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Let me start by saying that I was originally not very interested in WAR after seeing the initial screenshots. I know it may be silly to base a game on looks alone but all I could see at that time was WoW in a new IP.
A lot has changed since that time, however. First of all it has been a couple of years and the lure of WoW no longer calls for me. Secondly, I did more research on the look of the game and although there can be no denial that it is very similar in style and technology - it really isn't that big a deal anymore.
Some of this is due to the fact that games with "groundbreaking technology" haven't performed well (Vanguard) or just didn't meet muster as a game despite amazing graphics (LOtRO).
Regardless, the visuals are what they are and they no longer make a difference for me. To the meat of what I would like to propose now:
"Why WAR will be successful and possibly even contend with WoW"
Some people will immediatley say: "Conetnd? This game is a WoW killer." No. It is not. Nothing is. 10 million people won't make the switch. Get over it.
However, this game will be able to do two very important things:
1. It will offer up a different focus in game play than WoW. From PVE centralization to PvP (RvR) centralization. this may not seem so groundbreaking but the main complaint many people have with the existing games and - the juggernaut that is WoW specifically - is that the PvP is meaningless. RvR will be good and will answer the needs of those who want a different type of end-game.
2. It will offer similar WoW concepts. Why is this important? Bottom line: people have come to the MMO genre because of WoW. Thousands - dare I say millions - had never played an MMO before WoW. therefore issues like controls, UI, and basic quest functionality must have a resemblance to WoW for that large crowd to be "at home" with the new game. WAR did it , and they will reap the rewards of it.
Is the above good for the MMO industry? No idea. Do I care? No.
All I want is a game that is fun and I can play for an extended amount of time (until said fun is no longer prevalent).
I wthink WAR will give WoWheads what they want (which is huge in terms of a games financial success) and draw in WoW hatersl. That feat will be the reason WAR does well. In time (barring the release of World of Starcraft) WAR may even rise to a strong second in the MMO world.
I sure hope it does! I'm bored.
Comments
WAR will be the next biggest game hands down nothing will even come close. It will give people what they want in an MMO. On the other note WoW has sold 20 million boxes and you do not buy the box in Asia which has 5.5 million of that number, NA and EU has 4.5 million. That would mean that just about 15 million people once played WoW and no longer do. Just like everyone and their brother use to say EQ would always be the biggest game in the MMORPG genra and WoW proved that wrong. Its just a matter of time before someone proves that WoW theory wrong. It has more people who have played and left the game than playing the game. I know people will flame me for it and when other games do bring in more subs than WoW everyone will forget all of this just like the EQ crowd.
I do agree with this. There is nothing wrong with making your game similar to WOW at all obviously it was/is successful. Having your own spin on things like Mythics RVR in that world and you have a winner imo. Not to mention TOK and PQs and it s all around almost perfect. I can t tell you how many times on my Horde i wanted to attack Stormwind for a purpose other then just attacking it. As well the BG s to me anyways were so boring and hod no purpose i just couldn t stomach it anymore. Now in WAR everything you do PVP or PVE contributes. This is brilliant and makes me feel like i accomplished something everytime i log in.
/crytoself
This is not a clone of WoW.
WoW did not invent these things!
When will everyone understand this?
/emo
Wow compare to War? Compare to UO if you want to compare lots of players chosing thier mmo.. Well compare to Daoc before you start with war.. WAR IS NOT OUT YET! War's beta is 10 times stronger than wow's beta was.. Mage did not even have blink, druids had xD
War is a new 2008 MMO with a new system in lots of things.. you cant compare cause wow is 3 years old and it will fail War vs WoW..
MMO-Hunter/Spethz
Spetzzon@hotmail.com
I m not comparing it at all just saying if theres similarities to some of WOW which came from other games of course. And they aren t bad
You and me brother!
Wow compare to War? Compare to UO if you want to compare lots of players chosing thier mmo.. Well compare to Daoc before you start with war.. WAR IS NOT OUT YET! War's beta is 10 times stronger than wow's beta was.. Mage did not even have blink, druids had xD
Any comparisons you see are only due to the fact that it is the no. 1 game not because they are similar (though they are). I simply used that game because it is the current standard.War is a new 2008 MMO with a new system in lots of things.. you cant compare cause wow is 3 years old and it will fail War vs WoW..
People will like the similarities if it makes it easier to get into and stay for the better end-game and other twists on the MMO standard fare.
Not sure what you read that made you have this response. OR did you read at all?
No one said they invented these things - only that they got millions of people to pay attention to them.
My guess would be that alot of the kids that play wow will stick to it, and its fine. WAR and AoC gonna steal alot of the more serious, and no matter what its gonna be a punch in the face of blizzard, but WOW is not gonna die.
