to like the game than that.

  • Amon_AmarthAmon_Amarth Member Posts: 219

    I friggen love questing. It's the main reason I play rpg's and MMORPG's. This would have to be the strangest reason for quitting a game I have ever heard. Maybe I would understand if all the quests were the exact same or just plain sucked, but this aint the case for EQ2 and pretty much all the rpg's I have played.

     

  • the_troutthe_trout Member Posts: 84

    Originally posted by Krileon


    People who enjoy hardcore grinds is a minority and a minority in a business perspective doesn't roll in the dolla dolla bills. You see what i'm saying here? You're a dieing breed my friend and the days of grinding MMOs are becoming more and more numbered as time goes by.
    Sorry to snip your post but I really just wanted to comment abou this last part. Please dont take offence, this isnt meant as a shot at you, Krileon.

    Grinders may be in the mirority and I certaily understand the economics of making a game that appeals to the greatest audience but the homoginization of MMOs into a solo friendly quest oriented game is not a good thing. It's unfrotuante that nearly all games currently available are just clones of the same playstyle. We need more diversity for the long term health of the MMO industry. 

    As consumers we sould be happy when new and different products come out. We need to foster some of these fledgling games and show the development and distribution companies that there is a market for MMOs in all shapes and sizes. Skills based, FPS, Steampunk, Sci Fi, high fantasy, historical fiction, ginders, questers, ect... Even if some of these things are not your prefered playstyle you should still hope for games like lthis to be made and that they are successful, If we don't we'll all be eating 3 meals a day at McDonalds weather you like it or not, cause it will be the only game in town.

  • mo0rbidmo0rbid Member Posts: 363

    Too many quests? I feel your pain man

    image

  • AsamofAsamof Member UncommonPosts: 824

    too bad so many of the quests are throw away crap ones. My theory is that the department in SOE that is designated to copy everything that WoW does saw how many quests they had, and said "they have this many, we'll make this many more! we'll be twice the better game!" the problem though is half the quests are trash and you have to sift through which ones are worth doing and which ones are dogcrap. You get the ultimate feeling of being overwhelmed because the sheer amount of quests, and figuring out which ones blow and which ones don't. WoW does a good job guiding you through each quest and area, in EQ2 they just churn out a billion and dump them in every corner without a single care. Typical SOE fashion

  • mo0rbidmo0rbid Member Posts: 363
    Originally posted by Asamof


    too bad so many of the quests are throw away crap ones. My theory is that the department in SOE that is designated to copy everything that WoW does saw how many quests they had, and said "they have this many, we'll make this many more! we'll be twice the better game!" the problem though is half the quests are trash and you have to sift through which ones are worth doing and which ones are dogcrap. You get the ultimate feeling of being overwhelmed because the sheer amount of quests, and figuring out which ones blow and which ones don't. WoW does a good job guiding you through each quest and area, in EQ2 they just churn out a billion and dump them in every corner without a single care. Typical SOE fashion

    that's kinda true actually

    image

  • KrileonKrileon Member Posts: 314

    Originally posted by Asamof


    too bad so many of the quests are throw away crap ones. My theory is that the department in SOE that is designated to copy everything that WoW does saw how many quests they had, and said "they have this many, we'll make this many more! we'll be twice the better game!" the problem though is half the quests are trash and you have to sift through which ones are worth doing and which ones are dogcrap. You get the ultimate feeling of being overwhelmed because the sheer amount of quests, and figuring out which ones blow and which ones don't. WoW does a good job guiding you through each quest and area, in EQ2 they just churn out a billion and dump them in every corner without a single care. Typical SOE fashion
    What? I don't agree with that.

     

    EQ2 does very well with easeing you into the next zone. Even better. They ease you into each town with some introductery quests to get you familiar with the surrounding area and increase your reputation with that town as well as informing of their situation and past. Then upon completion of those quests the entire town will basically "unlock" and you can grab all the other quests furthering the depth of the story of that town. That's just 1 stinkin' town and there is several in 1 zone.

    You seam like you didn't even make it past level20 or something.. i'm a 80 necro with a 4 year old account and can confirm you are 100% wrong.

    No quests is trash, because all of them great amounts of exp as well as AA. Including upgrades to gear your toon up. Some quests may not present a reward to your liking, but ALL quests give AA, Exp, AND money. So regardless of what class there is ALWAYS some use to completing it. If you dislike the quest. Delete it and move on or do it and unlock who knows what. There is also FOUR; 1,2,3,4 zones you can hunt in from 1-50 then 2 from 60-70 and 1 from 70-80 for EACH LEVEL RANGE.. there is PLENTY of content to explore. If you're unhappy with 1 zone.. GO TO A DIFFERENT ONE!

