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Age of Conan: Beta Concerns Q&A

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  • DkompozeDkompoze Member UncommonPosts: 245

    I have a decent set-up

    nvidia 780i mb

    intel quad core @2.66 ghz

    8800 gts 512 mb

    4g of 1060mhz ram

    500gb hd

    windows vista home premium--

    you get the jist of my system

    i get the expected lag sometimes worse than other times

    But how am i suppose to beta test and give feedbak when i crash every 15-20 min for no apparent reason

    I have been an aoc fanboi since day one-been trying to get in every beta and finally made it in-i like what i see but i cant see much cuz of these crashes-no sooner than i see something "oh cool" crash to desktop.

    Im getting really down and discouraged- i have beta tested many mmos- and based on my past exp--- i was actually able to beta test them- i cant even stay on aoc long enuff to find enjoyment or assist in any beta testing

    IMO this has to be the worst beta-FOR ME- i have ever been involved in-and im wondering if the guy they are interviewing is actually talking about AOC-cuz he says a MINORITY of people are having probs--- just based on mmorpg.com forums alone i would tend to disagree and say its the majority are find ing problems in one way or another.

    I have already pre-ordered and will keep it and play at release and as bad as i want this game to succeed,everytime i log into beta i get more discouraged -so im beta retired from AOC and will cross my fingers until release

    FFA-PVP--- GREAT guess ill just get pwned by folks as i crash when they attack me

     

  • miagisanmiagisan Member Posts: 5,156

    Originally posted by jy88902


    Did you read the interview?
    The DIRECTOR confirmed in his own words that the "old client" thing was a RUMOR. He explained that the issues people are having came up unexpected because they rushed a few fixes in.
    So what he is saying is correct, the OB was never an old client.
    wow......just....wow.

    I was really hoping it was the old client. But  it's not. This really brings alot to light. And if this is the closed beta client, then what are the people in closed beta saying that it is different, and the CB one runs better? My performance has gotten worse and worse over the last few days....and not even due to population. I have a character in the tavern right at the beginning of tortage, a level 6 necro who i cant even log into...because 10-15 mins into loading it hangs up, and when and if i do load, i cant move for a good 5. This is after i just defragged and removed the shader files.

    IF this is the client they are going with, and they said there are not going to be any major fixes to it, then this launch is going to be really rocky.

    image

  • miagisanmiagisan Member Posts: 5,156

    just out of curiousity...i would love to see who the liar is that started to OB is old client rumor

    image

  • SinuousSinuous Member Posts: 58
    Originally posted by tinywulf


    Me, and two friends are in Open Beta, all 3 of us have vastly different systems from low end to high end.
    All of us are experiencing the problems, the crashes, the lag, etc.
     
    One of my friends wants to play it so bad he reboots like every hour or something just so the game runs ok.
    See once the game crashes one time it fubars your video somehow to the point only a reboot fixes it (for the game) , otherwise the game ctd's like every 2 minutes.
    WindowsXP is more stable than a game, never thought i'd see the day!
    Anyway, my point is this game is not ready for launch, and I won't be buying it. It's just plain not ready.

    Wow........that's an old-ass bug!  They fixed that one months ago on closed servers.

  • miagisanmiagisan Member Posts: 5,156

    thats kinda odd considering the open beta is the same as closed beta client, even if the CB was patched recently to rectify (in the last week) then it was not fixed a month in

    image

  • jy88902jy88902 Member Posts: 293

    I believe it was an email or something that stated that the OB client is "a couple versions" prior to the PvP weekend client.

     

    I'm pretty sure it was an official source as well.

  • miagisanmiagisan Member Posts: 5,156

    read the interview above dude.....

    image

  • jy88902jy88902 Member Posts: 293
    Originally posted by miagisan


    read the interview above dude.....

    I'm answering your question about who started the old client rumor. Should've quoted you but I mis-clicked, sorry for the confusion.

  • URMAKERURMAKER Member UncommonPosts: 671
    Originally posted by Sinuous

    Originally posted by tinywulf


    Me, and two friends are in Open Beta, all 3 of us have vastly different systems from low end to high end.
    All of us are experiencing the problems, the crashes, the lag, etc.
     
    One of my friends wants to play it so bad he reboots like every hour or something just so the game runs ok.
    See once the game crashes one time it fubars your video somehow to the point only a reboot fixes it (for the game) , otherwise the game ctd's like every 2 minutes.
    WindowsXP is more stable than a game, never thought i'd see the day!
    Anyway, my point is this game is not ready for launch, and I won't be buying it. It's just plain not ready.

