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What's it REALLY like to develop a MMORPG ?

So I'm at the age in my life(maybe a little past it) where I need to figure out what I'm doing with my life. I've been playing MMOs and other games pretty much all my life so game development seems like a natural career choice.

But whenever I think about it I think I would just end up in some cubicle plugging in some numbers. Then maybe after 15 years of doing this I can have come creative influence. But I really don't know and I don't know anyone in the field so maybe you guys can enlighten men.

I understand a development team is made up of a lot of people specialized in a lot of different things so it will vary from person to person. But, if anyone has any knowledge about what the day to day life of a game developer is I would love to hear it.

 

 

Comments

  • MarleVVLLMarleVVLL Member UncommonPosts: 907

    Do you have any experience concerning/related to any type of game developing asset? Also, I'd like to add that your job does not define who you are.

    Blessings,

    MMO migrant.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

      Beer drinking.

    - "If I understand you well, you are telling me until next time. " - Ren

  • FloggleFloggle Member Posts: 7

    Originally posted by MarleVVLL


    Do you have any experience concerning/related to any type of game developing asset? Also, I'd like to add that your job does not define who you are.
    Blessings,

    No I don't.

  • JsteinerJsteiner Member Posts: 217
    Alot of programming skill.

    A whole f**king lot of programming.

    Of course, you could have other people do that for you, and the artwork, and the networking, and the licensing, and the publishing... and you're left with the... paper-pushing?

    You're the 'ideas department' right? :)

    Gotta be part of the solution.

    The ultimate solution to every problem: more space marines.

  • MarleVVLLMarleVVLL Member UncommonPosts: 907

    Originally posted by Floggle


     
     
    No I don't.
    Then the gaming world probably isn't for you. If you're at the age where you need to get a steady job, there are kids who are 9 years old with better game design skills than you. However, that doesn't mean you can't jump into it. My suggest would be is to find what you enjoy about games, whether its the art, music, programming, etc aspect of it, and then join a mod team of a game. Learn the ropes and start small.

    In other words, find out what makes you happy and lets your heart sing. Once found, then figure out a way to make money doing that. Money is not the goal - happiness is.

    But... a job will not give you happiness...

    blessings,

    MMO migrant.

  • dawn3000dawn3000 Member Posts: 24
    start computersciene studies... when ur finished talk back in forums again. if u want to be in the art department go for art studies. if u want to be the creative guy with the ideas who lets others do the handwork, build ur own company.
  • MunkiMunki Member CommonPosts: 2,128

    Originally posted by dawn3000

    start computersciene studies... when ur finished talk back in forums again. if u want to be in the art department go for art studies. if u want to be the creative guy with the ideas who lets others do the handwork, build ur own company.
    I strongly disagree. A computer Science degree is about as much a programming degree as a degree in astronomy is about using a telescope.

    If you really want to get into video game development, learn to program. Work on mod teams.

    The videogame industry is very unique in that the highest payed positions are shared among both highschool grads, and masters students.

    The only exception is in the business front.

    If you want to get in on video games, perfect your skill, and possibly start as a tester. Often times jobes are hired internally first, so as a tester you get first swing at the jobs.

    A good example is that when you look at pay in the industry and the time you've been in it. In the report I was reading, their were so few testers with 3 years experience that they couldn't draw any sort of conclusion.

    image
    after 6 or so years, I had to change it a little...

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136

    Originally posted by Anofalye


      Beer drinking.
    I did a lot of this at my last 2 companies.

    ...not so much my own company... more paperwork then anything else... paperwork and sighing... followed by much stronger then beer styled drinks...

    But if you REALLY want to get into the game industry you have to put yourself out there for it.  Don't be scared to send your resume to every last company looking for people in whatever topic you want to do.

    If you're an artist I recommend Animation.  The world never has enough of those, and you'll learn modeling in the process.  Animators are always in high demand, as it's been my experience.

    If you're a programmer I recommend getting a degree for a non-game related topics... I've found "game programmers" from Full Sail and the like extremely under par, instead take your spare time and meander on over to SourceForge.net and download free game engines and learn them yourself.