    IMO this is probably the only game SOE has done right. They are also doing VG right, but IMO the game is a lost cause.

     


     

    Now about the exp grinding vs questing thing. The option to grind used to be there, but people complained they had to grind due to lack of content. SOE adds tons of content. Now a few are complaining about TOO much content. Those now whining are a minority and I don't want to be rude, but no one cares about what you have to say when it comes to their business decision. The majority = profit margin. Minority = bonus. They can live without the bonus. It's harsh, but it's true! The majority is happy with the vast amount of content as well as the increased replay value from it. The ones who want to grind? Well there is always Lineage 2 or Vanguard. Good day.

    [ Played ] 2Moons, Anarchy Online, City of Heroes, City of Villains, Dark Age of Camelot, Everquest, Everquest II, Guild Wars, HellGate: London, Lord of the Rings Online, Rappelz, RF Online, Shadowbane, Star Wars Galaxies, Sword of the New World, Tabula Rasa, Vanguard: Saga of Heroes, World of Warcraft, Last Chaos

    [ Playing ] Everquest II

    [ Waiting ] Aion, Age of Conan

  • Riho06Riho06 Member Posts: 431

    Ah the OPs post just reminds me how the MMO community has taken a giant leap backwards as far as development. The purpose of a MMO is not to powerlevel you to max level and stick you in a raid zone for hours a week.

    EQ2 is the most complete from start to finish PvE MMO out there right now, I never have felt the need or urge to rush through levels in order to get to the 'fun stuff'. EQ2 is a journey not a sprint to the first raid zone(ala WoW etc.).

    And finally, lol @ someone complaining about too many quests while playing a game called Everquest......

  • eugameugam Member UncommonPosts: 984

    Originally posted by Krileon


    AA's do come from more then 1 source as already said: Exploration, Discovery (not world discovery.. first time finding the item for your character), Quests, Collections.
    And first kills (per char, not serverwide) of named mobs. It pays quite well to crawl dungeons and to hunt overland nameds. Once you hit cap normal adventuring exp turns into AA exp. Sooner or later you will hit 140 AA.

    But true is that quests are the fastest way to gain AA exp and probably to level up.

  • tropiktropik Member UncommonPosts: 97

    What's so wrong about playing the game differently than others?

    Back when most mmo's didn't have quests i just grinded with a good group chatting and having a laugh. It's still my prefered way of leveling.  Something wrong about it?

    When i want quests with GOOD stories i just play torment or something similiar.

  • mxmissilemxmissile Member UncommonPosts: 275

    Originally posted by Krileon
    Zoning is better then seamless. You are allowed higher quality zones with better visuals then compared to a seamless. Nothing wrong with that and if you got a decent comp it only takes a second or two to zone.
     

     

    Its 2008, not 2001.  Zoning is un-called for in this day and age.

  • NadiaNadia Member UncommonPosts: 11,798

     

    Originally posted by mxmissile 
    Its 2008, not 2001.  Zoning is un-called for in this day and age.

     

    name a mmo with instances and no zoning  - there is none

     

    and before you say WOW

    last I checked, I had to zone into private instances

     

    EQ2 zones are all public instances

    -- you can have Commonlands1 Commonlands2 etc when its busy

     

     

  • mxmissilemxmissile Member UncommonPosts: 275

    Who mentioned instances?  I must have missed that.  The world in general, leaving WoW out, ummm AC1, when did it come out?  When did EQ2 come out?  Loading screens FTW!

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by mxmissile


    Who mentioned instances?  I must have missed that.  The world in general, leaving WoW out, ummm AC1, when did it come out?  When did EQ2 come out?  Loading screens FTW

    many current mmos support public and/or private instanced content

    en.wikipedia.org/wiki/Instance_dungeon

    * Anarchy Online

    * City of Heroes/City of Villains

    * Dark Age of Camelot

    * EverQuest

    * EverQuest 2

    * Final Fantasy XI (instances added with the Treasures of Aht Urghan expansion)

    * Guild Wars

    * World of Warcraft

    * The Lord of the Rings Online: Shadows of Angmar

    * Tabula Rasa

     

    future games - WAR and AOC will be supporting instances too

     

    any MMO with instances - *require* zoning and loading screens

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