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Hi, I'm a student of Media Studies, and I'm working on a essay about MUD's and MMORPGs.
I find it hard to get information abuot the history / first MMORPG, some say it's Ultima Online, others say it's Everquest and I even found articles naming 'Dungeons and Dragons' the first MMORPG ever made (altough I never heard of this game).
Now, which one is true, and is there anybody who can tell me more about the history of MMORPG, or know any sources where I can get this information.
Sincerly yours,
Comments
Edit: It is correct that Ultima Online was the first MMORPG. It was made in 1996.
check out and READ this site : http://www.schnapple.com/2003_06_29_archive.html
It gives Great info
-In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
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RISING DRAGOON ~AION US ONLINE LEGION for Elyos
I would say Neverwinter Nights on AOL was the first MMOG. It started in '91, and ran through July of '97 when AOL pulled the plug on it. If my info is correct, it peaked out at around 500 simultaneos users. Which is more than some of the AC2 servers can claim, so I'd say NWN.
There was also Shadows of Yserbius + Fates of Twinion run by Sierra in '94. It went under in '96 if I recall, at which point they released a single player version of the game. I remember playing both NWN, and SoY, and they were damn fun games at the time.
After that you have Meridian 59 which started in Sept '96. It was originally run by 3DO, but canceled. It was then purchased from 3DO by Near Death studios in 2001. The game is still up and running as of this time.
Ultima Online was released in Sept '97 Info from here
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I was never what you wanted, I could never never please.
I swallowed all our sorrow in the midst of my disease.
All my fortunes, all my gains, all the battles I have won...
Now collapsing like the rain, I stand alone, your only son...
Take some solace in these words, take notice of this place.
Hollow whispers that they are, like the wind upon my face.
Sing softly in my ear and look at me with wonder.
I will try to ease your fear as the darkness pulls you under.
I actually posted a link to a study ealier in the day about MMORPG's in this forum. But it got buried very quickly. Since this looks like it may help with your research, I will repost it here. BTW, The Realm Online was the first major attempt at MMORPG's.
http://pw1.netcom.com/~sirbruce/Subscriptions.html
I couldn't find a specific date for when The Realm Online started, aside from the Jan '97 on his chart.
Either way, Sir Bruce is a moron. He's been getting banned constantly from Lum the Mad to Slownewsday to Waterthread to Corpnews/F13 for very good reason.
-------
I was never what you wanted, I could never never please.
I swallowed all our sorrow in the midst of my disease.
All my fortunes, all my gains, all the battles I have won...
Now collapsing like the rain, I stand alone, your only son...
Take some solace in these words, take notice of this place.
Hollow whispers that they are, like the wind upon my face.
Sing softly in my ear and look at me with wonder.
I will try to ease your fear as the darkness pulls you under.
www.realmserver.com was most likly first one out made by sierra and it was out before UO thats much i know oh and there meridian59 it still out there not much to do on that game though.NWN was ok it didnt quite qualify as a mmorpg to most people dont know why but it just didnt and that game rules.
I suggest that you don't do a project on "The History of MMORPG's" cuz its too wide of a topic (it would be way longer than 15 pages in 14 font). Thats like doing a project on "Video Games" in general. Now back in 2001 I did a school project on Violence in Video Games. My conclusion was that violence in video games is not the reason to real violence that kids (azz holes) do (the essay goes deeper than that). The essay is very good i might say.
If you want to do a project on MMORPG's be more speffic.
-In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
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RISING DRAGOON ~AION US ONLINE LEGION for Elyos
Gary Gygax (www.gygax.com) is considered as father of RPG(Role Playing Games). As far I know the famous AD&D (www.wizards.com/) developed out of an game called Chainmail an table top game also made by Gygax.
Gary Gygax is currently Working on Pen and Paper(PnP)Lejendary Adventure and an MMORPG based on this PnP system Lejendary Adventure Online. Also Turbinegames is working currently on an Orginal (A)D&D based MMORPG.
Ultima Online (UO) was the first MMORPG to see commercial daylight and was the first too advance MUDs (Multi User Dungeons) to the next level.
hope that helped a little
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Light laughter and sweet water to you fellow adventures.
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Light laughter and sweet water to you fellow adventures.
Thank you all for the information. It'll all be of great use.
Bleh, look to koreans for stories mainly, aparently someone was PK'd in Lineage so a gang of koreans went into a net cafe and stabbed the guy who did it in the game.. he had stolen their "item" or something? think it was in the newspaper a couple of years ago, you will find some incredible articles if you dig deeply people committing suicide over their accounts being hacked etc. It's all to real!
i myself got in massive fights with my parents age 14 i had been playing UO for 2 years now. Now I was fully addicted id spend nights up until 11am, sleep all day wake up and play all night and morning (due to internet latency and no one was on then so i could hunt where i wanted etc.) uhmm eventully i was put on Zoloft, an anti depressant for the suicidal thoughts i was having and serious depression.. i dropped out of school and all the rest, one meal a day (usually a big bowl of wheatbicks 9 or so) sometimes none. But truthfully even now i still felt happiest doing what i was doing = it was all worth it i was a PVP god factions had just been introduced
cases like mine are all to common with people all over the world
oh yeah i had the same problem to do with your proffessor saying the information about MMO's was not sufficient but with my english teacher
highlight the seriousness of MMO's and what people are doing today to deal with it, but i don't think they understand perhaps you could explain your essay a bit better in that way. My english teacher was like WTF? so i just took the poor marks
Yeah these kinda problems have been about for ages since the early ages of D & D if you look deep enough you will find articles on when the churches were trying to ban d&d over suicides and killing give it time.And the churches will try it on mmorpg's.People who do this stuff it isnt because of the games it because they are mentally i mean really mentall f'ed up in the head.
