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Playing alone possible?

I was wondering if it was possible to get through this game playing alone (like GW) or weather you were almost forced to join huge guilds (like WoW) just to finish the game.

I dont get as much time as I would like to play online these days, so I guess I would be more of a part time player of this game. Its because of this that I think I will have to steer away from AoC or have I misjudged what these two  games will be like? I know I will end up playing one or the other but just cant make up my mind>

Any ideas which would be better for a part-timer?

(1st post in this wonderful forum!!!)

Comments

  • daylight01daylight01 Member Posts: 2,250

    There wont be any huge raids in this game the devs are against it totally,The largest groups will be 8 people with basic groups of 4,Is a bit hard to say if you do the whole game solo,There will be times when you will need a hand from team-mates but it wont be a must if you like you could just leave that quest,Though I think even as a casual gamer you would have time to grab a group for the quests as all classes are hybrid so you wont spend most of your time crying out"looking for a healer"or indeed "looking for a tank"

    image

    If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

    http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

  • mutantmagnetmutantmagnet Member Posts: 274

    *eyebrow raised*

    If you want to play alone why buy an mmo which usually come with subscription fees when you could buy a single player game or a game with coop, vs modes?

    What is it about being in MMO do you think you would be missing if you weren't playing it?

    To answer your question. No you aren't forced to join large groups. In fact the game is designed to provide some activities for yourself if you want to do things alone. If you like to pve then you can take the time to further develop your character through multiclassing. While levelling you are restricted to the skills of your class but at the cap you can branch out learning some of the abilities of the other classes. If you like to play the money game you don't have to worry about training a tradeskill, all you have to do is get your materials and figure out the market trends. If you like to pvp you can gain some glory in Arenas which uses a ladder system to rank people.

    There are other things you can do but I would prefer on seeing some more previews to reconfirm those things will be available.

    Welcome to the forum.

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    Originally posted by mutantmagnet


    *eyebrow raised*
    If you want to play alone why buy an mmo which usually come with subscription fees when you could buy a single player game or a game with coop, vs modes?
    What is it about being in MMO do you think you would be missing if you weren't playing it?
    Put the eyebrow down and slowly back away.  There's lots of reasons for MMO players to solo and have fun. 

    1.  Just because you're playing solo doesn't mean you can't be chatting away with your friends or even strangers on broadcast at the same time.  You can play alone without actually being alone.

    2.  Some people like the challenge of soloing

    3.  Some people enjoy the feeling of a persistant world that only an MMO can give.  There's also regular updates and character advancement and development.  That normally doesn't come in a single player game -- at least not to the extent that MMOs allow.

    4.  People who like to solo might also like the option of grouping with they have the time and desire.  Options are always good.  Requirements are usually bad.

    I could go on and on, but I don't want to derail this thread.  I'm curious to hear the answer to the OP's question as well.

     

  • CablespiderCablespider Member UncommonPosts: 272


    Originally posted by Deathstrike2



    Originally posted by mutantmagnet

    *eyebrow raised*
    If you want to play alone why buy an mmo which usually come with subscription fees when you could buy a single player game or a game with coop, vs modes?
    What is it about being in MMO do you think you would be missing if you weren't playing it?


    Put the eyebrow down and slowly back away. There's lots of reasons for MMO players to solo and have fun.

    1. Just because you're playing solo doesn't mean you can't be chatting away with your friends or even strangers on broadcast at the same time. You can play alone without actually being alone.
    2. Some people like the challenge of soloing
    3. Some people enjoy the feeling of a persistant world that only an MMO can give. There's also regular updates and character advancement and development. That normally doesn't come in a single player game -- at least not to the extent that MMOs allow.
    4. People who like to solo might also like the option of grouping with they have the time and desire. Options are always good. Requirements are usually bad.
    I could go on and on, but I don't want to derail this thread. I'm curious to hear the answer to the OP's question as well.

    You hit the nail on the head on all points. For example, I leveled 2 toons (WoW and Lotro), solo for the most part and grouped only when I felt the need or want to do so. And I intend on doing it in this game. Character development is key for me and the top of my list as far as immediate goals go. It's what I like to do with MY monthly sub fee.

    image

  • Ravel_RPRavel_RP Member Posts: 127

    Originally posted by Deathstrike2


     
     I'm curious to hear the answer to the OP's question as well. 
    I think Daylight01 already answered the question, to some extend at least. The answer is yes. According to the developers the game will not force you into groups and a considerable part of the game can be done solo. I doubt you will be able to tackle end-bosses in the end-game alone though, but that will not prevent you to enjoy the game, I suppose.