    Wow........that's an old-ass bug!  They fixed that one months ago on closed servers.

    odd that i still have this problem then isn't it

    image

  • elf225elf225 Member Posts: 85

    What do you all think about the questions MMORPG asked, I think they got right to the point and got decent answers.  Funcom is at least answering the issues directly, so they do know they exist.  Overall, I liked what Funcom had to say, with that said it doesn't change anything other then tells up the launch will be alot better.  This means exactly what it meant weeks ago, that if you want to preorder do so, if you are not sure about this game, then wait for post launch reviews.

    I do think you all should be at least happy they answered your issues, even if you disagree.  I will point out again also that there have not been many games recently that were considere completely polished on launch.  Last, at the end of the day, is this game entertaining you or not.

    "You dont win a war by dieing for your country, you win a war by getting the other poor bastards to die for theirs!"

    -General Patton

  • pfloydguy84pfloydguy84 Member UncommonPosts: 149
    @ the person with the rig above: open beta currently does not support more then 1 core processor, meaning you have 1 processor at less then 3 ghz speed, which is really bad.despite your sli gpu setup and ram and hd, your processor is a serious bottleneck.Also, sli in open beta doenst seem to work well.This will change at release, giving you consider frame rate boost.Also may want to dedrag hd and make sure drivers are all updated.A lot of performance issues seem to be like this.I play on low settings myself and get playable fps and my comp is about half as good as yours.
  • SinuousSinuous Member Posts: 58

    Originally posted by URMAKER

    Originally posted by Sinuous

    Originally posted by tinywulf


    Me, and two friends are in Open Beta, all 3 of us have vastly different systems from low end to high end.
    All of us are experiencing the problems, the crashes, the lag, etc.
     
    One of my friends wants to play it so bad he reboots like every hour or something just so the game runs ok.
    See once the game crashes one time it fubars your video somehow to the point only a reboot fixes it (for the game) , otherwise the game ctd's like every 2 minutes.
    WindowsXP is more stable than a game, never thought i'd see the day!
    Anyway, my point is this game is not ready for launch, and I won't be buying it. It's just plain not ready.

    Wow........that's an old-ass bug!  They fixed that one months ago on closed servers.

    odd that i still have this problem then isn't it

    Maybe they've reintroduced it...............

    That bug notwithstanding, I also get stellar overall performance on an OG e6600 OCed to 3 Ghz on air with only 2 megs of RAM and an original 8800 GTS 640MB running a V-Lited Vista kernel on closed servers.  I do have a Raptor drive though, and I have never had a problem with the loading times, even when they were bad by most people's tastes.  I run the game on high with all effects on and quality settings maxed, and the FPS never drops below 35.

    I have no experience with this open beta's ill repute.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by Cablespider

    And I know 4 people that have absolutely no problems whatsoever concerning CTD's, BSOD's and whatnot.

    That's cute. I bet the "defrag" made everything "ok" for them as well.

    Unless Funcom designed it to run on just the spec your four "friends" have this game is gonna be a train wreck at release just like AO.

    I've been playing for a while and have a decent setup w/current drivers and it still runs like a dog with settings at LOW. I don't have the mentioned crash issues (other than when I exit the game it likes to take 10 minutes to crap out) but it runs like crap w/stuttering and stalling no matter what the settings are at.

    The 10 minutes or so it runs fine doesn't make up for the 40 is runs like a old granny.

  • unsane13unsane13 Member Posts: 160

    I have had this game on pre-order x2 for almost a year now. I went from being very excited about it in the begining (because I'm a big fan of the lore and because I'm an adult gamer who has always wanted a mature mmo) to forgetting about it to just recently being very excited about it. if it weren't for all the bad posts about it I'm not sure if I would have even tried to get into the beta but the other day I figured I would see what all the fuss is about. to sum it up when the game runs it is extremely fun and immersive to me. On the flipe side I will say that the open beta client crashes frequently, has frame rate issues and various graphics glitches from time to time (for me on my vista and xp pro pc's). when I play during low population times (like 5am est) most of these are few and far between when I was on earlier at about 7pm est I could barley walk around populated areas as my frame rate was about 5-8. This is not my first mmo and not my first mmo beta so I'm still keeping an open mind about it. I have almost never played a mmo or any pc game that was perfect at start, I'm not trying to make excuses for the developers but you do have to consider the countless number of pc configurations that exist and it can take time to get it right  across the board thats why pc games have patches and if you have ever played a pc game then you know what a patch is. wow had server and lag issues when it first launched, lotro crashed on vista every 20 mins. or so (for me) in vista because they had a memory leak when setting the textures on ultra high for months after release (heck it took turbine what seemed like forever to even get dx10 in the game) and so on and so forth. if you don't like a game thats fine speak with your wallet but for me I will keep my pre-order, download the pre-release client which costs 5 dollars and gives you 10 days play time and see if it will be worth $180 (2 ce editions on pre-order), if it sucks I won't have to buy the game and can use my pre-order credits for another game.

