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The Age of Conan team are showing a demo of the Border Kingdoms and also Mounted Combat demonstrations in all its glory to the Press:
"In development for close to five years now and finally releasing May 20 on PC, Funcom's Age of Conan is looking much better now than it has at past events. At GDC 2008 in San Francisco, they showed off an extended demo of starting out, high-level dungeon crawling, mounted combat, city building, and siege warfare."
"The demo then shifted concentration to northern Sumeria, and area of open plain upon which players can build their own cities. Initially they're used as crafting cities and you need a guild of about 30 to 40 to set them up. Resource nodes are littered around on the map and you click on them to check requirements of wood, stone, and the like. Once gathered the structures can be build up, represented visually with large scaffolding structures emerging from the ground, and the main structure rising slowly behind like in an RTS. Initially you'll need a keep, the city's central structure, but can add inner and outer walls in addition to unique crafting stations which make available special items to your guild. to let you build your city.
If you're a member of one of the eight or nine best guilds on the server, your city is entered into PvP eligibility, which means others can attack, break apart structures, and if they manage to smash your keep, can take over. After a keep is destroyed, there should be enough resources lying around so the conquerors can at least build a keep of their own, so they don't have to wander around scouring for resources to merely claim ownership. For defending, the city's owners have the ability to parade along the spines of the inner and outer walls. Funcom has built in a system to give those higher up a distinct range advantage as opposed to those trying to attack from below, which seems to mean the attacking guild will need to bring along some serious siege equipment.
All in all we're still looking forward to this one. It sounds as though Funcom has implemented some interesting ideas, and we're especially relieved to see the previous framerate issues have been addressed."
Read more here: Feb 19th: http://pc.ign.com/articles/853/853174p1.html
Can't wait to read mmorpg's report
Comments
This is the stuff that makes me so interested in this game...
I have always played a Ranger or utility class and the thought FC seems to have put thought into alot of these classes and their use in PvP... it is exciting to me.
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*This thread contains enough compressed stupidity to erase all science as far back as the middle ages.
This is the stuff that makes me so interested in this game...
I have always played a Ranger or utility class and the thought FC seems to have put thought into alot of these classes and their use in PvP... it is exciting to me.
I agree, this game looks great, I just don't how I will be able to wait till the end of May.
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MMOs that I'm waiting for:
WAR
Aion
SGW
TCoS
Darkfall
STO
I really like the ideas funcom has in store for us. Player-made cities are one of the best things about this game coming out in my opinion.