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  • IllyrianIllyrian Member Posts: 300

    Originally posted by DJXeon


     
    Originally posted by Illyrian


     
     
    As I said before, the fact they will implement somethign doesn't mean it will be any good and dramatical increase in the fun is pure speculation at best. Having in mind previous design record it is more likely a wisful thinking.
     

     

    In fact we agree with a lot of things but Pirates Plunder is more than speculation there is a dev team put together to specifically work on it & due for release in only 6 weeks!

    In the meantime improving pirate skills to make them more effective in port battles will help a lot in the next patch in 2 weeks.

    it sounds like you are bored, why not give it a break for a week or two - i have already done this.

    If you find another game you like better stick with it or come back to Potbs - many do.

    And here we go again back to square one, six weeks will make it what - four moths since the game launch? For the basic concept that should have been there at a launch.

     

    Love it or leave it? Yep, that is what fills POTBS forums - majority left and I doubt many returned.

     

    Just curious, are you a station pass subscriber?

     

     

  • DJXeonDJXeon Member UncommonPosts: 553

    Originally posted by Illyrian


     
     
    And here we go again back to square one, six weeks will make it what - four moths since the game launch? For the basic concept that should have been there at a launch.
     
    Love it or leave it? Yep, that is what fills POTBS forums - majority left and I doubt many returned.
     
    Just curious, are you a station pass subscriber?
     
     
    Nope, but i enjoy the forums & do believe FLS are back on track after losing their way for 6 months.

    Off to my Cyprus apartment tommorow to get some swimming & sun, so no internet or potbs

    arg - withdrawral symtoms!

  • IllyrianIllyrian Member Posts: 300

    Originally posted by DJXeon


     
    Originally posted by Illyrian


     
     
    And here we go again back to square one, six weeks will make it what - four moths since the game launch? For the basic concept that should have been there at a launch.
     
    Love it or leave it? Yep, that is what fills POTBS forums - majority left and I doubt many returned.
     
    Just curious, are you a station pass subscriber?
     
     
    Nope, but i enjoy the forums & do believe FLS are back on track after losing their way for 6 months.

     

    Off to my Cyprus apartment tommorow to get some swimming & sun, so no internet or potbs

    arg - withdrawral symtoms!

    That is where we disagree, I don't think they are.

     

    Beware of the Turks and Ionian islands are more enjoyable this time of the year.

  • DJXeonDJXeon Member UncommonPosts: 553

     

    Originally posted by Illyrian


     
     
    That is where we disagree, I don't think they are.
     
    Beware of the Turks and Ionian islands are more enjoyable this time of the year.

     

    nearly bought a villa in Turkey - glad i didn't because they wont leave my wife alone!

    in paphos cyprus they drive on the LEFT right side of the road (whirlwinds help u along) & have same plug sockets as UK - ill be in my local pub "the railway inn" when i'm not on beach or in pool.

    cyas must get on....

  • IllyrianIllyrian Member Posts: 300

     So, being a sceptic bugger who actually lives in the region I will say two things:

    a) Inventive way for derailing the thread.

    b) I have a tendency of taking what people say online about their private lives with a grain of salt. Try proving I am not really a pretender to the throne of Bulgaria.

    I don't plan to reply to DJXeon's posts after this one.

  • DJXeonDJXeon Member UncommonPosts: 553

     

    Originally posted by Illyrian


     So, being a sceptic bugger



    You said it first!

    Enjoy your thread.

  • iceman00iceman00 Member Posts: 1,363
    Originally posted by DJXeon


    Players need to understand that personal interpretations of red circle events can cause anger & crying.

    Potbs players must be taught anger identification (identifying thoughts and perceptions that produce anger) and cognitive restructuring (thinking more realistically and optimistically).

    The goal is to change negative-producing thoughts into optimistic thoughts by increasing problem-solving skills, realistic thinking, perspective, reasoning abilities, positive attitude, and above all the feeling that things are not as bad as they seem.
    Whilst no game is perfect it's better to think the glass is half full than half empty in my opinion.