    Shard conquest, another end game feature, not included at release, will probably not be very meaningful for a solo player, but nothing will hold you back to join in PvP solo while shard conquest is going on.

    Of course, we have to see how it all works out in the game itself, but on paper it will be a game for you and the OP.

    image
  • PrenPren Member Posts: 9

    Actually, the groupsize for PvE-content has been reduced to 4. The 8-man (raid)group has been abandoned for the PvE-part as it 'pushed' the playstyle back to the 'holy trinity' which they tried to avoid at all costs. As mentioned above, you indeed do not often have to search for a very specific class as they all are hybrids in a way.

     

    The 8-man (raid)group has been reserved for Arena battles as much as I recall (can go in smaller groups too though, down to 1vs1 fights). This likely to have a wider scale of options for the arena-types aswell.

     

    *edit*

     

    To come back to the question of the OP, as much as information was released about the game, there should be plenty of soloable content in the game anyways. Reading the interactive scrolls, or the story of Kytel Greymane, I personally got the feeling that there is quite the emphasis on the personal development of the characer.

  • mutantmagnetmutantmagnet Member Posts: 274


    Originally posted by Pren
    Actually, the groupsize for PvE-content has been reduced to 4. The 8-man (raid)group has been abandoned for the PvE-part as it 'pushed' the playstyle back to the 'holy trinity' which they tried to avoid at all costs. As mentioned above, you indeed do not often have to search for a very specific class as they all are hybrids in a way.

    Hmm I'm curious about this because last I heard them talking about this they were debating on allowing the group size to reach 12 with appropriate content after release. To simply restrict group sizes to keep the illusion you can play with any class is epic failure.




    1. Just because you're playing solo doesn't mean you can't be chatting away with your friends or even strangers on broadcast at the same time. You can play alone without actually being alone.

    2. Some people like the challenge of soloing

    3. Some people enjoy the feeling of a persistant world that only an MMO can give. There's also regular updates and character advancement and development. That normally doesn't come in a single player game -- at least not to the extent that MMOs allow.

    4. People who like to solo might also like the option of grouping with they have the time and desire. Options are always good. Requirements are usually bad.

    I could go on and on, but I don't want to derail this thread.


    Hmm, I get it when put look that but I look at half of these reasonings as seriously flawed. 1 can be achieved just by alt tabbing to your chatroom or instant messanger. 2 just says to me you like throwing money away.

    3 and 4 are more compelling reasons; but considering the trends of more singleplayer games offering online coop/vs and more patches/updates than last decade, I wonder how much 3 and 4 will become justifiable in the future.

    The basic thing I get out of this post is in your eye MMOs offer a more streamlined package than single player games. When I say streamlined I mean MMOs for a higher premium take out most of the tedium of trying to get the same experience from single player games by being frugal. I'll continue to question that perception, but whatever floats your boat. Still I would prefer to hear byrney2004's take on this because (s)he is not you.



    I'm curious to hear the answer to the OP's question as well.

    Daylight and I answered the question already. He gave the broad view while I gave specifics.

  • daylight01daylight01 Member Posts: 2,250

    Yes can you please post a link that says there wont be 8 man groups(2x4man)as I visit TCoS forum quite a bit and havent seen anything there unless I missed it,Are you maybe getting mixed up with the 12 man groups that the devs are toying with but will not be in the game at launch?

     

    image

    If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

    http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

  • PrenPren Member Posts: 9

    Well, it was about a year back that the actual thread was around on the forum, but when I tried to find it back a couple of months ago, I could not find it back, not by going through the sections, nor the search.

     

    It's still pretty clear in my head that they were talking how QA-testing revealed that 4-man grouping made possible what they aimed for, while 8-man grouping still caused the to much static gameplay.  They aswell explained that in the future, they might extend the groupsize for Arena-fights to 12 in that same post.

     

    On a sidenote, in my opinion, getting extra confirmation of more people on any given question never really hurted someone.

  • daylight01daylight01 Member Posts: 2,250

    Indeed .

    image

    If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

    http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

  • byrney2004byrney2004 Member Posts: 3

    Sorry for not getting back to this sooner (v. busy)

    All of that info. is very helpful, thanks!!

    Its not that I only want to play alone, its more that I hate having to rely on forming large groups after you get past a certain point. If you are part of a large guild then this wouldnt be a problem. But as a part-time player I would imagine it hard to stay in a guild.

