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AC1 Expansion Pack named!

MorriganMorrigan Member Posts: 242

Circeus over at Warcry posts the following, and I am guessing while at the Turbine Nation event.

quote:
AC1 Expansion Pack named at Turbine Nation

by Circeus - 08-07-2004 @ 12:15 PM
At Turbine Nation, Jeff Anderson announced during his key note address and applause about the return of the Asheron's Call franchise to Turbine that the name of the Asheron's Call Expansion pack will be:

Asheron's Call : Throne of Destiny

http://ac.warcry.com/index.php3#27633


www.darthmyr.com

One player's great game is another players derisive snort!
http://www.darthmyr.com for free guild forums

Comments

  • JimberflyJimberfly Member UncommonPosts: 65
    This expansion will be do-or-die for AC. Hopefully it will bring back some point to playing.

  • LiionLiion Member Posts: 18
    WimageimageT!

    Please Pass the Litch!

    PLEASE PASS THE LITCH!

  • MorriganMorrigan Member Posts: 242

    Well so far has me interested: AC Vault posted this:


    AC Expansion News Bits!
    Posted by Paraduck -- Comments (1)

    Our full writeup as well as another interview with Jessica are coming shortly, but here are a few notes about the expansion pack:

    Major graphics upgrade! Over 6,000 textures have been upgraded. DX9 will be used, and the texture depth has been increased from 16-bit to 32-bit.

    Level cap increaed! The level cap has increased to level 275. New levels for expansion pack owners that are over 126 will be calculated by adding the total spent and unassigned XP. Skill caps are not being increased at this time.

    Augmentation Gems! New gems will be introduced that do cool new things, such as adding another pack slot! These gems will have an experience cost (taken from your unassigned XP.

    New playable race! The Viamont will have their own island to the north, as well as being the fourth character race.

    Rares! New rare drop items, such as 10% bonus, +500 skill healing kits that have 5 uses, will be added. There will be five tiers of rare items, with the highest tier occuring approximately once per month over ALL of the servers!

    ... plus much more!

    Our full writeup will be up this weeekend!


    www.darthmyr.com

    One player's great game is another players derisive snort!
    http://www.darthmyr.com for free guild forums

  • bouncingsoulbouncingsoul Member Posts: 211
    oh, my god!!!!! F***ING sweet!, wow, I just might be returning to Ac1!

  • ColdmeatColdmeat Member UncommonPosts: 3,409

    Unless they plan on upping the poly count, then retexturing really doesn't mean much. Would be nice if they did something to fix the godawfull lag I had to put up with last year when I tried it out on a friends acct. Funny thing was I really didn't notice a performance different playing on his roommates crappy old emachine on a 56k, and playing on my friends comp with a ~2 gig proc, 1 gig ram, and a geforce 4 on broadband.

    -------
    I was never what you wanted, I could never never please.
    I swallowed all our sorrow in the midst of my disease.
    All my fortunes, all my gains, all the battles I have won...
    Now collapsing like the rain, I stand alone, your only son...

    Take some solace in these words, take notice of this place.
    Hollow whispers that they are, like the wind upon my face.
    Sing softly in my ear and look at me with wonder.
    I will try to ease your fear as the darkness pulls you under.

  • MorriganMorrigan Member Posts: 242

    Hmm I actually play on a 350 sometimes when I am not able to be down stairs on my good one on DSL and don't lag at all. That aside: http://ac.warcry.com/scripts/news/view_news.phtml?site=5&id=27652


    Even More Info on the Expansion (More Please)
    by Bronze Monkey - 08-07-2004 @ 09:22 PM
    Gerry St.Pierre sends us his summary of the AC Expansion Pack Panel discussion. He goes into what has already been annouced, hopefully answering some of your more detailed questions, based upon his interpretation.

    Here are the details I took away from the AC Expansion Pack panel discussion:

    New Maximum Level
    The maximum level is being raised to 275!!

    All 126+ characters will have their current level recalculated based upon their spent and unspent experience. So basically you should be whatever level treestats says you are.

    You will receive skill points for those 126+ levels. The ratio will not remain 1 point/ 5 levels, it is still being discussed.

    The caps for attributes, vitals and skills are not being raised (so max base strength is still 290 for example.)

    Augmentation Gems
    After reaching 126 you can opt to get Augmentation Gems. No word on whether these are crafted, looted, quested, etc.

    However once you have one you can activate it by spending xp and it will give various affects, some mentioned:
    - drop less items on death
    - another pack space

    New PC Race
    A fourth PC race will be added, the Viamont. In addition Vaimontian NPC's will be the villians of the expansion pack.

    The Viamont's will have their own racial weapon, they have decided what it is, but will not announce it.

    A form of racial armor (wearable by all races) will be introduced. It looks like a covenant/plate mix - it looks awesome!

    The Viamont culture is being modeled on a middle ages French/Italian theme.

    New Island Archipelago
    The Viamont will be based on a new archipelago to the NE of Marae Lassel. There will be a starter town within these islands

    Graphics Update
    The graphics update will move from 16-bit to 32-bit texture buffers and move from DirectX 7 to DirectX 9.

    Software mode will no longer be supported. A 16MB video card will be required, 32 MB recommended. CPU requirements are not determined yet but should not be high.

    They are redoing 6000 textures.

    New Critters
    - Make a monster winner, best described as a walking mushroom
    - The Eaters, considered the Viamont's 'pets', sort of a walking mouth
    - Some humanoid race that uses weapons made of ice.

    No Elder Game Land Control
    Due to the lukewarm reaction to the land control aspect initially announced, it was shelved.

    It will be developed after the expansion pack as a downloaded 'booster' that will be automatically given to everyone with the expansion pack. Slated to be done Fall 2005.

    Rare Drops
    The previously discussed rare drops will be incorporated into the expansion pack, and only be available to players that have purchased it.

    There will be 5 tiers. Drop rate will be roughly 1000/month for Tier 1 and 1/month for Tier 5.

    Note that this is the expected drop rate ACROSS ALL SERVERS. And those are the estimated drop rate not exact.

    EVERY creature will have an equal chance of dropping a rare upon death. So a Tier 5 item is just as likely to be found on a Drudge Skulker as a Drudge Seraph Mystic. Since the drop is only a % chance there will be some months when 0 drop and some months when 3 drop.

    What wasn't as clear was the exact procedure for when the rare generation is checked. They seem to indicate upon death, so if the corpse is not checked then that super-rare Tier 5 item may not even be found.

    All rares will have an icon to indicate they are rare.

    A couple of examples of rare items:
    - A healing kit with 5 uses that is +500 skill and 10x healing rate
    - Elsya's something-or-other that gives the following spells:
    Bow Mastery VII
    Major Bow
    Coordination VII
    Major Coordination
    Invulnerability VII
    Major Invulnerability

    I'm guessing that last one there is a Tier 5. Remember the drop rate will be such that after a year only 12 items like this should exist ACROSS ALL SERVERS!

    All rares will have no wield or activation requirements. So that Elysa's bow item will be usable by a level 1 noob.

    Other Notes
    20+ new quests, including stuff for lower level Viamont rerolls
    12 new dungeons
    Caveat - I may have those numbers on the dungeons/quests swapped
    Town lovin' - some changes to cause towns to become popular again are being coordinated between the live team and expansion pack team

    Here are a couple of minor items from the AC1 Dev Q&A

    Mansion lovin' should be here sooner rather than later. They will look into removing the buy caps in all towns to make the bindstones in all towns useful


    www.darthmyr.com

    One player's great game is another players derisive snort!
    http://www.darthmyr.com for free guild forums

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