Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

800 hours of gameplay....too little

13»

Comments

  • GhostwarriorGhostwarrior Member Posts: 9
    Originally posted by Jupp


    Or, now be prepared for the unthinkeable, one could read a book. Preferrably a book from Robert E. Howard

    Now what Does Robet E. Howard have to do with the Age Of Conan conversation Though?

  • JuppJupp Member Posts: 65

    Dunno if you just try to get the best of me or not....But R.E. Howard was the one that invented Conan back in the 1920's

     Edit:

    For those that are too lazy to search for it : http://en.wikipedia.org/wiki/Robert_E_Howard

     

    ***************************
    Remember, remember the 5th of November
    ***************************

  • graillgraill Member Posts: 257
    Originally posted by Dremac


    If 3+ months of 8 hours a day content isn't enough for you then you aren't looking for a game you're looking for a replacement life.



    well said.

    can you smell that?!!...............there is nothing quite like it.....................the smell of troll in the morning............i love that smell.

  • jdnewelljdnewell Member UncommonPosts: 2,237
    Originally posted by ruffer1980


    100 hours a week isnt that core i often do 2 - 3 days straight gaming sessions but thats not healthy and i hear about people dieing from less but i cant understand that because i do almost every weekend.
     
    You actually spend 100+hours a week on a video game
    Holy crap man, go to work, school, out with friends, take a peek at that glowing globe of light thats outside the window.
    100 hours a week is a fulltime job + fulltime school with 20 + hours leftover. Just the thought of sitting in front of a comp. for 100 hours a week scares me.
    That $hit isnt healthy dude.
     

     

  • BushMonkeyBushMonkey Member Posts: 1,406

     You know 800 hours of content is icing on the cake,and after that i'm sure you will find ways to amuse yourself ingame,use your imagination and rp for a while,farm for that epic item,hopefully this game will be enough of a sandbox we wont need to be spoonfed our gameplay,and afterall that go find a newb and show him or her the ropes,pass on what you learn and spread the sunshine,even if that means lopping off limbs.  

     I dont really want to play this game for a stupid quest grind anyways they always end the same the player wins ladedahh, GW comes to mind. And hell back in my day we didn't even have content we made it up as we went along, and we liked it that way,we loved it, you went out to kill some mobs and you took to much aggro and BAM you were dead and you just laid there dead thinking oh no im dead and there was nothing you could do about it...  and we loved it.

  • ShanniaShannia Member Posts: 2,096

    The problem is, hard core gamers will eat this up in a month.  Really hard core players and guild mates will keep players on 24/7 to get to max level and control the border kingdoms in very, very short order (a week is my guess).  Personally, I wish other governments would follow China's lead and limiting account activity to no more than 10 hours a day.  I know it  doesn't stop people who have multiple accounts but at least it forces people to take a break and slows the game down.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • eric_w66eric_w66 Member UncommonPosts: 1,006

    Originally posted by Shannia


    The problem is, hard core gamers will eat this up in a month.  Really hard core players and guild mates will keep players on 24/7 to get to max level and control the border kingdoms in very, very short order (a week is my guess).  Personally, I wish other governments would follow China's lead and limiting account activity to no more than 10 hours a day.  I know it  doesn't stop people who have multiple accounts but at least it forces people to take a break and slows the game down.
     
    Those people will always be there, nothing you can do about them, and game developers certainly don't plan their game around them as there is no hope in providing enough content to keep those people happy for very long. Sure, they might whine when they run out of content, but they ALWAYS whine when they run out of content. The people you don't want running out of content are the vast majority of your subscribers, where the real money comes from.

    People who race to max level tend to leave the game anyways when the NEXT MMO comes out so they can repeat the process there and be "first" again. So, WAR and the new WoW expansion will probably siphon off the super hard core types anyways (except the few who are actual conan fans).

     

  • MorsMors Member Posts: 2

    Do you really think that WoW had more than 800 hours of gameplay when it was first launched? This thread is a sad excuse to complain...

  • ShanniaShannia Member Posts: 2,096

    Originally posted by eric_w66


     
    Originally posted by Shannia


    The problem is, hard core gamers will eat this up in a month.  Really hard core players and guild mates will keep players on 24/7 to get to max level and control the border kingdoms in very, very short order (a week is my guess).  Personally, I wish other governments would follow China's lead and limiting account activity to no more than 10 hours a day.  I know it  doesn't stop people who have multiple accounts but at least it forces people to take a break and slows the game down.
     
    Those people will always be there, nothing you can do about them, and game developers certainly don't plan their game around them as there is no hope in providing enough content to keep those people happy for very long. Sure, they might whine when they run out of content, but they ALWAYS whine when they run out of content. The people you don't want running out of content are the vast majority of your subscribers, where the real money comes from.

