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Why do some of you want this game to fail so badly?

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  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by Arcken
    Personally I want any game that isnt a quality product to fail miserably, these companies cranking out one lame MMO after anotother need to fail until they get it through their thick skulls that they need to be ingenuitive rather than stagnant. We the consumers are tired of products like these that dont deliver long term fun. Thats why everyone is so cynical, simply put, were tired of crap and are looking to burn some witches.
    Let's look at WoW for example, so many people said it was to fail when it first released, WoW had SOOO many problems the first year with server instability and problems but look at it now. Why people jump to the conclusion about a young game (3 months old now), devs has already stated that they are going to be working on crafting, adding pvp, new content, they already added 16 more missions in late game. Give it time.


    The same thing happens when each new version of Windows comes out, when XP came out everyone hated it, now everyone likes XP and hates Vista- now Microsoft has halted support for XP and as far as I know there will be no DirectX 10 support for XP.

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  • sabutai22sabutai22 Member Posts: 262

    TR is nothing more than a cookie-cut level based grind fest with no content, whats really sad is they tried to market a game based on a name and even more sad the fact that the said name used to market the game endorsed such a crappy MMO clone.

     

  • TeflonEddieTeflonEddie Member Posts: 270
    Originally posted by sabutai22


    TR is nothing more than a cookie-cut level based grind fest with no content



    I think you just described every 3-month old MMO in the history of gaming.

  • UproarUproar Member UncommonPosts: 521

    Originally posted by Eryemil


     
    Originally posted by Shannia


    Let us not forget that 90% of the community here totally hates WoW yet WoW has nearly 55% of the total MMORPG market in North America and Europe.  Long story short, don't let us get you down.  The only person's opinion that matters is your own.  Enjoy your game. 

     

    You're right of course. I guess I got a little paranoid back there.


    He's absolutely not right, of course.  Wow's user rating on this site is actually quite high.  Therefore it is quite ridiculous to suggest that 90% hate Wow. 

    90% of the vocal ones?  Maybe they sound that way.  Most folks I've talked to or read over time, when pinned down, don't hate Wow.  They are just tired of the Wow hype, Wow grind, Wow players, or Blizzard's lack of innovation in terms of (in-)substantial expansions.

     

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  • UproarUproar Member UncommonPosts: 521

    Personally I want TR to fail.  I want it to fail because I hate the lead developer and his ego.  I hope he lost a load of money on this game so I'll never have to hear from him again.  Ultima was lame since about post Ultima IV.  Everything else was a rehash that was good enough to maybe deserve 6 months of sales.  A return on investment.  Not much more.

    Yes, That is My opinion.

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  • DrafellDrafell Member Posts: 588


    Originally posted by Vendayn
    One person might like pie...another might like cake or cookies

    But... but... I like all three!

  • JCMSJCMS Member Posts: 25
    Originally posted by sabutai22


    TR is nothing more than a cookie-cut level based grind fest with no content, whats really sad is they tried to market a game based on a name and even more sad the fact that the said name used to market the game endorsed such a crappy MMO clone.
     



    Grind fest? What were you doing? Every map until at least Mires (haven't played mires) have more than enough content. By the time I do all the quests in a map. I OHK pretty much every bane-based ennemies in that map.

    The problem is mainly population, and maybe the lack of diversity in the monsters. But population is a real problem there.

  • malcoremalcore Member Posts: 11
    Originally posted by Arcken

    Originally posted by gestalt11


     
    Originally posted by Eryemil


     
    Originally posted by Vipercg


    (...)

     

    Still no reason for actually wanting the game to fail. It's jut not logical.

    Unfortunately this is exactly your answer.  For them it is a reason for pure irrational hatred.  It hurts themselves as much as it TR in the long run, but what are you gonna do. 

     

     

    For others its basically them throwing a tantrum.  The game didn't turn out the way they want so they try to throw it against the wall like a child not getting his way.

     

    I personally opted not to play TR because I do not think the character development is mature enough but I hope it succeeds and matures the character stuff enough for me to play.  However I only see a relative minority of people with a reasonable view like this.  Not a small minority but still a minority.  Maybe the reasonable people just don't post i don't know. 

