Darkfall is the light in the tunnel for the serious players.
The 7 year long tunnel doesn't seem to have anymore light at the end of it than it did 7 years ago.
Darkfall is the epitome of vaporware. Darkfall is a 7 year old pipe dream with ZERO to show for almost a decade of being around.
The game has been in development since 2001 in one form or another form or some other form. God know whats form it's in now...
In almost a decade of being around all it has to show are some terribly medicore looking alpha videos that show the most basic , generic gameplay you can possibly have in any type of game , and outdated looking screenshots of empty landscapes or a few buildings.
If you delusional fanboys want to dream about Darkfall and how awesome it is or is going to be then do it somewhere else. Preferrably on it's own forums. Because outside of it's boards this project is seen as nothing more than a 7 year old outdated joke and you're doing nothing but pissing off more people by coming here and padding hype votes for it and spreading your delusional propoganda.
You dream about Darkfall just as much as everyone else, and you know it.
No, the "carebears" didn't ruin UO... The ones missusing the open PvP system to cause grief, harrassment and in general made PvP look like a bullys wet dream were the ones that ruined UO. If those people hadn't griefed their way through UO, the Trammel split would never have happened... But thats what you get... You reap what you sow.
I've never actually heard anyone else say this argument before. Thanks wolfmann. You really did hit the nail on the head.
I believe open, Free for All PvP is indeed the apex of MMORPG PvP gaming, but NO ONE has yet to do it "right." To me, it really can't be right because there exists those that take it upon themselves as their soul purpose to ruin the game for others.
There is no honor or skill in that, so game devs decided to "force" honor by creating faction based PvP, consensual PvP, etc.
If you could create a game and server where 100% of the people were honorable and only faught for just cause, it'd be the greatest PvP game ever... but you will ALWAYS get @sshat gankers and griefers who will excell at ruining the game for others.
Yes, I know people like to roleplay the "brigand" and/or the lawless, cruel and vindictive killer, but in order to allow people to play like that there has to exist serious consequences for their actions. So far, I've not yet seen a FFA PvP game where the honorable PK was the "norm" but instead the @sshat ganker/griefer PK is the standard.
I've played the honorable PK. We demanded payment for passage through our lands, and only killed when we were attacked by others or people tried to run/dodge paying their tribute. We'd NEVER loot their corpse dry, just take a portion of their money. When someone in our guild randomly PK'd another player for no reason and/or looted them dry, we'd severly punish them. We were roleplaying, and that role was indeed as savage murderous b*stards but a savage murderous b*stard with a sense of honor.
I'd say by far we were the total exception to the "norm." People would kill us and loot our corpses dry, but we'd always be sure to get our revenge. And not by taking everything they owned, but taking back what was stolen from us and removing a "tax" for our troubles
You just don't see too much of that anymore... probably never will again... Darkfall will be the bully's wet dream to all the @sshat ganker/griefers, and those of us with honor will migrate towards more mature games.
Though, IF Darkfall is ever released, I'm sure we'll set up a guild there too and enjoy being in the minority of honorable PKs.
darkfall will be the gankers dream near the starting cities. and pretty much nowhere else since that land will be owned by an alliance that will take it on themselves to enforce the morality that they want.
and by the areas near the capital being a gankers dream(weak players, no-work respawn point, access to gear). the developers are ensuring that the rest of the world goes on with advanced town building, alliance, and guild mechanics. Without ever needing to be affected by the junk that goes on around them, if your area has a few people you don't like get your friends and yourself to KOS them with guards and they'll leave(nowhere to trade, bank, or heal).
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Blame them, damn carebears, those who are skeptical when a game takes more than 7 years of supossed development to release something. How can they be so carebears? I mean, goddamn, you gotta be carebear not to realize Darkfall is the best game ever, a game that is frigging changing the industry. I think those carebears who whine and bitch about darkfall are those who will play games while we wait for the release, but THEY WILL BE PLAYING CAREBEAR GAMES, and I laugh at that, I just can't wait for Darkfall to come out, i've been excited for 7 years already, my penis felt out of my pants cause of the perma boner this game created during these 7 years and I haven't played anything since, and won't play anything but darkfall, I laugh at you, carebears! Im gonna touch myself after writting this post, brb.
Carebear is the ones that play games like WOW and is looking forward for games like AoC and Warhammer.
Games streamlined to suit the trammel people that eventually ruined the best game ever, Ultima Online. They yelled and bitched so much that the game developer followed in line and invented the carebear genre which never left MMORPG:s.
Just look at the games devloped nowadays, all is carebear games suited for one type of player, the carebear one.
Darkfall is the light in the tunnel for the serious players.
Please explain your definition of "serious" players. Ive been pvping in games since Gemstone 3 in 1993, I wont touch a game that doesnt have a pvp server. However I dont feel the need to try and elevate my ego by insulting my fellow players because they enjoy different activities when they play an MMO.
Someone is always better than you, been at it longer than you, lets not turn this into an adolescent chest beating contest.
No, the "carebears" didn't ruin UO... The ones missusing the open PvP system to cause grief, harrassment and in general made PvP look like a bullys wet dream were the ones that ruined UO. If those people hadn't griefed their way through UO, the Trammel split would never have happened... But thats what you get... You reap what you sow.
I've never actually heard anyone else say this argument before. Thanks wolfmann. You really did hit the nail on the head.
I believe open, Free for All PvP is indeed the apex of MMORPG PvP gaming, but NO ONE has yet to do it "right." To me, it really can't be right because there exists those that take it upon themselves as their soul purpose to ruin the game for others.
There is no honor or skill in that, so game devs decided to "force" honor by creating faction based PvP, consensual PvP, etc.
If you could create a game and server where 100% of the people were honorable and only faught for just cause, it'd be the greatest PvP game ever... but you will ALWAYS get @sshat gankers and griefers who will excell at ruining the game for others.
Yes, I know people like to roleplay the "brigand" and/or the lawless, cruel and vindictive killer, but in order to allow people to play like that there has to exist serious consequences for their actions. So far, I've not yet seen a FFA PvP game where the honorable PK was the "norm" but instead the @sshat ganker/griefer PK is the standard.
I've played the honorable PK. We demanded payment for passage through our lands, and only killed when we were attacked by others or people tried to run/dodge paying their tribute. We'd NEVER loot their corpse dry, just take a portion of their money. When someone in our guild randomly PK'd another player for no reason and/or looted them dry, we'd severly punish them. We were roleplaying, and that role was indeed as savage murderous b*stards but a savage murderous b*stard with a sense of honor.
I'd say by far we were the total exception to the "norm." People would kill us and loot our corpses dry, but we'd always be sure to get our revenge. And not by taking everything they owned, but taking back what was stolen from us and removing a "tax" for our troubles
You just don't see too much of that anymore... probably never will again... Darkfall will be the bully's wet dream to all the @sshat ganker/griefers, and those of us with honor will migrate towards more mature games.
Though, IF Darkfall is ever released, I'm sure we'll set up a guild there too and enjoy being in the minority of honorable PKs.
Sounds like a guild I would have loved to run into in UO or joined. Sadly, good PK'ers were outnumbered so much you couldnt even count em in UO heh.