    Is this a game or a new age seminar?  I'm a fan of POTBS, but I don't need to excercise "cognitive restructuring"

  • iceman00iceman00 Member Posts: 1,363

    Originally posted by LynxJSA

    Originally posted by ummax


    "When PvP'er place unregulated bounties on PVE'er beause of forum disgreements (which should not be happening even to pvp'ers) this is true harassment and griefing considering the game design it gives the person who is being harassed only one option. To leave the game.   They condone and advocate griefing and harassment and in fact support certain things which they should not support which includes out of character plain old hatred vandetas to players and their alts inside the game this is my personal experience which could only end one possible way with me leaving and making a 70 dollar coaster out of the software. "
    The devs have posted in several threads on the official boards - many of which you yourself have replied to - that they do not condone 'griefing', although I'm not sure exactly how griefing could happen in PotBS.
    Condoning harassment? That's an interesting accusation, and unless you have facts to back it up, I think it's a reasonable assumption that someone is being a bit too upset and emotional about getting his character killed in a PvP game.
     
      "What I do know is that they in fact allow player harassment and griefind and ganking of PVE'rs and consider it to be valid gameplay when it is not."
    Unfair combat or 'ganking' is part of gameplay. As for 'griefing', Danicia has posted that if you feel that is happening to you, contact a GM.
     
     

     

    How can griefing happen?  Lemme give you a lil example from last night.

    The British powers that be decide they want to flip a port.  The port gets driven to piracy, then to full PvP.  As a result, the French decide that the way to PvP is to have about 15 lvl 5 ships going out and tagging people and running, preventing any hunting of NPC's or actual PvP.  THAT is griefing.  Never thought I'd say it, but the pirates had more honor then the French.  The pirates at least stood their ground, got a few kills.  They eventually lost the battle (as was to be expected) but they weren't doing such dirty tactics and sending out lovely messages in local chat as they were doing it. 

    While we eventually sent the message to the French (we grabbed some lower level ships of our own to hunt them down, and they lost enough ships that they simply abandoned the port)  I don't see how this is a play strategy that is to be encouraged.

  • ummaxummax Member Posts: 779

    Originally posted by iceman00


     
    Originally posted by LynxJSA

    Originally posted by ummax


    "When PvP'er place unregulated bounties on PVE'er beause of forum disgreements (which should not be happening even to pvp'ers) this is true harassment and griefing considering the game design it gives the person who is being harassed only one option. To leave the game.   They condone and advocate griefing and harassment and in fact support certain things which they should not support which includes out of character plain old hatred vandetas to players and their alts inside the game this is my personal experience which could only end one possible way with me leaving and making a 70 dollar coaster out of the software. "
    The devs have posted in several threads on the official boards - many of which you yourself have replied to - that they do not condone 'griefing', although I'm not sure exactly how griefing could happen in PotBS.
    Condoning harassment? That's an interesting accusation, and unless you have facts to back it up, I think it's a reasonable assumption that someone is being a bit too upset and emotional about getting his character killed in a PvP game.
     
      "What I do know is that they in fact allow player harassment and griefind and ganking of PVE'rs and consider it to be valid gameplay when it is not."
    Unfair combat or 'ganking' is part of gameplay. As for 'griefing', Danicia has posted that if you feel that is happening to you, contact a GM.
     
     

     

     

    How can griefing happen?  Lemme give you a lil example from last night.

    The British powers that be decide they want to flip a port.  The port gets driven to piracy, then to full PvP.  As a result, the French decide that the way to PvP is to have about 15 lvl 5 ships going out and tagging people and running, preventing any hunting of NPC's or actual PvP.  THAT is griefing.  Never thought I'd say it, but the pirates had more honor then the French.  The pirates at least stood their ground, got a few kills.  They eventually lost the battle (as was to be expected) but they weren't doing such dirty tactics and sending out lovely messages in local chat as they were doing it. 

