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Recently there have been a lot of complaints about AoC's many game mechanics and it's system compatibility in terms of graphics. Meanwhile WAR is in the stage AoC was in months ago, and although may be a solid game, has not however shown near as much content or gained as much internet coverage as it's rival, obviously due to AoC's May 20th Release Date.
I encourage everyone to explain why you feel one way or the other about AoC or WAR and which game will be the victor in the coming years.
As for my opinion, I think AoC will outstand WAR on not only initial sales but probably most longterm subscriptions aswell.
"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
Which Final Fantasy Character Are You?
Comments
I like pie.
Give a man a fish and he will eat for a day. Give a fish a man and he will eat for a month!
This is almost exactly like EQ2 vs WOW. Many people couldn't play EQ2 because of its high computer requirements. Also many people didn't like all of the load screens, invisible walls and instances in EQ2.
WOW had an open world, and every computer could play it. SO WOW ended up with 20 times as many subs as EQ2.
I'm not saying that WAR will get 20 times as many subs as AOC, but it does seem like a very similar situation
who cares? play the game you like and stop comparing the two
I have tried AoC, that is the game for me ... more brutal, cool, realistic, exciting, more adult, ...
I don't think either game is going to make it "big" they both may be successful but will never gain the same scope as WoW.
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You wouldn't understand
I voted neither, but of the two, WAR will beat AoC by a huge margin.
Both. Seriously we need successful MMOs. If AoC doesn't satisfy me at launch (I think it will) I'll wait for WAR. If it does and I get burned out after a few months and WAR is successful I'll buy it. Any gamer should choose both as they aren't really competitors as it stands.
Actually... WoW and EQ2 both had giant flat areas of empty space, and some instances... so I fail to see your point here.
Ok, look... AoC deffinately has more restrictive enviroments than other MMOs do, and it's a completely valid position to not not like that, but it's just annoying when people label that "invisable walls." A giant rock blocking your path is not an invisable wall.... it's a fricken wall. Now, maybe you think that place a giant rock right there was just an excuse not to design more area to to explore... well ok then... say that... calling it something it isn't just invalidates your arguement.
I for one have killed myself many times in Beta searching for invisable walls that wheren't there to stop me from jumping of a cliff at the edge of a zone.
Active: WoW
Semi-retired: STO
Fully retired: UO, EQ, AC, SWG, FFXI, DDO:EU, PoTBS, AoC, EvE
Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101
Looking forward to: Star Citizen
WAR is definitely going to have more subscribers, I wish it was being released on May 21st instead of AoC honestly. Im still not sure how AoC will fare but Im guessing it will have about the success that EQ2 has had.
Actually... WoW and EQ2 both had giant flat areas of empty space, and some instances... so I fail to see your point here.
Ok, look... AoC deffinately has more restrictive enviroments than other MMOs do, and it's a completely valid position to not not like that, but it's just annoying when people label that "invisable walls." A giant rock blocking your path is not an invisable wall.... it's a fricken wall. Now, maybe you think that place a giant rock right there was just an excuse not to design more area to to explore... well ok then... say that... calling it something it isn't just invalidates your arguement.
I for one have killed myself many times in Beta searching for invisable walls that wheren't there to stop me from jumping of a cliff at the edge of a zone.
haha best part of any MMO, get to the highest point possible and jump to see how much damage you take.
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You wouldn't understand
Yes cartoons are for 6-13 years old and brutal pseudo-adult with lots of gore and nudity is for 14-16.
REALITY CHECK
Will AoC be successful? Yes.
Will WAR be successful? Yes.
That's all the really matters if you're a fan of the genre.
WAR will rake in much more subs simply because it is geared more towards the casual gamer - both in terms of tech and game design.
AoC will do well and, bar any catastrophic surprises, will gather a loyal playerbase that'll keep it comfortably afloat.
As for being the King... WoW will stick around as the top dog for a time. IMO WoTLK is going to be an epic fail or, at the very least, the beginning of the end for that game. Die-hards will keep it the most populous MMO for about two years more and after that... who knows?