Many PvP'ers claim its all for the "Roleplay" when they campaign for Full out open PvP in their games... Wonder where all these "it's for the RP" players were back in the UO days.. or in any of the (well, not that many) open PvP games that has been flopped so far.
In todays society, we have laws, rules, regulations and the forces to police these, to avoid that people do go on a "Open PvP" rampage in the real world (save a few exeptions each year in each nation heh)... It's not "Kill or be killed", but "treat peolpe like you want to be treated, and in such ways that you wont spend your lifetime behind bars".
In a game however, none of that takes place. There are barely any consequenses for becomming the next "Henry Lee Lucas" or "Ted Bundy". You don't get the chair, you don't get put behind bars..... No consequenses.
And what happends when there are no consequenses? Well, what happened during the riots in LA? Massive lootings... Just like what happened in UO in regards to killing... Massive killings for no other reason than the killing itself.
Yeah I know, jumping around in this lil wall of text, but its got to be said, because it seems that the PvP campaigners always look at the rosy side of the picture... However, I'm in no way or shape campaigning for Darkfall to become a PvE game(Like most PvP'ers go on PvE game forums and try to demand them to become Open PvP games). I'm kinda hoping that Darkfall gets released and gets to be all that it can be for the PvP'er. For the good PvP'ers needs a place they too can call home.
The people working on Darkfall have the best scam going ever:
They get to have a well-paying job in Greece where if they keep missing deadlines, no big deal, they get pushed to next year. Hell, if I could get paid to do next to nothing to live in Greece, drink ouzo, and program sorta part time, I'd be in no hurry to finish, either. Or, ever.
Darkfall is the light in the tunnel for the serious players.
The 7 year long tunnel doesn't seem to have anymore light at the end of it than it did 7 years ago.
Darkfall is the epitome of vaporware. Darkfall is a 7 year old pipe dream with ZERO to show for almost a decade of being around.
The game has been in development since 2001 in one form or another form or some other form. God know whats form it's in now...
In almost a decade of being around all it has to show are some terribly medicore looking alpha videos that show the most basic , generic gameplay you can possibly have in any type of game , and outdated looking screenshots of empty landscapes or a few buildings.
If you delusional fanboys want to dream about Darkfall and how awesome it is or is going to be then do it somewhere else. Preferrably on it's own forums. Because outside of it's boards this project is seen as nothing more than a 7 year old outdated joke and you're doing nothing but pissing off more people by coming here and padding hype votes for it and spreading your delusional propoganda.
You dont understand cause youre either not experienced enough or have another background then the one i have concerning gameplay and MMORPG gaming. You can call me a hardcore PvPer with honor and a seeker of mature interesting gameplay. As you certainly could agree with me the available MMORPG games of today cant deliver mature contents nor a thrilling longlasting game experience. The games of today addresses kids from 6-20 years of old. And im way older then that.=)
I played UO from beta stages til AOS arrived and moved to freeshards. Reet and then Defiance. Both is old UO settings. Guild i played in is one of the best, if not the best, that ever played the game Ultima Online. UO PvP is the most skillbased PvP i ever encountered so far. Its skillbased and so far none of the newer MMORPG games delivered a skillbased PvP. And the interaction btw players in a game like UO is one of its really strong sides. Some might call griefing for a way to scare off the sensible players but then i suggest they choose one of the too many carebear games arround and settle there. What would be wrong with different types of games for different ages?
Take WOW where you cant interact with the opposite side! This is deliberatly done by the developers to save the carebears from too much griefing. Interaction btw players is what make a roleplaying game interesting and bring alot of ingame heat to a game. How can you call it roleplaying when you not even can talk to the enemies? Total freedom in a game make the player responsible for his actions. This is a good thing, you cant blame anyone else for your ingame faulties. Whether you success or not is up to you. Alot of responsibility but that is what is needed for the oldtimers to keep playing MMORPG games. You gotta understand there is a growing playerbase of oldtimers like me that is searching with a light to find a game for our needs. The carebear days is long past for gamers like me. Cant understand why the carebear community cant wish us well in our search for a suitable game?
Thread was made to enlight the MMORPG community of the streamlining in today MMORPG:s. There is no game out for the growing older mature players.
Edit: Whether the game is a vaporware or not is anyones guess, but let us that hope for it as a salvation and a solver of our endless search for a suitable game for our needs to have that hope whether you like it or not. There is loads of games out there for the carebear community.
Old vet PvPers like me need something more to enjoy a MMORPG game. Carebear games dont have any inner heat or a free choice to do whatever you like. Gamemechanics that prevent total freedom is crappy games which in the long run will make it uninteresting and watered down, an uninteresting game. Of course they might look good for the new MMORPG players that is easily brainwashed by cool graphics and seemingly nice features. If you read up on the games above you realize they fit right in under the EQ2 and WOW standards. Crap games will say. The sad part is that they cant compare these carebear games with anything else, cause there is none out.
That is patronizing and stupid. First, there *are* PvP games out like Eve Online.
Secondly, there are plenty of us who CHOOSE low stress PvE games over hardcore PvP games. I have tried many MMORPG (starting beta-testing with UO) and open PvP just not appeal to me.
Once again, games are ENTERTAINMENT. The success of WOW pretty much shows that most people want casual gameplay. If you are too uptight to understand that, I guess you have nothing else to do but to whine about developers not going your way.
Originally posted by Aragon100 You dont understand cause youre either not experienced enough or have another background then the one i have concerning gameplay and MMORPG gaming. You can call me a hardcore PvPer with honor and a seeker of mature interesting gameplay. As you certainly could agree with me the available MMORPG games of today cant deliver mature contents nor a thrilling longlasting game experience. The games of today addresses kids from 6-20 years of old. And im way older then that.=)
LOL .. you are NOT the only one with long time MMO credentials. Have you played Kingdom Of Drakkar, a pre-cursor to modern MMORPG? I have also beta-tested with UO and immediately jumped ship to EQ because of the rampant PKing and EQ has much better PvE content.
And lots of the WOW community makes up of adults. I have many colleagues in my company playing it. Don't just put down something because a) you don't like it, and b) you are too dumb to understand other's viewpoint.
Not everyone wants a "thrilling" experience. It is perfectly fine for a mature adult with a LIFE who wants some stress free entertainment. Have you ever wonder why mindless action movies are so popular?
Luckily, developers are not as pigheaded as you and realized that there is a HUGE market out there for casual gamers.
You can whine but don't assume you know more about MMO than everyone else.
Blame them, damn carebears, those who are skeptical when a game takes more than 7 years of supossed development to release something. How can they be so carebears? I mean, goddamn, you gotta be carebear not to realize Darkfall is the best game ever, a game that is frigging changing the industry. I think those carebears who whine and bitch about darkfall are those who will play games while we wait for the release, but THEY WILL BE PLAYING CAREBEAR GAMES, and I laugh at that, I just can't wait for Darkfall to come out, i've been excited for 7 years already, my penis felt out of my pants cause of the perma boner this game created during these 7 years and I haven't played anything since, and won't play anything but darkfall, I laugh at you, carebears! Im gonna touch myself after writting this post, brb.
Carebear is the ones that play games like WOW and is looking forward for games like AoC and Warhammer.
Games streamlined to suit the trammel people that eventually ruined the best game ever, Ultima Online. They yelled and bitched so much that the game developer followed in line and invented the carebear genre which never left MMORPG:s.