     

    People who race to max level tend to leave the game anyways when the NEXT MMO comes out so they can repeat the process there and be "first" again. So, WAR and the new WoW expansion will probably siphon off the super hard core types anyways (except the few who are actual conan fans).

     

    They problem with it is, the three to six months these elitists stick around, they completely set the tone and destroy the economy.  They also are the ones they set up their gold selling toons.  Once people are paying X coin for stuff... they want X coin as well when it is their turn to start selling.  So all gamers can compete equally, I feel that all resources for crafting should be sold by a vendor with unlimited supply so that way if anything, people have to undercut each other to be able to sell.  That way you don't have to grind a life time to say save 5,200 gold for an epic flying mount.  Also, players would have more time to play the game instead of farming.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • SaikronSaikron Member Posts: 90

    How many gameplay hours do you think there are in counterstrike?

    The game is good enough for people that like the genre to play for years without any "content updates". Add in custom maps and you end up with people playing counterstrike well into adulthood.

    _______________________________
    PM me when an MMO as good as UO was comes out.

  • LolpigsLolpigs Member Posts: 70

    Originally posted by Kyleran


    Well, I average 25 hours a week, so that means the game will supply me with 32 weeks (7-8 mo) of entertainment (I'm assuming this is just for one character?)
    Not a bad investment. I just hope its entertaining to me for that long, last few games I tried (VG, LotRO) didn't last anywhere near as long.
     

    Yups agreed.

  • neutrinoideneutrinoide Member UncommonPosts: 45

    In my opinion, a good mmo doesn't feel like you reach the end game. You need to alot variety in the game mechanic. If you need to add content every 6 month or year, you did something wrong.

  • suu141suu141 Member Posts: 249

    You don't want this to be a...

    It'll just make you...

    You need something that'll make you...

    To a point where everyone thinks you're a....

     

    And to think the whole point of MMO's was to make friends, socialize, and help each other out online... Shouldn't that be enough content?

     

    Thinking up good content is one thing, trying to implement it into a game is an entirely different matter.

     

     

     

     

    "When you're born you're naked, when you die you're naked again, and in-between all we do is work, eat, and play MMOs." ~Forum Warrior #141

  • Varlok91Varlok91 Member Posts: 396
    Originally posted by Housam

    Originally posted by Dremac


    If 3+ months of 8 hours a day content isn't enough for you then you aren't looking for a game you're looking for a replacement life.
    i only play 40 hours a week on average....but hardcore players will finish this game in a month or two....and i heard this game would be casual friendly/hardcore

    Only 40? Wow I thought my 20 hours was excessive lol.

    --------------------------------
    Desktop - AMD 8450 Tri Core, 3 gigs of DDR2 800 RAM, ATI HD 3200 Graphics, Windows Vista Home Premium 64-bit
    Laptop (Dell Latitude E6400) - Intel P8400, 2 GIGs of RAM, Intel X4500, Windows XP Professional

  • AbIeLAbIeL Member UncommonPosts: 152

    i  only playa bout 20-25 hours week, so would probolly take 3 weeks or more to get to lvl 80

  • TrollstarTrollstar Member Posts: 332
    Originally posted by AbIeL


    i  only playa bout 20-25 hours week, so would probolly take 3 weeks or more to get to lvl 80



    I'm hoping you meant 3 months, otherwise I'd say lay off the MMORPG games and get to work on some math practice.

    Who the hell are you, and why should I care?
    Congrats! You are a victim of Trollstar!

  • CymdaiCymdai Member UncommonPosts: 1,043

    Honestly, only morons would target the super-hardcore audience as their primary candidates. The average MMO player doesn't put in 8 hours a day, and designing your game for a niche audience of what I'd say is 2% of the entire MMO population is foolish.

    If they want to run through the game in a few weeks, that's their choice, but penalizing everyone else for having lives and things to do is just downright retarded.

    Waiting for something fresh to arrive on the MMO scene...

  • TibbzTibbz Member UncommonPosts: 613

    Expansions will come, they will add content.

    If at all in doubt about 800 hours of gameplay:  explore, join a guild, fight some people in a bar drunk or even join a group or two... hell even a raid.  DONT GRIND lol

    image
  • spbrookespbrooke Member Posts: 82

    I believe the 360 version is going to be release with the expansion already in it, so people won't have to buy the whole game again, just to get access to the expansion.

    Can't remember where i read that... sorry!

    Still if they make any other expansions after that, I wonder how that will work, how will 360 players gain access.  My guess is downloading with Xbox Live.  Or will they do what Oblivion did, and release yet another version with expansion included?

    Osahar Ismassri
    Conscript of King's Guard
    http://guild-of-kings-guard.com/

Sign In or Register to comment.