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Great game, keep the "griefers" away please lol.

     I've played every mmo out there, starting with Ultima Online back in 1998 followed by DAoC and then up through WoW, LoTRO and most if not all F2P. 

To me, talk about immersion, our biggest offerings; WoW and LoTRO suck bad, they are waay too cartoonish and feel so "G" rated.  I tried PW, walked away like most flamers, and found myself giving it a serious second try and have an open mind when my girlfriend who knows nothing about MMO's, fell in love with this.  She was right.   I think what we have today is just too much choice, and forget to look for what really is good in an mmo.  Sometimes it takes a fresh perspective to snap reality back in place.

No other MMO North American or F2P that is modern has all the features, and in a BETA product, that's right read on...

We should remember that as "polished" as this game seems released at the moment; it's officially still in beta phase for the english server.  Yes that's right "english" server.  Even though it's based in Malaysia, it's  specifically for North America/Europe, and if there's lag during the day, it's your ISP, not because the server is in Malaysia - business hours here make any connection lag depending on your Global service provider.

With fibre optics and data running at the speed of light over the ocean, it's still your copper coaxial or phone lines that share your residential service here in the homeland that get bogged.  Trust me, I'm in Canada right by New York, and I can play PW during a friday at noon with no lag whatsoever, but the odd time, say on a monday, my connection gets bad, why?  Because Rogers Cable isn't exactly as worried about me during business hours as they are about servicing large corporations.

So that said, be sceptical, flame on, and forget the real fun of what a great mmo "should" offer.  Hate to tell this to everyone but AoC will hugely dissapoint.  It will be fresh for awhile, but it doesn't have all the features we all need to check off our "total satisfied list".

And for anyone that complains about a grind, ask yourself a serious question;

How else does an online competitive game make any feel they've "earned" their status.

By giving levels away freely?  Come on, us north americans are getting waay too spoiled and lazy. lol.  That's why PvP in a balanced game like this is only great for the truly high levels, they've earned it.   Factions for lvl 89 and above, territory wars, seiges.... total housing customization coming, total avatar customization control, flying / fighting on mounts, crafting, etc, etc, you people that haven't played have no idea, and the ones that give up, haven't got what it takes to be competitive.

The chinese are extremely smart, they work hard with less, and have an economy that's growing off our laziness lol. 

They did something so simple, easy and waited for.  Took the best parts of our best MMO's through UO to WoW and put them into one.  All they did was listen to what mmo players have been saying forever.  Oh well, better the flamers don't play, because in game they just become griefers ;)

So for a polished beta let's hear the griefers, sorry I mean flamers pick apart how boring these choices are;

-Deep questing to introduce the game until lvl 20

-Four crafting skills to learn

-The most detailed character customization

-Flying mounts, ridable mounts, underwater immersion all states can choose to fight without dismounting

-Tamable pets for a race, tame anything and LEVEL IT, turn it into an egg at any point and sell it as it increases in value - that's another profession really

-Instanced dungeons

-Territory wars, and seiges

-Factions consisting of "Heaven" and "Hell" only for the powerful achieved over lvl 89

-Community established with only mass player vendors in the main city - don't like it? don't go there, but then you're being short sighted because you go there to SHOP for things players make and find... ahem rares, etc, man, people complain just to hear there voices....(glad they choose not to play)

-Guilds, and CUSTOM emblems upload your own JPEG lol.

-Housing fully customizable, including the land, currently being polished in original version (I'm glad they aren't like all the bankrupt betas N America has had that throw the buggiest crap at us as final product...Dark and light, horizons, etc, etc)

-Marriage system with many features for the more socialably inclined

-Tons more already working flawlessly with more features being tested independantly to be implemented when "polished" only.

that's not all the features, i'm just not in the mood to write all night.

I haven't found one bug yet and it's still in BETA for english, maybe that's why people forget it's actually in BETA because these guys know what the heck they are doing...

Like I said before, AoC has pretty graphics for a $5000 gaming rig, but not half the features

Just my two cents, off to play now  and read up on char builds ;)

Have a nice day.

A Serious MMO'er.