    I guess its not too far of a stretch to think someone who is having a tantrum has a greater need to have attention than people who aren't.  And the people who have a knee jerk hatred tend to believe they need to "spread the word" that the game is overhyped and run by evil people trying to fool you and basically indulge in a campaign of exactly the same tactics they believe the evil developers use, they smear for every percieved hype.  They believe its their job, its a crusade and that is why they are not just justified but morally required to hate and destroy.

     



    Personally I want any game that isnt a quality product to fail miserably, these companies cranking out one lame MMO after anotother need to fail until they get it through their thick skulls that they need to be ingenuitive rather than stagnant. We the consumers are tired of products like these that dont deliver long term fun. Thats why everyone is so cynical, simply put, were tired of crap and are looking to burn some witches.


    Your Logic is flawed ...

    TR has more new ideas in a MMO than i have seen in quite some time.So why are you bashing someone who has more new ideas than any others.

    Another flaw in your thinking. MMO are MMO's ... if you want something totally new ... well you need to look at something other than MMO's,  And friend I've been playing games for over 25 years... So if your anger is a way for you to release your anger about all the crap you have bought game wise. Then welcome to being a gamer. I have Countless games i thought could of been better and or where broken and now are door stops. Spending more money than Most on games. I also know that every year games get a little better and a little more fun having more features and better and better controls and better visual effects. IF your are a old time gamer and still saying crap like this... maybe you should drag your atari 64 out and play it some or some 13 year old PC game and remember how they where.

     

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    I thought Richard Garriot and his crew had the right idea in making a fast action mmo game but honestly the game is way to easy, lacks depth, crafting needs to be fixed and definitely not worth a monthly fee. The game felt like Guild Wars with a monthly fee which doesn't go over well. I thought the game was fun despite the things I did not like about it but it certainly doesn't have that appeal to keep people playing on a long term basis.  You would think someone from the likes of Richard Garriot that you would get something better in return.

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  • cabal001cabal001 Member Posts: 166

    because it isn't ultima. garriot let us down.

    arguing with a corporate fanboi is like teaching special education.
    even if you teach him something...at the end of the day he's still retarded.

  • _Shadowmage_Shadowmage Member Posts: 1,459


    Originally posted by SaintViktor
    I thought Richard Garriot and his crew had the right idea in making a fast action mmo game but honestly the game is way to easy

    Tell that to the people complaining patch 1.4 made it too hard.

  • Plasuma!!!Plasuma!!! Member Posts: 1,872

     

    Originally posted by malcore

    Originally posted by Arcken

    Originally posted by gestalt11 Originally posted by Eryemil Originally posted by Vipercg


    (...)

    (...)

    (...)



    Personally I want any game that isnt a quality product to fail miserably, these companies cranking out one lame MMO after anotother need to fail until they get it through their thick skulls that they need to be ingenuitive rather than stagnant. We the consumers are tired of products like these that dont deliver long term fun. Thats why everyone is so cynical, simply put, were tired of crap and are looking to burn some witches.


    Your Logic is flawed ...

    TR has more new ideas in a MMO than i have seen in quite some time.So why are you bashing someone who has more new ideas than any others.

    Another flaw in your thinking. MMO are MMO's ... if you want something totally new ... well you need to look at something other than MMO's,  And friend I've been playing games for over 25 years... So if your anger is a way for you to release your anger about all the crap you have bought game wise. Then welcome to being a gamer. I have Countless games i thought could of been better and or where broken and now are door stops. Spending more money than Most on games. I also know that every year games get a little better and a little more fun having more features and better and better controls and better visual effects. IF your are a old time gamer and still saying crap like this... maybe you should drag your atari 64 out and play it some or some 13 year old PC game and remember how they where.

     

    I'd like to know what innovative features Tabula Rasa offers that others do not.

    I can name a few other games that share features with TR.

    • DDO has a similar combat system.
    • The class system is a simple hierarchy, many games have used them (SWG was one of them, which was the most innovative).
    • The UI is by no means new or different from any other.
    • Instances are handled in the same way as World of Warcraft.
    • Missions in TR are not unlike those of any other.
    • Classes can be boiled down to the classic "tank, healer, DPS" with minor variations between them. However, TR does not require you to group for anything, so even if you're a healer class you can solo. Count this as innovative if you want, I count it as boring.
    • Control Points would have been a nice feature if there was more reason to keep them under control. This system only serves to make the missions (if any) inside the CP more inconvenient anyway. Is this innovative?
    • In-game VOIP is a good feature, but Vent and TS are higher quality.

