It looks like you're new here. If you want to get involved, click one of these buttons!
The developers responsible for Battleground Europe: World War II Online have released the patch notes for the version 1.28.0.255 update that went live on January 22nd.
Unity 1.5 Graphics Engine Update:
- Frame rate and stutter performance are dramatically improved in this release.
- Improved terrain loading
- Reduced memory footprint
- Improved collision code
- Improved OpenGL state handling
- Vehicle hulks now queue for loading
Vehicle Marking:
- All ground and air vehicles now have historical looking markings
- These markings are per brigade
- Each player will also have an identifying mark based on their game name (these are not globally unique)
- For a complete list see the WWIIOL Wiki
Check out all of the notes here.
Comments
now make it free to play!!!
that would be nice except they would go bankrupt within a month.
_________________________________
playing:
ww2online: Fader
EVE: Fader Bane
proud member of BKB http://www.bkbhq.com/
I thought this game folded because of lack of players and income? O,o
No it hasn't folded. There has been an ebb and flow of players but a solid core of players have always been around
I wish CRS had included screen shots with the press release that would have illustrated these unit markings.
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
http://gophur.playnet.com/gallery/screenshots?page=1
Out of all the games I have played. This once was uninstalled the fastest.
That's funny, out of all the games I've played, this is the only one I didn't uninstall after 2 weeks.
Yes, I know I mispelled Shiner Bock. Don't blame me, blame society.
Thanks for the link. They look nice.
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
This is the only game I have played regularely since 2002. All the others gets boring within a few hours lile WoW; or days like BF, Doom3 and RO. Some games gets my interest for a few weeks like MoH and CoD (ony due to a decent storyline in single player mod. Other makes it a few month like HoI and Total War before I'm done with them.
WWIIOL have stucked on me. Hard to tell one thing for why. Proberbly since it is a very complexed and difficult game that always gives an awesome challange to the player. Since WWIIOL has so many dimensions as well as a great tactical and strategical depth plus that it's the most realistic WWII MMOG out there is it very hard to find a more challeging WWII MMOG out there.
At the same time do I understand that the hard realism isn't for everyone. Many gamers wants an easy casual game without a step learning curve. A game where you can take the role of a Hollywood invincible Hero ala Rambo, and just RunN'Gun at a few other sports. I don't fancy that very much, but that is just me.
I guess it is just too difficult to most kids, why it isn't a surprice that the middle age of the player base is over +30 years old, and that many players are active or retired military personal.
I enjoyed the game quite a bit.
Ive quit and have returned twice now.
Reason this is so, i like to fly and the controls for the planes are too tedious and complicated, i guess battlefield and the newer games out have spoiled me with simpler, user friendly control settings.
a few bugs got me too, shooting rifle granades it he air at an arc of 45 degrees in a city and watching it bounce off of nothing 20 feet in the air.
Lastly the cheaters... invinsability, glitching in obstructions, even under the map, godmode.
5 of us on the french side followed this german for like 3 min shooting him, stabbing him as he went and capped a cp then potatoed us all after the cp fell to the germans, killing us all.
I sent in a report with his name, and the time of the cp cap, explaining the situation, two weeks later, i see the guy is still playing.
So i quit.
FoE Fist of the Empire