(PS for the guy who was complaining it's all asian speaking people, actually I thought the same way - until I stopped to try and talk to them and learn none of the people that had bad english were asian, they were mostly european or eastern european some Israeli, some middle eastern, etc... except a couple that actually turned out to be from Quebec here in Canada... meaning french.... I thought they were asian too before I sounded dumb and asked why they had chosen an english server when the original game is all in Asian -*** this is basically an international version... I just dislike when people say North Americans don't like interacting with non first speaking English...I'm a Canadian, which is North American too...and my ancestors are from England, but I don't mind the rest of the world :P )

Comments

  • XImpalerXXImpalerX Member UncommonPosts: 606

       God forbid something good comes out from Asia.

    Most people will always label and pre-judge titles coming from asia.

  • xwarlockxwarlock Member Posts: 26

    Agreed.  Scary thing is though that I was being that way without thinking for a long time too.

    For those of us old enough, remember back to Commodore 64 Roleplaying games, etc? (Pool of Radiance, Curse of the Azure bonds, etc, etc) Point being the game was just a tool, and the fun was our imagination.

    This game as a tool is pretty flawless, as long as the imagination is there

  • sayuri2006sayuri2006 Member Posts: 161
    Originally posted by xwarlock


         I've played every mmo out there, starting with Ultima Online back in 1998 followed by DAoC and then up through WoW, LoTRO and most if not all F2P. 
    To me, talk about immersion, our biggest offerings; WoW and LoTRO suck bad, they are waay too cartoonish and feel so "G" rated.  I tried PW, walked away like most flamers, and found myself giving it a serious second try and have an open mind when my girlfriend who knows nothing about MMO's, fell in love with this.  She was right.   I think what we have today is just too much choice, and forget to look for what really is good in an mmo.  Sometimes it takes a fresh perspective to snap reality back in place.
    It is exactly this fresh perspective which makes this game so appealing, yet deceiving. The beginning levels of this game are good. What level are you BTW?
    No other MMO North American or F2P that is modern has all the features, and in a BETA product, that's right read on...
    We should remember that as "polished" as this game seems released at the moment; it's officially still in beta phase for the english server.  Yes that's right "english" server.  Even though it's based in Malaysia, it's  specifically for North America/Europe, and if there's lag during the day, it's your ISP, not because the server is in Malaysia - business hours here make any connection lag depending on your Global service provider.
    With fibre optics and data running at the speed of light over the ocean, it's still your copper coaxial or phone lines that share your residential service here in the homeland that get bogged.  Trust me, I'm in Canada right by New York, and I can play PW during a friday at noon with no lag whatsoever, but the odd time, say on a monday, my connection gets bad, why?  Because Rogers Cable isn't exactly as worried about me during business hours as they are about servicing large corporations.
    So that said, be sceptical, flame on, and forget the real fun of what a great mmo "should" offer.  Hate to tell this to everyone but AoC will hugely dissapoint.  It will be fresh for awhile, but it doesn't have all the features we all need to check off our "total satisfied list".
    LOL! AoC hasn't even come out yet and you're already making sweeping assumptions. Would u care to be more specific about what "features" you are referring to?
    And for anyone that complains about a grind, ask yourself a serious question;
    How else does an online competitive game make any feel they've "earned" their status.
    By giving levels away freely?  Come on, us north americans are getting waay too spoiled and lazy. lol.  That's why PvP in a balanced game like this is only great for the truly high levels, they've earned it.   Factions for lvl 89 and above, territory wars, seiges.... total housing customization coming, total avatar customization control, flying / fighting on mounts, crafting, etc, etc, you people that haven't played have no idea, and the ones that give up, haven't got what it takes to be competitive.
    You think by grinding away to a high level makes people think they have "earned their status?" I'm sorry to say that getting to level 89 in the game is no easy task, for some too long considering that there are very few quests at higher levels.
    The chinese are extremely smart, they work hard with less, and have an economy that's growing off our laziness lol. 
    what? That is exactly the problem with this game. Once the top players have been established, it's very hard to knock them off their perch. This game's whole economy is based around actual items bought through RL money and doesn't suit the majority of players that don't play all day everyday.