    While we eventually sent the message to the French (we grabbed some lower level ships of our own to hunt them down, and they lost enough ships that they simply abandoned the port)  I don't see how this is a play strategy that is to be encouraged.

    The bottom few lines of the post is not mine.  I left due to griefing in the game so I know it happens.   Getting this board to work for some is a challenge the poster didn't quote properly as a result of the "enhanced editor" and its all messed up

    In any event its neither here nor there I kind of stopped caring.  To me the game is a bust and I think that to a lot of people the game is a bust.   I have played the other pirates of the caribbean and the only plus I see in POTBS is the ship combat, but that is all they have is good ship combat so to be honest.. I would take the lesser ship models and somewhat odder ship combat and gladly sacrifice it for a larger more fun world.   I play neither of these games though because on lacks crafting and economy and the other is all grouping and PvP.   Its obvious to me though which game is doing better when I login and find full servers in one and empty servers in the other one.    I had hoped the rest of the game would be along just after launch but it didnt' happen and add to that the fact that many people get borred very fast due to lack of things to do and the fact that all you can really do is pvp in a tiny world griefing is going to happen because players are going to be borred.   I know these speed thing its from beta and was deal with with tiny ships but appears to have reappeared with small ships like the MC sloop due to a speed nerf on the rest of the ships so its the same thing happening all over again >>

  • IllyrianIllyrian Member Posts: 300
    Originally posted by iceman00


     
    Originally posted by LynxJSA

    Originally posted by ummax


    "When PvP'er place unregulated bounties on PVE'er beause of forum disgreements (which should not be happening even to pvp'ers) this is true harassment and griefing considering the game design it gives the person who is being harassed only one option. To leave the game.   They condone and advocate griefing and harassment and in fact support certain things which they should not support which includes out of character plain old hatred vandetas to players and their alts inside the game this is my personal experience which could only end one possible way with me leaving and making a 70 dollar coaster out of the software. "
    The devs have posted in several threads on the official boards - many of which you yourself have replied to - that they do not condone 'griefing', although I'm not sure exactly how griefing could happen in PotBS.
    Condoning harassment? That's an interesting accusation, and unless you have facts to back it up, I think it's a reasonable assumption that someone is being a bit too upset and emotional about getting his character killed in a PvP game.
     
      "What I do know is that they in fact allow player harassment and griefind and ganking of PVE'rs and consider it to be valid gameplay when it is not."
    Unfair combat or 'ganking' is part of gameplay. As for 'griefing', Danicia has posted that if you feel that is happening to you, contact a GM.
     
     

     

     

    How can griefing happen?  Lemme give you a lil example from last night.

    The British powers that be decide they want to flip a port.  The port gets driven to piracy, then to full PvP.  As a result, the French decide that the way to PvP is to have about 15 lvl 5 ships going out and tagging people and running, preventing any hunting of NPC's or actual PvP.  THAT is griefing.  Never thought I'd say it, but the pirates had more honor then the French.  The pirates at least stood their ground, got a few kills.  They eventually lost the battle (as was to be expected) but they weren't doing such dirty tactics and sending out lovely messages in local chat as they were doing it. 

    While we eventually sent the message to the French (we grabbed some lower level ships of our own to hunt them down, and they lost enough ships that they simply abandoned the port)  I don't see how this is a play strategy that is to be encouraged.

    The game encourages mechanics abuse/exploits/griefing/ganking. Quite simply it is more rewarding to try to cheat the system then to play by current rules.

     

    My favourite, although not griefing but more an abuse of the system, was 5 pirates sitting in an empty instance in a red circle with one cruising about in the fast ship. If superior numbers appeared (4 or more), he would run away with remaining 5 sitting safely in the instance. Anything else he would engage, his 5 comrades popping out of the instance and joining the fun. After the kill they would just stay in the same instance with baiter popping out - rinse and repeat.

     

    Antoher fun one are cities that can be accessed from multiple directions but only exited one way. If the red circle was around all you had to do was wait in front of designated exit point etc.

     

    The list goes on and on. POTBS = The Art of Gank, to bad I find ganking boring and getting ganked annoying.

