lol people still play wow. WoW is old now cmon people move on
Move on to what? Most of the MMOs that have been released since WoW had terrible launches, poor reviews, or don't offer anything significantly different from WoW.
Until something decent comes along, there's no real point unless you've played the game to death.
Still waiting for your Holy Grail MMORPG? Interesting...
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Here's an interesting comparison. Back in Jan, 2007 WOW's sub breakdown looked like this. Asia 3.5 m EU - 1.5 m US - 2 m And with the most recent numbers the breakdown is now: Asia 5.5 m (30% gain) EU 2 m (25% gain) US 2.5 m (20% gain) So the game continues to gain ground in all markets, though the lion's share of the gains came from Asia.
Keep in mind that in Jan 2007 the TBC expansion was hitting in NA and Europe. Asia didn't get it, and experience the related surge, until months later.
Does it really matter how many subs WoW has? Wouldn't it be much more relevant to know how many subs are active?? Like, how many accounts have been active for more than 3 months??
Wouldnt suprise me that these numbers are this high as there isnt that many games that keep adding this much content and is so easy to play. LOL, 4yr olds can play WoW and level a toon. Alot of the MMORPGs that have come out have been rushed out to the public so companies can get there hand on some of the easy cash so none have been very good in the last little while. With the coming of some more hyped games like Warhammer online and Age of Conan, you may see the numbers shift here soon as long as those companies have done there research. Grats Blizzard .
i ve played wow for two and a half years on and off ( currently am having a break from it ) . i ve tried most other mmos on the market ( just about to try dark age of camelot ) . thus far i ve found nothing to match it . thats not saying the likes of lord of the rings and city of heroes arnt great games but they all lack the scope of warcraft . lots focus simply on pve or have very limited pvp options . some have no ingame ecconomy etc . warcrafts not perfect , i d like to see the option of player built towns etc and more meaningful world pvp . but bottom line is warcrafts fun to play . with the absence of any real competition with mass appeal it does nt suprise me warcraft is still rising in popularity . i ve been hopeing something will come along to challenge only to be disapointed by the like of vanguard ddo etc . i have hopes that warhammer and conan might busrt blizzards bubble but i m not holding my breath .
I'm pretty sure Blizz will try to release WotLK at the same time with WAR and will totally dominate the market for at least 2008 and 2009.
I'd like to add to the reasons why this game is so succesful, the lore and background games (warcraft III). WoW does have an extensive lore that has years of development since warcraft I back in 1994 (?). That adds a solid background, the game is solid what can you say.
And the arena is becoming slowly some sort of e-sport, I'm sure it will grow a lot during 2008.
Usually a new player will want to try the best out there and the best out there is WoW. That's why they get new players everyday.
Your quite wrong as this assumes that everyone pays a 15 a month subscription and that everyone who plays pays in $$$$'s.
One example would be the 5 odd million Chinese players who pay per hour i believe in Internet shops.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981
Comments
lol people still play wow. WoW is old now cmon people move on
Until something decent comes along, there's no real point unless you've played the game to death.
Still waiting for your Holy Grail MMORPG? Interesting...
Who cares if WoW dosent have 10mil players out there? Its still the most successful MMORPG out there...
Here's an interesting comparison. Back in Jan, 2007 WOW's sub breakdown looked like this.
Asia 3.5 m
EU - 1.5 m
US - 2 m
And with the most recent numbers the breakdown is now:
Asia 5.5 m (30% gain)
EU 2 m (25% gain)
US 2.5 m (20% gain)
So the game continues to gain ground in all markets, though the lion's share of the gains came from Asia.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Keep in mind that in Jan 2007 the TBC expansion was hitting in NA and Europe. Asia didn't get it, and experience the related surge, until months later.
Does it really matter how many subs WoW has? Wouldn't it be much more relevant to know how many subs are active?? Like, how many accounts have been active for more than 3 months??
Wouldnt suprise me that these numbers are this high as there isnt that many games that keep adding this much content and is so easy to play. LOL, 4yr olds can play WoW and level a toon. Alot of the MMORPGs that have come out have been rushed out to the public so companies can get there hand on some of the easy cash so none have been very good in the last little while. With the coming of some more hyped games like Warhammer online and Age of Conan, you may see the numbers shift here soon as long as those companies have done there research. Grats Blizzard .
i ve played wow for two and a half years on and off ( currently am having a break from it ) . i ve tried most other mmos on the market ( just about to try dark age of camelot ) . thus far i ve found nothing to match it . thats not saying the likes of lord of the rings and city of heroes arnt great games but they all lack the scope of warcraft . lots focus simply on pve or have very limited pvp options . some have no ingame ecconomy etc . warcrafts not perfect , i d like to see the option of player built towns etc and more meaningful world pvp . but bottom line is warcrafts fun to play . with the absence of any real competition with mass appeal it does nt suprise me warcraft is still rising in popularity . i ve been hopeing something will come along to challenge only to be disapointed by the like of vanguard ddo etc . i have hopes that warhammer and conan might busrt blizzards bubble but i m not holding my breath .
I'm pretty sure Blizz will try to release WotLK at the same time with WAR and will totally dominate the market for at least 2008 and 2009.
I'd like to add to the reasons why this game is so succesful, the lore and background games (warcraft III). WoW does have an extensive lore that has years of development since warcraft I back in 1994 (?). That adds a solid background, the game is solid what can you say.
And the arena is becoming slowly some sort of e-sport, I'm sure it will grow a lot during 2008.
Usually a new player will want to try the best out there and the best out there is WoW. That's why they get new players everyday.
10 MILL at $15 AMONTH!
THATSSSSSSSSSSSS $150 MILL a month or
150x12
1.8 bill a year?
One example would be the 5 odd million Chinese players who pay per hour i believe in Internet shops.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981