    I have decided that this will be te next game I play, cant wait. Shouldnt be too long now

  • CyberWizCyberWiz Member UncommonPosts: 914


    Originally posted by Cablespider

    Originally posted by Deathstrike2



    Originally posted by mutantmagnet

    *eyebrow raised*
    If you want to play alone why buy an mmo which usually come with subscription fees when you could buy a single player game or a game with coop, vs modes?
    What is it about being in MMO do you think you would be missing if you weren't playing it?


    Put the eyebrow down and slowly back away. There's lots of reasons for MMO players to solo and have fun.

    1. Just because you're playing solo doesn't mean you can't be chatting away with your friends or even strangers on broadcast at the same time. You can play alone without actually being alone.
    2. Some people like the challenge of soloing
    3. Some people enjoy the feeling of a persistant world that only an MMO can give. There's also regular updates and character advancement and development. That normally doesn't come in a single player game -- at least not to the extent that MMOs allow.
    4. People who like to solo might also like the option of grouping with they have the time and desire. Options are always good. Requirements are usually bad.
    I could go on and on, but I don't want to derail this thread. I'm curious to hear the answer to the OP's question as well.

    You hit the nail on the head on all points. For example, I leveled 2 toons (WoW and Lotro), solo for the most part and grouped only when I felt the need or want to do so. And I intend on doing it in this game. Character development is key for me and the top of my list as far as immediate goals go. It's what I like to do with MY monthly sub fee.


    Exactly why WoW is such an antisocial game, that and the elite raiding.

    If Spellborn will become a soloing game until you reach endgame, I wont play it.

    Soloing should be doable, but grouping should be the main focus of any mmorpg ( at least the ones i'd like to play ).

    edit :

    In DAoC for example, soloing was possible, but quite inefficient. With all the group bonusses and safety you gained by grouping, people grouped up most of the time.
    This created friendships which later carried over to the RvR endgame.

    That is what I am looking for, and of course everyone does with their monthly sub fee what they want, but if the game allows one to play from start to end solo ( and as fast as when you group ), then I wont give MY cash to this ( or any other ) game.


    Greetz

    If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
    http://mmodata.blogspot.be/
    Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online

  • daarcodaarco Member UncommonPosts: 4,276

    I hope you wont be able to dolo in TCoS. That take away the whole purpose of paying for the game every month.

    I want the TCoS  world to be dangerous and challecing......nothing you just run into with swords "blazing" and the next thing you are max level.

    from what i understand, WoW was dumped down quite a bit to be easier to solo, how stupid is that?

  • Ravel_RPRavel_RP Member Posts: 127
    Originally posted by daarco


    I hope you wont be able to dolo in TCoS. That take away the whole purpose of paying for the game every month.



    Since TcoS does contain solo content it is not the game for you. But with those demands not a single mmorpg is meant for you.

    image
  • daylight01daylight01 Member Posts: 2,250
    Originally posted by daarco


    I hope you wont be able to dolo in TCoS. That take away the whole purpose of paying for the game every month.
    I want the TCoS  world to be dangerous and challecing......nothing you just run into with swords "blazing" and the next thing you are max level.
    from what i understand, WoW was dumped down quite a bit to be easier to solo, how stupid is that?



    Well since wow was easy too solo till the high levels that does seem strange,Though just about every MMo you can solo to a certain degree so I am not sure what you are looking for,Maybe DDO or FFXI does indeed do more forced grouping I think so maybe you are best to look to them,Me myself i prefer the option to solo as sometimes i may log on for an hour or less just too do something.Everyone to there own I guess,If you indeed just want group play then i really dont think TCoS is for you as at some point you will have to group to finish of that big looking dude in the distance :)but alot of the time you could just go solo.

    image

    If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

    http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

  • daarcodaarco Member UncommonPosts: 4,276

    Why must it be "forced grouping"? Why not name it forced soloing......since you dont need anyone else to play with.

    And i know about my situation right now in MMOs we see today. Not much i can play : (

    But we used to need eachother in MMOs. And that was fun. Other players would seek you out because they needed your character "skills". Nowdays you dont mean anything to anyone. Your chatacter have no purpose in the MMO world.

    Thats what im hoping for. Not to much to ask for........i think. But i will still play TCoS : )

  • BearmugBearmug Member CommonPosts: 18

    Originally posted by daarco


    Why must it be "forced grouping"? Why not name it forced soloing......since you dont need anyone else to play with.
    And i know about my situation right now in MMOs we see today. Not much i can play : (
    But we used to need eachother in MMOs. And that was fun. Other players would seek you out because they needed your character "skills". Nowdays you dont mean anything to anyone. Your chatacter have no purpose in the MMO world.
    Thats what im hoping for. Not to much to ask for........i think. But i will still play TCoS : )

    If you find fun in the games that restrict other people's playstyles, then no, this is not the game for you. And I haven't seen many that are. Some people like grouping, some prefer soloing, and best games are those that have the content for both styles.

