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Gamergod: With the release of Star Wars Galaxies: Jump to Lightspeed coinciding closely in genre and release, what, in your opinion, makes Vendetta Online stand above it?
Our game was designed as a pure space game from the very beginning. JTL seems to be more of a space-combat addon to an existing, very different sort of game. I can't honestly say what the differences will be between our titles, as I've only seen a limited amount of information about JTL.
However, I saw some of it at E3, and it looks graphically beautiful, but I got the impression it isn't quite oriented towards the same sort of gameplay as Vendetta Online. Our universe is very large, and our game is based on the idea of lots of different missions and activities taking place in all sorts of different locations. Border skirmishes and blockade running, espionage and piracy.
I was disappointed (who can make a space game and not be a starwars fan?) to hear that JTL was limited to only the regions above the original (9?) SWG planets. That seemed like an awfully small space universe to me, but I may have misunderstood the scope of what they're creating.
Vendetta Online also offers a couple of different flight models, the more advanced "physics" model making all six degrees of freedom available. This makes PvP combat in our game kind of unique, and a bit more complex than the traditional "flightsim" model (which we also make available). It can be pretty intense to fly backwards through the close-quarters remains of a shattered asteroid, engaging a target "behind" you, then spinning around to engage a new target in front.
I hope that this, along with other gameplay aspects more specific to our game, will make it appeal to those who are space-flight purists at heart.
The GamerGod interview may be read in full by clicking here.
Vendetta Online is scheduled for release later this year on Windows, Linux and Macintosh platforms. For those wanting to know more about this title, visit the official homepage.
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Old timer.
Comments
I was very enthusiastic(sp?) when i first saw Vendetta Online. But i find myself more and more in doubt after every new interview i read. More and more of what i first read on VO website is now not making it in to the game when it's released. ALOT of what i thought made this game a worthy candidate for me to play after E&B's Sunset is now being pushed back and placed as a "post release addon". That makes me worried... Will they have the time and resorces to add all this? Or will it be a new "Soon (TM)" thing? I know...:) iv'e played E&B for too long... hehe. The devs in that game used that term over and over and in the end we never got to see any of the "post release" addons/"didnt make it to release"/features/promisses stuff..
Thats why i'm beginning to be a little worried about VO. I do hope that my worries is put to shame, though.
and keep up the good work, devs. Im patiently waiting for the stress test to begin, so i can test and try VO.
and to you, devs.