    They did something so simple, easy and waited for.  Took the best parts of our best MMO's through UO to WoW and put them into one.  All they did was listen to what mmo players have been saying forever.  Oh well, better the flamers don't play, because in game they just become griefers ;)
    Lol, you have no idea do you? what MMO players have been wanting? lol. Let's see. Severe lag if you're in the wrong timezone, gameguard, bots, an economy that profits the players that play the longest, gold stalls, severe grind and not questing at higher levels, crafting  crippled cuz of resources that are severely limited and on poor respawn timers, not to mention the quests themselves need more lore and better translation work. Native players want native English.
    So for a polished beta let's hear the griefers, sorry I mean flamers pick apart how boring these choices are;
    -Deep questing to introduce the game until lvl 20
    This part is good. There are plenty of quests. There is some variety to them as well, not just your X and Y style.
    -Four crafting skills to learn
    I found the crafting system to be too simple actually. the resources need to be on faster timers as well as spawn at more places.
    -The most detailed character customization
    Awesome! This game really appeals and did a good job on this. You can actually look like almost how you choose to be.
    -Flying mounts, ridable mounts, underwater immersion all states can choose to fight without dismounting
    Flying is a big part and very well done.
    -Tamable pets for a race, tame anything and LEVEL IT, turn it into an egg at any point and sell it as it increases in value - that's another profession really
    I had to give up my scorpion I had as my first pet.
    -Instanced dungeons
    You are forgetting that alot of people tend to aoe party rather than doing instances and I found it hard to form instance parties. people on my server (Delphi) tended not to party with strangers. This game in my opinion focuses on aoe not group instances.
    -Territory wars, and seiges
    Not really. Only the top of the top guilds really have fun with this feature. Once again it comes down to who has been up the top the quickest and played the longest. That's not what most people are like.
    -Factions consisting of "Heaven" and "Hell" only for the powerful achieved over lvl 89
    Not finalised yet.
    -Community established with only mass player vendors in the main city - don't like it? don't go there, but then you're being short sighted because you go there to SHOP for things players make and find... ahem rares, etc, man, people complain just to hear there voices....(glad they choose not to play)
    what?
    -Guilds, and CUSTOM emblems upload your own JPEG lol.
    Nothing new.
    -Housing fully customizable, including the land, currently being polished in original version (I'm glad they aren't like all the bankrupt betas N America has had that throw the buggiest crap at us as final product...Dark and light, horizons, etc, etc)
    promises don't speak loud until put into fruition.
    -Marriage system with many features for the more socialably inclined
    You really want these sort of people on your server? Go play "Hello Kitty Online."
    -Tons more already working flawlessly with more features being tested independantly to be implemented when "polished" only.
    Yes, this game is still in BETA. However, in saying that, it is now in open beta so you can put your money on that for now, the core of the game is how it is now. like I said before, what more features are said to be added are just talk until they actually make it into the game.
    that's not all the features, i'm just not in the mood to write all night.
    I haven't found one bug yet and it's still in BETA for english, maybe that's why people forget it's actually in BETA because these guys know what the heck they are doing...
    ??
    Like I said before, AoC has pretty graphics for a $5000 gaming rig, but not half the features
    lol. Why don't u just say that you don't like AoC even though it hasn't even come out yet? What's with AoC anyway? If you want to make a point at least use an example game that is actually out and that people may have played.
    Just my two cents, off to play now  and read up on char builds ;)
    Have a nice day.
    A Serious MMO'er.
    (PS for the guy who was complaining it's all asian speaking people, actually I thought the same way - until I stopped to try and talk to them and learn none of the people that had bad english were asian, they were mostly european or eastern european some Israeli, some middle eastern, etc... except a couple that actually turned out to be from Quebec here in Canada... meaning french.... I thought they were asian too before I sounded dumb and asked why they had chosen an english server when the original game is all in Asian -*** this is basically an international version... I just dislike when people say North Americans don't like interacting with non first speaking English...I'm a Canadian, which is North American too...and my ancestors are from England, but I don't mind the rest of the world :P )

     