Just look at the games devloped nowadays, all is carebear games suited for one type of player, the carebear one.
Darkfall is the light in the tunnel for the serious players.
No, the "carebears" didn't ruin UO...
The ones missusing the open PvP system to cause grief, harrassment and in general made PvP look like a bullys wet dream were the ones that ruined UO. If those people hadn't griefed their way through UO, the Trammel split would never have happened...
But thats what you get... You reap what you sow.
UO in its original form was a game for older, mature people. Open PvP, full loot, abilities to grief. It demands that the community have a mature look upon such a game and dont get totally upset cause you were reskilled 10 times, lost your vanquishing katana or your cute horse were killed. Most of the gamers called trammelites werent ready for such a game and whined until the game developers changed the game from its original form to a watered out carebear game.
Whos to blame is anybodies choice. I blame the trammelites and the developer that rather looked on their purse then keeping the original idea. The trammelites whos werent prepared for a game like original UO felt they couldnt compete and whined until they got the developers ear and their way. This ruined the original idea of a mature game with total freedom, ingame heat and a longlasting fun ingame experience for the mature MMORPG players.
Using the ingame features is not "misusing" the open PvP system at all. The ones that misused Ultima Onlines PvP-system is the ones that couldnt accept it, the trammel players. They changed UO from within with their bitching and moaning. They should have switched to other games instead.
This experience is what still haunts the MMORPG market, developers is afraid to not attract enough players if the game is not half a carebear one. They wont take the financial risk such a development would demand.
Darkfall developers is to be saluted for their bravery. The only game under development you can call a mature MMORPG.
Old vet PvPers like me need something more to enjoy a MMORPG game. Carebear games dont have any inner heat or a free choice to do whatever you like. Gamemechanics that prevent total freedom is crappy games which in the long run will make it uninteresting and watered down, an uninteresting game. Of course they might look good for the new MMORPG players that is easily brainwashed by cool graphics and seemingly nice features. If you read up on the games above you realize they fit right in under the EQ2 and WOW standards. Crap games will say.
The sad part is that they cant compare these carebear games with anything else, cause there is none out.
That is patronizing and stupid. First, there *are* PvP games out like Eve Online.
Secondly, there are plenty of us who CHOOSE low stress PvE games over hardcore PvP games. I have tried many MMORPG (starting beta-testing with UO) and open PvP just not appeal to me.
Once again, games are ENTERTAINMENT. The success of WOW pretty much shows that most people want casual gameplay. If you are too uptight to understand that, I guess you have nothing else to do but to whine about developers not going your way.
This quote is taken from the opening statement i made in this thread-
"It seems MMORPG games available nowadays tends to mainly attract the carebear communities. Played Everquest for a while and WOW for a year and realized these games gets insanely boring with the never ending grinding for the leetest sword/armor ingame. No looting, safe instances, itembased PvP and poor interaction btw enemies is all carebear features i truly despice. Dont get me wrong, its good these kind of games is being developed. Various game with different features is always a +. What i do miss in the available MMORPG:s nowadays is the ingame heat i experienced in pretrammel UO all the way to patch 16. After AOS was introduced to UO the game died for me."
A variety in games is something good. Why should i have something against the player that like a game like WOW? Im glad they found a game that suited their needs. Im glad you find your "type" of game out there, sad part is that you dont think i should have the choice to find mine. Kinda selfish, dont you agree?
Problem is that many players cant find a game that suit them. The MMORPG games of today is as i see it very similar and streamlined. Youre right, games is about entertainment and relaxation. Problem is that i cant find ONE game that fit my mind. And believe me, im not alone.
Darkfall is the light in the tunnel for the serious players.
The 7 year long tunnel doesn't seem to have anymore light at the end of it than it did 7 years ago.
Darkfall is the epitome of vaporware. Darkfall is a 7 year old pipe dream with ZERO to show for almost a decade of being around.
The game has been in development since 2001 in one form or another form or some other form. God know whats form it's in now...
In almost a decade of being around all it has to show are some terribly medicore looking alpha videos that show the most basic , generic gameplay you can possibly have in any type of game , and outdated looking screenshots of empty landscapes or a few buildings.
If you delusional fanboys want to dream about Darkfall and how awesome it is or is going to be then do it somewhere else. Preferrably on it's own forums. Because outside of it's boards this project is seen as nothing more than a 7 year old outdated joke and you're doing nothing but pissing off more people by coming here and padding hype votes for it and spreading your delusional propoganda.
/Agree, well said! 28days is my fav person on mmorpg.com. I get a kick out of your well thought and funny posts.
That's all that needs to be said in any & all Darkfall Online threads.
It's embarassing to know that, anytime I say I like PvP. I'll be associated with people like the OP. I just hope people realize that all PvPers, aren't like him. Thank god.
Amazing. Next time try to explain what it is you dislike. Try to have ONE argument, it always help. Is it ingame heat you dislike or the total freedom aspect? Maybe its the full loot or the no instances? I dunno, havent the faintest. Keep your trolling away from my thread troll.
What are you babbling about? I happen to like PvP. What I don't like is moronic people like you that give real PvPers a bad name. Everytime you open your mouth. No one hears a mature person, they hear someone, whining like a 12 year old that lost his toy.
A real pvper understands that there are people that don't like to pvp. Real pvpers don't feel the need to insult the PVE community by calling them "carebears". Real pvpers don't feel the need to sling comments like "troll", when someone calls their holy grail of a game, vaporware. You and anyone else can dislike my opinion all you want, but until I see some real proof. Darkfall is Vaporware.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
Im getting the strange feeling like if Darkfall ever existed, all these statements about how it is and about what it brings, or even brought to the market, we seem to be talking about a game that was awesome or something, had to skip 2/3 of the posts here to realize that game is complete vaporwave, stop fooling people, darkfall isn't coming, and if it ever comes, it will never be marked as a reference for future mmorpgs, im afraid.
i call BS stay on topic damn it
Why cant you guys get this It really going to bite you guys in the ass later i hope you know : )
i warned ya
I stayed on topic, check the first post in this thread to realize this is a huge darkfall propaganda manuver covered by a topic which leads us to think darkfall is awesome. If you can't read between lines that's not my problem.
Ya, these guys are prob here from the Darkfall official forum to boast about DF. There was even a stupid thread there that somone made for Darkfall forum members to come here and rank Darkfall up. Really sad and pathetic if you ask me.
you know whats sad they think mmorpg is a waste of time lol yea good try there
Nobody force nobody to go to forums Darkfall or reply here in this topic.
If you dont like the game dont reply or dont go over to official forums its that simple.
You guys and its most here just dont like complex deep games with hardcore open pvp, same as i dont like the easy simple for all AGES games like wow.
And true there always guys who act supidly but thats on almost any forum ive been to over years and i see also there crap topics and replys.
Try be honest and objective judge a game what the gamelore offers not what general player base say.
And for moment nobody know for sure how darkfall will be its just on papers that it looks like to be a very good game , but only if you like the style simple as that.