    "For a wounded man shall say to his assailant, 'If I live, I will kill you. If I die, You are forgiven.' Such is the rule of honour..."

  • Riker99Riker99 Member Posts: 70

    I had very minor issues in the open beta, and my system is just scratching the minimum requirements.

    I had a few CTDs from changing graphics options while in game (apparently it doesn't like this at the moment :P ), and one random restart which was probably some driver conflict as I had just updated to the nVidia beta drivers.

    Took me about 2 hours to get it up and running nice and smooth and played for over 8 hours last night without a single crash or lockup.

    Obviously I had the absolute minimum graphics settings, but things still looked pretty darn decent.

    My FPS drops alot when running around Tortage in the daytime due to other players etc. and my system only has 1GB RAM so it hits it pretty hard.

    I am going to be upgrading my PC soon though, as this one uses good old DDR1 memory, which is certainly well out of vogue. Plus, finding DDR1 DIMMs is a real PITA these days, so even if I wanted more memory its gonna be an epic quest to get it.

    Speaking of epic questing... bring it on AoC!

  • elf225elf225 Member Posts: 85
    Originally posted by unsane13


    I have had this game on pre-order x2 for almost a year now. I went from being very excited about it in the begining (because I'm a big fan of the lore and because I'm an adult gamer who has always wanted a mature mmo) to forgetting about it to just recently being very excited about it. if it weren't for all the bad posts about it I'm not sure if I would have even tried to get into the beta but the other day I figured I would see what all the fuss is about. to sum it up when the game runs it is extremely fun and immersive to me. On the flipe side I will say that the open beta client crashes frequently, has frame rate issues and various graphics glitches from time to time (for me on my vista and xp pro pc's). when I play during low population times (like 5am est) most of these are few and far between when I was on earlier at about 7pm est I could barley walk around populated areas as my frame rate was about 5-8. This is not my first mmo and not my first mmo beta so I'm still keeping an open mind about it. I have almost never played a mmo or any pc game that was perfect at start, I'm not trying to make excuses for the developers but you do have to consider the countless number of pc configurations that exist and it can take time to get it right  across the board thats why pc games have patches and if you have ever played a pc game then you know what a patch is. wow had server and lag issues when it first launched, lotro crashed on vista every 20 mins. or so (for me) in vista because they had a memory leak when setting the textures on ultra high for months after release (heck it took turbine what seemed like forever to even get dx10 in the game) and so on and so forth. if you don't like a game thats fine speak with your wallet but for me I will keep my pre-order, download the pre-release client which costs 5 dollars and gives you 10 days play time and see if it will be worth $180 (2 ce editions on pre-order), if it sucks I won't have to buy the game and can use my pre-order credits for another game.

    Yeah, good comment.  I seem to see alot of this type of response, that the game is fun, but technical issues are bothering people.  Seems that client at launch will be a big selling point for people.

    "You dont win a war by dieing for your country, you win a war by getting the other poor bastards to die for theirs!"

    -General Patton

  • Stuka1000Stuka1000 Member UncommonPosts: 955

    And yes, I have seen the same rumors that it’s old, but it’s not entirely true. We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted. We are running an extensive survey now, and from the first few hundred replies (which should be statistically correct), it seems that most people are actually having tons of fun AND good performance. We are humble about it though, and admit that things could have gone smoother, but the experience some people have had now has helped us to improve for launch, which is what really matters.

     

    I said that this is what had happened in an earlier thread and the fanbois came out in force with the 'It's an old client, it's not the release client' mantra.  Well sorry to say I told you so but I TOLD YOU SO :)

     

    Anyway, kudos to Funcom for finally coming clean and telling the truth about what happened, players respect that a lot more than half-assed lies about old clients.  Hope you get it sorted and have a good launch guys.