    image

  • xaussxauss Member, Newbie CommonPosts: 384
    Originally posted by sayuri2006

    Originally posted by xwarlock


         I've played every mmo out there, starting with Ultima Online back in 1998 followed by DAoC and then up through WoW, LoTRO and most if not all F2P. 
    To me, talk about immersion, our biggest offerings; WoW and LoTRO suck bad, they are waay too cartoonish and feel so "G" rated.  I tried PW, walked away like most flamers, and found myself giving it a serious second try and have an open mind when my girlfriend who knows nothing about MMO's, fell in love with this.  She was right.   I think what we have today is just too much choice, and forget to look for what really is good in an mmo.  Sometimes it takes a fresh perspective to snap reality back in place.
    It is exactly this fresh perspective which makes this game so appealing, yet deceiving. The beginning levels of this game are good. What level are you BTW?
    No other MMO North American or F2P that is modern has all the features, and in a BETA product, that's right read on...
    The game has been released for years... only this server is in beta for optimising etc..
    We should remember that as "polished" as this game seems released at the moment; it's officially still in beta phase for the english server.  Yes that's right "english" server.  Even though it's based in Malaysia, it's  specifically for North America/Europe, and if there's lag during the day, it's your ISP, not because the server is in Malaysia - business hours here make any connection lag depending on your Global service provider.
    With fibre optics and data running at the speed of light over the ocean, it's still your copper coaxial or phone lines that share your residential service here in the homeland that get bogged.  Trust me, I'm in Canada right by New York, and I can play PW during a friday at noon with no lag whatsoever, but the odd time, say on a monday, my connection gets bad, why?  Because Rogers Cable isn't exactly as worried about me during business hours as they are about servicing large corporations.
    Many have had serious lag issues from all around the world, when they have no lag on other games. Cubizone is well aware that many have had issues with lag.
    So that said, be sceptical, flame on, and forget the real fun of what a great mmo "should" offer.  Hate to tell this to everyone but AoC will hugely dissapoint.  It will be fresh for awhile, but it doesn't have all the features we all need to check off our "total satisfied list".
    LOL! AoC hasn't even come out yet and you're already making sweeping assumptions. Would u care to be more specific about what "features" you are referring to?
    And for anyone that complains about a grind, ask yourself a serious question;
    How else does an online competitive game make any feel they've "earned" their status.
    By giving levels away freely?  Come on, us north americans are getting waay too spoiled and lazy. lol.  That's why PvP in a balanced game like this is only great for the truly high levels, they've earned it.   Factions for lvl 89 and above, territory wars, seiges.... total housing customization coming, total avatar customization control, flying / fighting on mounts, crafting, etc, etc, you people that haven't played have no idea, and the ones that give up, haven't got what it takes to be competitive.
    You think by grinding away to a high level makes people think they have "earned their status?" I'm sorry to say that getting to level 89 in the game is no easy task, for some too long considering that there are very few quests at higher levels.
    Major grinds are a bore
    The chinese are extremely smart, they work hard with less, and have an economy that's growing off our laziness lol. 
    what? That is exactly the problem with this game. Once the top players have been established, it's very hard to knock them off their perch. This game's whole economy is based around actual items bought through RL money and doesn't suit the majority of players that don't play all day everyday.
    Many account-share to level faster, and run bots to make money. They learned all these tricks from 2-years playing the chinese servers, and when these servers opened organised guilds to control all the land and the economy to make money from goldselling
    They did something so simple, easy and waited for.  Took the best parts of our best MMO's through UO to WoW and put them into one.  All they did was listen to what mmo players have been saying forever.  Oh well, better the flamers don't play, because in game they just become griefers ;)
    Lol, you have no idea do you? what MMO players have been wanting? lol. Let's see. Severe lag if you're in the wrong timezone, gameguard, bots, an economy that profits the players that play the longest, gold stalls, severe grind and not questing at higher levels, crafting  crippled cuz of resources that are severely limited and on poor respawn timers, not to mention the quests themselves need more lore and better translation work. Native players want native English.
    So for a polished beta let's hear the griefers, sorry I mean flamers pick apart how boring these choices are;
    -Deep questing to introduce the game until lvl 20
    This part is good. There are plenty of quests. There is some variety to them as well, not just your X and Y style.
