It looks like you're new here. If you want to get involved, click one of these buttons!
Is it really true that AoC needs 30 GB of disk space? because according to http://www.systemrequirementslab.com/bonus/t/analysis2.tmpl?PHPSESSID=d1283a1d085cbb8f2a36c96c4b7e0bd7, the min requirement for free disk space is 30GB. Does anyone have any ideas?
Comments
It's already stated by FC that a fresh install of the client will be 15GB in size. I can't open the page you linked, but my guess is that they are referring to download + installation space required.
I don't think you will need the 15GB extra if you are installing from the boxed version.
Yes. It really is true.
We shall not cease from exploration and the end of all our exploring will be to arrive where we started... and know the place for the first time.
-T.S. Eliot
Dear God, It is like a really fat chick, that when she sits next to you, she actually sits all around you.
What difference does it make? People still using 30gb HDs or something?
Upgrade the pile of crap to a Sata 3gb/s 200gb.. it'll cost ya about 50ish bucks.
People really need to stop expecting new age games to run on their POS WOW machines.. seriously..
At this time yes it does require 30gig, however at this time there is no compression being used. There are also debug files and the such in the game as well. When its released im sure the 30gigs will be compressed and trimed down to a much smaller size. just keep in mind that the game is still in beta and there is a huge difference between beta game files and "gold" game files.
Lol I bought a 750gig the other day but that is pretty huge in comparison to other games out, especially considering they are really going to market it online as it is an Mmo
True, they do have a bit to go,
Why don't you just relax a little.
We shall not cease from exploration and the end of all our exploring will be to arrive where we started... and know the place for the first time.
-T.S. Eliot
Its all good. Final version will be about 15gb as said above.
Mass Effect for the PC is 12gb But AoC is a large mmo with 3hours of original music and effects in.
chill dude. I was just asking . Also, I'm not an extreme gamer. I use my laptop to play these games, so my HD is kinda tight.
At the moment they require you to have at least 30 GB's of memory to at least install the program, and right now they are using the beta (not the finished product) for reference. When the files are finished installing and compacted it comes to around 15ish GB's if I remember correctly, though there's a very good chance I'm mistaken. Still quite a large file size.
The finished product will be compact and clean, meaning smaller than the beta. Then again, the beta is only a very small amount of the actual game. I assume the game will require about 40gb's space to install, and 30gb's completed, even with it being compacted and in it's "gold" version, simply because it is much more massive than what the beta is offering at the current moment.
If only SW:TOR could be this epic...
Sounds expensive
---
And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
People said exactly the same about Vanguard. Many people can not or will not upgrade. One thing that will influence the success of the game will be how it runs on 'modest' hardware.
As I have stated in the past, Funcom made some choices regarding their product that they knew would have an impact on the popularity of their game. The first of their choices was the M rating. The second was the hardware requirements needed to play the game. There were others but lets concentrate on those two.
If we look at them individually, they both have a negative impact on the subscription base. Putting them together however and the impact is somewhat minimised. They are still taking a hit by focusing their game on a specific target audience, but at least this audience has for the most part the financial ability to play the game. Adults have more money to spend in their hobbies than children.
Personally, I'm glad that someone is making a leap in graphics technology. Pretty much everyone else is watering down their graphics engine to cater to the minimum denominator. Graphics is not everything, but I would expect that developers would at least attempt to use the extra tricks given to them, instead of serving the old boring soup over and over again. Thinking about it, there is no wonder games look so similar these days.
At this point I wouldn't care about the Xbox version if I was them. If the PC version is not well received, I doubt they will have the financial strength to invest an extra year to utilise the port to the console.
I'd be very surprised if Funcom are not already well on the way to porting to console. As with anything else in this industry, they'll be gambling on success rather than worrying about failure. Plus they're tied in pretty heavily with Microsoft with the whole DX10, dual platform marketing thing... it's just a question of when, and what the end product looks like.
M rating doesn't mean players who are of age. and even if they are they could be young adults in school and whatnot so I disagree that M rating = adults = more spendable money. The maturity is also something that has been discussed, I hope the game flies despite the obviously large group who will join for looped off heads and topless NPC's.
Leap in graphic technology I cannot discuss as I lack technical knowledge of the matter but AoC graphics, judging by available materials, is comparable to LOTRO and the later requires weaker engine.
Strictly speaking the well performing game with simpelr graphics will be better in the long run then a poorly performign game with great graphics. As far as I can say for now AoC have good graphics (but not that amazing, althoguh that is subjective) providing you have a strong computer.
As I mentioned in another thread regarding the graphics issue, AoC directX 9 (shader3) with everything maxed is a notch better than LOTRO directX 10 (shader4). At the time, the AoC engine was underperforming, thus the LOTRO engine directX 10 was considerably smoother than the AoC one. Right now, they are both comparable in smoothness (of course talking a bit about apples and oranges since one is directX9 and the other is directX10). The directX10 performance remains to be seen.
The above observations are made by me on my machine, which means that they may be differ to other people's experiences.
One little detail. I believe that AoC developers are still fine-tuning the graphics engine so it picks the best settings and textures for a good performance. At the moment it's not consistent everywhere (like low texture hair with high texture bodies in the character creation screen, high textures on clothes taking some time to load or download from server etc.).
M rating is an automatic subscription hit, no matter how you look at it. Maybe not in EU, but certainly in the US. We can both agree that children will play the game, however not all of them will manage to hide the M rating from their parents. And from those who will manage, some will not have the PC to play the game respectably.
The vast majority of the immature people can be found in the demographic that just turned adult and is tasting freedom (and perhaps responsibility) for the first time. Children are a lot more open to advice and suggestions than people in the 18-22 range.
Regarding graphics, WoW graphics were dated even during the time of the launch, however the unique artistic style saved the day. Right now it is totally inexcusable to keep the same bad graphics quality in the name of subscriptions (3+ years running + 2-4 years in development = totally outdated). Putting LOTRO and WoW side by side (two engines performing very well), and the loss in disbelief being a part of the world is huge in WoW for me.
Updating the graphics engine also helps portraying a believable world. MMOs are not books, but they do have a story to tell. And the story is best told the more the player feels part of the world. It's like looking outside a window and all you can see is blurry shapes, while you know you could see a detailed landscape.
Why don't you just relax a little.
It is kinda true though...
We are living in the age of affordable terrabyte HDs and people are still worrying about 30 gigs (even if it does come in anywhere near that)?
An I-Pod could hold that and not even sweat...
I've never tried this, so I'm not sure of just how it would work, but with a laptop tight on HD space, you might consider getting an external HD for games. They're a little more expensive than internal, but they might solve your issue. Not sure on the speeds though, but I have to believe that it wouldn't be too bad.
Anywho, just a suggestion.
My understanging is they're releasing on two dual-layer DVD's (8.9gig EACH). That gives you almost 18 gigs to fill up. That could turn into 30gig on your harddrive if they compressed any of the files. Its possible they're just future proofing and giving room for expansions, or like someone else said, maybe thats how much you need if you download and install.
You're assuming that there is no intro movie in these DVDs.