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Ac1 could happen again

beavilbeavil Member Posts: 21

Creating another AC1 style game wouldn't be very hard at all. The things listed here are the foundation for AC1 and what made the game fun for me.

The major areas of the game that need to be replicated are as follows

1.  Random Loot System - Truly the meat and potatoes of any game and especially AC1.  IT WAS THE ONLY REASON FOR PLAYING.  *(excluding Darktide)  It provides the base for the economy, quest system, and character advancement.  Having a character that looks different from everyone else is all that it takes to make alot of people happy. The only games that could be compared with AC1's loot system would be DIABLO 1 and 2. 

2. Limitless Character Development - This has been the downfall of almost all MMORPGs.  Why would a company who charges you monthly create a point where the game ends for most people?  They are being lazy and uncreative.  We all hate cookie cutter characters, but it is easier for them to balance out.  Putting experience points in a skill you want to advance wins out over picking a new 'power'  every time for me. I hear EVE has had success in this area.

3. Death penalty - at one time or another we all hated corpse runs, but if dying doesn't matter then what does?  Loosing treasured items upon death is the only solution for this.  This is the main ingredient in having a PVP world.  Darktide would be nothing without the fear of this.

4. Social system - there is alot to be said positively and negatively here about AC1, but truly all you need is an incentive for helping somebody else out.  ANYTHING that encourages people to interact with each other is a positive.  Also having a place where everyone socializes is a plus. ( remember the hub or sub depending on your server)

5. Random terrain generation of items and MOBS - Running around in the wild finding plants that you needed to dye your armor , or finding a Diamond Golem that drops a Diamond Shield are the best examples of what I'm talking about here.  Exploring created a never ending way to pass the time.

6. Quest system - this isn't as big a part as the others but the mold that holds them all together.  You can  explore for items to start out quests which gives you xp to advance your character and combines people socially to complete the quest.  AC1 did awesome with this.  My favorite part were monthly updates that generated excitement every 30 days and made you feel like you were getting return for your monthly fee.

7. Crafting -  this wasn't my thing but was for many.  It was done right in AC1 because they combined all parts of this game to come into play here. I'll explain...  A crafter had to explore, kill, and socialize to create something useful.  You needed x amount of potions from a store halfway across the world combined with something found from completing a quest combined from something found from killing a MOB. 

There are many more things that made this game great, like being able to dodge incoming spells and arrows.  Fighting endless hordes of olthoi,  but I believe these things are the heart of AC1 and why we all were there. 

Comments

  • vaidyanathvaidyanath Member Posts: 6

    May I add a couple more, Beavil?

    8. Casters had to work at figuring out spells, and it took time to develop higher powers.

    9. The seamless landscape was a joy.

  • BurtzumBurtzum Member Posts: 67

    10.  It attempted to be a little more original in lore and bestiary.  No elves, dwarves, dragons, orcs...

  • zantaxzantax Member Posts: 254

    You know I think you are right, and I think the game that will really give us a new "AC" style game is "The Chronicles of Spellborn"  Reading the skill developments and how they are trying "new" things out in the game make me think that it will be the next AC.  I know there are alot of differences, but maybe the few changes they are making will actually improve the way we play MMO's today.  I for one am thinking the TCOS will keep my attention as much as AC did back in the day. 

    How about you?

     

  • OdyssesOdysses Member Posts: 581

    Technically if Darkfall ever launches and has most of the things in game that they claim, it would be close to a new version of AC1.   If the game every does launch and has some success, maybe Turbine will wake up and finally start working on a new AC game.

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    I know i'd play an AC1 like game with modern graphics.   AC1 game mechanics was the best i ever experienced in any mmo's. 

  • notyabnotyab Member Posts: 13

    barn none best game ever. one of the overlooked things was to be able to dye armor.... and if it failed it went worse and pink :) the customizing in this game made it the only MMIO i played for many many years not bored. PVP took skill, hell you needed jump skills in cases. Anyone remember some of those quests where you had to tap or full jump.... Getting your corpse SUCKED but was done in such a manner people really got into it. We could all go on for days and says but alas nothing will ever top AC1.

