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Vanguard: Saga of Heroes: Dev Chat Log

StraddenStradden Managing EditorMember CommonPosts: 6,696

On Wednesday, March 12th, the developers from SOE's Vanguard: Saga of Heroes stopped by the MMORPG.com IRC to talk about their game. Today, we present you with the chat log.

MMORPG_Taera:

Greetings and welcome to MMORPG.com’s Live Chat on irc.coldfront.net! I’m your host, MMORPG.com’s community manager Laura "Taera" Genender. Joining us today is the Vanguard: SOH team!

MMORPG_Taera:

Our guests will do their best to answer as many questions as possible, but due to limited time and a high volume of inquiries, they may not be able to answer every single one. Users are limited to one question at a time, and you will be notified if your question is rejected or discarded.

MMORPG_Taera:

To ask a question, please /msg MMORPGBot Yourquestionhere

MMORPG_Taera:

Now it’s time for introductions! Feel free to start sending your questions to MMORPGBot while our guests introduce themselves!

Moonlite:

Hi all! Im Sharon Morris, Head GM Moonlite; my team looks after all of your in-game petitions. Nice to see you all!

Read it all here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • JK-KanosiJK-Kanosi Member Posts: 1,357

    I'd be interested in trying this game again when it is more polished and that Island releases.

    Will anyone be willing to post some DX10 maxed graphics setting screenshots. I have a new computer rolling in next week that will be able to run max settings and DX10, but I don't want to bother if the graphics look like hell.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • ElikalElikal Member UncommonPosts: 7,912

    Too much text, I'll wait till they make the movie. ;)

     

    Seriously, can someone sum it up minus the 95% RP blah blah?

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • GoldknyghtGoldknyght Member UncommonPosts: 1,519

    Well my problem with these chat logs none of the real questions get answered. Its all in the near future or its in our plans. For a next gen game they should of answered why does this game not support multi-gpu's or multi-cpu's. IMO this game would love that feature and would be drastically improved if it did so. Are the coders that lazy they don't want there game to be top notch and look the best while playing the best. Seems more of im to lazy do do my creations if you ask me.

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by JK-Kanosi


    I'd be interested in trying this game again when it is more polished and that Island releases.
    Will anyone be willing to post some DX10 maxed graphics setting screenshots. I have a new computer rolling in next week that will be able to run max settings and DX10, but I don't want to bother if the graphics look like hell.



    Yes the game looks great, and it's probably the best looking MMORPG out there together with LOTRO.

    REALITY CHECK

  • JK-KanosiJK-Kanosi Member Posts: 1,357

    Originally posted by Thillian

    Originally posted by JK-Kanosi


    I'd be interested in trying this game again when it is more polished and that Island releases.
    Will anyone be willing to post some DX10 maxed graphics setting screenshots. I have a new computer rolling in next week that will be able to run max settings and DX10, but I don't want to bother if the graphics look like hell.



    Yes the game looks great, and it's probably the best looking MMORPG out there together with LOTRO.

    I don't know, boulders and mountains never really looked accurate in Vanguard. They looked very metallicy, like they used lighting bad on things that should have a dull look. LoTRO's mountains actually looked like mountains. You could even see the layers of rock where the top soil was stripped away. Their trees also looked like real tree in LoTRO. In Vanguard, not much looked real, it just looked like poor computer representations of what the developers thought looked real. In LoTRO, everything looked real and picturesque.

    Now, I am playing DAoC, so obviously graphics don't mean a lot to me. It is more about what looks real and believable. When I have to squint to look at a mountain, because it looks like I am looking at a huge copper node (the mountain) with the sun shining on it, there is something wrong with that.

    I'm sure you have no idea what I am talking about, but I'm sure if you just look around and compare it to reality, you won't get much of a resemblance, other than shape.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • NeopsychNeopsych Member UncommonPosts: 324

    Respect to SOE for continuiung to invest talent, time and money into this game. Clearly they are still determined to get the working mechanics to the normal release state post the mess that sigil left them. I just hope there is not too much cross-pollinisation of ideas from EQ2 and this game can maintain / achieve a distinct look and feel. Would be a shame for it to follow a path of duplicating aspects of EQ2.

     

    Good luck guys

    To err is human....to play is divine

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by Thillian

    Originally posted by JK-Kanosi


    I'd be interested in trying this game again when it is more polished and that Island releases.
    Will anyone be willing to post some DX10 maxed graphics setting screenshots. I have a new computer rolling in next week that will be able to run max settings and DX10, but I don't want to bother if the graphics look like hell.



    Yes the game looks great, and it's probably the best looking MMORPG out there together with LOTRO.


    LOL! Altho the environments look nice, the character appearance, animations and horse mounts look absolutely horrible and amateuristic.

    Seriously. The thing they should working on as well, before even thinking about a re-release is overhauling characters, their animations and the horse mounts.

    Then they might be on the right direction after that. As so far, the characters, animations and mounts in EverQuest2 (a game 3 years older then Vanguard) look far far better!

    Cheers

  • VortigonVortigon Member UncommonPosts: 723

    Can't believe they said NPC boats have worked since launch... WHICH game have they been playing???

    They took all the easy questions and didn't answer anything that actually meant anything to the players.

    Complete waste of time and typical propaganda PR trash.  I won't be returning anytime soon, not without serious love for monks.

    Disappointing to say the least.

  • AltairsAltairs Member UncommonPosts: 47

    Quite interesting interview . Its true vanguard is getting better and better. The new gryphon questline is a must!

    I would like to see some more diplomacy shpere  love coming, better implementation and better rewards for the higher diplomats,  as a reward since they have put so many hours in the shpere.  Also some compensation for the high end crafters, specially after the gu4 revamp and upgrade of the end no-raid items...

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777

    Originally posted by Guillermo197


     


    LOL! Altho the environments look nice, the character appearance, animations and horse mounts look absolutely horrible and amateuristic.
     
    Seriously. The thing they should working on as well, before even thinking about a re-release is overhauling characters, their animations and the horse mounts.
    Then they might be on the right direction after that. As so far, the characters, animations and mounts in EverQuest2 (a game 3 years older then Vanguard) look far far better!
    Cheers

    Actually, they are currently working on overhauling the characters.  I don't see a problem with the mounts personally.  I like those.  And while some animations need work, some are fantastic -- my disciple moves with grace and precision.  I love his animations!  In fact, the only animation that I really don't like is the swimming animation.  It definitely needs redone.

    BTW, I completely disagree on the characters looking better in EQII.  That's a matter of opinion I suppose, but EQII is ugly and cartoony by comparision in my opinion.

  • andy923andy923 Member Posts: 10

    the enviroment is good ,but  the character i do not thik it  is very well

  • evolutevolut Member Posts: 2

    Originally posted by Goldknyght


    Well my problem with these chat logs none of the real questions get answered. Its all in the near future or its in our plans. For a next gen game they should of answered why does this game not support multi-gpu's or multi-cpu's. IMO this game would love that feature and would be drastically improved if it did so. Are the coders that lazy they don't want there game to be top notch and look the best while playing the best. Seems more of im to lazy do do my creations if you ask me.

    It's true. I also find this problem. none of the real questions get answered

  • Xyn99Xyn99 Member Posts: 25

    One thing I find quite funny and that shows quite a bit about the VG team is this:  on their site, they only had a few of the questions there.  Stabfast's question was in my opinion one of the more important ones yet it was sidestepped in a complete answer and not even posted on the vgplayers site when they did their recap.  Interesting, huh?

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