  • Riker99Riker99 Member Posts: 70

    The two people who posted very decent rigs with problems have a common thread...

    They are running Vista...

    I highly suspect that performance on Vista will be significantly lower or more hit and miss than on XP at release.

    Furthermore, add the complicating factors of  "are they running 32-bit or 64-bit Vista?" and "are they running DX9 or DX10?"  to the "are they running XP or Vista?" question, and you have alot of crap to deal with as a developer.

    This is one of those times in game development where you have to bridge onto a new OS and its always a little hit and miss sometimes.

    This time is even more complicated due to the change from DX9 to DX10 and the graphic cards that go along with that (GeForce 8000 series, Radeon 2000HD series).

    If AoC can provide solid performance on Vista and DX10 a few months after release, it will be a great boon for the game development industry as a whole, as it will prove that Vista and DX10 can in fact perform better than, or at least on par with, DX9 and XP (Crysis absolutely failed at this goal, with DX10 performance being absolute crap).

    And thats the point, isn't it?!

    Edit: Thought of one more thing.

    Crashes under Vista may not be the game's fault at all. The programmers may have followed the OS API perfectly to the tee, but if the code of the OS itself is buggy for certain aspects of the API, then utilizing those aspects will cause issues.

    The solution is either Microsoft fixes the problem (unlikely in a reasonable timeframe), or the developers try to workaround the issue, which may or may not be possible.Debugging these kinds of issues is particularly painful as development could have centered around one buggy aspect of the API, forcing that entire part of the software to be redeveloped.

  • LanthirLanthir Member UncommonPosts: 222
    Originally posted by jy88902


    Did you read the interview?
    The DIRECTOR confirmed in his own words that the "old client" thing was a RUMOR. He explained that the issues people are having came up unexpected because they rushed a few fixes in.
    So what he is saying is correct, the OB was never an old client.



    actually he said "And yes, I have seen the same rumors that it’s old, but it’s not entirely true." that is not the same thing as saying it was not an old build.

    Magic is impressive, but now Minsc leads! Swords for everyone!

  • LanthirLanthir Member UncommonPosts: 222
    Originally posted by pfloydguy84

    @ the person with the rig above: open beta currently does not support more then 1 core processor, meaning you have 1 processor at less then 3 ghz speed, which is really bad.despite your sli gpu setup and ram and hd, your processor is a serious bottleneck.Also, sli in open beta doenst seem to work well.This will change at release, giving you consider frame rate boost.Also may want to dedrag hd and make sure drivers are all updated.A lot of performance issues seem to be like this.I play on low settings myself and get playable fps and my comp is about half as good as yours.

    not sure if you were referign to me or not.  But i defrag everyweek and alwasy after i download a new program.   I could drop a core and not have it run on sli which should make it run smother.  However that defeats part of the reason to be in a beta.  I am there to find problems.  I woudl rather have ti run crappy in beta and keep reporting that and any improvements.  Then to disable cores and sli and go wow the game runs great.   I agree that release things should improve.  Again i base it on the pvp stress test when i was running at max settings and everything was going fine and the servers had a much heavier load then as oppossed to the light load now.  Either way, i have the preorder and will see how the build is at lauch.  Bugs do not bother me as long as i can play the game without crashes or freezes every frew minutes.  As i have posted before  i noticed that even without client side patchs that after the broke teh servers down the last two times the game ran smother each time.  However, this could be because of the drop in server populations  over the weekend it was funning at mid even at off peak times now it runs at low even in peak times.

    Magic is impressive, but now Minsc leads! Swords for everyone!

  • LanthirLanthir Member UncommonPosts: 222
    Originally posted by Riker99


    The two people who posted very decent rigs with problems have a common thread...
    They are running Vista...
    I highly suspect that performance on Vista will be significantly lower or more hit and miss than on XP at release.
    Furthermore, add the complicating factors of  "are they running 32-bit or 64-bit Vista?" and "are they running DX9 or DX10?"  to the "are they running XP or Vista?" question, and you have alot of crap to deal with as a developer.
    This is one of those times in game development where you have to bridge onto a new OS and its always a little hit and miss sometimes.
    This time is even more complicated due to the change from DX9 to DX10 and the graphic cards that go along with that (GeForce 8000 series, Radeon 2000HD series).
    If AoC can provide solid performance on Vista and DX10 a few months after release, it will be a great boon for the game development industry as a whole, as it will prove that Vista and DX10 can in fact perform better than, or at least on par with, DX9 and XP (Crysis absolutely failed at this goal, with DX10 performance being absolute crap).
    And thats the point, isn't it?!
    Edit: Thought of one more thing.
    Crashes under Vista may not be the game's fault at all. The programmers may have followed the OS API perfectly to the tee, but if the code of the OS itself is buggy for certain aspects of the API, then utilizing those aspects will cause issues.
    The solution is either Microsoft fixes the problem (unlikely in a reasonable timeframe), or the developers try to workaround the issue, which may or may not be possible.Debugging these kinds of issues is particularly painful as development could have centered around one buggy aspect of the API, forcing that entire part of the software to be redeveloped.