    The only thing new it brings to the table is the cloning system, which really isn't a good reason to play the game as the grind is still there and boring as ever. FFXI has a system that allows you to change jobs without losing progress in others and use the same character, so in a way, FFXI is more innovative in this regard.

    Those supposedly innovative features that TR touts are already countered by the lack of other basic essential features such as balanced PvP, a meaningful end-game, and a robust crafting system.

    So what's new here that I should be so happy about? It borrows a bunch of systems from other games and implements them with questionable success, however Tabula Rasa is one-of-a-kind at the moment. The decision to buy this game is based entirely on whether or not you must have a unique game... with quality as an afterthought.

    Text Key: Observation, Opinion.

  • HexxeityHexxeity Member Posts: 848

    I do not exactly want TR to fail, but I have little sympathy for the the problems it's having with its reputation.

    If you can't afford to make a game fun BEFORE launch, you deserve every bit of bad press and word-of-mouth that results.  If, three months after launch, new players are still finding that it doesn't hold their attention, you have some real problems.

  • Plasuma!!!Plasuma!!! Member Posts: 1,872

    Originally posted by Hexxeity


    I do not exactly want TR to fail, but I have little sympathy for the the problems it's having with its reputation.
    If you can't afford to make a game fun BEFORE launch, you deserve every bit of bad press and word-of-mouth that results.  If, three months after launch, new players are still finding that it doesn't hold their attention, you have some real problems.

    QFT, you are winrar! Many internets to you.

  • todeswulftodeswulf Member Posts: 715

    Originally posted by Hexxeity


    I do not exactly want TR to fail, but I have little sympathy for the the problems it's having with its reputation.
    If you can't afford to make a game fun BEFORE launch, you deserve every bit of bad press and word-of-mouth that results.  If, three months after launch, new players are still finding that it doesn't hold their attention, you have some real problems.
    BINGO!

    RG had millions, a free reign, and that was all he could come up with?  We should have gotten a Triple A  Sci-Fi title that was massive with space combat, housing Vehicles and a deep crafting experience. What we got was Shit in a box.

  • xtwizxxtwizx Member Posts: 36

    Well, I have 2 50's, a lvl 35 and a small army of 30's. Unfortunately I don't think this game has much life left if something big doesn't happen soon.

    On my 50's there is REALLY nothing to do.  I am a pvp'er and I don't mind the clan wars TR has. The problem is they don't work well. You war a clan, someone breaks rules, or camps a hospital and the war goes downhill from there, whether it was intentional or not. So now you have 2 clans that hate each other and will never war with each other again.

    This keeps happening for just about every clan war. So what we have now, at least on Pegasus is a bunch of clans that can't find wars. I'm in the top pvp clan on the server and we arn't getting wars at all, neither are the other well known, non noob clans. Every PVP clan on the server hates the other clans pretty much. You'd think that would mean more WAR! Unfortunately most of them are cry babies and instead would rather sit around and talk shit instead of war.

    So once you're 50 you sit in the main base in howling maw and jump around on roof tops and duel here and there, sometimes a squad battle. Other than that.... not much to do.

    PVP needs a way to be forced. I swear it feels like every carebear out there wants to pvp now and cry over everything during a war. Forced pvp will allow me to beat your ass and not care about whether your clan will ever war again, because I wont need your permission. It's all politics and babying the warring clan.

    For you pve people, well it's even worse I'm sure. Camp stalkers for purples I guess.

    I'm seriously thinking about canceling but I guess I still have some hope for the game.

  • FlywheelFlywheel Member Posts: 60

     

    Originally posted by sookster54


     

    Originally posted by Arcken

    Personally I want any game that isnt a quality product to fail miserably, these companies cranking out one lame MMO after anotother need to fail until they get it through their thick skulls that they need to be ingenuitive rather than stagnant. We the consumers are tired of products like these that dont deliver long term fun. Thats why everyone is so cynical, simply put, were tired of crap and are looking to burn some witches.
    Let's look at WoW for example, so many people said it was to fail when it first released, WoW had SOOO many problems the first year with server instability and problems but look at it now. Why people jump to the conclusion about a young game (3 months old now), devs has already stated that they are going to be working on crafting, adding pvp, new content, they already added 16 more missions in late game. Give it time.