    game doesnt feel grindy till 50+
    -Four crafting skills to learn
    I found the crafting system to be too simple actually. the resources need to be on faster timers as well as spawn at more places.
    nothing new / exciting here... getting the materials is a real hasstle
    -The most detailed character customization
    Awesome! This game really appeals and did a good job on this. You can actually look like almost how you choose to be.
    A+
    -Flying mounts, ridable mounts, underwater immersion all states can choose to fight without dismounting
    Flying is a big part and very well done.
    all well and good - but flying is soooooo slow
    - Tameble pets for a race, tame anything and LEVEL IT, turn it into an egg at any point and sell it as it increases in value - that's another profession really
    I had to give up my scorpion I had as my first pet.
    not really... levelling pets is not a good idea to make money, which is obvious to those bored with levelling their own combat pets let alone levelling more to sell
    -Instanced dungeons
    You are forgetting that alot of people tend to aoe party rather than doing instances and I found it hard to form instance parties. people on my server (Delphi) tended not to party with strangers. This game in my opinion focuses on aoe not group instances.
    Holy Hall item grind is a major contributory factor in my quitting
    -Territory wars, and seiges
    Not really. Only the top of the top guilds really have fun with this feature. Once again it comes down to who has been up the top the quickest and played the longest. That's not what most people are like.
    only for a few well established guilds have the TWs - i used to enjoy this part of the game, now 3 guilds own all the land (Delphi) and dont fight each other. since they pay wages most top levels are in those guilds so no-one else has a chance to defeat them
    -Factions consisting of "Heaven" and "Hell" only for the powerful achieved over lvl 89
    Not finalised yet.
    -Community established with only mass player vendors in the main city - don't like it? don't go there, but then you're being short sighted because you go there to SHOP for things players make and find... ahem rares, etc, man, people complain just to hear there voices....(glad they choose not to play)
    what?
    gold-seller spam central, and full of retards selling crap at 10-100X market value - i avoided it at all costs
    -Guilds, and CUSTOM emblems upload your own JPEG lol.
    Nothing new.
    -Housing fully customizable, including the land, currently being polished in original version (I'm glad they aren't like all the bankrupt betas N America has had that throw the buggiest crap at us as final product...Dark and light, horizons, etc, etc)
    promises don't speak loud until put into fruition.
    -Marriage system with many features for the more socialably inclined
    You really want these sort of people on your server? Go play "Hello Kitty Online."
    marriage will be massivly expensive cash shop item when implemented
    -Tons more already working flawlessly with more features being tested independantly to be implemented when "polished" only.
    Yes, this game is still in BETA. However, in saying that, it is now in open beta so you can put your money on that for now, the core of the game is how it is now. like I said before, what more features are said to be added are just talk until they actually make it into the game.
    cubizone have no authority to change the code - so the bugs / exploits and poorly implemented TW system etc will stay forever
    that's not all the features, i'm just not in the mood to write all night.
    I haven't found one bug yet and it's still in BETA for english, maybe that's why people forget it's actually in BETA because these guys know what the heck they are doing...
    ??
    wow - u never tried the horse-racing events? or 'bugged' bosses? or seen buying bug exploiters in ADC? These exist STILL in the chinese version that is over 2-years old. the devs will never fix them
    Like I said before, AoC has pretty graphics for a $5000 gaming rig, but not half the features
    lol. Why don't u just say that you don't like AoC even though it hasn't even come out yet? What's with AoC anyway? If you want to make a point at least use an example game that is actually out and that people may have played.
    Just my two cents, off to play now  and read up on char builds ;)
    Have a nice day.
    A Serious MMO'er.
    (PS for the guy who was complaining it's all asian speaking people, actually I thought the same way - until I stopped to try and talk to them and learn none of the people that had bad english were asian, they were mostly european or eastern european some Israeli, some middle eastern, etc... except a couple that actually turned out to be from Quebec here in Canada... meaning french.... I thought they were asian too before I sounded dumb and asked why they had chosen an english server when the original game is all in Asian -*** this is basically an international version... I just dislike when people say North Americans don't like interacting with non first speaking English...I'm a Canadian, which is North American too...and my ancestors are from England, but I don't mind the rest of the world :P )

