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Recently, MMORPG.com's Donna Desborough took some time to speak with David Solari, the Vice President of Codematers Online. The two talked about micropayments in-game and the future of Codemasters.
MMORPG.com:
Micro-payments are becoming more common. What are Codemasters plans for their use?
David Solari:
Well we already have 2 games which support Micro-payments with RF Online and Archlord so we are getting some great experience there.
We are planning other micro-transaction games going forwards as it's exciting and growing business model.
However we are strong believers that certain games work best as subscription games and others as micro-transaction games. We also believe that this can change though a products lifecycle.
Read the whole interview here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
To bad anyone who has dealt with Codemasters outside of LotRO knows they are full of promises and good intentions, but severly lacking on follow through and generally anything positive. and poro service too.
The need to go back to thier roots as a company....
....and design a Dizzy MMO
http://en.wikipedia.org/wiki/Dizzy_series
slide
When I read this comment, just for a moment, a cold wind seemed to be blowing in the distance. Shame they even entertained the possibility. Would have been better left unsaid.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Very bland interview, that must've been done awhile ago as I would've expected questions about Connect and about them discussing being bought out by a media giant earlier this month, not to mention rooting around for more clues about this new MMO they are going to announce at Connect.
Oh...wait CodeMasters! You got something on your face...let help you get it off...wait a minute, it's just the words "Dragon" and "Empires"...huhh, suddenly I feel compelled to never believe anything you say and to avoid a MMO you develop in-house like the plague.
Odd...I wonder what's up with that.
.....................................
...but time flows like a river...
...and history repeats...
-Leader of "The Fighting Irish" in DAoC on Hib/Kay-
It's not in house, but I wish someone would make an MMO that is like what they promised with DE.
What 3 releases is he referring to in the end part of the interview? Anyone know if they are MMO's or standalone PC (etc) titles?
Shame about DDO not being F2P yet! Still waiting...
He's in charge of their online games, not the single player games, so I assume he was referencing MMOs. The mention of smaller titles for casual players or whatever it is he said, probably means they've got three or more small Asian MMOs in the process of being translated, so depending on when they finishes translation and get the betas rolling, will depend when they get released.
The first one obviously is ready to go to beta in a couple of months, so release before the end of the year is pretty garunteed.
Codemasters, a company that makes SOE look good.
so sad. yet so so true
Codemasters has no control over DDO and Lorto. It's really a shame that Turbine is even dealing with these guys. Anyone who has to say "As stated above" three freakin times obviously can't even afford a front man with enough political ability to provide a little insight. Hell, even SOE can operate a spindle of positivity. This guy sounds like an accountant who needs to get laid, actually he sounds like Monica (insert observation). What he doesn't sound like? At all thrilled to be running a gaming company, and why should he? Because they ARE NOT A GAMING COMPANY! The are a publisher, and quite a dry, dull, dead, and terrible gaming company.
Turbine, and their games deserve better. Perhaps the CS will get this right someday by being a little excited about their product.
Instead of, "Hi, I am dalevi1, and as I said above, 10 times, they are paying for our games. whoop. whoop. as i said before, whoop. They are still, paying."
Makes me want to play their games.
Played (more than a month): SWG, Second Life, Tabula Rasa, Lineage 2, Everquest 2, EvE, MxO, Ryzom.
Tried: WoW, Shadowbane, Anarchy Online, Everquest, WWII Online, Planetside
Beta: Lotro, Tabula Rasa, WAR.
i agree the interview was a bit bland and dull. even more so got me momentarily spooked is the distant possibility of LOTRO becoming a F2P game lol. I would so quit in a flash and never look back.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Very bland interview, that must've been done awhile ago as I would've expected questions about Connect and about them discussing being bought out by a media giant earlier this month, not to mention rooting around for more clues about this new MMO they are going to announce at Connect.
I disagree, he could have stopped right here.
Who the hell are you, and why should I care?
Congrats! You are a victim of Trollstar!
I don't get codemasters, one second they are pretty cool about something the next they are completly lost to their player base. Mostly the ladder, yet they exsist and provide horrid services. Almost makes me think they are the mafia of the UK.
P.S. I enjoy articles here at MMORPG, but seriously (this has been said over and over) is their an editor in your crew? Does no one spell check or work on grammer? Interesting read if you can get past that.
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
CM have gradually been changing from developer to publisher over the last five years, since they lost a crap load of money to their in house MMO cancellation and had major investment then buyout by some European investment company. A more business approach is their current direction to things.
I don't really think any of them are "in touch" with their players at this time, and the few I know who are active players of their MMOs themselves, don't really have strong voices within the company.
We'll see what happens this year, Connect is going to put them in the public eye for the first time, and hopefully get some answers from them. Expanding their community team four fold should also improve communication and representation with the players.