     



    The same thing happens when each new version of Windows comes out, when XP came out everyone hated it, now everyone likes XP and hates Vista- now Microsoft has halted support for XP and as far as I know there will be no DirectX 10 support for XP.

     

    Hmm someone is posting without having a clue about things they are talking about. Since when was XP support stopped ? XP SP2 will be supported for up to 24 months after SP3 releases - you can download the release candidate for SP3 now if you like, MS has never given a date for XP support ending - only the service pack 1 release. And this is FACT, go look on the MS site for yourself. The rumour mill is also talking about a DX update for XP after SP3 - this however is only a rumour at the moment.

     

    And FYI i went back to XP just over a week ago and I am shocked how some of my newer games are actually performing better than on my vista install with latest drivers (the install was recent as I wanted to clear the garbage off my PC before potbs pre-release). Its not just the fact they do run better, its how much better they run that is shocking on some of the titles.

     

  • manzenemanzene Member Posts: 61
    Originally posted by xtwizx


    Well, I have 2 50's, a lvl 35 and a small army of 30's. Unfortunately I don't think this game has much life left if something big doesn't happen soon.
    On my 50's there is REALLY nothing to do.  I am a pvp'er and I don't mind the clan wars TR has. The problem is they don't work well. You war a clan, someone breaks rules, or camps a hospital and the war goes downhill from there, whether it was intentional or not. So now you have 2 clans that hate each other and will never war with each other again.
    This keeps happening for just about every clan war. So what we have now, at least on Pegasus is a bunch of clans that can't find wars. I'm in the top pvp clan on the server and we arn't getting wars at all, neither are the other well known, non noob clans. Every PVP clan on the server hates the other clans pretty much. You'd think that would mean more WAR! Unfortunately most of them are cry babies and instead would rather sit around and talk shit instead of war.
    So once you're 50 you sit in the main base in howling maw and jump around on roof tops and duel here and there, sometimes a squad battle. Other than that.... not much to do.
    PVP needs a way to be forced. I swear it feels like every carebear out there wants to pvp now and cry over everything during a war. Forced pvp will allow me to beat your ass and not care about whether your clan will ever war again, because I wont need your permission. It's all politics and babying the warring clan.
    For you pve people, well it's even worse I'm sure. Camp stalkers for purples I guess.
    I'm seriously thinking about canceling but I guess I still have some hope for the game.

    I think this is the common sentiment among all TR players.

  • FlywheelFlywheel Member Posts: 60

    I agree wholly with the sentiments about lack of care in game production, lack of ideas and developers/publishers out to make a fast buck. Unfinished products, buggy products and just plain badly designed products are rife in the gaming industry.

     

    MMOs are suffering badly from this at the moment partially due to the success of games like lineage, wow, etc - the people sat in offices making the decisions see games raking in small fortunes every month from subscriptions and decide to jump on the bandwagon without little care for the products they produce. All they see is a cash-cow that requires little management to make them a small fortune.

     

    Unfortunately the games industry is so big now I doubt we will see many developers push products through who actually care for their game and target audience... Production values are so movie-like on modern games that it is unlikely we will see many great games from small development teams. The game-players are also to blame a lot here opting to go for games with the biggest license or best eye-candy rather than pick a game on its playability.

     

    I just hope I am wrong about all this...

     

     

  • starbeadstarbead Member Posts: 43

    Wasted talent.

    Wasted opportunity.

    It could have been a classic.

    Instead it is a mediocre game that was rushed out the door so much too soon that it has to fight its bugs to maintain mediocrity.

    Hybrids are the lamest idea since Blizz lifted Arena combat from Guild Wars.

    I was in the TR beta (not the FP stress test, the beta).  The game got progressively less FUN with every patch.  If they had released a bug-free (relatively) version of the game that they had in June or July, I'd be playing now.  Instead they took the attitude that they knew better than us what we really wanted from the game.  And now the game is on clearance shelves next to the Golden Compass tie-in.

