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Please ... something positive!

_Jord__Jord_ Member Posts: 228

 

I find this game very intriguing. I'm thinking of pickin it up.

All I hear on this forum are whines and QQs and cries and anguish.

Please post here and let me know if you're having a good time! What excites you about this game over other MMOs? What keeps you playing? What is the "wow" factor (the word, not the game) for you?

Thanks :)

 

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Played - UO, FFXI, WAR, WoW, EVE
Currently - Bored.

Comments

  • _Shadowmage_Shadowmage Member Posts: 1,459

    The good

    TR is a great casual game - they have dont a lot to reduce time wasting in the game. Also the action is fairly fast and furious.

    Eg
    - CP battles - the enemy swarms in waves - great fun
    - XP bonus - the more you kill in a short time frame, the more the bonus goes up - to a max of 250% XP earned.
    - Critical kill bonus - When you see the red skull above the dead foe - run up and hit the F key to kick/whack/smack them and they explode giving you double XP

    - Lots of teleporters to travel between bases.
    - personal teleporters you can buy and deploy to jump back to bases to complete quests, or a party member can open one so the party can jump to them. So a spy could disguise as an enemy and sneak behind the enemy front lines, then deploy a party teleporter so you can all join them.
    - Kill X to get Y. No longer do you have to kill 100 X to get 10 Y. Its pretty much 1 for 1.

    - tactics - different foes have different weaknesses, so they might be immune to one damage type, but weak to another. Also some are weaker if hit from the rear.

    - Cover - reduces damage taken.

    - clones - you can clone at anytime, but best is just before you further specialize your class. That way the amount of content you need to repeat is minimised.

    - Footlocker - shared between clones

    - Military surplus - so like an Auction house in other games.

    - So far - plenty of missions to do for levelling

    The bad
    - Crafting - not good for much
    - High level content - once you hit 50 there isnt much to do
    - Footlocker - I needs more storage I am a pack rat
    - No clan facilities - so no common storage
    - Chat interface
    - Grouping interface - its basically a chat channel
    -

    Depending on your outlook
    - its not an FPS
    - its not twitch based
    - you cant dodge
    - PvP is not the main focus - so clan wars, individual and squad duels.
    - soloability - you can solo a lot of the content
    - User Interface - not customaisable so you cant reposition things

  • RomirRomir Member Posts: 36

    I think the above post is very fair, check my blog for what I think of TR.

    My main problem is the lack of post 30 content, and the EU server seems to get a little less RG and event visits than the US servers...

     

    I like the fact that TR has a very good story, they really have out done themselves here..

  • TailsectionTailsection Member Posts: 12

    Shadowmage summed it up very nicely. 

    Simply put, this is a fine game.  I'm playing it now and have a great time.  It's not the best I've ever played, but it's the first SciFi I've played.  So, that's a nice change of pace.  I can't imagine playing this for 3 years, but until something better comes along (Conan?  Aion?  Stargate Worlds?) I am having a good time.

    See you in the game...

  • pussaykatpussaykat Member Posts: 791

    The first half of the game is a lot of fun. I remember buying the game after 1 day of trial. Most weapons and abilities are fun and they all have an unique feel to them. To a certain extent a chain gun is a pistol on steroids but ither than that i don't think 2 weapons have the same concept to them.

    This game sort of reminds me of zelda 1 where you had a lot of secondary weapons you could equip and you had to switch all the time to kill crabs or light up a room or blast a wall.

    image

    -Would you like cheddar or swiss cheese?
    -Yes.
    -...

  • MordridMordrid Member Posts: 237

    I am a casual gamer and I love this game. It is fast paced. It is not overally complicated. I agree pretty much with everything shadowmage said. I dont think the game is a hardcore MMO game, I think it is great for casual gamers.

  • CianderCiander Member Posts: 7

    In short: I haven't had that much fun with any computer game in a long time!



    I'm a casual gamer, never liked FPS games much, but nevertheless find the typical MMO-Combat a la WOW, EQ 2 and Lotro pretty boring and an obstacle to immersion because it forces you to play the interface instead of being and fighting in the world.



    I'm currently playing Lotro (lvl 35) and TR (lvl 20) and I almost have to force my self to log into Lotro, cause TR is just much more fun. I have also played Ryzom for two years and EQ 2 for 2 months.



    IMO two aspects of TR are not just one class but several classes above LOTRO etc: The Combat system and world immersion.



    Combat is IMO a very well done mixture of FPS and RPG.  It's dynamic, it requires skill and tactics and it's almost never your typical "pull one mob then press button 1,2,3 and repeat when timer is up" -battle. Instead you fight whole squads made by of different enemy units, maybe alongside NPC-allies.



    Compared to that the combat in LOTRO and lookalikes is like picking flowers.



