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Life skill are amazing and really useful since the objects you make are better than the the ones you buy from npc, just the woodenarmsing doesn't make better thing..
Also IMO it would be better to make a level limit for the skill so to evade low level people getting high in a skill and farming money selling the product
For example in mining:
at char level 1-9 you can get mining skill to 49
at char level 10-15 you can get mining skill to 149
Comments
Suggestion: Better balance. It takes almost no effort to bring mining and lumbering up to 100+, but then when it comes to flaying and weaving you need to grind. And grind. And grind. I walk around trying to farm materials for my level 20 armor, all of which need 2-3 secondary life cloaks (at 36 thin skins or 72 broken to one....ONE!!!) It is far too seldom that a dead monster has any resources to collect
Don't you think it's not easy for our gamers to lvl up the life skill. I think it's just a failure.
Bodyguard, keep skinning humanoid monsters until you have enough mats (about 250 of the basic skins) to level it up to 50. Then just combine all of the unrefined hemp into refined hemp, then the refined hemp into 1 grade rollers(if i remember correctly.) Also, i completely agree that the material amounts need to be balanced. I can get Lumbering and mining up very easy, but it takes about 3 times as long or more for the flaying and weaving. I think the solution would be to make every humanoid mob be a node and have a 100% chance of harvesting. That would make it take almost exactly the same amount of time as the mining/lumbering does now. I know the mobs are way easier to find than the mining and lumbering nodes, but then you have to take the time to kill it AND THEN skin it AND you have a low chance of getting the materials AND you need 3 times as many mats than you do for lumbering/mining. Basically, that makes any class that uses more mining/lumbering supplies to craft their gear MUCH easier to get the blue gear. It is very unbalanced ATM and needs to be fixed
I think the life skill is difficult to level up. I do hope that the new version released this week can improve it.
Thank you!
I have no idea what kind of criterion the campany was using to change the magic attack of the characters in the game, they always disappointed me.