    well part of the issue is why is a game that MS and Funcom are touting as the Flagship MMO for Vista not runnign well on Vista.  Second there is no dx10 for the ob  so that is not an issue at this time.  It does go back to the old client vs new client which he danced around in the interview.  AS people who were in  the pvp stress test did not have issues with crashes and freezes but did in this build.  also there are people with xp having problems while some with vista have none.

    Magic is impressive, but now Minsc leads! Swords for everyone!

  • miagisanmiagisan Member Posts: 5,156

    i am running xp and i am forever stuck with one of my toons in the tavern :(

    image

  • LanthirLanthir Member UncommonPosts: 222

    I shoudl add that yes the game is fun and yes it looks great.  I enjoy the combat system.  I had to laugh today when someone complained becasue there is no auto attack and he has to sit there and actually hit keys to fight.  Since the npcs/mobs  cahnge their shields during the fights you can not just mash the same keys in the same order. ( not talkign about shields you hold in your hand..for those who have not played it you can set 3 shields ie your areas you will defend  either in your left right or middle  or even stack 3 in one area if you wanted to..they decrease the damage you take and decrease the chance you will be hit if attacked against them.. so you can hit an npc easier and for more damage it you swing at his weakest point which he can change as the fight goes on)

     

    Magic is impressive, but now Minsc leads! Swords for everyone!

  • kotzkotz Member UncommonPosts: 100
    Originally posted by Kryogenic


     
    Originally posted by Brynn


    I'm not looking forward to the carnage. I will stay on Tortage. I don't like FFA-PvP.
    For the people who have good computers and having problems playing, there have been a lot of tips given. I know experienced players know these. The most important are the usual:

    Make sure you have the latest drivers.
    Defrag. There is a lot of data, and it gets fragmented. After a large download, always defrag.
    Don't try to play with all options on high. Try moderate and increase gradually so you can see what is causing problems. Especially, turn off the bloom and shadows, initially.
    While it's open beta, it's still beta, meaning the devs are still running data parsers. The game you are playing is not the game that is being released.
    I have no doubt there will be a patch after release, there usually is.

     

    Aside from the afformentioned things to do to increase performance, there's one huge one that cleared up all my frame rate issues and most of my hitching:

    Go into the in-game options and disable NPC names. You won't be able to see the names on any NPC unless you mouse over them or target them, but your fps should jump up considerably.

    I was getting frustrated as I'm running over 2 gigs RAM and a 512 MB Nvidia GeForce 9600 GT. I just couldn't figure out why my fps would be 1.6 when I looked out into an open field in the daytime setting, but when I faced a rock or wall my fps was around 52, and this was when I was running on Low.

    Once I turned off NPC names I was able to crank the game up to high to play with around 26 fps, but opted to bump it down to medium and then adjust some other options until I was satisfied with around 36-40 fps.

    All in all, I think that it's a great game and the combat system has really grown on me. t first I thought it was rather gimmicky and too complicated, but once I got used to it I love the animations and the depth it adds to fights. For you WoW lovers out there, I got talked into reactivating my WoW account to play with some friends and I just can't do it after playing AoC. The combat seems even more stale than it did when I got burned out on WoW the first time.

    Nothing beats throwing your 2 handed sword and impaling your foe with it, and that's not even a finishing move.



    Oh no, it sound like old SWG lag :p

  • ElikalElikal Member UncommonPosts: 7,912

    First, their policy of talking about things is a refreshingly good experience - compared to the endless silence I always had with SOE.

    I am not sure if a FFA PVP is my taste of things, I will try it out, but if there is only mindless zergfest and death every 5 seconds I might log off very fast. I fear some will band in groups and terrorize the world, so I am not going to see much with my lv 20 chars and the open world. I wish they'd make an option not to participate in PVP so we can explore the continents a bit.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

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