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Hello! Long time reader first time poster.
I was just wondering how has the game changed in these past 2 months? I have/had level 50 dwarf champion and back then there was no endgame. What do you do if you are max level and you don't want to raid, or PvMP?
Getting better gear was never addictive enough since gear in this game seem to have very minor effects on the characters strength and trait-farming(virtue) just felt like a bad joke. There was also something funny about the animations. My dwarf had this champion horn thing but when you used it only some lame melee animation was shown. At higher levels you get special move "sound attack" or something and it had nice animation. Actually the only good animation champions had back then.
I finaly managed to get GM metalsmith at my last few weeks subscription left but after I hit GM it felt like nothing special, I was dwarven smith and I think they were the best smiths in Middle Earth(wikipedia so might not be 100% true) but I was no different from the next guy and would have to farm gigantic amounts of ore once more to do anything. Every item I could make would be 100% copy, no variation.
WoW has that gear-farming thing going but I quit that before Burning Crusade. Didn't like EVE Online, Guild Wars or City of Heroes. First MMO I payed to play was SWG where crafting was something very special and there was that build your character how ever you like system. Sadly it was the only game I ever quit out of anger after it got destroyed by the Developers! Other games I've quit out of boredom/lack of advancement.
I've been thinking to check out LOTRO next month again, but will there be anything more to do than Raiding or PvMP?
Comments
In a word..... no.
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I'd wait until Book 12 launches (probably sometime in the next 6 weeks). There are some raids in the game now, but if you didn't like those before, you won't like them now. The game really hasn't changed significantly with regard to endgame, but a dev interview here hinted that they'd be adding new things for achievers to do. Until the update launches, though, there's just no telling how major or minor those things might be; if they're just adding more virtue ranks, obviously it's not going to be enough to bring you back. If they're adding something else, maybe it will be. If you're waiting for a complete revamp of a currently existing system, however, I don't see that happening.
An excerpt from the *interview:
"Exploration and achievement players will also see more content directed at their style of play in the coming year, but no further details were given, except that achievers will get their due in Book 12."
That's pretty darned vague, so who knows. That could refer to virtues, reputation, quests, or just about anything.
*Link: www.mmorpg.com/gamelist.cfm/gameId/45/setView/features/loadFeature/1663
Thanks for the quick answers!
My dream would be full overhaul of the crafting system.. the kind of where you have to actually think, test and experiment not just hit 99, craft and go afk. I guess that probably wont ever happen but one can dream.
I'll wait atleast for the book 12 before trying the game.
I wouldn't count on them changing crafting either. At best I think we'll get variation through adding recipes. They could theoretically create style-specific recipes beyond just "man, elf, dwarf" and go for variations of those, but adding experimentation into the leveling process doesn't seem likely at this point. First, it'd require a significant recoding of the crafting system, and second, it'd be unfair to those that play the new system because it'd more than likely be harder/take longer to level a craft than the old way.
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com