I would agree with the choice of NWN. NWN fits the bill of an MMORPG: It had PvM, PvP, quests, graphics, etc... As a matter of fact, that was the game where I learned the concept of power levelling. I didn't think anything bad of it at the time, it was just getting to a level playing field with all the more experienced players.
Now, NWN was originally free to AOL members, so not really a commercial property. When they turned it into a premium service, I think that was what killed the game - people had been used to playing the game for free for too long.
Ez
EZ
"A computer lets you make more mistakes faster than any invention in human history -- with the possible exceptions of handguns and tequila" --Mitch Ratliffe
EZ
"A computer lets you make more mistakes faster than any invention in human history -- with the possible exceptions of handguns and tequila" --Mitch Ratliffe
I agree with the above comment. I don't think the problem is the games. There are a far more people who destroy themselves with alcohol on the highways or drugs in their apartments than do with MMORPGs.
I think the prefabricated fantasy world of an MMORPG provides an attraction for people who have self destructive or violent tendencies. I think if MMORPGs were not available, they would just find something else to fixate on and act out based upon.
Heck, in the 70's and 80's, they were blaming this sort of irrational behavior on heavy metal music. Does that make MMORPGs the heavy metal of the 90s and the new millenium? If so, we MMORPG geeks just gained another level of cool.
Ez
EZ
"A computer lets you make more mistakes faster than any invention in human history -- with the possible exceptions of handguns and tequila" --Mitch Ratliffe
EZ
"A computer lets you make more mistakes faster than any invention in human history -- with the possible exceptions of handguns and tequila" --Mitch Ratliffe
I'm not a weak minded or weak willed person, atleast in my mind i'm not but..
The problem with MMORPGS wasn't fully just the addiction its peoples way of disagreeing with that way of lifestyle sittin' in ur room with a few cokes infront of a PC screen for well over 4 hours a day or sumfin like that as an example.. my parents disagreed with me dropping out of school, sitting up all night playing UO n stuff, thats what caused a major clash and big fights etc... what i didn't know and what you may not know is that MMORPG's can be very very addictive..
I'm a college student str8 B's now.. have a blonde hair/blue eyes slim gf drive a BMW shud b living it up ya know?
but id kill for one GOOD MMORPG to be released e.g. World of Warcraft with a supreme pvp system and combat system to any other game great gameplay, community (mmorpg's = the more released the lesser the population in each, thus the population of every MMORPG decreases and community gets worse) etc..
i think id prefer to spend months infront of a PC screen doing that again lol, hell you can almost make a living off these things now days (i hope you put that in your essay!).
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EVE online - Kees
Horizons - Elouise Stormchaser
Myth of Soma - Animac
Someone mentioned the actual economics of a mmorpg.I wish to say if you are doing a project on it you should touch on that.
Nothing impresses a professor more then to show how its actually a big buisness.
I don't just mean SoE spending million and millions of dollars on games like EQ2.I mean the actual usage of real money to buy vitrual money and stuff.
At one point everquest was in the top 100 economies in the world.Its platinium had more holding value then the yen.
Look up sites like www.ige.com and articles about them.It shows how they grew into a multi million dollar industry purely from mmorpg ingame items.
Good luck.
Selling virtual property is big enough business that Sony is cashing in on the deal by selling items for Playstation 2 games, starting with the new Gran Turismo game. From there it's only a matter of time to them selling items in game for titles like Everquest, et all. It makes sense financially, as they've proven incapable of stopping people from doing it, so they might as well make the money of it, and also it would cut down on customer service tickets, as there wouldn't be any scams involved, as you can have by buying gold from some stranger.
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no... not everyone some people could see that EQ was gay
actually, UO was not alone at the time, did you forget about meridian 59? It was(if not) one of the first mmorpgs in 1996 http://meridian59.neardeathstudios.com/
Coldmeat is correct about the first actual MMORPGs being NWN on AOL and the SoY game on Sierra Online (both of which I played...heh). The Realm (by Sierra) followed and that was followed by Ultima Online (which is still one of the best original concepts for a MMORPG around...before they tinkered with it too much).
Succession came with Everquest and Asheron's Call (AC being infinitely better in gameplay, but EQ having the always alluring "D&D" background), and then the genre exploded.
As far as MMORPGing goes, we have to trace back the history of RPGs. Pen and Paper role-playing games are what influenced the MMORPG to come into being. Gary Gygax--the creator of Dungeons and Dragons--is widely considered to be the father of gaming and his company--TSR--was the end-all of the RPG world until Wizards of the Coast bought them out (damn Magic the Gathering...it's a card game...and a bad one at that...).
Gary Gygax was, in fact, influenced to created Dungeons and Dragons after experiencing the Lord of the Rings trilogy written by J.R.R. Tolkien. You'll see that--especially in the first basic sets--Dungeons and Dragons holds a lot of similarity to Tolkien's books and world.
What inspired Tolkien to write The Lord of the Rings? I dunno...probably complete and utter boredom (I've actually heard arguments that this was in fact the case).
would you mind saying around waht year all of this happened? because right now i am holding a magazine that states the fact that "12K is the Peak number of subscribers for meridian 59 The widely considered to be the very first mmorpg".
Strange, Linage I the first MMORPG to have over 1,000,000 players, predating EQ (and maybe UO)
barely is thault of in this string. Hmmmm