-just my 5cent
Wow compare to War? Compare to UO if you want to compare lots of players chosing thier mmo.. Well compare to Daoc before you start with war.. WAR IS NOT OUT YET! War's beta is 10 times stronger than wow's beta was.. Mage did not even have blink, druids had xD
War is a new 2008 MMO with a new system in lots of things.. you cant compare cause wow is 3 years old and it will fail War vs WoW..
WAR's beta is 10x stronger? How do you come to that conclusion?
Wow compare to War? Compare to UO if you want to compare lots of players chosing thier mmo.. Well compare to Daoc before you start with war.. WAR IS NOT OUT YET! War's beta is 10 times stronger than wow's beta was.. Mage did not even have blink, druids had xD
War is a new 2008 MMO with a new system in lots of things.. you cant compare cause wow is 3 years old and it will fail War vs WoW..
WAR's beta is 10x stronger? How do you come to that conclusion?
I'm pretty sure it's 7.35x better, oh and War will steal 67.42% of wow's population, while being 34% more of a success.
What do WAR offer PvE raiders?
People who want scripted boss fights.
People who want to raid dungeons who want epic loot.
I think PvPs make up 20% of WoW population rest just PvP because they have nothing better to do.
i dont think WAR will steal all those female WoW players if anything they will go play Aion.
WAR will only take the PvP crowd and maybe make more ppl play whos been playing FPS and is sick and tired of call of duty and halo but they can sub to AoC too.
It gonna be fun to see how many subs these games steal from WoW.
I personly think WAR will hit 2-3 mill within 2-5 months after release if they play it right and use a good share of money on advertising it proberly.
I know i cant wait for release and WAR will be one MMO im getting for sure.
Industry standard has always been 10-20% of an ENTIRE western MMO actually want to PvP. As opposed to WoW where you "grind" battlegrounds in order to get gear.
I have friends that play and have no intention of leaving WoW. They make while hand gestures while telling me about how if they do the "bg's" enough .. they will get the gear.
I'm not sure what WAR offers those people.
****
That said I will buy WAR just because I buy almost every MMO and play for at least the first 30 days.
The issue as I see it?
WAR imho will not appeal to the "hard core" that made DAoC successful.
It won't appeal to the "care bear" (not my term just the common one used) raider or especially the "hard core" raider.
Its a game that in a sense will be looking for the casual pvp player... Is there a big market there? I personally do not know.
I think WAR will have a good sized launch. It will be very successful at first. The fear I'd have as a developer.. is how fast will the pervious DAoC players etc burn out of the game play. So 6 months.. or a year down the road do they lose subs..
I don't say it will happen.. I'm just saying I see it as a possibility.
However, as interesting as the podcast have been.. I don't see this game taking much away from WoW.. subscriber wise.
I don't see AoC or any game coming out in 2008... taking much away from WoW.. in the long term.
I guess the only true answer is.... Only time will tell. It sure will be fun to see how it all plays out. Im sure a lot of people will play WAR for its own features, without WoW in their minds.
(Yeah Im bored too )
The Second Day Vet
I personally think a lot of people will try out WAR (me being one of them), I'm just not convinced it will last long for a lot of people (me being one of them)
Can't wait to see you there fellow...just ..if your on the 'wrong' side I will have to kill you. Hehehe.
Please Refer to Doom Cat with all conspiracies & evil corporation complaints. He'll give you the simple explination of..WE"RE ALL DOOMED!
Well most people does and stays happy with that.
Expect for fanboys of course........
For me it was the quest-video that got me more interested in this game then AoC whom used to be my first choice besides WoW. Looks really promising and unique....and fun. And that is all I ask for. Hopefully it will deliver, I guess only time will tell.
WAR will attract a lot more people I think than most people assume (less than others, surely). It's claims to be caitering to everyone right from the start. What did WoW have right from the start? Battlegrounds? Promised 'epic quality' raids and gear? Unique classes? That's just to name a few things that WAR already claims to have to attract the masses.
I'm willing to go out on a limb to say this will take 2nd in the MMO universe very shortly after release. I'd say about 35% of the people I know that play WoW are at the very least, going to try WAR for the first month. Thirty-five percent of 10 million is 3.5 million, which would easily make it the second most sucessful MMO in history. That's just from my perspective on things.
Trying not to get too off track from the original post...I think that WAR will be quite sucessful since it has a proven model out working for it already. I think Mythic/GW has more than enough right to borrow as many proven concepts as they want from WoW. Since it is going to be, well new, the successful formula WAR is built upon is a collective whole (assuming they're doing their jobs right) and not some scabbed-together, reinforced shell that WoW is. Old things die, new things flourish.
I think I got my thoughts out on the table, but it is 4:30AM, so maybe not.