Have a nice day all:)
I do like the idea of DF, although ive lost all hope of it being released. Im tired of hell being strung along like a dog by the DF dev's that do nothing but BS. After close to a decade all DF has is lame screenies and a crap talking community of pigs. You are begging people to go to the DF with your hype for DF that will NEVER come out. YES, I love PvP.... I played classic UO and was within the top 10 red pkers on pacific, my name was on the bank billboard along with a couple of my guildmates names. I quit UO when AoS was released, and I did play UO from release untill then. I have played Shadowbane from release to this day. Shadowbane is 100% more hardcore than Darkfall. I have played other mmo's, the list is to long. I do mess on a classic UO shard with a few buds, we also play SB together and PK nightly.
Also stop coming to mmorpg.com and hyping somthing that is not there or will never be.
I think the recent title-specific threads should be moved from The Pub to their respective forums - some previous threads regarding Aion and FFXI were quickly relocated.
With that said, I do hope that DF will see release in the near future!
That's all that needs to be said in any & all Darkfall Online threads.
It's embarassing to know that, anytime I say I like PvP. I'll be associated with people like the OP. I just hope people realize that all PvPers, aren't like him. Thank god.
Amazing. Next time try to explain what it is you dislike. Try to have ONE argument, it always help. Is it ingame heat you dislike or the total freedom aspect? Maybe its the full loot or the no instances? I dunno, havent the faintest. Keep your trolling away from my thread troll.
What are you babbling about? I happen to like PvP. What I don't like is moronic people like you that give real PvPers a bad name. Everytime you open your mouth. No one hears a mature person, they hear someone, whining like a 12 year old that lost his toy.
A real pvper understands that there are people that don't like to pvp. Real pvpers don't feel the need to insult the PVE community by calling them "carebears". Real pvpers don't feel the need to sling comments like "troll", when someone calls their holy grail of a game, vaporware. You and anyone else can dislike my opinion all you want, but until I see some real proof. Darkfall is Vaporware.
And again you fail to explain WHAT it is you dont like with my thread and my replies. Show me one reply made where i disaprove of carebear games existence? If you cared reading the thread youll see i cheerish the variety in MMORPG games. And i understand there is loads of players that dont like PvP. These none lovers of PvP have their games but the hardcore PvP community have at the moment not one game out there that suit them. But you didnt take your time reading so that make me wonder WHAT is it you replying to? If you dont care reading what is said in the thread i suggest you stay out of it.
In my first statement in this thread i explain i like the variety of MMORPG games. The sad part is that there only exist one sort of MMORPG games nowadays, the carebear ones. Since all you do is puking up that Darkfall is a vaporware and thread is about something totally different i call you by the name you deserve, a troll. You dont discuss the meaning of this thread, you fantasie up some lies that seems fitted. Really low to jump threads like this without even take your time reading whats its about.
Calling people carebear is not an insult at all. Its a really good name that explain what sort of game it is and the player that choose them. Its games with a no risk status.
I think the recent title-specific threads should be moved from The Pub to their respective forums - some previous threads regarding Aion and FFXI were quickly relocated. With that said, I do hope that DF will see release in the near future!
If you cared to read the thread you would realize its not about Darkfall specifically, its about today MMORPG games and their similarity. The lack of good hardcore PvP games for a mature playerbase with total freedom and a good ingame heat. Its interesting and you should try read it.
If you cared to read the thread you would realize its not about Darkfall specifically, its about today MMORPG games and their similarity. If you did not intend this thread to be specifically about Darkfall, Then why is the first word in your thread title the word Darkfall? Why are 3 out of the 5 paragraphs in your first post directly concerning darkfall?. And why do you keep mentioning darkfall in the majority of your responses? And even more puzzling why did you also make aanother thread on the official darkfall community forums with a link to this thread encouraging people to come and partipate? http://forums.darkfallonline.com/showthread.php?t=49625 (these are rhetorical questions) The lack of good hardcore PvP games for a mature playerbase with total freedom and a good ingame heat. Its interesting and you should try read it. I agree, so why don't you make a new post about that and stop mentioning Darkfall at least until its in beta, then maybe you might appear more genuine and credible.
No, the "carebears" didn't ruin UO... The ones missusing the open PvP system to cause grief, harrassment and in general made PvP look like a bullys wet dream were the ones that ruined UO. If those people hadn't griefed their way through UO, the Trammel split would never have happened... But thats what you get... You reap what you sow.
I've never actually heard anyone else say this argument before. Thanks wolfmann. You really did hit the nail on the head.
I believe open, Free for All PvP is indeed the apex of MMORPG PvP gaming, but NO ONE has yet to do it "right." To me, it really can't be right because there exists those that take it upon themselves as their soul purpose to ruin the game for others.
There is no honor or skill in that, so game devs decided to "force" honor by creating faction based PvP, consensual PvP, etc.
If you could create a game and server where 100% of the people were honorable and only faught for just cause, it'd be the greatest PvP game ever... but you will ALWAYS get @sshat gankers and griefers who will excell at ruining the game for others.
Yes, I know people like to roleplay the "brigand" and/or the lawless, cruel and vindictive killer, but in order to allow people to play like that there has to exist serious consequences for their actions. So far, I've not yet seen a FFA PvP game where the honorable PK was the "norm" but instead the @sshat ganker/griefer PK is the standard.
I've played the honorable PK. We demanded payment for passage through our lands, and only killed when we were attacked by others or people tried to run/dodge paying their tribute. We'd NEVER loot their corpse dry, just take a portion of their money. When someone in our guild randomly PK'd another player for no reason and/or looted them dry, we'd severly punish them. We were roleplaying, and that role was indeed as savage murderous b*stards but a savage murderous b*stard with a sense of honor.
I'd say by far we were the total exception to the "norm." People would kill us and loot our corpses dry, but we'd always be sure to get our revenge. And not by taking everything they owned, but taking back what was stolen from us and removing a "tax" for our troubles
You just don't see too much of that anymore... probably never will again... Darkfall will be the bully's wet dream to all the @sshat ganker/griefers, and those of us with honor will migrate towards more mature games.
Though, IF Darkfall is ever released, I'm sure we'll set up a guild there too and enjoy being in the minority of honorable PKs.
Sounds like a guild I would have loved to run into in UO or joined. Sadly, good PK'ers were outnumbered so much you couldnt even count em in UO heh.
Many PvP'ers claim its all for the "Roleplay" when they campaign for Full out open PvP in their games... Wonder where all these "it's for the RP" players were back in the UO days.. or in any of the (well, not that many) open PvP games that has been flopped so far.
In todays society, we have laws, rules, regulations and the forces to police these, to avoid that people do go on a "Open PvP" rampage in the real world (save a few exeptions each year in each nation heh)... It's not "Kill or be killed", but "treat peolpe like you want to be treated, and in such ways that you wont spend your lifetime behind bars".
In a game however, none of that takes place. There are barely any consequenses for becomming the next "Henry Lee Lucas" or "Ted Bundy". You don't get the chair, you don't get put behind bars..... No consequenses.
And what happends when there are no consequenses? Well, what happened during the riots in LA? Massive lootings... Just like what happened in UO in regards to killing... Massive killings for no other reason than the killing itself.
Yeah I know, jumping around in this lil wall of text, but its got to be said, because it seems that the PvP campaigners always look at the rosy side of the picture... However, I'm in no way or shape campaigning for Darkfall to become a PvE game(Like most PvP'ers go on PvE game forums and try to demand them to become Open PvP games). I'm kinda hoping that Darkfall gets released and gets to be all that it can be for the PvP'er. For the good PvP'ers needs a place they too can call home.
