If the game was as authentic as it could be, you could go to an Elven smith and tell him to craft armor look XY for you and you'd be fine.
But as it is, you ARE forced into looking like a packed warrior if you're a Champion, no way around this. But maybe some champion players want their characters to be swift and agile. You can get the items for this, but you will STILL look like a full blown warrior in battle armor, although all your gear is, lets say +agility.
So yea, I agree if you can tell what it does by the look of an armor piece. Until then, I love this customization...
Its true thats EQ2 has implemented this kind of system before LOTRO (i am a EQ2 player) but it really doesnt matter who did it first, at least for me. Its good to know that Turbine is doind a good job administrating their game. Listgen to what your player base want or have to say is a path to success and im glad they are following it. Good job Turbine!
I think its a nice idea for PVE based games like LotRO, and bad one for more PVP oriented games since recognition of what a player is wearing can be an important part of knowing the capabilities of your opponent.
That's exactly why in LotRo this feature will be disabled in PvP zones.
Nice to see I wasn't alone in my thinking. I haven't seen it so much recently, but back in the day in DAOC it was actually quite hard to determine what class other players were, especially from other realms. I used to enjoy the subterfuge that went on all the time (I had a Healer who was indistinguishable from a Thane) but in the end there were clues in the types of weapons people wielded or armor worn that could help you discern what they were. My worry in PVP is if players were allowed to just pick what they wanted to look like, you'd never be sure what they were until you saw the first cast or sword swing.
But not an issue for LotRO as you pointed out, they've taken the proper approach IMO.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I think its a nice idea for PVE based games like LotRO, and bad one for more PVP oriented games since recognition of what a player is wearing can be an important part of knowing the capabilities of your opponent.
That's exactly why in LotRo this feature will be disabled in PvP zones.
Nice to see I wasn't alone in my thinking. I haven't seen it so much recently, but back in the day in DAOC it was actually quite hard to determine what class other players were, especially from other realms. I used to enjoy the subterfuge that went on all the time (I had a Healer who was indistinguishable from a Thane) but in the end there were clues in the types of weapons people wielded or armor worn that could help you discern what they were. My worry in PVP is if players were allowed to just pick what they wanted to look like, you'd never be sure what they were until you saw the first cast or sword swing.
But not an issue for LotRO as you pointed out, they've taken the proper approach IMO.
The side-effect of this will be that the Freeps will look, more than ever, like a 3-ring circus. Few people will worry about how their real gear actually looks, and when they hit the Moors, they will look like Krusty the Clown.
____________________________________________ im to lazy too use grammar or punctuation good
Originally posted by rikilii The side-effect of this will be that the Freeps will look, more than ever, like a 3-ring circus. Few people will worry about how their real gear actually looks, and when they hit the Moors, they will look like Krusty the Clown.
Not necessarily. I doubt they're going to look much different from what they do now. If they look like Krusty now, then indeed they'll be Krusty in the Moors after Book 12. I guess what I'm saying is in the Moors, we're gonna look no less like a circus than what we do now, regardless of the outfit system in place. They system isn't going to change people wearing gear for the stats, which are important in the Moors.
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com
Glad the op is happy about this. I don't do the pve but I can understand his excitement. I felt the same when I found a game I could actually play a monster in and I didn't have to spend weeks leveling via quests. These new looks will be interesting but should cause little confusion in pvp as the players actions pretty well say who they are. But I already enjoy laying dead in a zerg of freeps listening to all the sounds, music, yells and all the pretty armors. Quite a change from the mp side.
Comments
Point taken. And you might laugh: I agree.
If the game was as authentic as it could be, you could go to an Elven smith and tell him to craft armor look XY for you and you'd be fine.
But as it is, you ARE forced into looking like a packed warrior if you're a Champion, no way around this. But maybe some champion players want their characters to be swift and agile. You can get the items for this, but you will STILL look like a full blown warrior in battle armor, although all your gear is, lets say +agility.
So yea, I agree if you can tell what it does by the look of an armor piece. Until then, I love this customization...
Meridion
Its true thats EQ2 has implemented this kind of system before LOTRO (i am a EQ2 player) but it really doesnt matter who did it first, at least for me. Its good to know that Turbine is doind a good job administrating their game. Listgen to what your player base want or have to say is a path to success and im glad they are following it. Good job Turbine!
That's exactly why in LotRo this feature will be disabled in PvP zones.
Nice to see I wasn't alone in my thinking. I haven't seen it so much recently, but back in the day in DAOC it was actually quite hard to determine what class other players were, especially from other realms. I used to enjoy the subterfuge that went on all the time (I had a Healer who was indistinguishable from a Thane) but in the end there were clues in the types of weapons people wielded or armor worn that could help you discern what they were. My worry in PVP is if players were allowed to just pick what they wanted to look like, you'd never be sure what they were until you saw the first cast or sword swing.
But not an issue for LotRO as you pointed out, they've taken the proper approach IMO.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That's exactly why in LotRo this feature will be disabled in PvP zones.
Nice to see I wasn't alone in my thinking. I haven't seen it so much recently, but back in the day in DAOC it was actually quite hard to determine what class other players were, especially from other realms. I used to enjoy the subterfuge that went on all the time (I had a Healer who was indistinguishable from a Thane) but in the end there were clues in the types of weapons people wielded or armor worn that could help you discern what they were. My worry in PVP is if players were allowed to just pick what they wanted to look like, you'd never be sure what they were until you saw the first cast or sword swing.
But not an issue for LotRO as you pointed out, they've taken the proper approach IMO.
The side-effect of this will be that the Freeps will look, more than ever, like a 3-ring circus. Few people will worry about how their real gear actually looks, and when they hit the Moors, they will look like Krusty the Clown.
____________________________________________
im to lazy too use grammar or punctuation good
Separating the skin and the stats? meh, that's not new.
Guild Wars did it before, and maybe other MMOs I don't know of as well.
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Waiting for: GW2
*thumbs up*: GW, Eve(, WoW)
*thumbs down*: MO, GA, FE
Check out my LOTRO Blog: www.middleearthadventurer.blogspot.com
Glad the op is happy about this. I don't do the pve but I can understand his excitement. I felt the same when I found a game I could actually play a monster in and I didn't have to spend weeks leveling via quests. These new looks will be interesting but should cause little confusion in pvp as the players actions pretty well say who they are. But I already enjoy laying dead in a zerg of freeps listening to all the sounds, music, yells and all the pretty armors. Quite a change from the mp side.
thanks i will do that mate