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(Poll) AoC vs. WAR

Recently there have been a lot of complaints about AoC's many game mechanics and it's system compatibility in terms of graphics. Meanwhile WAR is in the stage AoC was in months ago, and although may be a solid game, has not however shown near as much content or gained as much internet coverage as it's rival, obviously due to AoC's May 20th Release Date.

I encourage everyone to explain why you feel one way or the other about AoC or WAR and which game will be the victor in the coming years.

As for my opinion, I think AoC will outstand WAR on not only initial sales but probably most longterm subscriptions aswell.

"Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
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Which Final Fantasy Character Are You?

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Comments

  • De4th_M0nKeeDe4th_M0nKee Member Posts: 203

    I like pie.

     

    Give a man a fish and he will eat for a day. Give a fish a man and he will eat for a month!

  • ghoul31ghoul31 Member Posts: 1,955

    This is almost exactly like EQ2 vs WOW.  Many people couldn't play EQ2 because of  its high computer requirements. Also many people didn't like all of the load screens, invisible walls and instances in EQ2.

    WOW had an open world, and every computer could play it. SO WOW ended up with 20 times as many subs as EQ2.

    I'm not saying that WAR will get 20 times as many subs as AOC, but it does seem like a very similar situation

     

  • miagisanmiagisan Member Posts: 5,156

    who cares? play the game you like and stop comparing the two

    image

  • DiekfooDiekfoo Member Posts: 583
    I am tiered of cartonish type of games like WoW and War.

    I have tried AoC, that is the game for me ... more brutal, cool, realistic, exciting, more adult, ...
  • LocklainLocklain Member Posts: 2,154

    I don't think either game is going to make it "big" they both may be successful but will never gain the same scope as WoW.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • HexxeityHexxeity Member Posts: 848

    I voted neither, but of the two, WAR will beat AoC by a huge margin.

  • ElectriceyeElectriceye Member UncommonPosts: 1,171

    Both. Seriously we need successful MMOs. If AoC doesn't satisfy me at launch (I think it will) I'll wait for WAR. If it does and I get burned out after a few months and WAR is successful I'll buy it. Any gamer should choose both as they aren't really competitors as it stands.

    image

  • NotNiceDinoNotNiceDino Member Posts: 320

    Originally posted by ghoul31


    This is almost exactly like EQ2 vs WOW.  Many people couldn't play EQ2 because of  its high computer requirements. Also many people didn't like all of the load screens, invisible walls and instances in EQ2.
    WOW had an open world, and every computer could play it. SO WOW ended up with 20 times as many subs as EQ2.
    I'm not saying that WAR will get 20 times as many subs as AOC, but it does seem like a very similar situation
     

    Actually... WoW and EQ2 both had giant flat areas of empty space, and some instances... so I fail to see your point here.

    Ok, look... AoC deffinately has more restrictive enviroments than other MMOs do, and it's a completely valid position to not not like that, but it's just annoying when people label that "invisable walls." A giant rock blocking your path is not an invisable wall.... it's a fricken wall. Now, maybe you think that place a giant rock right there was just an excuse not to design more area to to explore... well ok then... say that... calling it something it isn't just invalidates your arguement.

    I for one have killed myself many times in Beta searching for invisable walls that wheren't there to stop me from jumping of a cliff at the edge of a zone.

    Active: WoW

    Semi-retired: STO

    Fully retired: UO, EQ, AC, SWG, FFXI, DDO:EU, PoTBS, AoC, EvE

    Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101

    Looking forward to: Star Citizen

  • JammaslamJammaslam Member Posts: 265

    WAR is definitely going to have more subscribers, I wish it was being released on May 21st instead of AoC honestly.  Im still not sure how AoC will fare but Im guessing it will have about the success that EQ2 has had.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by NotNiceDino

    Originally posted by ghoul31


    This is almost exactly like EQ2 vs WOW.  Many people couldn't play EQ2 because of  its high computer requirements. Also many people didn't like all of the load screens, invisible walls and instances in EQ2.
    WOW had an open world, and every computer could play it. SO WOW ended up with 20 times as many subs as EQ2.
    I'm not saying that WAR will get 20 times as many subs as AOC, but it does seem like a very similar situation
     

    Actually... WoW and EQ2 both had giant flat areas of empty space, and some instances... so I fail to see your point here.

    Ok, look... AoC deffinately has more restrictive enviroments than other MMOs do, and it's a completely valid position to not not like that, but it's just annoying when people label that "invisable walls." A giant rock blocking your path is not an invisable wall.... it's a fricken wall. Now, maybe you think that place a giant rock right there was just an excuse not to design more area to to explore... well ok then... say that... calling it something it isn't just invalidates your arguement.

    I for one have killed myself many times in Beta searching for invisable walls that wheren't there to stop me from jumping of a cliff at the edge of a zone.

    haha best part of any MMO, get to the highest point possible and jump to see how much damage you take.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Diekfoo

    I am tiered of cartonish type of games like WoW and War. I have tried AoC, that is the game for me ... more brutal, cool, realistic, exciting, more adult, ...



    Yes cartoons are for 6-13 years old and brutal pseudo-adult with lots of gore and nudity is for 14-16.

    REALITY CHECK

  • IijsIijs Member Posts: 457

    Will AoC be successful? Yes.

    Will WAR be successful? Yes.

    That's all the really matters if you're a fan of the genre.

  • markoraosmarkoraos Member Posts: 1,593

    WAR will rake in much more subs simply because it is geared more towards the casual gamer - both in terms of tech and game design.

    AoC will do well and, bar any catastrophic surprises, will gather a loyal playerbase that'll keep it comfortably afloat.