  • rigghawkrigghawk Member Posts: 22

    bump:  this was one of the best games ever, too bad ac2 was such a flop.  If they had simply updated the graphics and kept the core of the game mechanics the same it would have been great.

     

    rigghawk

    Rigghawk

  • RellimnietsRellimniets Member Posts: 45

    I give AC 1 one of these ..... I never once logged into this game and went GAWD---I need to do what now? I was never bored, always had fun and some day there will be another to match whits with this great game.

  • lizardsrvnglizardsrvng Member Posts: 39

    Do any of you guys remember Amerius??

    ( sorry about being random but i was jw )

  • Psi-FyrePsi-Fyre Member UncommonPosts: 8

    If some team pulled this off it'll be the next WoW killer.  AC ruled, it just got left behind do to advancements in graphics, not game play or style.

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  • BurtzumBurtzum Member Posts: 67

    In AC2 there were defined classes that you had to choose from.  There weren't as many quests, and the ones that did exist you were strongly guided towards.  There was instancing if I remember correctly.  The world also felt smaller and more closed off and linear.  I didn't feel like I could explore the world much.  It just wasn't as vast, open, and free-form as the original game.

    The graphics were pretty nice.  Ahead of its time.  But graphics don't make a game fun.

     

  • EvilsamEvilsam Member UncommonPosts: 200

    I was in AC1 beta and played for 3-1/2 years.Would probably still have a sub to it if not for all the third party programs that  not only figure the spells out but play the game for you..And yes it matters,when you go to a dungeon and there are bots all over auto killing things when they spawn..Was a great game befor splitpea and all those took over

     Just my opinion.

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    Originally posted by blueturtle13


    So what happened with AC2? did they just change it all up and not make it like AC? I knew a few people that played it and were sad that it was cancelled. But seems most people were just w/e about AC2 because AC was so much better...graphics looked nice on AC2 wish they would update AC...and not require a credit card to try it lol......(who does that anymore?!)

    AC2 was exactly the opposite of what AC 1 was, that's what killed the game.  Even tough they kept some of the original features (monsters, random loot, monthly content), the game mechanic was drasticaly changed.   AC2 never felt good playing.

  • WiccanCircleWiccanCircle Member Posts: 336

    Originally posted by Psi-Fyre


    If some team pulled this off it'll be the next WoW killer.  AC ruled, it just got left behind do to advancements in graphics, not game play or style.
    You know, I used to think that.  But I believe we are deluding ourselves.  Take a gander at the other games and the conversations that surround them.  Asheron's Call is what we all love, but I really don't think many of the MMO-children of today want an AC-Style game.

    They want max level in a week so that they can do gank sessions without debt.

    They want very simple defind roles for each class.

    They want sequential loot, changing colors as it goes up to some epic or something.

    Basically they want a Nintendo game with multiple players.

    I kid you not, the more I read these fora the more I realize that I am in a very tiny minority that wants a sandbox style game.  (I believe that most people that beagn their MMORPG gaming in AC also suffer from sandbox cravings, but we are only a few thousand out of the millions)

    I think Asheron's Call was a once in a gaming lifetime experience.  There is no market for this anymore.

     

    "The reality of the poor in America isn't the difference between The Haves and The Have Nots, it is the difference between The Haves and The Have Lots."

  • Originally posted by WiccanCircle


     
    Originally posted by Psi-Fyre


    If some team pulled this off it'll be the next WoW killer.  AC ruled, it just got left behind do to advancements in graphics, not game play or style.
    You know, I used to think that.  But I believe we are deluding ourselves.  Take a gander at the other games and the conversations that surround them.  Asheron's Call is what we all love, but I really don't think many of the MMO-children of today want an AC-Style game.

     

    They want max level in a week so that they can do gank sessions without debt.