    It is also an MMO-lite, yet they are charging a full $15/month for it.  For full MMO pricing, I want a full featured MMO.

    Bad design decisions.  Just one example being character creation.  Spend time creating your character, customizing, and even picking color schemes just as you would with any MMO.  Then by level 5 all the colored gear is gone, you are wearing a helmet and everyone looks just alike.

    Lastly, despite the seeming differences between the classes, shotgunning your way thru mobs is the best course of action, with only minor variations for class.

    In summary, people don't want TR to fail.  TR failed all by itself.  People wanted TR to live at least partially up to what it promised.  It did not.   Lastly, for $15/month, clan v clan ganking is a pathetic excuse for an endgame.

  • enhaxedenhaxed Member Posts: 87

    failed?

    I just don't see it, I have literally never seen so many people in the zones.  My experience is that the population has steadily increased in the 3 months or so I've been playing.

    It's interesting to view some of the recent posts in this thread in the context of the history of music/books/movies.  As the popularity of these media grew there were claims similar to the posts here   of commercialisation and bastardisation of the artform.  I certainly agree that games have become less crafted and more a mass-produced product in the two decades I've been a gamer.  It is, unfortunately, likely that this trend will get worse before it gets better.

    I mean what do you do? Throw your hands up in disgust and give up gaming? Go level your Nth alt in <insert aging MMO here>? Haunt the online forums of games you dislike and /cry?

    I got into TR late in the beta and have been hooked ever since.  In some ways it dosen't conform to the pre-conceived notions held by some posters here about what makes an MMORPG but that certainly dosen't make it a failure.

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  • indiramournindiramourn Member UncommonPosts: 884
    Originally posted by starbead


    I was in the TR beta (not the FP stress test, the beta).  The game got progressively less FUN with every patch.  If they had released a bug-free (relatively) version of the game that they had in June or July, I'd be playing now.  Instead they took the attitude that they knew better than us what we really wanted from the game.  And now the game is on clearance shelves next to the Golden Compass tie-in.



    Starbead speaks the truth.  I was there too.  In mid-June 2007 TR began a sudden death spiral as patch after patch (which were even ploddingly slow to arrive back then) removed the few fun and orginal concepts that the game did offer as the devs rushed it to release. 

  • abhaighabhaigh Member Posts: 390

     

    Originally posted by indiramourn

    Originally posted by starbead


    I was in the TR beta (not the FP stress test, the beta).  The game got progressively less FUN with every patch.  If they had released a bug-free (relatively) version of the game that they had in June or July, I'd be playing now.  Instead they took the attitude that they knew better than us what we really wanted from the game.  And now the game is on clearance shelves next to the Golden Compass tie-in.



    Starbead speaks the truth.  I was there too.  In mid-June 2007 TR began a sudden death spiral as patch after patch (which were even ploddingly slow to arrive back then) removed the few fun and orginal concepts that the game did offer as the devs rushed it to release. 

    Too true, all of a sudden the game went from a fast and furious fragtastic funfest to redefining MEH on too many levels to count.

     

    I stayed away from Live until grabbing a 3 day pass over xmas, ran my main upt to lvl 22 on mires and decided wtf, and subbed. It's not that it improved a lot over those two months, it hadn't. I'd just forgotten just how fast paced it was prior to the june patch, and was satisfied that, though it wasn't as good as it was, it was still good enough to warrant wasting my money on

    Lately though? it feels like June 2007 all over again. Perhaps with not as many swingeing attempts at balance (which seemed to be 'let's go as far to the extreme as we can, then back things off gradually until they no longer bitch about it'), but I am certainly getting that feeling of deja vu all over again.

    I'm getting close to the point of cancelling and waiting on 1.5, or 1.8, or 2.0. Whatever patch they eventually release where they aren't experimenting with the basic game mechanics. This is the sort of stuff that beta is for, not live. and certainly not with the overall feeling one gets that suggests on-one really knows wtf they are doing.

    You d've thought they would have learned from experience, that wide ranging swings in balance and game play ARE BAD.

     

  • ShastraShastra Member Posts: 1,061

    Originally posted by starbead


    Hybrids are the lamest idea since Blizz lifted Arena combat from Guild Wars.

    What?? Blizz? Guild Wars?

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