  • iceman00iceman00 Member Posts: 1,363

    I'm still a believer that ganking, with some skill, can be minimized if not eliminated.  However the "instanced" combat in pvp zones is a design flaw, and the law of unintended consequences.  While pvp in almost any game is gankfests and griefing, they at least try to do what they can to limit it.  (i.e. group TEF's from the SWG days, which were an interesting idea, but abused way too much).  While I'm willing to wait it out to see what they do (after hearing from dev's that turning off contention decay was a big mistake that needs to be fixed), right now they haven't done much, and they need more thought.

  • IllyrianIllyrian Member Posts: 300

    Originally posted by iceman00


    I'm still a believer that ganking, with some skill, can be minimized if not eliminated.  However the "instanced" combat in pvp zones is a design flaw, and the law of unintended consequences.  While pvp in almost any game is gankfests and griefing, they at least try to do what they can to limit it.  (i.e. group TEF's from the SWG days, which were an interesting idea, but abused way too much).  While I'm willing to wait it out to see what they do (after hearing from dev's that turning off contention decay was a big mistake that needs to be fixed), right now they haven't done much, and they need more thought.

    Dear god, FLS figured out turning of decay wasn't a good idea? Brilliant, what gave them that idea? Scores of people leaving when decay was reduced to 25% of the original or even larger stampede after the decay was turned off?

     

    The amount of posts, regarding the unrest decay, on the forums was staggering but FLS chose to listen to their favourite sons. Well, Jack Simple & Co "red circles will solve all the problems" won the day and lo and behold - it didn't work.

     

    It does emphasize nicely the issue of FLS hearign only the advice it wants to hear and implementing changes that do more harm then good. Yes, I agree, they haven't done much and I would like to hear the reason to beleive they might change their record of poor planning.

     

    Don't get me wrong you are willing to wait out and that is great but I am not surprised many people, myself included, are not that charitable.

  • iceman00iceman00 Member Posts: 1,363

    Originally posted by Illyrian


     
    Originally posted by iceman00


    I'm still a believer that ganking, with some skill, can be minimized if not eliminated.  However the "instanced" combat in pvp zones is a design flaw, and the law of unintended consequences.  While pvp in almost any game is gankfests and griefing, they at least try to do what they can to limit it.  (i.e. group TEF's from the SWG days, which were an interesting idea, but abused way too much).  While I'm willing to wait it out to see what they do (after hearing from dev's that turning off contention decay was a big mistake that needs to be fixed), right now they haven't done much, and they need more thought.

     

    Dear god, FLS figured out turning of decay wasn't a good idea? Brilliant, what gave them that idea? Scores of people leaving when decay was reduced to 25% of the original or even larger stampede after the decay was turned off?

     

    The amount of posts, regarding the unrest decay, on the forums was staggering but FLS chose to listen to their favourite sons. Well, Jack Simple & Co "red circles will solve all the problems" won the day and lo and behold - it didn't work.

     

    It does emphasize nicely the issue of FLS hearign only the advice it wants to hear and implementing changes that do more harm then good. Yes, I agree, they haven't done much and I would like to hear the reason to beleive they might change their record of poor planning.

     

    Don't get me wrong you are willing to wait out and that is great but I am not surprised many people, myself included, are not that charitable.

    Yes good ol Jack Simple, who doesn't want the ability for reinforcements to join the fight because it "ruins his solo pvp."  I had a nice little exchange with Rusty, and you wanna know what?  I find him a decent guy...... way in over his head.  He finally broke down and admitted "you know, we really aren't communicating what our goals and vision are" and told him about the bluefields story on blackbeard.  (Bluefields is almost always in a constant bubble since they turned unrest decay off, preventing people from doing the story quests unless they wanna pvp.  The pirates just grind it up to 7k and leave.  While unconfirmed, most people believe that someone finally paid the rats off to actually but the thing in real contention.)  He admitted that turning off unrest decay was really causing a lot of problems not forseen.  Why it took that direct question from me to get that answer (considering I simply re-stated what i heard others said, perhaps, at first, more diplomatically lol).

