Does this game require hours on end, raiding end game instance with alot of people for months to get geared up? or can you craft just as good items? Thanks
Does this game require hours on end, raiding end game instance with alot of people for months to get geared up? or can you craft just as good items? Thanks
Best crafted gear is on par with raiding sets and available for anyone. Rift gear (hardest raid dungeon atm) is slightly better then crafted but you dont need monthes to get it
Actually im going to have to disagree with the crafted gear being on par with the raiding/quest gear, from what i've seen with my champion class.
The base stats for crafting gear compared to raiding/questing gear, yes.
But crafting offers no bonuses...which are the real kickers.
Since the 2 raids that you acquire gear from are relatively easy in a nice group, I wouldn't even worry bout crafted gear unless it's like beryl jewelry.
______________________ Founder of Blind Gnome Entertainment www.blindgnome.com
Does this game require hours on end, raiding end game instance with alot of people for months to get geared up? or can you craft just as good items? Thanks
No, but don't be fooled into thinking that getting the best crafted gear is easy. Instead of grinding raids, you'll be grinding mobs for shards/recipes/mats/sellable materials.
Actually im going to have to disagree with the crafted gear being on par with the raiding/quest gear, from what i've seen with my champion class. The base stats for crafting gear compared to raiding/questing gear, yes. But crafting offers no bonuses...which are the real kickers. Since the 2 raids that you acquire gear from are relatively easy in a nice group, I wouldn't even worry bout crafted gear unless it's like beryl jewelry.
Heh... kinda makes sense to compare the top-end crafted gear to the top-end raid gear... right?
I think what BlindGnome was trying to convey is that "sets" of gear from raids or wherever will ultimately be better than individual pieces of crafted gear due to the "bonuses" that sets have.
For example: Say a set of gear is comprised of 7 pieces total. Usually the bonuses will start to accrue with the 3rd piece and then for every additional piece. So, if you decide to get and wear the complete set you could in essence get "bonuses" that could be as nice as another piece or two compared to just doing individual pieces.
However, going with the complete set you may be sacrificing some stats in particular slots that you could achieve by doing individual pieces... a lot of which are comprised of crafted gear. So in the end it's a matter of personal preference.
The gear in LoTRo isn't the "be-all / make-all" that it is in other MMOs. There is a lot more leeway in how you decide to spec. your character and still be viable for end-game MPvP and raids or whatever you decide to do once you reach 50.
The upcoming changes in book 12 will undoubtedly motivate some players to try and upgrade their gear though. When those changes go live it will enable players to have the stats of one piece but the look of another. So, even those players that decided they liked looking better over certain stats may decide to go and acquire whatever they determine to be the "best" for their particular character.
It's still a very nice feature to include for players though, as it gives everyone a chance to have the best of both worlds. The stats they want for playing, but the look they want for role-playing or just personal preference.
Actually im going to have to disagree with the crafted gear being on par with the raiding/quest gear, from what i've seen with my champion class. The base stats for crafting gear compared to raiding/questing gear, yes. But crafting offers no bonuses...which are the real kickers. Since the 2 raids that you acquire gear from are relatively easy in a nice group, I wouldn't even worry bout crafted gear unless it's like beryl jewelry.
Heh... kinda makes sense to compare the top-end crafted gear to the top-end raid gear... right?
I think what BlindGnome was trying to convey is that "sets" of gear from raids or wherever will ultimately be better than individual pieces of crafted gear due to the "bonuses" that sets have.
For example: Say a set of gear is comprised of 7 pieces total. Usually the bonuses will start to accrue with the 3rd piece and then for every additional piece. So, if you decide to get and wear the complete set you could in essence get "bonuses" that could be as nice as another piece or two compared to just doing individual pieces.
However, going with the complete set you may be sacrificing some stats in particular slots that you could achieve by doing individual pieces... a lot of which are comprised of crafted gear. So in the end it's a matter of personal preference.
The gear in LoTRo isn't the "be-all / make-all" that it is in other MMOs. There is a lot more leeway in how you decide to spec. your character and still be viable for end-game MPvP and raids or whatever you decide to do once you reach 50.
The upcoming changes in book 12 will undoubtedly motivate some players to try and upgrade their gear though. When those changes go live it will enable players to have the stats of one piece but the look of another. So, even those players that decided they liked looking better over certain stats may decide to go and acquire whatever they determine to be the "best" for their particular character.
It's still a very nice feature to include for players though, as it gives everyone a chance to have the best of both worlds. The stats they want for playing, but the look they want for role-playing or just personal preference.