    And I don't see 'forced soloing' since you can always get a group and do same 'solo' content just a few levels higher than your party is at the moment.

    On topic, maximum group size in pve is 4, and 8 in pvp. They intend to put in 12-people groups in the game later (and with 'intend to put in later' I always remember WoW's hero classes ;) )

  • daarcodaarco Member UncommonPosts: 4,276

    "If you find fun in the games that restrict other people's playstyles, then no, this is not the game for you."

    I didnt understand what you meant by that?

    Its the opposit i want. And i would never regard solo or grouping as a playstyles.  Ohh, and i have never played WoW.

  • mutantmagnetmutantmagnet Member Posts: 274


    Originally posted by byrney2004
    Sorry for not getting back to this sooner (v. busy)
    All of that info. is very helpful, thanks!!
    Its not that I only want to play alone, its more that I hate having to rely on forming large groups after you get past a certain point. If you are part of a large guild then this wouldnt be a problem. But as a part-time player I would imagine it hard to stay in a guild.
    I have decided that this will be te next game I play, cant wait. Shouldnt be too long now


    That's cool. I was curious so thanks for responding.

  • xenogiasxenogias Member Posts: 1,926

    Originally posted by daarco


    Why must it be "forced grouping"? Why not name it forced soloing......since you dont need anyone else to play with.
    And i know about my situation right now in MMOs we see today. Not much i can play : (
    But we used to need eachother in MMOs. And that was fun. Other players would seek you out because they needed your character "skills". Nowdays you dont mean anything to anyone. Your chatacter have no purpose in the MMO world.
    Thats what im hoping for. Not to much to ask for........i think. But i will still play TCoS : )
    Its called Forced grouping because the content is exactly that. You dont advance (or advance at a much slower rate) if you solo. It isnt called forced soloing because there is no such thing in a multi player game. There may be solo content but you can choose to play with other people. You say there is no advantage in solo content in a group? BS you kill faster which nets you more xp and gets you more quests done faster. Most games add a bonus in for grouping. Even if its a small 5% more xp per kill in a full group, that 5% adds up.

    I get tired of all the arguing on solo vs. group. The simple fact is some people like to solo while some like to group. Neither is right or wrong. Neither is throwing money away. The fact is no game will ever be perfect. Even if it has a good mix of solo and group content someone will always be unhappy with something. Solo people want the same gear group content gives. People who love to group will always bitch and moan that they should get better items because of risk vs. reward. Thats why it takes a group. I can see both points but call more BS on the risk vs. reward aspect. Solo content is just that. It is content that is made to be challanging for a single player.  Group content is scaled to be a challange for a group. So for risk vs. reward both are equal if played how intended.

    Ok sorry to highjack the thread. I just wanted to try and enlighten a couple of the posters that think there way of play is the only way MMO's should be played. Me, I like a mix of solo and group play. Doesnt mean I am right and anyone who doesnt agree is wrong, its just my opinion.

  • daarcodaarco Member UncommonPosts: 4,276

    Yes, everyone plays as they want.

    I just feel that MMOs begun with group content. City building, sieges, player based economy.......and all recent ones relesed.......have lesser and lesser features for groups.

    Nowdays you are almost supposed to solo. Because all you can do is level up. Not much reason to see someone else level up : (  

    And i will try to solo TCoS.

     

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

     

    Originally posted by mutantmagnet


     
     
    The basic thing I get out of this post is in your eye MMOs offer a more streamlined package than single player games. When I say streamlined I mean MMOs for a higher premium take out most of the tedium of trying to get the same experience from single player games by being frugal. I'll continue to question that perception, but whatever floats your boat. Still I would prefer to hear byrney2004's take on this because (s)he is not you.

    As hard as it might be for someone like you to understand, some people (like me) enjoy playing MMOs solo sometimes.  It's not "flawed" and it's not something that requires anyone to question the perception.  That's just the way it is.  I'm not sure why anyone would find that so hard to believe or even understand, but whatever floats your boat.

    And I added my original post to this thread because it is a public thread in a public forum.  That's okay isn't it?

     

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    Make sure that the devs stated that it will be possible to reach level 50 solo by doing all solo quests....

    That means solo without any grouping and without any PvP.... PvE only....but offcourse you must realise that you will miss out on a lot of great content that requires you to group, or to fight other players.

     

     

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

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