    I'm not really surprised that a lot of people aren't willing to wait it out.  Had this been me of 3 years ago, I sure as hell wouldn't have.  Me, I want to get back into gaming.  I like a game that has the potential for a nice hardcore economy.  I'm sick of linear games and npc based economies.  I "want" to see the game succeed, and am willing to give it a few shots.  I don't think that makes me a fanboi, and I completely understand that most people aren't willing to give that patience.

  • syllvenwoodsyllvenwood Member Posts: 118

    wow

  • IllyrianIllyrian Member Posts: 300

    I hear you, the economy was what attracted me - not pew, pew modes. The lingering interest is still here or I wouldn't post.

     

    Personally I think communicating is one of the problems FLS have and it won't change until there is a hard list of what the game is supposed to be. Now I suspect they will never make it becuase that is a sure fire recipe to lose a seizable chunk of already miniscule population. It would benefit them in the long run but they showed nothing of that way of thinking to this date.

     

    As for Rusty, he maybe is a decent guy but he went out of his way to publicly berate players on the forums. Have you seen all of the "your opinion doesn't matter", "the art of gank", "no crying in the red circle", love it or leave it theme was recurring. I think more people would stick around if his approach as FLS head was less pompous and pretentious. How about "hey guys, we are trying something new and it is not perfect, thanks for the support" approach? He made his bed, now let him sleep in it.

     

    Honestly paying off Pirates or abusing multiple accounts is old news, I do beleive you are right on this although it is hard to prove it. The community is quite poor and FLS did nothing but encourage its deterioration. For crying out loud there are fanbois posting direct insults in the forums and moderators do nothing. Check for example "Vixentrox" - almost every post contains "xyz is stupid". Ignoring it may work for WoW's millions but in a game with few tens of thousands it certainly as hell isn't helping.

     

    Funny enough biggest fanbois seem to come from semi dead to dead servers like Bonny and they are also first in arms against server merges that might ruin their safe bubbles.

  • GyrusGyrus Member UncommonPosts: 2,413

    Originally posted by iceman00


     
    ...

    I'm not really surprised that a lot of people aren't willing to wait it out.  Had this been me of 3 years ago, I sure as hell wouldn't have.  Me, I want to get back into gaming.  I like a game that has the potential for a nice hardcore economy.  I'm sick of linear games and npc based economies.  I "want" to see the game succeed, and am willing to give it a few shots.  I don't think that makes me a fanboi, and I completely understand that most people aren't willing to give that patience.
    I get the impression that Rusty is a nice guy too.

    But as I often say on forums - Computer Games Development Companies are just that - companies.

    And I really can't blame players (read customers / subscribers) for not wanting to wait.  There are lots of good games on the market so why pay for a product you don't enjoy?

     

    Sadly, I have doubts about the FLS design team and their understanding of MMORPGs.  I am sure these guys can design a good Single Player game - but an MMORPG is a whole different concept.

    Nothing says irony like spelling ideot wrong.

  • iceman00iceman00 Member Posts: 1,363
    Originally posted by Illyrian


    I hear you, the economy was what attracted me - not pew, pew modes. The lingering interest is still here or I wouldn't post.
     
    Personally I think communicating is one of the problems FLS have and it won't change until there is a hard list of what the game is supposed to be. Now I suspect they will never make it becuase that is a sure fire recipe to lose a seizable chunk of already miniscule population. It would benefit them in the long run but they showed nothing of that way of thinking to this date.
     
    As for Rusty, he maybe is a decent guy but he went out of his way to publicly berate players on the forums. Have you seen all of the "your opinion doesn't matter", "the art of gank", "no crying in the red circle", love it or leave it theme was recurring. I think more people would stick around if his approach as FLS head was less pompous and pretentious. How about "hey guys, we are trying something new and it is not perfect, thanks for the support" approach? He made his bed, now let him sleep in it.
     
