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This game seems to be released about one year too soon. I played Vanguard from pre-launch and it did not have half of the problems as this game. My friend and I had to /quit out of the game about ten times in the few hours that we played it. Lag, Lag, Lag, Lag, and more Lag. Oh, toss in a couple CTDs as well.
If you find your ship not responding at all, or doing things on its own, do not worry; it is only lag. Just /quit out of the game and come back in. Fun right? NOT.
This is, by far, the buggiest game I've ever played. The lag was absolutely unacceptable; and let's face it, the ports are, at best, unfinished.
BUT, I think if they fix the horrendous lag problems that the game could be fun. In between /quitting and loading the game, I did get some combat in; and that part was pretty fun.
I can't BELIEVE I'm the only one posting about the HUGE bugs plaguing this launch.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
Comments
What is your connection speed? Because I have no problems with lag whatsoever.
Also lag /= bug, lag = connection problems
exactly...lag does not mean a game is buggy as hell. This launch has actually been relatively bug free.
The only thing you mention that is a bug is the CTD...but that is by no means a rampant issue. Last time I experienced one was early in my beta experience...like 3 months ago. There are a few issues but I would not say it is buggy as hell...at least from my personal experience.
exactly...lag does not mean a game is buggy as hell. This launch has actually been relatively bug free.
The only thing you mention that is a bug is the CTD...but that is by no means a rampant issue. Last time I experienced one was early in my beta experience...like 3 months ago. There are a few issues but I would not say it is buggy as hell...at least from my personal experience.
There is one way to get the game to lock up that I know of (that they are aware of according to the patch notes). That is when you have ships in different ports and port back and forth via the harbormaster. Sometimes it just locks up.
It's not really a big deal, though. Mildly annoying, not game breaking frustrating.
aye, I have had no issues on this as well, no lag here and sense beta the game is a blast, more challenging and I have noticed allot of little things I was hoping would happen, like more animations on ship combat etc. One hell of a game now, but you really have to love the era to appreciate it.
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
i think this game was polished up nicely with what they had going into launch. mind you i have not played since beta but in beta there were lots more people im sure and i didnt lag at all. maybe you have crappy router or bad vid drivers? the problems that plauge this launch are not really in-game related. i just dont see how SOE kept their part of their contract. they seem to be doing everything half assed. i think FLS did the best they could and with the time frame they were given. i dont find the devs at fault here as much as i do the suits behind them (SOE). the devs are mearly puppets basically. so taking it out on them is not cool.
though hooking up with SOE was their fault. that was the dumbest thing they could have done, though its hard to say if they would have even got their game released without SOE. oh well...come on aoc..
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My experience - PotBS is less laggy and less buggy, than ANY other MMOG I ever played, especially considering its *just released* state.
Yes, it needs improvements (group communication functions, some balancing, ground graphic, SOE services, ...), but - I'm rather VERY optimistic here.
That sucks for you
I have not had one drop of lag, nor have I crashed at all since early open beta. I played for over 8 hours yesterday and didn't hit one issue.
I haven't seen a bug since preboarding either. I have a level 27, 16 and 8.
Sorry you are experiencing so many issues but they seem to be very isolated and unique to you and your friend for some reason.
Hope you get it straightened out soon.
Ok, im going to call the OP on this one. I think you are flaming out of frustration with one problem you have had. I also played vanguard from its first week of release, until today, my account is still active, level 50, and done a lot of raiding in the new dungeon. As for my PotBS experiance? Next to none. I never followed this game much at all until a week ago. So im definantly no fan boi.
PotBS, from the time ive been playing it, has had nearly no bugs. DEFINANTLY no where near as bad as vanguard did.....omg, how can you even make that comparison? Vanguard was barely a functional product when it launched, and had multiple game crippling bugs and issues. Some of which they are still trying to sort out a year later. PotBS actually surprised me when I first began playing yesterday. I played all afternoon and evening and never had a crash, or any game breaking bug creep up. The only bug I ever even saw at all was in one of the ports I entered- The water of the ocean began to Flicker in large sections, As if it was dissapearing and re-appearing rapidly. Doing research in the forums yeilds that this is a known bug byFLS, and that the next build is directly targetting this issue.Aparantly only Geforce 8800 users are seeing it in some cases. That is the only bug I ever saw.