"In todays society, we have laws, rules, regulations and the forces to police these, to avoid that people do go on a "Open PvP" rampage in the real world (save a few exeptions each year in each nation heh)... It's not "Kill or be killed", but "treat peolpe like you want to be treated, and in such ways that you wont spend your lifetime behind bars".
And what happends when there are no consequenses? Well, what happened during the riots in LA? Massive lootings... Just like what happened in UO in regards to killing... Massive killings for no other reason than the killing itself." -- wolfman
I jsut found it funny that you ahd both of those in the same arguement, about todays society having rules to keep from "open pvp" then stating that la, in the modern day society had just that.
really its just a group of people enforcing how people should act, civil and what not. In darkfall whats keeping a group of people from doing just that? IN asheron's call DT we had the Anti's and the pks anti's were like the Police of the server, wher ehtey would hunt down and kill PK allegiances. Whereas PK's would hunt down and kill anyone they werent allied with.
So even in a no safe zone ffa pvp you can still have groups of people to try to enforce their will on others to stay civil and not kill at random times, and you have the players that eithe rcomply, kill or be killed.
If anyone remembers the KHAO vs BLOOD wars dont tell me the server didnt kinda even itself out *cough* even though khao sucked *COugh*
If you cared to read the thread you would realize its not about Darkfall specifically, its about today MMORPG games and their similarity. If you did not intend this thread to be specifically about Darkfall, Then why is the first word in your thread title the word Darkfall? Why are 3 out of the 5 paragraphs in your first post directly concerning darkfall?. And why do you keep mentioning darkfall in the majority of your responses? And even more puzzling why did you also make aanother thread on the official darkfall community forums with a link to this thread encouraging people to come and partipate? http://forums.darkfallonline.com/showthread.php?t=49625 (these are rhetorical questions) The lack of good hardcore PvP games for a mature playerbase with total freedom and a good ingame heat. Its interesting and you should try read it. I agree, so why don't you make a new post about that and stop mentioning Darkfall at least until its in beta, then maybe you might appear more genuine and credible.
Although i do agree with you polar, how many other games do you see breaking the mold, Even AoC is being molded in to crap even though it doesnt censor boobs (Might be the only reason it makes money lawl)
darkfall is one of the only games that are really breaking the mold and keeping true to what MMO's are really about, being able to have ultimate freedom ina virtual world sothat you can have the escape from the real world. And if you manage it right you wont be griefed, and could either be the anti-griefer or just the griefer yourself.
Comments
there's no such thing as a MMO player that isn't serious.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
The 7 year long tunnel doesn't seem to have anymore light at the end of it than it did 7 years ago.
Darkfall is the epitome of vaporware. Darkfall is a 7 year old pipe dream with ZERO to show for almost a decade of being around.
The game has been in development since 2001 in one form or another form or some other form. God know whats form it's in now...
In almost a decade of being around all it has to show are some terribly medicore looking alpha videos that show the most basic , generic gameplay you can possibly have in any type of game , and outdated looking screenshots of empty landscapes or a few buildings.
http://forums.darkfallonline.com/showthread.php?t=49625
If you delusional fanboys want to dream about Darkfall and how awesome it is or is going to be then do it somewhere else. Preferrably on it's own forums. Because outside of it's boards this project is seen as nothing more than a 7 year old outdated joke and you're doing nothing but pissing off more people by coming here and padding hype votes for it and spreading your delusional propoganda.
You dream about Darkfall just as much as everyone else, and you know it.
I've never actually heard anyone else say this argument before. Thanks wolfmann. You really did hit the nail on the head.
I believe open, Free for All PvP is indeed the apex of MMORPG PvP gaming, but NO ONE has yet to do it "right." To me, it really can't be right because there exists those that take it upon themselves as their soul purpose to ruin the game for others.
There is no honor or skill in that, so game devs decided to "force" honor by creating faction based PvP, consensual PvP, etc.
If you could create a game and server where 100% of the people were honorable and only faught for just cause, it'd be the greatest PvP game ever... but you will ALWAYS get @sshat gankers and griefers who will excell at ruining the game for others.
Yes, I know people like to roleplay the "brigand" and/or the lawless, cruel and vindictive killer, but in order to allow people to play like that there has to exist serious consequences for their actions. So far, I've not yet seen a FFA PvP game where the honorable PK was the "norm" but instead the @sshat ganker/griefer PK is the standard.
I've played the honorable PK. We demanded payment for passage through our lands, and only killed when we were attacked by others or people tried to run/dodge paying their tribute. We'd NEVER loot their corpse dry, just take a portion of their money. When someone in our guild randomly PK'd another player for no reason and/or looted them dry, we'd severly punish them. We were roleplaying, and that role was indeed as savage murderous b*stards but a savage murderous b*stard with a sense of honor.
I'd say by far we were the total exception to the "norm." People would kill us and loot our corpses dry, but we'd always be sure to get our revenge. And not by taking everything they owned, but taking back what was stolen from us and removing a "tax" for our troubles
You just don't see too much of that anymore... probably never will again... Darkfall will be the bully's wet dream to all the @sshat ganker/griefers, and those of us with honor will migrate towards more mature games.
Though, IF Darkfall is ever released, I'm sure we'll set up a guild there too and enjoy being in the minority of honorable PKs.
darkfall will be the gankers dream near the starting cities. and pretty much nowhere else since that land will be owned by an alliance that will take it on themselves to enforce the morality that they want.
and by the areas near the capital being a gankers dream(weak players, no-work respawn point, access to gear). the developers are ensuring that the rest of the world goes on with advanced town building, alliance, and guild mechanics. Without ever needing to be affected by the junk that goes on around them, if your area has a few people you don't like get your friends and yourself to KOS them with guards and they'll leave(nowhere to trade, bank, or heal).
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Its simply put a game for hardcore and no easy gameplay.
Hope to build full AMD system RYZEN/VEGA/AM4!!!
MB:Asus V De Luxe z77
CPU:Intell Icore7 3770k
GPU: AMD Fury X(waiting for BIG VEGA 10 or 11 HBM2?(bit unclear now))
MEMORY:Corsair PLAT.DDR3 1866MHZ 16GB
PSU:Corsair AX1200i
OS:Windows 10 64bit
Games streamlined to suit the trammel people that eventually ruined the best game ever, Ultima Online. They yelled and bitched so much that the game developer followed in line and invented the carebear genre which never left MMORPG:s.
Just look at the games devloped nowadays, all is carebear games suited for one type of player, the carebear one.
Darkfall is the light in the tunnel for the serious players.
Please explain your definition of "serious" players. Ive been pvping in games since Gemstone 3 in 1993, I wont touch a game that doesnt have a pvp server. However I dont feel the need to try and elevate my ego by insulting my fellow players because they enjoy different activities when they play an MMO.Someone is always better than you, been at it longer than you, lets not turn this into an adolescent chest beating contest.
Darkfall (in theory) is the only MMO that I'm interested in so I'm just not playing any until it comes out. Every other MMO is the same old same old.
Enjoying the hell out of TF2 for the time being...
I've never actually heard anyone else say this argument before. Thanks wolfmann. You really did hit the nail on the head.
