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[00G] Since Operatives level, what is incentive to collect more than your roster can hold? What is the incentive to swap a long time operative out for a new one? [HM] ...We will even have a limited number that are duds. Players will be able to tell based upon their code name. So if you get an op named Butterfingers who is a stealth operative, he is probably not actually a guy that you will want to keep until the end. However, he is somebody that you may want to keep around for a bit, in case you get an assignment that you want to burn an operative on. |
JonnyG
"Brutal" - Corel Dangel
Comments
Woohoo! Again, another interview full of new info about the game. Great job on these, can't wait for Part 3!
Yeah, lots more goodies. I've got some pics to post as well. Just having problems with my galleries, but should be up soon.
JonnyG
"Brutal" - Corel Dangel
Excellent post and excellent article. Three cheers.
I really love the idea of operatives so far, although I think I am going to miss on some of the obviously poorly named operatives.
Finally got my gallery issue fixed. I've uploaded the new pics. Here is a tease:
Head over to the site and check all of them out.
JonnyG
"Brutal" - Corel Dangel