    Yes but they are learning and looking for more - else LOTRO would have killed WoW already. A good portion of the Community is getting tired of being hand held through content without own choices.

    They want very simple defind roles for each class.

    They want sequential loot, changing colors as it goes up to some epic or something.

    I dont think thats what players want, its all they get, so they consume it.

    Basically they want a Nintendo game with multiple players.

    Yes to solo through it from level 1 to max.

    I kid you not, the more I read these fora the more I realize that I am in a very tiny minority that wants a sandbox style game.  (I believe that most people that beagn their MMORPG gaming in AC also suffer from sandbox cravings, but we are only a few thousand out of the millions)

    The masses do not miss what they do not know. It is amazing how often you read "such things are impossible" when suggesting game changes in modern MMO's while in the old days of AC and EQ it was very well possible. What happened? Technical drawbags? Was my Pentiom III with 350 MHz really so much more powerful than my quad core system with 8 gigabyte ram today??!

    I think Asheron's Call was a once in a gaming lifetime experience.  There is no market for this anymore.

     I think the veterans should not stop pointing out how weak and cheap the modern game mechanics are compared to old days. It is Emberrassing with what shallow thin content poor games the market is flooded. It looks like dev teams have 1 coder for game mechanics 1 for content and 500 for graphics.

     

  • xSagemanxxSagemanx Member Posts: 9

    I just found my AC Dark Majesty Disk. I  quit the game cause my disc didn't have the subscription code and when I contacted AC they said they couldn't do anything for me. Funny thing is I didn't know that it was a sticker on the back of the case. I had it all along but the graphics are so outdated I don't think I could get back into it. I wish they would do an update on the graphics, if they did i would definitely play again.

  • Smigge87Smigge87 Member Posts: 9

    I loved this game so much.  I played it for about 3 years, then took a break. Came back a year later and loved it again.  I even got most of my friends to play and they loved it too.  I wish I could play the game again back when more people played.  I would start playing again today if they updated it a bit.

    I died once, it hurt like hell.

  • ElapsedElapsed Member UncommonPosts: 2,329

    Turbine has something up their sleeve. A recent post by a dev on the official forums asked what players a lot of questions about what they would do with the game if they had control. Most people wished for updated graphics, which I highly doubt will happen. The requests for server merges is more feasible. I personally wish to make the basic game free with options for premium subscriptions.

  • mastaofmurdamastaofmurda Member Posts: 55

    this is by far my favorite game of all time.

    its what keeps me returning to these boards 2 years after I have quit AC1.

     

    AC1 beta was the most amazing gaming experience ive ever had and ac1 early days were just incredible. It felt like forever between the time Ac1 beta ended and when i got my hands on the release of Ac1 even though it was just a couple months.

     

    i do believe game developers will wake up and target the large group of people that want an mmorpg as great as what asheron's call was, and not as easy and dumb as WoW.

  • lagbot7000lagbot7000 Member Posts: 10

    AC1 was my first MMO, which probably makes my opinion a bit biased, but it was by far the MMO I most enjoyed.  Looking back on it, so many features of AC1 were so revolutionary and impressive, it boggles me as to why these features aren't present in the latest generation of MMO's.

    The vassal/patron system was an amazingly well thought of way of creating a reason for veteran players to actually help new players, and drive meaningful social interaction.  What real reason is there for you to join a guild in an MMO today?  In AC1 when you gained XP you truly felt like you were helping your guild through the XP chain.  Sure people would abuse this, but it really is the best system for making people really want to help each other.

    Too many games today simply cater to what players say and think they want, like light death penalties and simplified classes, but this simply ruins the gameplay and reduces the time that the game holds your attention.  What point is worrying about staying alive when all dying does is teleport you to some nearby location with a minor debuff?  As much as people hate the idea of the possibility of losing items they worked hard to gain, it's the only way of making death meaningful and worth trying to avoid.

    Seriously though, re-release AC1 with a new updated graphical engine and it would easily be the best MMO available today without even changing any other features.

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