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Read it all here:
http://www.ageofconan.hu/viewtopic.php?p=3814#3814
H: Will there be any „fun” events in the game, like Christmas, Halloween, Circus? What can you tell us about the casual part of the game? In many other games players loved the collectable minipets and unique items, like fireworks.. What can the Age of Conan provide to those, who love these? JS: The whole game is intended to be approachable to a casual gamer. We also feel the social clothing and player villages will offer up something rewarding to those looking to fill their need for chatting, hanging out, role-playing etc without combat. H: The items are foremost importance both from the characters point of view and the form the economy as well. Can we get rich from crafting (or die trying) or items will be crafted mainly for beeng used by the crafter? Will there be any similar system like the „Soulbond system” or we can freely find, create or trade items in the game? Can we take the items apart and use the parts to create other items? Will there be an auctioner, or players can set up their own shop? JS: There is a trade post building inside a player village where they can sell goods. There is a soul bound system. Crafters will be important, but if you can „get rich from it” that is more up to you? |
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Good read, thanks.
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