Hehe, ok...so I worded it wrong :P
The best gear mixes I've found are a mix between helegrod and rift gear though. My ultimate build doesn't have a single use of crafted "armor" though it does contain some jewelry.
But yeah, gear is different in this game than mosts and there's no real LEET gear out there I guess. Just a little bit better gear.
______________________ Founder of Blind Gnome Entertainment www.blindgnome.com
I think the key here is personal preference. In absolute terms, there are "better gear builds" than other, but regardless of what high-end gear you chose, and for whatever reasons, it doesn't hamper your playing experience. The high-end content is successfully played with whatever high-end gear you want - crafted, raid sets, quest rewards even. It's just a matter of what you want to do. Crafted gear can be aquired solo for the most part (be it crafting it yourself or buying it off the AH). Raid sets is for the group players. There's choice, and that's something that Turbine has stressed from the beginning - giving players options for end-game content and gear.
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com
There is endgear than can be found in Raidinstances like the Rift or Helegrod but if you're not into raiding you can do almost as well with quested gear or gear bought on the Auctionhouse.
Gear is not as important in LOTRO as it is in other mmorpgs.
I think the key here is personal preference. In absolute terms, there are "better gear builds" than other, but regardless of what high-end gear you chose, and for whatever reasons, it doesn't hamper your playing experience. The high-end content is successfully played with whatever high-end gear you want - crafted, raid sets, quest rewards even. It's just a matter of what you want to do. Crafted gear can be aquired solo for the most part (be it crafting it yourself or buying it off the AH). Raid sets is for the group players. There's choice, and that's something that Turbine has stressed from the beginning - giving players options for end-game content and gear.
Actually this is a really good point. While the stats of a full set of rift gear might be 5% better on paper, the difference in actual character performance between that and a full set of critted one shot 47 gear is negligable. You will perform just as well at solo questing, PvMP, or raiding. It's exactly the opposite of a game like EQ or WoW, where a character in high end raid gear can perform up to twice as well as one that's in the best crafted or soloable gear.
It's nice to be able to choose to craft instead of raid and not be penalized for it. Just don't think crafting your own epics will be "easymode." It takes ages of farming, and more than a bit of luck since you can't get your crit rate much over 40% on one shot recipes. Even if you decide to buy items on the AH instead, you are looking at 4-10 gold per slot to get yourself decced out. That is one hell of a lot of farming either way.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
Originally posted by Yeebo Just don't think crafting your own epics will be "easymode." It takes ages of farming...
Yes indeed. The time spent raiding is replaced with the time spent farming. They are probably not equal, when looked at objectively, but they're pretty darn close to the same effort required for each. My personal preference is for the crafting side, as I can do that in shorter stints online than raiding. If, however, my schedule allowed me to be online for the length of time it takes to raid, I'd probably do too because I'm somewhat of a content junkie.
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com
i was wondering myself..does this games gear change or get more class/race specific looking at the end?
my bro and i played for (me 1 month, him about 3) and we both noticed how 1) the gear looks mostaly all the same 2)you cant tell jobs apart for squat. most games u can job past someone and have an idea what job they are (FFXI they made the gear very seprate so its easy to tell) EQ you could very well see the diffrence between class types. this game having like 1/4 of the jobs of either of these games, i cant tell the diffrence between ppl at all unless i check them.....so has it changed?
Comments
Best crafted gear is on par with raiding sets and available for anyone. Rift gear (hardest raid dungeon atm) is slightly better then crafted but you dont need monthes to get it
Actually im going to have to disagree with the crafted gear being on par with the raiding/quest gear, from what i've seen with my champion class.
The base stats for crafting gear compared to raiding/questing gear, yes.
But crafting offers no bonuses...which are the real kickers.
Since the 2 raids that you acquire gear from are relatively easy in a nice group, I wouldn't even worry bout crafted gear unless it's like beryl jewelry.
______________________
Founder of Blind Gnome Entertainment
www.blindgnome.com
No, but don't be fooled into thinking that getting the best crafted gear is easy. Instead of grinding raids, you'll be grinding mobs for shards/recipes/mats/sellable materials.
I think what BlindGnome was trying to convey is that "sets" of gear from raids or wherever will ultimately be better than individual pieces of crafted gear due to the "bonuses" that sets have.
For example: Say a set of gear is comprised of 7 pieces total. Usually the bonuses will start to accrue with the 3rd piece and then for every additional piece. So, if you decide to get and wear the complete set you could in essence get "bonuses" that could be as nice as another piece or two compared to just doing individual pieces.
However, going with the complete set you may be sacrificing some stats in particular slots that you could achieve by doing individual pieces... a lot of which are comprised of crafted gear. So in the end it's a matter of personal preference.