    World immersion: One thing which has bothered me in Ryzom and is bothering me in LOTRO as well is that everything feels like a big garden party. While the story is one of an existencial threat to the whole world, it doesn't reflect much in the world. Orcs just stand there the same like boars waiting for a player to come along to 'pull' them and get killed. The world is almost too pretty and unspoiled. Good always prevails, evil is pretty pathetic.



    Very different in TR: War is everywhere. The planet Foreas I'm on right now is torn apart by war. While some areas still show the original beauty, others are a barren wasteland of war. Fighting in TR feels like being part in something bigger and meaningfull. I still stop to help out NPC-soldiers attacked by Bane forces. Quest or not, Xp or not.

    The average quests are very well connected to the story and the instances are also very story driven and diverse. Lots of fun with a good group, but unlike LOTRO you don't have to wait 30 min for a minstrel or a full group, cause the level of difficulty scales to group size and all party setups work! So far at least.





    I'm not saying that the game doesn't have issues. Crafting and the lack of endgame content being the most obvious. But as a casual gamer and a non-crafter I have no problem with that, cause updates do come in. Not in the scale of LOTRO updates though.



    Gamers  always complain that MMOs don't evolve, but if one game does - and TR does at least in those two decribed aspects - they bash it. Kind of weird.

  • sadnebulasadnebula Member UncommonPosts: 263

    It has a nice looking box. and the disk is just right for my coffee cup.  /ducks .. lol,  just a bit of fun , i'm really not using it to set my coffee cup on, I use lotr for that.

  • redcap036redcap036 Member UncommonPosts: 1,230

    I tried it, played the trail for how ever long it went for and really enjoyed playing it, still had a few bugs, but it was new off the block and was only a trail, I don't think I would buy this game off the shelf, but when it gets to the bargain bin I'll be in,( I never buy new games, why when there half price a month latter) anyway I got my eye on it and I'm waiting.

  • NarishmaNarishma Member UncommonPosts: 74

    If you have friends who will play with you, then the game is very fun indeed.  The combat itself is immersive and you will be drawn to battle as an insect to a candle.  However, I found the game rather dull during solo play.  the only time I ever played was with my brothers, and I haven't played for a couple months. 

    The story is awesome, and some voice over work is laugh out loud funny.  (The announcements over the Foreas Base PA system are hilarious.)

    The only bad thing is that there are no real activities just to pass the time.  You are either fighting, or not fighting.  The crafting system is complete and utter garbage.  The devs say that a complete crafting system overhall is in the works. 

    Now that I think of it, Tabula Rasa doesn't really feel like an mmo while you are playing it.  Half the joy of playing an mmo comes from having people gawk at your awesome gear as you stroll by, or beg for you to craft them a piece of gear that you are known for making.  You cannot create gear in TR, and besides that, the graviton armor you have at level 30 looks the same at level 50.  Your level 1 rifle looks the same as your level 50 rifle.  You are not unique in any way.  You can add modifications to armor, and craft things like medpacks and grenades, but the modifications make hardly any difference, and there is no way to strip the mods already on a weapon. 

    Don't get me wrong, Tabula Rasa is a blast to play, but it takes casual to the extreme.  The game feels like a console arcade style shooter.  Fun for a while, but atm there is nothing there to keep you around.  This game needs depth. 

    Is it worth the 19 bucks its apparently selling for?  Hell yes.  However, the way the game is now, don't expect it to hold your subscription for long.

  • KordeshKordesh Member Posts: 1,715

    Originally posted by Ciander


    Very different in TR: War is everywhere. The planet Foreas I'm on right now is torn apart by war. While some areas still show the original beauty, others are a barren wasteland of war. Fighting in TR feels like being part in something bigger and meaningfull.
    Which is funny, because I got the exact opposite feeling while playing. Theres no social aspects to the game, so theres no sense of cohesion between the players or even association with the NPCs, its like a bunch of people with guns running around like chickens with their heads cut off. The mobs spawn in the same place over and over again predictably, and while it's cool the first time, the spawns feel just as static as any other mmo. The world felt like a single player level that had a bunch of smack talking noobs running around in it with me for some reason.
    The average quests are very well connected to the story
    I would like to know when this happens. Only a handful of key quests had anything to do with the story on my rise to level 15, most were tacked on reasons to make you kill this or collect that. They had nothing to do with the war at large and more or less were an excuse for the quest to exist. In fact, THE biggest disappointment for me in the game was the tacked on logos quests, because while the logos system could and should have been something great and used in a way as to add a real unique and dynamic element to the game, it simply became a laundry list of "go to this exact location for your free logos!" quests. Sure, there are a few good quests here and there attached to the story, but they are far from the average

    Keep in mind, I'm not against the game because its the "cool thing to do." I really REALLY wanted this game to be good. I had the thing on pre-order for months, I stuck it out in the beta, and in the end, I couldn't like it. Mainly because I was looking for exactly what he was trying to describe above, but the game just doesn't have it.

    Bans a perma, but so are sigs in necro posts.

    EAT ME MMORPG.com!

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