My Inventory wasnt dissapearing, I wasnt being killed for zoning into or out of locations, My character never got rolled back a level or 2 for no reason, My internet ping was not spiking 5000, my game was not Hitching and pausing with eavery other step in port towns. All of these issues are a portion of what affected Vanguard at release.....and I think even mentioning the two games in the same sentance like the OP did is just really un fair. We should give FLS a pat on the back for not releasing a pile of crap like vanguard did.....not penalize them. Any bugs in this game are subtle and small from all I can see. And, that is pretty awesome considering we are only on the 3rd day into release....Lets give the FLS team more credit than that.
Here's the thing about "lag"...most people don't differentiate graphical lag from connection lag. This game has substantially higher system requirements from, say, WoW...SUBSTANTIALLY higher. If you're not exceeding them you could certainly experience graphical lag, but that's your machine, not the game.
actually the "lag" in this game is normally due to having an older machine. I've got not a stellar machine but its not bad,a intel duo core processor that's not too old, Nvidia 8600gts, Nvidia mb. Not great but its not bad. I have no lag, never locked never had issues with game "stutters".
My wife has an older machine while we are waiting for her new pc. She has stutters and does have a lower end machine by today's standards.
Something was up yesterday -- it was the only time I have experienced serious lag in the game. It isn't my machine, and it was only in one zone -- right around March Harbor. I think it may have been that there were a lot of lowbie pirates on yesterday, and the French were also trying to contend Nassau, so there was a lot of activity in that specific area. It was odd because it hasn't happened before -- it just kind of lagged quite a bit and then I went to a load screen that said "Zone server down ... please wait", and it came back up in about 30 seconds.
I think it is on a very rare occasion I complain about the bugs I've seen in Vanguard. Most becuase I seldom face one, knock on wood, but still. I would say Vanguard of today have more bugs then I've seen in PotBS the last 2 weeks.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
I have not experienced said lag....
Are you completely daft? Did you play vanguard? Did you play POTBS?
Vanguard got 5 fps at launch, IF you had a geforce 8800 GTS. POTBS runs great.
Vanguard crashed alot, POTBS doesnt.
Overall Vaguard wasnt playable, and POTBS is EXTREMELY playable.
I have 30 hours in since launch... and noticed 0 lag. There was ONE server reboot 5 minutes into launch, but since then 0 issues.
Internet lag. You press a button, and 10 seconds to 2 minutes later the action takes effect.
Pc Lag. Looks like a slide show, you press turn right, and dont turn immediately, you press it again, and the screen unlocks and you do a 360. No your not tony hawk, your pc is hurting.
Lower your settings, try again.
For everyone whos tearing out the OP for this, I am also having a very similar problem.
It isn't just me either : http://www.burningsea.com/forums/showthread.php?t=5023
There are many folks having a very similar issue.
Mine isn't so much "lag". What happens is the boat doesn't move, you move the sails, you change your direction but your boat will just sit there.... I don't move I just stay in the water and sometimes about 2-3 minutes later I'll magically appear on the shore washed up with no place to go. I try to move then again and its the same issue... my boat just won't go anywhere.
So, unfortunately the OP is accurate, he just sent his message a little harshly. The game isn't full of bugs, I'd more say its one BIG bug that is causing some people a lot of issues.
I think this game has huge potential but unfortunately in this situation Its unplayable for me.
Let me put it more simple terms. The game last night was simply unplayable; and we spent about four hours on a "light" server (Guadolupe). I invited two friends over to check out the game as I played it; and they'll say the ame thing. Vanguard, when I played the pre-launch, was very playable. It's as simple as that. It's funny if anyone here thinks I'm lying; what would I possibly gain by that ROFL.
My internet speed is extremely high; and my rig is TOP of the line (EVGA motherboard, 8800GTX video card). Frankly, if you are reading this the odds are high that my rig is better than yours.
I can't see how anyone can objectively say the game is fine. Graphics gliches alone were terrible on my rig; but my other rig (years older) didn't exhibit the graphic cliches.
I don't really care if lots of folks on this thread say the game is problem-free. Buy the game based on their advice, but don't say I didn't warn you. I am utterly shocked ANYONE could say POBS is a polished game. What planet are you on???