The gear in LoTRo isn't the "be-all / make-all" that it is in other MMOs. There is a lot more leeway in how you decide to spec. your character and still be viable for end-game MPvP and raids or whatever you decide to do once you reach 50.
The upcoming changes in book 12 will undoubtedly motivate some players to try and upgrade their gear though. When those changes go live it will enable players to have the stats of one piece but the look of another. So, even those players that decided they liked looking better over certain stats may decide to go and acquire whatever they determine to be the "best" for their particular character.
It's still a very nice feature to include for players though, as it gives everyone a chance to have the best of both worlds. The stats they want for playing, but the look they want for role-playing or just personal preference.
I think what BlindGnome was trying to convey is that "sets" of gear from raids or wherever will ultimately be better than individual pieces of crafted gear due to the "bonuses" that sets have.
For example: Say a set of gear is comprised of 7 pieces total. Usually the bonuses will start to accrue with the 3rd piece and then for every additional piece. So, if you decide to get and wear the complete set you could in essence get "bonuses" that could be as nice as another piece or two compared to just doing individual pieces.
However, going with the complete set you may be sacrificing some stats in particular slots that you could achieve by doing individual pieces... a lot of which are comprised of crafted gear. So in the end it's a matter of personal preference.
The gear in LoTRo isn't the "be-all / make-all" that it is in other MMOs. There is a lot more leeway in how you decide to spec. your character and still be viable for end-game MPvP and raids or whatever you decide to do once you reach 50.
The upcoming changes in book 12 will undoubtedly motivate some players to try and upgrade their gear though. When those changes go live it will enable players to have the stats of one piece but the look of another. So, even those players that decided they liked looking better over certain stats may decide to go and acquire whatever they determine to be the "best" for their particular character.
It's still a very nice feature to include for players though, as it gives everyone a chance to have the best of both worlds. The stats they want for playing, but the look they want for role-playing or just personal preference.
Hehe, ok...so I worded it wrong :P
The best gear mixes I've found are a mix between helegrod and rift gear though. My ultimate build doesn't have a single use of crafted "armor" though it does contain some jewelry.
But yeah, gear is different in this game than mosts and there's no real LEET gear out there I guess. Just a little bit better gear.
______________________
Founder of Blind Gnome Entertainment
www.blindgnome.com
I think the key here is personal preference. In absolute terms, there are "better gear builds" than other, but regardless of what high-end gear you chose, and for whatever reasons, it doesn't hamper your playing experience. The high-end content is successfully played with whatever high-end gear you want - crafted, raid sets, quest rewards even. It's just a matter of what you want to do. Crafted gear can be aquired solo for the most part (be it crafting it yourself or buying it off the AH). Raid sets is for the group players. There's choice, and that's something that Turbine has stressed from the beginning - giving players options for end-game content and gear.
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com
There is endgear than can be found in Raidinstances like the Rift or Helegrod but if you're not into raiding you can do almost as well with quested gear or gear bought on the Auctionhouse.
Gear is not as important in LOTRO as it is in other mmorpgs.
___________________________________________
Actually this is a really good point. While the stats of a full set of rift gear might be 5% better on paper, the difference in actual character performance between that and a full set of critted one shot 47 gear is negligable. You will perform just as well at solo questing, PvMP, or raiding. It's exactly the opposite of a game like EQ or WoW, where a character in high end raid gear can perform up to twice as well as one that's in the best crafted or soloable gear.
It's nice to be able to choose to craft instead of raid and not be penalized for it. Just don't think crafting your own epics will be "easymode." It takes ages of farming, and more than a bit of luck since you can't get your crit rate much over 40% on one shot recipes. Even if you decide to buy items on the AH instead, you are looking at 4-10 gold per slot to get yourself decced out. That is one hell of a lot of farming either way.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
Yes indeed. The time spent raiding is replaced with the time spent farming. They are probably not equal, when looked at objectively, but they're pretty darn close to the same effort required for each. My personal preference is for the crafting side, as I can do that in shorter stints online than raiding. If, however, my schedule allowed me to be online for the length of time it takes to raid, I'd probably do too because I'm somewhat of a content junkie.
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com
i was wondering myself..does this games gear change or get more class/race specific looking at the end?
my bro and i played for (me 1 month, him about 3) and we both noticed how 1) the gear looks mostaly all the same 2)you cant tell jobs apart for squat. most games u can job past someone and have an idea what job they are (FFXI they made the gear very seprate so its easy to tell) EQ you could very well see the diffrence between class types. this game having like 1/4 of the jobs of either of these games, i cant tell the diffrence between ppl at all unless i check them.....so has it changed?