    Honestly paying off Pirates or abusing multiple accounts is old news, I do beleive you are right on this although it is hard to prove it. The community is quite poor and FLS did nothing but encourage its deterioration. For crying out loud there are fanbois posting direct insults in the forums and moderators do nothing. Check for example "Vixentrox" - almost every post contains "xyz is stupid". Ignoring it may work for WoW's millions but in a game with few tens of thousands it certainly as hell isn't helping.
     
    Funny enough biggest fanbois seem to come from semi dead to dead servers like Bonny and they are also first in arms against server merges that might ruin their safe bubbles.



    Actually wasn't that DrewC who said those remarks, and not Rusty (i.e. "no crying in the red circle", make the game unfair to your advantage, etc.)

  • Epyon529Epyon529 Member Posts: 16
    Originally posted by iceman00

    Originally posted by Illyrian


    I hear you, the economy was what attracted me - not pew, pew modes. The lingering interest is still here or I wouldn't post.
     
    Personally I think communicating is one of the problems FLS have and it won't change until there is a hard list of what the game is supposed to be. Now I suspect they will never make it becuase that is a sure fire recipe to lose a seizable chunk of already miniscule population. It would benefit them in the long run but they showed nothing of that way of thinking to this date.
     
    As for Rusty, he maybe is a decent guy but he went out of his way to publicly berate players on the forums. Have you seen all of the "your opinion doesn't matter", "the art of gank", "no crying in the red circle", love it or leave it theme was recurring. I think more people would stick around if his approach as FLS head was less pompous and pretentious. How about "hey guys, we are trying something new and it is not perfect, thanks for the support" approach? He made his bed, now let him sleep in it.
     
    Honestly paying off Pirates or abusing multiple accounts is old news, I do beleive you are right on this although it is hard to prove it. The community is quite poor and FLS did nothing but encourage its deterioration. For crying out loud there are fanbois posting direct insults in the forums and moderators do nothing. Check for example "Vixentrox" - almost every post contains "xyz is stupid". Ignoring it may work for WoW's millions but in a game with few tens of thousands it certainly as hell isn't helping.
     
    Funny enough biggest fanbois seem to come from semi dead to dead servers like Bonny and they are also first in arms against server merges that might ruin their safe bubbles.



    Actually wasn't that DrewC who said those remarks, and not Rusty (i.e. "no crying in the red circle", make the game unfair to your advantage, etc.)

     

     

    DrewC was the first dev to say it, Rusty has just stood by the comment

  • IllyrianIllyrian Member Posts: 300

    What is the difference really, we are talking about the same team and boss supported its minion. For all I know the minion was voicing boss' attitude and certainly didn't go against it. Whatever is the case "Rusty" postured often enough on the forums and said comments were just the part of the package.

  • olddaddyolddaddy Member Posts: 3,356

    Well, you'll love this latest twist to the saga....

    This morning they took the servers offline to add "compensation"  to the playerbase for previous server offline times. Yea, double think that one.

    The "compensation" is a clickable book that will give double experience for two hours (not quite at a double experience weekend yet). (Sarcasm on) Of course, this must be because it is soooo hard to level in this game (sarcasm off).

    In game, factions have been decimated by drops, leaving many unable to field 24 level 50 players for port battles. Thus, one side shows up with 7 level 50s to the port battle, the other side shows up with 20, regardless of  skill, we all know who wins. Next port battle the 7 decide, "why show up and lose durability", the under 50 crowd decides, "why show up and die to 20 level 50s in ships of the line", consequently nobody shows up. The side with 20 level 50s wins....and wins port battle after port battle.

    Fun stuff eh....

     

     

     

  • mbrandybuckmbrandybuck Member Posts: 75

    Originally posted by ummax


     

    Originally posted by DJXeon
     
     

    I'm sure its not deliberate, the problem is that they have no official system set up to deal with it.

     

    i think you will find that is all going to change next week.