     

     

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  • peteski123peteski123 Member UncommonPosts: 447

    Just a quicky

    Tried this a few days ago, If I was not looking forward to Conan and Yes I have played beta and Still want to play it I would most deffinately play Perfect World, its a great game that looks sweet and has some very nice features..

  • xwarlockxwarlock Member Posts: 26

    Well there you go.

    We now have two lvl five trolls.

    Sorry trolls, I said no griefers.  you get no troll xp here.

    AoC, I got in beta played it a bit and I've got a lvl 74 mage on PW.  I'm currently working on a newb priest to help others, since it's fun to get along with people and meet people.

    Like I said, if you have a very new expensive gaming rig, not a $5000 rig from a year ago, but a $5000 rig bought now, you will like AoC's eye candy, other than that, it's just an engine concept that's been copied over and over, with nothing new except directx 10 and high poly counts.

    Just new eye candy, NO NEW FEATURES and only 40% of those in PW.

    PW has ALL FEATURES lol.

    How will AoC have more lengivity ?

    Because you are looking forward to ONLY ENGLISH SPEAKING PLAYERS???  Then I bid you farewell.  No offense but Americans may not like anything that hasn't been democratized yet, and just because China is the only country you can't do it to, doesn't mean you can shop at walmart but still harbor a bias lol.

    What's my lvl you ask?  What's your age I ask?

     

     

     

  • minchet456minchet456 Member Posts: 42

    Ok, so im an American born and raised. But i have to agree with warlock on this one. We do frown on anything that isnt " Americanized". I dont know how many times ive played a F2P game from Asia, and seen American players flooding general chat with: LOL, SOME CHINESE DUDE JUST TOLD ME, "I SELL YOU (ITEM) FOR (some amount of gold" DUDE DONT EVEN SPEAK ENGLISH RIGHT. Which always cracks me up. Something tells me that the asian game designers may be a little more dedicated to make a game for lazy ass Americans like myself, then lazy ass Americans are. Just my little tidbit.

    Oh, and by the way, this game is a lot of fun. More indepth that WoW, which if you ask, the only reason anyone plays WoW, is because EVERYONE plays it.

    image

  • ArawonArawon Member Posts: 1,108

    I was attracted to PW.It's a beautiful world.The npc's are so different and refreshing.Lag is fairly minimal for me(  DSL...central USA). It has crafting.One of the classes can fly  at start up..other can acquire flying abilitys.Guild vs guild warfare is very poor and the game is dominated by 3 guilds.On the "english" servers...broken engwish is frequently heard. One class can only be played as a female ..like it or lump it another only as a male.Crafted items  can be superior to drops.I have heard some powerfull guilds camp certain places and PK all they see to keep the players from developing an advanced character that might be some sort of challenge.They are said to camp certain drop locations to prohibit players from getting key items.I haven't experienced these things directly but hear others speak of them a bit. I feel a North American based server or european based server with far better GM  management is greatly needed.GM's are said to play in the dominant  guilds(hint).The music is great.Communication frorm the company and devs is non existant(unless you really really search it out on non  company websites(and then its very very minimal...so you never know what's going on ).Patches just .............happen.Guilds tend to segregate by nationality or english/ nonenglish speaking(yes player isps of non english speaking countrys can play on the english speaking servers.There  is a great problem with accounts getting hacked and players loosing  their things.Whatever safeguards needed to prevent or minimize this, are NOT in place ,and they are forcing players to change their password in order to continue playing.Frankly I think(don't know) that the game server was hacked and the hackers  got all the passwords) I have no proof of this but it would help explain why frequesnt password changes are constantly suggested and at least one change is manditory.

    So..as a time killer  it's great..no housing..and you sure can grind for a long time in an interesting world.

  • xwarlockxwarlock Member Posts: 26

    I agree with the comments above to some extent.

    I'm finding that alot of Germans are now getting into the game and making guilds which is intersting to see germans vs. the chinese lol.

    As for accounts getting hacked, it's only due to people downloading bots that are infected with Trojans (mainly off elite pvpers).

    As for housing, on the PW site boards admin has stated in next patch, as well with more of the features being ported.  There's more dungeons already in play on the original as well.

    Seems that everyone I run into with my new toon from lvls 1 through 30 are all from north america or europe so this "english" server seems to be catching on, and in a few months if the trend continues, any of the asians that wanted to immediately port over to this server to dominate it might find themselves in alot of trouble

    I have to add, I like the way just normal mobs have chances of different attribs; eg:  enhanced magic attack, enhanced attack, enhanced defense, and some are even nerfed... xp is adjusted accordingly as well :D keeps you on your toes lol, especially if you get a few aggro on you, you NEED to check what the enhancements of the mobs are if any.

    I feel if you take the $15 you pay for crap P2P here, and spend that on this casually it's waay more worth it.  I'm just happy to finally find an mmo where the dev's actually listen to the features that everyone wants and gets it implemented.

    How long have people been asking for the ability to fight on mounts for example?

    As for housing being a "promise" but not in yet, well I'd say since the Real Estate NPC's are in now and have a "waiting for implementation" message, I take that as a solid promise.

    Cheers.

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