    If you're shooting for a design position... take lots of crack and pray to whatever deity suits your fancy.  Expect to be burnt out quickly, and replaced on a whim.  Junior Designers are a dime for several hundred, easily replaceable, and underpaid.  They're also scapegoats when things go wrong for the big boys upstairs.

    If you're shooting for other positions I recommend a degree in Management.  Sometimes you can weasel your way from Management to Design here and there, even if you're just working on the Business Side... don't be surprised if they tell you "no" though, those creative types are finky.

    Finally expect to move.  If you don't live in LA you might end up relocating quite quickly, if you live in nowhere USA you WILL have to move quite quickly.

     

    If you fancy running your own company... like young, naive, CaesarsGhost... I recommend you get your lips ready to kiss tons of ass for money.  Game companies can't exactly be funded by a bank loan (not that it's never happened... just that it's rare) easily, one friend of mine did it... they're still open 15 months later, but the funds ARE drying up more quickly then expected.

    I pitched my company to anybody who would listen (and I mean anybody) and eventually somebody decided it was an interesting proposal.

     

    So if you want to be in games, I hope you're ready for the 60 hour workweeks and the 100 hour crunchtimes.  Just that final note...

    "If you're not working at least 60 hours a week, you must be working at EA." - IGDC 2007 Keynote Closing Remark

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

     

    Originally posted by CaesarsGhost


     
    Originally posted by Anofalye


      Beer drinking.

    "If you're not working at least 60 hours a week, you must be working at EA." - IGDC 2007 Keynote Closing Remark

     

    "If you do not agree with this guy, you must be working at Blizzard."  :P

    - "If I understand you well, you are telling me until next time. " - Ren

  • silkakcsilkakc Member UncommonPosts: 381

    Floggle,

     

    This reminds me a  Dear Abby post I cut out and still have saved somewhere. A person wrote in that their dream was to be a Doctor and they hated their Accountant job. The only problem they had was that they were 40 years old and they thought it would be silly to go to college at 40. They also worried that other college students would think they were silly for going to school for 10 years at their age.

    Abby said," In 10 years, you will be 50 years old no matter what you do. So, on your birthday when you turn 50- would you like to wake up that morning as a 50 year old Doctor or a 50 Accountant that loathes his job?"

    So, write to the MMO companies and ask that a Programmer or a Dev  correspond with you because you want to know about their jobs. Don't tell them your age...just tell them you are interested in the field and think you would like to go to college for it. I bet someone will email you back:)

     

  • Sam123jo0123Sam123jo0123 Member Posts: 409

    It's hard work, I've been a modeller and animator for an undisclosed game company for around 8 month now. I like my job, it IS hard work - but it's casual and we have PS3's in the office for when we relax.



    The money isn't bad either :).

    Account has been stolen, why would someone want to steal my account?

  • JupstoJupsto Member UncommonPosts: 2,075

     

    Originally posted by Munki


     
    Originally posted by dawn3000

    start computersciene studies... when ur finished talk back in forums again. if u want to be in the art department go for art studies. if u want to be the creative guy with the ideas who lets others do the handwork, build ur own company.
    I strongly disagree. A computer Science degree is about as much a programming degree as a degree in astronomy is about using a telescope.

     

    I can tell you did a computer science degree because you used a computer science quote .

     

    anyways.

    I too need to decide a career and think it should be in games as its my main passion. i'm a arty/sciency person and the thought of computer science degree makes my toenails curl. So i'll prolly come in as arty guy.

    though I figured I could do a digital animation course to see if I like animation. since I figured a game animation would be a cool creative job that doesn't mean all drawing stuff. since i'm good at drawing but the concept art you see for games is well beyond me.

     

    i've presumed alot here, i know nothing about the industry really.

     

    edit: just read caesersghost's post which was very interesting. glad to here animator is a viable job. very nice post.

    My blog: image

  • XImpalerXXImpalerX Member UncommonPosts: 606

    Learn Japanese, Chinese, and/or Korean and apply to be a GM  for an MMO.

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