I believe open, Free for All PvP is indeed the apex of MMORPG PvP gaming, but NO ONE has yet to do it "right." To me, it really can't be right because there exists those that take it upon themselves as their soul purpose to ruin the game for others.
There is no honor or skill in that, so game devs decided to "force" honor by creating faction based PvP, consensual PvP, etc.
If you could create a game and server where 100% of the people were honorable and only faught for just cause, it'd be the greatest PvP game ever... but you will ALWAYS get @sshat gankers and griefers who will excell at ruining the game for others.
Yes, I know people like to roleplay the "brigand" and/or the lawless, cruel and vindictive killer, but in order to allow people to play like that there has to exist serious consequences for their actions. So far, I've not yet seen a FFA PvP game where the honorable PK was the "norm" but instead the @sshat ganker/griefer PK is the standard.
I've played the honorable PK. We demanded payment for passage through our lands, and only killed when we were attacked by others or people tried to run/dodge paying their tribute. We'd NEVER loot their corpse dry, just take a portion of their money. When someone in our guild randomly PK'd another player for no reason and/or looted them dry, we'd severly punish them. We were roleplaying, and that role was indeed as savage murderous b*stards but a savage murderous b*stard with a sense of honor.
I'd say by far we were the total exception to the "norm." People would kill us and loot our corpses dry, but we'd always be sure to get our revenge. And not by taking everything they owned, but taking back what was stolen from us and removing a "tax" for our troubles
You just don't see too much of that anymore... probably never will again... Darkfall will be the bully's wet dream to all the @sshat ganker/griefers, and those of us with honor will migrate towards more mature games.
Though, IF Darkfall is ever released, I'm sure we'll set up a guild there too and enjoy being in the minority of honorable PKs.
Sounds like a guild I would have loved to run into in UO or joined. Sadly, good PK'ers were outnumbered so much you couldnt even count em in UO heh.
Many PvP'ers claim its all for the "Roleplay" when they campaign for Full out open PvP in their games... Wonder where all these "it's for the RP" players were back in the UO days.. or in any of the (well, not that many) open PvP games that has been flopped so far.
In todays society, we have laws, rules, regulations and the forces to police these, to avoid that people do go on a "Open PvP" rampage in the real world (save a few exeptions each year in each nation heh)... It's not "Kill or be killed", but "treat peolpe like you want to be treated, and in such ways that you wont spend your lifetime behind bars".
In a game however, none of that takes place. There are barely any consequenses for becomming the next "Henry Lee Lucas" or "Ted Bundy". You don't get the chair, you don't get put behind bars..... No consequenses.
And what happends when there are no consequenses? Well, what happened during the riots in LA? Massive lootings... Just like what happened in UO in regards to killing... Massive killings for no other reason than the killing itself.
Yeah I know, jumping around in this lil wall of text, but its got to be said, because it seems that the PvP campaigners always look at the rosy side of the picture... However, I'm in no way or shape campaigning for Darkfall to become a PvE game(Like most PvP'ers go on PvE game forums and try to demand them to become Open PvP games). I'm kinda hoping that Darkfall gets released and gets to be all that it can be for the PvP'er. For the good PvP'ers needs a place they too can call home.
The last of the Trackers
The people working on Darkfall have the best scam going ever:
They get to have a well-paying job in Greece where if they keep missing deadlines, no big deal, they get pushed to next year. Hell, if I could get paid to do next to nothing to live in Greece, drink ouzo, and program sorta part time, I'd be in no hurry to finish, either. Or, ever.
The 7 year long tunnel doesn't seem to have anymore light at the end of it than it did 7 years ago.
Darkfall is the epitome of vaporware. Darkfall is a 7 year old pipe dream with ZERO to show for almost a decade of being around.
The game has been in development since 2001 in one form or another form or some other form. God know whats form it's in now...
In almost a decade of being around all it has to show are some terribly medicore looking alpha videos that show the most basic , generic gameplay you can possibly have in any type of game , and outdated looking screenshots of empty landscapes or a few buildings.
http://forums.darkfallonline.com/showthread.php?t=49625
If you delusional fanboys want to dream about Darkfall and how awesome it is or is going to be then do it somewhere else. Preferrably on it's own forums. Because outside of it's boards this project is seen as nothing more than a 7 year old outdated joke and you're doing nothing but pissing off more people by coming here and padding hype votes for it and spreading your delusional propoganda.
You dont understand cause youre either not experienced enough or have another background then the one i have concerning gameplay and MMORPG gaming. You can call me a hardcore PvPer with honor and a seeker of mature interesting gameplay. As you certainly could agree with me the available MMORPG games of today cant deliver mature contents nor a thrilling longlasting game experience. The games of today addresses kids from 6-20 years of old. And im way older then that.=)
I played UO from beta stages til AOS arrived and moved to freeshards. Reet and then Defiance. Both is old UO settings. Guild i played in is one of the best, if not the best, that ever played the game Ultima Online. UO PvP is the most skillbased PvP i ever encountered so far. Its skillbased and so far none of the newer MMORPG games delivered a skillbased PvP. And the interaction btw players in a game like UO is one of its really strong sides. Some might call griefing for a way to scare off the sensible players but then i suggest they choose one of the too many carebear games arround and settle there. What would be wrong with different types of games for different ages?
Take WOW where you cant interact with the opposite side! This is deliberatly done by the developers to save the carebears from too much griefing. Interaction btw players is what make a roleplaying game interesting and bring alot of ingame heat to a game. How can you call it roleplaying when you not even can talk to the enemies? Total freedom in a game make the player responsible for his actions. This is a good thing, you cant blame anyone else for your ingame faulties. Whether you success or not is up to you. Alot of responsibility but that is what is needed for the oldtimers to keep playing MMORPG games. You gotta understand there is a growing playerbase of oldtimers like me that is searching with a light to find a game for our needs. The carebear days is long past for gamers like me. Cant understand why the carebear community cant wish us well in our search for a suitable game?
Thread was made to enlight the MMORPG community of the streamlining in today MMORPG:s. There is no game out for the growing older mature players.
Edit: Whether the game is a vaporware or not is anyones guess, but let us that hope for it as a salvation and a solver of our endless search for a suitable game for our needs to have that hope whether you like it or not. There is loads of games out there for the carebear community.
That is patronizing and stupid. First, there *are* PvP games out like Eve Online.
Secondly, there are plenty of us who CHOOSE low stress PvE games over hardcore PvP games. I have tried many MMORPG (starting beta-testing with UO) and open PvP just not appeal to me.
Once again, games are ENTERTAINMENT. The success of WOW pretty much shows that most people want casual gameplay. If you are too uptight to understand that, I guess you have nothing else to do but to whine about developers not going your way.
LOL .. you are NOT the only one with long time MMO credentials. Have you played Kingdom Of Drakkar, a pre-cursor to modern MMORPG? I have also beta-tested with UO and immediately jumped ship to EQ because of the rampant PKing and EQ has much better PvE content.
And lots of the WOW community makes up of adults. I have many colleagues in my company playing it. Don't just put down something because a) you don't like it, and b) you are too dumb to understand other's viewpoint.
Not everyone wants a "thrilling" experience. It is perfectly fine for a mature adult with a LIFE who wants some stress free entertainment. Have you ever wonder why mindless action movies are so popular?