     

    Its deliberate in that they "thought about it and decided it was allowed" . I deleted my characters and dont think I will be returning. As a beta tester that worked hard on their behalf to submit bug reports and rerolled enough times to make your head spin for server wipes I'm all rolled out. I told them to read the posts and they just ignored them. They just ignored the entire thing despite the fact that more then just me was initially reporting it. Unfortunately when they finally willfully decided it was okay to allow ingame bounties that they can't even judge and refused to consider that perhaps it was possible the bounties were not placed for any ingame issues in many cases (see I have some pm's from people who had the same occur and for similar reasons..and it was stated openly in their local pirate chat even that the reason was in fact things like nationality in real world and other nonsense.) Its become a point of attraction where people can and are gravitating to the game for the sole reason that they can get away with doing what they cannot get away with in any other online world. People dont just "think" there is harassment and griefing at this point there are many with first hand experience. I have never had to leave a game and played many types of game. I have in the many many years of gaming never found that it was pointless to keep characters for later use due to lack of rules and enforcing them and deleted those characters. In this game I have and I have played many many games of all kinds most with a very LARGE PvP element in them. I have never come across a company that allows this. People complain about sony all the time. Even Sony does not allow this. The most hated company on the planet doesn't allow this. One thing that this does prove though is that Sony has no control over what goes on in the POTBS game and so if anyone is a sony hater not wanting to try POTBS and blaming screw ups on sony.. think again.. This issue lies 100% in the lap of FLS.

     

    Unmax.... I'm trying VERY hard to read what you have to say. But.. It's hurting my eyes.

    Please... Paragraphs are your friend. Learn to use them.

  • IllyrianIllyrian Member Posts: 300

    Originally posted by olddaddy


    Well, you'll love this latest twist to the saga....
    This morning they took the servers offline to add "compensation"  to the playerbase for previous server offline times. Yea, double think that one.
    The "compensation" is a clickable book that will give double experience for two hours (not quite at a double experience weekend yet). (Sarcasm on) Of course, this must be because it is soooo hard to level in this game (sarcasm off).
    In game, factions have been decimated by drops, leaving many unable to field 24 level 50 players for port battles. Thus, one side shows up with 7 level 50s to the port battle, the other side shows up with 20, regardless of  skill, we all know who wins. Next port battle the 7 decide, "why show up and lose durability", the under 50 crowd decides, "why show up and die to 20 level 50s in ships of the line", consequently nobody shows up. The side with 20 level 50s wins....and wins port battle after port battle.
    Fun stuff eh....
     
     
     

    Extra time off to compensate you for already having too much time off with a questionable bonus doesn't sound as a good idea. Then again FLS seems to be apt in chosing bad options. I mean what would be wrong with giving players an extra playing day?

     

    And port battles as you describe them... Ugh, yes, great fun. Almost as much fun as gettign your teeth pulled out with rusty pliers. Funny thing is there is virtually no endgame but port battles and they are flawed in conept to say the least.

     

    Reminds me of WoW raiding, you raid (do port battles) and on off days you grind to support it. How long until one gets bored to death even IF port battles and RvR were working as intended?

     

    The buzz on official forums, as usual forwarded by same dozen or so fanbois, is that players are guilty of game's poor standing rather then developers who did a shoddy job. There is an entertainment value there to be sure.

  • Epyon529Epyon529 Member Posts: 16

    Just so you all know the loot books don't work so FLS fucks up yet again

  • ReaperUkReaperUk Member UncommonPosts: 760

    Originally posted by Epyon529


    Just so you all know the loot books don't work so FLS fucks up yet again
    ROTFL. I don't believe it!

    Well, yes I do unfortunately.

  • olddaddyolddaddy Member Posts: 3,356

     

    Originally posted by reaperuk


     
    Originally posted by Epyon529


    Just so you all know the loot books don't work so FLS fucks up yet again
    ROTFL. I don't believe it!

     

    Well, yes I do unfortunately.

     

    What's even funnier is that they were going to introduce them on Wednesday, but delayed doing so for further testing. On Thursday they introduced them, after the further testing, and they still didn't work.

     

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