There is only one way to settle this AoC vs WAR debate that has been raging for so long over the internet. Yes only one way to settle it, "ah" you say to yourself "He's going suggest we try both games and decide for ourselves, predictable fool!".
No, certainly not! The only way to settle it is to get the Funcom and Mythic developers together and have them fight it out to the death like in Mad Max 3 (thunder dome scene) or like in Escape from New York,
That's a pic of Trond "kick your noob" Aas taking out Mark "I suck at PvP" Jacobs. My money is on Funcom because they're well 'ard with hot women, nipples and gore whilst Mythic are a bunch of Elf loving nancy boys so NNEEEERRRRRRR!
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
That is very true. I pre-ordered both and I will play both. But in the end which game will have a richer story that will keep me immersed. But I have a feeling I will be sticking with WAR
Yes, I have pre-ordered both Collectors Editions for each game. I plan on playing both as both interest me a lot.
MMOs Played: I can no longer list them all in the 500 character limit.
That being said, I think most of the potential conflict between AoC and WAR exists only in the minds of rabid supporters. Looking at the available information on the games, neither one is taking the "who cares about quality, we want the most subs" attitude of WoW, both are focusing on delivering quality game experiences to specific underserved segments of the market. Is there some crossover appeal that could lead to conflict? Sure, some, but for the most part the games are targeting fundamentally different audiences.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Honestly, I'd love nothing more than to see the geeky yet quirky guys at Mythic grab whatever makeshift weapons they could find at their office, load themselves into vans and drive over to Blizzard Headquarters. Invade the building, looting and pillaging. Ransacking cubicles, knocking over water-coolers, thrashing the company breakroom before storming the CEOs office on the top floor. I honestly think that Mark Jacobs could beat Mike Morhaime in a straight up fight.
Now that, my friends, is what I call RvR.
Maybe something like this, naturally Smed and co are on the right about to get impaled on Funcoms spear of decent coding whilst being blocked by Mythics shield of good customer support. Naturally Smed and Brad are baffled by these weapons and are lightly armed with blunt short swords of rushed release and cloth armour of unwashed vision.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
War will get more subs other then that both will be good for me.
"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com
Or how about Funcom getting into all that Conan gear they have lying about with broadswords and bows, and taking a trip to Iceland for a viking raid on CCP? I can just see them bursting in as Hilmar Petursson is sitting down in a trekkie jumpsuit mining jaspet. Trond raises his broadsword to smash his comp in two and Hilmar screams in a grilie voice "Nooooooo! You can't declare on us in empire, we nerfed that last year!". Trond laughs "This is a suicide gank you noob! Besides we have a FFA PvP ruleset you carebear!", he then chops the comp in two and relieves CCP of all financial burdens as Hilmar begs not to be podded as he doesn't have a clone!
That's a pic of Hilmar screaming "AAAARRRRRRRRNNNNEEE!" as Trond deletes all the free stuff Hilmar gave to his ingame groupies over the last few years!
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
I haven't played an MMO yet in 2008 and the last one I played was Tabula Rasa, whitch I stuck at until level 34.
We need more good MMO's I haven't wanted to go back to any old ones I have previously played and I am waiting on AoC and WAR and frankly we need both to do well and thrive otherwise the money men could see WoW as a fluke and pull the money away and all we'll see is games like the Xbox 360 has that last 5-10 hours and have no depth what so ever.
I'm in the same boat, last played TR for a month or so and quit because it had no community or guild/community building tools. Everything else out there is a turd so I pre-ordered AoC. Seems that this year will (hopefully) be the opposite of 2007.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
Everyone should want both of these games to succeed in order to improve the selection and encourage more money to be invested into future projects. This whole who will have more subs thing is just another Epeen thing that seems to run rampant on this site. AoC is fun in my opinion and in my opinion will do well. WAR is fun in my opinion and in my opinion will do well.
Cheers!
MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S
The answer is AOC AND WAR. What would you want to happen if you played AOC and then got tired of it after 8 months? Would you want the only options to be AoC and WoW or some other old game that obviously isn't enough to entertain you already. Or, would you want to be able to go play WAR for a while, and then maybe come back to AoC?
We should all want both to succeed as our market is crap right now.