Luckily, developers are not as pigheaded as you and realized that there is a HUGE market out there for casual gamers.
You can whine but don't assume you know more about MMO than everyone else.
Games streamlined to suit the trammel people that eventually ruined the best game ever, Ultima Online. They yelled and bitched so much that the game developer followed in line and invented the carebear genre which never left MMORPG:s.
Just look at the games devloped nowadays, all is carebear games suited for one type of player, the carebear one.
Darkfall is the light in the tunnel for the serious players.
No, the "carebears" didn't ruin UO...
The ones missusing the open PvP system to cause grief, harrassment and in general made PvP look like a bullys wet dream were the ones that ruined UO. If those people hadn't griefed their way through UO, the Trammel split would never have happened...
But thats what you get... You reap what you sow.
UO in its original form was a game for older, mature people. Open PvP, full loot, abilities to grief. It demands that the community have a mature look upon such a game and dont get totally upset cause you were reskilled 10 times, lost your vanquishing katana or your cute horse were killed. Most of the gamers called trammelites werent ready for such a game and whined until the game developers changed the game from its original form to a watered out carebear game.Whos to blame is anybodies choice. I blame the trammelites and the developer that rather looked on their purse then keeping the original idea. The trammelites whos werent prepared for a game like original UO felt they couldnt compete and whined until they got the developers ear and their way. This ruined the original idea of a mature game with total freedom, ingame heat and a longlasting fun ingame experience for the mature MMORPG players.
Using the ingame features is not "misusing" the open PvP system at all. The ones that misused Ultima Onlines PvP-system is the ones that couldnt accept it, the trammel players. They changed UO from within with their bitching and moaning. They should have switched to other games instead.
This experience is what still haunts the MMORPG market, developers is afraid to not attract enough players if the game is not half a carebear one. They wont take the financial risk such a development would demand.
Darkfall developers is to be saluted for their bravery. The only game under development you can call a mature MMORPG.
That is patronizing and stupid. First, there *are* PvP games out like Eve Online.
Secondly, there are plenty of us who CHOOSE low stress PvE games over hardcore PvP games. I have tried many MMORPG (starting beta-testing with UO) and open PvP just not appeal to me.
Once again, games are ENTERTAINMENT. The success of WOW pretty much shows that most people want casual gameplay. If you are too uptight to understand that, I guess you have nothing else to do but to whine about developers not going your way.
"It seems MMORPG games available nowadays tends to mainly attract the carebear communities. Played Everquest for a while and WOW for a year and realized these games gets insanely boring with the never ending grinding for the leetest sword/armor ingame. No looting, safe instances, itembased PvP and poor interaction btw enemies is all carebear features i truly despice. Dont get me wrong, its good these kind of games is being developed. Various game with different features is always a +. What i do miss in the available MMORPG:s nowadays is the ingame heat i experienced in pretrammel UO all the way to patch 16. After AOS was introduced to UO the game died for me."
A variety in games is something good. Why should i have something against the player that like a game like WOW? Im glad they found a game that suited their needs. Im glad you find your "type" of game out there, sad part is that you dont think i should have the choice to find mine. Kinda selfish, dont you agree?
Problem is that many players cant find a game that suit them. The MMORPG games of today is as i see it very similar and streamlined. Youre right, games is about entertainment and relaxation. Problem is that i cant find ONE game that fit my mind. And believe me, im not alone.
darkfall will have lots and lots of empty space, until players start building of course.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
The 7 year long tunnel doesn't seem to have anymore light at the end of it than it did 7 years ago.
Darkfall is the epitome of vaporware. Darkfall is a 7 year old pipe dream with ZERO to show for almost a decade of being around.
The game has been in development since 2001 in one form or another form or some other form. God know whats form it's in now...
In almost a decade of being around all it has to show are some terribly medicore looking alpha videos that show the most basic , generic gameplay you can possibly have in any type of game , and outdated looking screenshots of empty landscapes or a few buildings.
http://forums.darkfallonline.com/showthread.php?t=49625
If you delusional fanboys want to dream about Darkfall and how awesome it is or is going to be then do it somewhere else. Preferrably on it's own forums. Because outside of it's boards this project is seen as nothing more than a 7 year old outdated joke and you're doing nothing but pissing off more people by coming here and padding hype votes for it and spreading your delusional propoganda.
/Agree, well said! 28days is my fav person on mmorpg.com. I get a kick out of your well thought and funny posts.
That's all that needs to be said in any & all Darkfall Online threads.
It's embarassing to know that, anytime I say I like PvP. I'll be associated with people like the OP. I just hope people realize that all PvPers, aren't like him. Thank god.
Amazing. Next time try to explain what it is you dislike. Try to have ONE argument, it always help. Is it ingame heat you dislike or the total freedom aspect? Maybe its the full loot or the no instances? I dunno, havent the faintest. Keep your trolling away from my thread troll.What are you babbling about? I happen to like PvP. What I don't like is moronic people like you that give real PvPers a bad name. Everytime you open your mouth. No one hears a mature person, they hear someone, whining like a 12 year old that lost his toy.
A real pvper understands that there are people that don't like to pvp. Real pvpers don't feel the need to insult the PVE community by calling them "carebears". Real pvpers don't feel the need to sling comments like "troll", when someone calls their holy grail of a game, vaporware. You and anyone else can dislike my opinion all you want, but until I see some real proof. Darkfall is Vaporware.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
i call BS stay on topic damn it
Why cant you guys get this It really going to bite you guys in the ass later i hope you know : )
i warned ya
I stayed on topic, check the first post in this thread to realize this is a huge darkfall propaganda manuver covered by a topic which leads us to think darkfall is awesome. If you can't read between lines that's not my problem.Ya, these guys are prob here from the Darkfall official forum to boast about DF. There was even a stupid thread there that somone made for Darkfall forum members to come here and rank Darkfall up. Really sad and pathetic if you ask me.
you know whats sad they think mmorpg is a waste of time lol yea good try there
Nobody force nobody to go to forums Darkfall or reply here in this topic.If you dont like the game dont reply or dont go over to official forums its that simple.
You guys and its most here just dont like complex deep games with hardcore open pvp, same as i dont like the easy simple for all AGES games like wow.
And true there always guys who act supidly but thats on almost any forum ive been to over years and i see also there crap topics and replys.
Try be honest and objective judge a game what the gamelore offers not what general player base say.
And for moment nobody know for sure how darkfall will be its just on papers that it looks like to be a very good game , but only if you like the style simple as that.
Have a nice day all:)
I do like the idea of DF, although ive lost all hope of it being released. Im tired of hell being strung along like a dog by the DF dev's that do nothing but BS. After close to a decade all DF has is lame screenies and a crap talking community of pigs. You are begging people to go to the DF with your hype for DF that will NEVER come out. YES, I love PvP.... I played classic UO and was within the top 10 red pkers on pacific, my name was on the bank billboard along with a couple of my guildmates names. I quit UO when AoS was released, and I did play UO from release untill then. I have played Shadowbane from release to this day. Shadowbane is 100% more hardcore than Darkfall. I have played other mmo's, the list is to long. I do mess on a classic UO shard with a few buds, we also play SB together and PK nightly.
Also stop coming to mmorpg.com and hyping somthing that is not there or will never be.