I do intend to check it out tonight and hope their 1:30am patch fixed some of the problems.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
Cammy, you experienced the same lag problem as I. You raise your sails and move, but one second later your sails lower by themselves and you teleport back to the starting position. But, in the game world, your ship is actually responding to your controls; the problem is that your screen is not getting updated. That's why you find yourself one minute later in a totaly different area. The only way to fix that is to /quit out and come back into the game. It's a huge problem and I HOPE the 1:30am patch fixed this.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
Cammy, you experienced the same lag problem as I. You raise your sails and move, but one second later your sails lower by themselves and you teleport back to the starting position. But, in the game world, your ship is actually responding to your controls; the problem is that your screen is not getting updated. That's why you find yourself one minute later in a totaly different area. The only way to fix that is to /quit out and come back into the game. It's a huge problem and I HOPE the 1:30am patch fixed this.
Thats exactly right... and I am in full agreement with you this bug is completely unplayable.
For whatever reason not everyone sees this but theres definitely enough people experiencing it that causes major problems.
Heres yet ANOTHER link from their official forums with more people having the same issue:
http://www.burningsea.com/forums/showthread.php?p=48914&posted=1#post48914
I can also tell the controls are responding but I cant see or do anything... the game just keeps me in the ocean and the next thing I know Im washed up on shore or have no haul left because it just got 200 rounds of ammo put through (that unfortunately I wouldnt even see)
Its very unplayable in the current state. The biggest part of the game is basically at a stand still. Again I dont know why everyone dont see it but Ive played WoW, LOTRO, GW, DDO, RF, EvE and more games on this same PC and internet setup... Ive NEVER had this problem in any other game. Its a shame, the game has HUGE potential but as you said mate its impossible to play with these conditions. Ill try again tonight, I thought first it was me being a stupid noob and just couldnt steer Then I found out many more had this issue and knew it wasnt just me or my PC (which is a brand new PC, just for the record. lol).
Hope this gets fixed too... I dont see many devs posting on those forums (the official ones I mean) to explain what is happening. I can only assume they are working around the clock to fix it or Ill be moving on to another game.
I had this problem and found a fix on the POTBS website for it, btw. I had to create a new file, can't remember what it was now though. Fixed me right up.
I can't believe they didn't remedy the actual bug before launch though, because it was pretty severe.
there are a few bugs i have found (one of them is the game doesn't take well to vista 64bit), but all in all its a fun game....i mostly stick to the ship combat and blast away at people....
Found it:
"
If you continue to experience network lag even with things like Norton turned off, try adding the following to pirates_local.ini:
[network]
forceTcpFallback=true
(Do not edit pirates.ini. If you don't have a pirates_local.ini file, create one using Notepad or your favorite text editor.)"
Also, make sure your firewall/router is set up properly.
FIREWALL SETUP
Maybe because your one of the few having issues? There is a known issue with Nvidia's high end cards (8800 which I also have) its a driver issue, that wont be fixed until nvidia updates. They have changed the settings to attempt to fix it, but thats nvidias issue not POTBS. And this issue is a slight ocean flicker occasionally. 90% fixed by the AA change potbs made while waiting on Nvidia to correct the problem.
As for the lag... meh dunno, my entire society of 30 odd people gets 0 lag. I havent seen people in game spaming about lag. When checking the forums I dont see folks complaining about lag.
That leads me to believe that its a SMALL MINORITY.
Is it an issue? Sure. Ill give you that. Is it like vanguard where 90% of the players had issues? No.
Vanguard was SEMI playable at best at launch. Zone crashes, chunk lock ups, dungeon elevators and such that simply did not work.
Potbs is not even in the same category of bugs.
Actually, if this is the issue I was addressing with the fix posted above, this isn't a "small percentage" issue. It was pretty significant in Beta, and I had just frankly assumed it was fixed prior to release.
If not, it's really kind of inexcusable.
p.s. This bug doesn't produce "annoying" lag, it produces "game stopping" lag. If even 10% of the population suffers it, it's a very big problem, IMO.
I was referring to the graphics bug.
The lag bug as I stated seems rather small. Usually if a bug is affecting lots of people you hear about it. This was the first post I heard about it.