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Hunting f2p game with searchable player market.

NacireenNacireen Member Posts: 11

I pretty much only play f2p games now, and have recently been spending a lot of time in Talisman Online which sofar is the ONLY one I've found that didn't use the stupid individual player stalls as only way to sell items.  I am so sick of player stalls and having to browse each individual one that this one feature alone means I will NOT play a game anymore.  Talisman is getting a little boring at the moment though, they are still adding stuff and I'll keep coming back, but at least for now I really need something else to play.  Just wondered if anyone out there knew any other f2p games with a central and searchable player market, preferably that lets you continue selling while offline or out playing.  I prefer solo play mostly but I am willing to try a more grouping or pvp focused game as long as the system you use to sell to other players is NOT individual stalls.  If a game does that I won't play it even if they pay me to.

Comments

  • NacireenNacireen Member Posts: 11

    Are there really NO free games other than Talisman that don't use individual player stalls for selling?  3 days and 40+ views later with no responses I guess there aren't. 

    I just don't get why free games all have to use individual stores.  It's harder on the servers, their net connections, the players, etc...  There is really NO good part to having individual stores that I can see.  I guess for now I'll stick to Talisman and the occasional run at Dungeon Runners (which has no kind of market at all).

  • dlooneydlooney Member Posts: 306

    actually archlord uses a sort of market place type of thing you just look at the item you want and there is a bunch of people selling for different prices...is that what you were talking about?

  • NacireenNacireen Member Posts: 11

    This is EXACTLY what I was looking for. :)  Got the game downloading now and from what I've seen on the site I think I will like this game.  Thank you much for the information, not sure how I missed checking this one out.  I even remember wanting to give it a shot when I read that it went to being totally free, guess I got distracted and never did though. :)

  • OBK1OBK1 Member Posts: 637

    I have to agree with you, it is a very very annoying "feature". Even if Perfect world seems to be a good game, seems very "western" for being asian made, it still has this stupid stupid feature. Stalls everywhere!

    Someone should teach those asians some basic design...as you say it would probably be better for performance and better for their servers, so I just don't get why they have this stupid thing!

  • dlooneydlooney Member Posts: 306

    happy to help

  • devils_hymndevils_hymn Member Posts: 322

    also sword of the new world has a player market which you just click the npc select what type of item and lvl and price range and options pop up. its a pretty good system keeps lag down even though its already a very laggy game

  • NacireenNacireen Member Posts: 11

    Been a while since I made this post and thought I'd add an update for anyone else that may be interested in games with a decent player selling system. 

    Archlord failed to grab my attention after actually trying it.  Also, while it did meet all the requirements I asked about for player selling (central and searchable market, with offline selling) it lacked one feature I forgot to mention.  It didn't have a USABLE market.  Their form of auction house interface requires you to know what item you are looking for exactly.  As a new player just wanting to find any gear that is an upgrade you have to wade through tons of crap you can't use and have no clue what it is.  The game itself was ok, but just barely so, they still need a LOT of work on usability.

     

    Sword of the New World however was a VERY pleasant surprise.  The market interface there is nearly perfect and extremely easy to use.  The game itself is graphically amazing, and once you get used to the radically different gameplay and concept it is exceptionally fun as well.  Most every standard thing you are used to finding in MMORPG's and rpg games in general is just a little different here and that will take some getting used to especially if you've played a lot of other games before.  The time spent adapting to the game is well worth it though, at least in my opinion.  Especially if you are like me and constantly have RL stuff interupting your game time this game is absolutely PERFECT.  It's very forgiving of unexpected afk time, you will continue to fight (and even heal if you have a healer in the party you select) just you won't get any loot.  Way better than dying when the kids come crying to you at the wrong moment though.

     

    I would still be interested in hearing about any other free games anyone knows about with any type of central market system as I always like to try new stuff. :)  I still refuse to play a game with stalls again though, that's one headache I won't deal with again.

     

  • HellmarauderHellmarauder Member Posts: 178

    Goonzu, Perfect World, and the upcoming Mabinogi all have centralized market system and are all f2p (well, to some extent with Mabi).

    You may want to try them out.  They're all pretty good games.

  • NacireenNacireen Member Posts: 11

    Haven't yet tried any of the 3 mentioned above I did however want to add another update for anyone like myself that is totally sick of games without central player markets.

    If you are looking for something a bit different than the standard MMO fare try out Drift City. :)  Free to play racing sim, very "arcade" type gameplay with relatively low level of realism, but quite fun in it's own right.  It also has an auction house type player market for buying and selling from other players.  The graphics are purposefully cartoonish and done quite well for the style they are in, but at the same time they won't tax your system much at all.  My only real complaint is that this game REQUIRES you launch it from their web page, I haven't had any luck finding a way to launch it directly.  It does work fine with firefox so at least I'm not stuck using IE for their page.

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