I think the recent title-specific threads should be moved from The Pub to their respective forums - some previous threads regarding Aion and FFXI were quickly relocated.
With that said, I do hope that DF will see release in the near future!
NO! forum topic moving is mostly EVIL.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
That's all that needs to be said in any & all Darkfall Online threads.
It's embarassing to know that, anytime I say I like PvP. I'll be associated with people like the OP. I just hope people realize that all PvPers, aren't like him. Thank god.
Amazing. Next time try to explain what it is you dislike. Try to have ONE argument, it always help. Is it ingame heat you dislike or the total freedom aspect? Maybe its the full loot or the no instances? I dunno, havent the faintest. Keep your trolling away from my thread troll.What are you babbling about? I happen to like PvP. What I don't like is moronic people like you that give real PvPers a bad name. Everytime you open your mouth. No one hears a mature person, they hear someone, whining like a 12 year old that lost his toy.
A real pvper understands that there are people that don't like to pvp. Real pvpers don't feel the need to insult the PVE community by calling them "carebears". Real pvpers don't feel the need to sling comments like "troll", when someone calls their holy grail of a game, vaporware. You and anyone else can dislike my opinion all you want, but until I see some real proof. Darkfall is Vaporware.
And again you fail to explain WHAT it is you dont like with my thread and my replies. Show me one reply made where i disaprove of carebear games existence? If you cared reading the thread youll see i cheerish the variety in MMORPG games. And i understand there is loads of players that dont like PvP. These none lovers of PvP have their games but the hardcore PvP community have at the moment not one game out there that suit them. But you didnt take your time reading so that make me wonder WHAT is it you replying to? If you dont care reading what is said in the thread i suggest you stay out of it.
In my first statement in this thread i explain i like the variety of MMORPG games. The sad part is that there only exist one sort of MMORPG games nowadays, the carebear ones. Since all you do is puking up that Darkfall is a vaporware and thread is about something totally different i call you by the name you deserve, a troll. You dont discuss the meaning of this thread, you fantasie up some lies that seems fitted. Really low to jump threads like this without even take your time reading whats its about.
Calling people carebear is not an insult at all. Its a really good name that explain what sort of game it is and the player that choose them. Its games with a no risk status.
If you cared to read the thread you would realize its not about Darkfall specifically, its about today MMORPG games and their similarity. The lack of good hardcore PvP games for a mature playerbase with total freedom and a good ingame heat. Its interesting and you should try read it.
I've never actually heard anyone else say this argument before. Thanks wolfmann. You really did hit the nail on the head.
I believe open, Free for All PvP is indeed the apex of MMORPG PvP gaming, but NO ONE has yet to do it "right." To me, it really can't be right because there exists those that take it upon themselves as their soul purpose to ruin the game for others.
There is no honor or skill in that, so game devs decided to "force" honor by creating faction based PvP, consensual PvP, etc.
If you could create a game and server where 100% of the people were honorable and only faught for just cause, it'd be the greatest PvP game ever... but you will ALWAYS get @sshat gankers and griefers who will excell at ruining the game for others.
Yes, I know people like to roleplay the "brigand" and/or the lawless, cruel and vindictive killer, but in order to allow people to play like that there has to exist serious consequences for their actions. So far, I've not yet seen a FFA PvP game where the honorable PK was the "norm" but instead the @sshat ganker/griefer PK is the standard.
I've played the honorable PK. We demanded payment for passage through our lands, and only killed when we were attacked by others or people tried to run/dodge paying their tribute. We'd NEVER loot their corpse dry, just take a portion of their money. When someone in our guild randomly PK'd another player for no reason and/or looted them dry, we'd severly punish them. We were roleplaying, and that role was indeed as savage murderous b*stards but a savage murderous b*stard with a sense of honor.
I'd say by far we were the total exception to the "norm." People would kill us and loot our corpses dry, but we'd always be sure to get our revenge. And not by taking everything they owned, but taking back what was stolen from us and removing a "tax" for our troubles
You just don't see too much of that anymore... probably never will again... Darkfall will be the bully's wet dream to all the @sshat ganker/griefers, and those of us with honor will migrate towards more mature games.
Though, IF Darkfall is ever released, I'm sure we'll set up a guild there too and enjoy being in the minority of honorable PKs.
Sounds like a guild I would have loved to run into in UO or joined. Sadly, good PK'ers were outnumbered so much you couldnt even count em in UO heh.
Many PvP'ers claim its all for the "Roleplay" when they campaign for Full out open PvP in their games... Wonder where all these "it's for the RP" players were back in the UO days.. or in any of the (well, not that many) open PvP games that has been flopped so far.
In todays society, we have laws, rules, regulations and the forces to police these, to avoid that people do go on a "Open PvP" rampage in the real world (save a few exeptions each year in each nation heh)... It's not "Kill or be killed", but "treat peolpe like you want to be treated, and in such ways that you wont spend your lifetime behind bars".
In a game however, none of that takes place. There are barely any consequenses for becomming the next "Henry Lee Lucas" or "Ted Bundy". You don't get the chair, you don't get put behind bars..... No consequenses.
And what happends when there are no consequenses? Well, what happened during the riots in LA? Massive lootings... Just like what happened in UO in regards to killing... Massive killings for no other reason than the killing itself.
Yeah I know, jumping around in this lil wall of text, but its got to be said, because it seems that the PvP campaigners always look at the rosy side of the picture... However, I'm in no way or shape campaigning for Darkfall to become a PvE game(Like most PvP'ers go on PvE game forums and try to demand them to become Open PvP games). I'm kinda hoping that Darkfall gets released and gets to be all that it can be for the PvP'er. For the good PvP'ers needs a place they too can call home.
"In todays society, we have laws, rules, regulations and the forces to police these, to avoid that people do go on a "Open PvP" rampage in the real world (save a few exeptions each year in each nation heh)... It's not "Kill or be killed", but "treat peolpe like you want to be treated, and in such ways that you wont spend your lifetime behind bars".
And what happends when there are no consequenses? Well, what happened during the riots in LA? Massive lootings... Just like what happened in UO in regards to killing... Massive killings for no other reason than the killing itself." -- wolfman
I jsut found it funny that you ahd both of those in the same arguement, about todays society having rules to keep from "open pvp" then stating that la, in the modern day society had just that.
really its just a group of people enforcing how people should act, civil and what not. In darkfall whats keeping a group of people from doing just that? IN asheron's call DT we had the Anti's and the pks anti's were like the Police of the server, wher ehtey would hunt down and kill PK allegiances. Whereas PK's would hunt down and kill anyone they werent allied with.
So even in a no safe zone ffa pvp you can still have groups of people to try to enforce their will on others to stay civil and not kill at random times, and you have the players that eithe rcomply, kill or be killed.
If anyone remembers the KHAO vs BLOOD wars dont tell me the server didnt kinda even itself out *cough* even though khao sucked *COugh*
Although i do agree with you polar, how many other games do you see breaking the mold, Even AoC is being molded in to crap even though it doesnt censor boobs (Might be the only reason it makes money lawl)
darkfall is one of the only games that are really breaking the mold and keeping true to what MMO's are really about, being able to have ultimate freedom ina virtual world sothat you can have the escape from the real world. And if you manage it right you wont be griefed, and could either be the anti-griefer or just the griefer yourself.