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The Chronicles of Spellborn: Spellborn GDC Demo

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Comments

  • checkthis500checkthis500 Member Posts: 1,236

    Originally posted by Lord.Bachus


    I know for sure that this game will be the PvP game to beat for some years to come. (eventough it will be mostly PvE based) While its great deep lore and quests will sattisfy another part of the population.
     
    But best about this game, is its fresh ideas and combat engine. For the first time people will not feel like playing another MMORPG, but they will feel like playing a fresh game,  I think that many old time MMORPGérs that like action paced games will end up with this game.
     
    You know your comment is very strange.  You say that it's going to be the PvP game to beat, but you also say that it's mostly PvE based? 

    I'm pretty sure games like AoC and WAR that are pretty much focused on PvP from start to finish will be the PvP games to beat for years to come. :p

    ---------------------------------------------
    I live to fight, and fight to live.

  • BrynnBrynn Member Posts: 345

        Most words have multiple definitions. All relatively similiar...one classical definiton of "innovation" is "change that creates a new dimension of performance". Since there truly is "nothing new under the sun"...it is possible to take pre-existing elements , tweak them, refine them and present them in a format..that..as a whole..are innovative. I think that definition...and aspects of  most of the definitions for innovation...apply to this case. ...Of course...

    I think what this poster said is about as close as we will get to innovation. The definition fits most innovation.

  • BarCrowBarCrow Member UncommonPosts: 2,195

    This is the game I am looking forward to. Just hope it isn't dwarfed by AoC or WAR. The fact that this doesnt rely..or doesnt seem to rely... on uber gear....appeals to me. I always hate the argument that someone who plays for a zillion hours deserves to have better gear than someone who can only play  odd and unscheduled hours. Maybe in a F2p game..this makes more sense(but cash stores take care of this problem)...but in a monthly service...no matter how much you play..We still pay the same monthly price. So someone playing 6 mnths at 2-4 hours a week or another for 6 mnths at 30+ hours a week ...both spend the same $90.00(or so). I agree that there should be some kind of reward for time spent actually online and playing...but it shouldn't be one that so greatly limits certain gaming elements for those who are offline more often(through no desire of their own)...but still paying loyally every month.

  • hyena69hyena69 Member Posts: 16

    I wouldn't touch this game with a ten foot pole. Not saying it's bad, but several of the so called innovations would make this game a waste of time for me:

     

    Gear not affecting stats. Come on, somebody covered from head to toe in plate armour plays the same as somebody in a bikini. Suspension of disbelief instantly shattered for me

     

    Aiming. Haven't bothered playing games with aiming and dodging for 5-6 years. Not starting now

     

    Discrimantion of nonnative players. Either a game is released simultaneously all around the world, and gets equal support, or I don't play it. Wouldn't touch any of the korean imports even if I was paid for it, and even though living in Europe I'd be on the sweet side this time, I will never ever waste money or time on games or companies that do not realise that MMOs are global. Propably means I'll pass on WAR as well, don't know if AoC will discriminate this way

     

    So, propably a good game, hope it doesn't join AA, Earth and Beyond (soon Tabula Rasa as well) in the graveyard, but I ain't going to play it.

     

    Forgot to add: Excellent review loads and loads of usefull information that gave me the possibility to make up my mind whether this is a game for me or not :-)

  • BrynnBrynn Member Posts: 345

    Some gamers have a wait and see attitude, at least until it's released  and then they can see what others say. Don't American developers release sometimes here before overseas? I know, for PvP, a universal release is best.

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