    As for being the King... WoW will stick around as the top dog for a time. IMO WoTLK is going to be an epic fail or, at the very least, the beginning of the end for that game.  Die-hards will keep it the most populous MMO for about two years more and after that... who knows?

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    There is only one way to settle this AoC vs WAR debate that has been raging for so long over the internet. Yes only one way to settle it, "ah" you say to yourself "He's going suggest we try both games and decide for ourselves, predictable fool!". 

    No, certainly not! The only way to settle it is to get the Funcom and Mythic developers together and have them fight it out to the death like in Mad Max 3 (thunder dome scene) or like in Escape from New York,

     

    That's a pic of Trond "kick your noob" Aas taking out Mark "I suck at PvP" Jacobs. My money is on Funcom because they're well 'ard with hot women, nipples and gore whilst Mythic are a bunch of Elf loving nancy boys so NNEEEERRRRRRR!

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • fuzzi1983fuzzi1983 Member UncommonPosts: 142
    Originally posted by ghoul31


    This is almost exactly like EQ2 vs WOW.  Many people couldn't play EQ2 because of  its high computer requirements. Also many people didn't like all of the load screens, invisible walls and instances in EQ2.
    WOW had an open world, and every computer could play it. SO WOW ended up with 20 times as many subs as EQ2.
    I'm not saying that WAR will get 20 times as many subs as AOC, but it does seem like a very similar situation
     

    That is very true. I pre-ordered both and I will play both. But in the end which game will have a richer story that will keep me immersed.  But I have a feeling I will be sticking with WAR

  • ZyllosZyllos Member UncommonPosts: 537

    Yes, I have pre-ordered both Collectors Editions for each game. I plan on playing both as both interest me a lot.

    MMOs Played: I can no longer list them all in the 500 character limit.

  • CazNeergCazNeerg Member Posts: 2,198

    Originally posted by ghoul31


    This is almost exactly like EQ2 vs WOW.  Many people couldn't play EQ2 because of  its high computer requirements. Also many people didn't like all of the load screens, invisible walls and instances in EQ2.
    WOW had an open world, and every computer could play it. SO WOW ended up with 20 times as many subs as EQ2.
    I'm not saying that WAR will get 20 times as many subs as AOC, but it does seem like a very similar situation
     
    Not really a fair comparison, because of the one major difference; setting technical issues aside, EQ2 sucked.  On the other hand, again setting technical issues aside, AoC has the best writing ever seen outside of single-player games, and classes which are interesting and balanced enough to make it hard to decide which to play as a primary.

    That being said, I think most of the potential conflict between AoC and WAR exists only in the minds of rabid supporters.  Looking at the available information on the games, neither one is taking the "who cares about quality, we want the most subs" attitude of WoW, both are focusing on delivering quality game experiences to specific underserved segments of the market.  Is there some crossover appeal that could lead to conflict? Sure, some, but for the most part the games are targeting fundamentally different audiences.

    Peace is a lie, there is only passion.
    Through passion, I gain strength.
    Through strength, I gain power.
    Through power, I gain victory.
    Through victory, my chains are broken.
    The Force shall free me.

  • thefreshflowthefreshflow Member Posts: 12

    Honestly, I'd love nothing more than to see the geeky yet quirky guys at Mythic grab whatever makeshift weapons they could find at their office, load themselves into vans and drive over to Blizzard Headquarters. Invade the building, looting and pillaging. Ransacking cubicles, knocking over water-coolers, thrashing the company breakroom before storming the CEOs office on the top floor. I honestly think that Mark Jacobs could beat Mike Morhaime in a straight up fight.

    Now that, my friends, is what I call RvR.

     

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    Originally posted by mcharj11


    Agricola1 what are you talking about??, the AoC developers look much more like nerds/geeks than the Mythic guys. Just look at Gaute he would suck in this fight to the death you speak of.
    My question is though, why have Funcom and Mythic fight to the death when you could have Funcom + Mythic vs SOE in a fight to the death?
    You speak much wisdom here, far better to slash off the dead flesh of the MMO industry than to have to decent companies with good developers kill eachother. Yes I can just see Trond Arne and Mike Jacobs facing down John Smedley and Brad McQuaid in a 2 vs 2 deathmatch.

     

    Maybe something like this, naturally Smed and co are on the right about to get impaled on Funcoms spear of decent coding whilst being blocked by Mythics shield of good customer support. Naturally Smed and Brad are baffled by these weapons and are lightly armed with blunt short swords of rushed release and cloth armour of unwashed vision.

     

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • Punk999Punk999 Member UncommonPosts: 882

    War will get more subs other then that both will be good for me.

    "Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
    ^MMORPG.com

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    Originally posted by thefreshflow


    Honestly, I'd love nothing more than to see the geeky yet quirky guys at Mythic grab whatever makeshift weapons they could find at their office, load themselves into vans and drive over to Blizzard Headquarters. Invade the building, looting and pillaging. Ransacking cubicles, knocking over water-coolers, thrashing the company breakroom before storming the CEOs office on the top floor. I honestly think that Mark Jacobs could beat Mike Morhaime in a straight up fight.
    Now that, my friends, is what I call RvR.
     

    Or how about Funcom getting into all that Conan gear they have lying about with broadswords and bows, and taking a trip to Iceland for a viking raid on CCP? I can just see them bursting in as Hilmar Petursson is sitting down in a trekkie jumpsuit mining jaspet. Trond raises his broadsword to smash his comp in two and Hilmar screams in a grilie voice "Nooooooo! You can't declare on us in empire, we nerfed that last year!". Trond laughs "This is a suicide gank you noob! Besides we have a FFA PvP ruleset you carebear!", he then chops the comp in two and relieves CCP of all financial burdens as Hilmar begs not to be podded as he doesn't have a clone!

     

    That's a pic of Hilmar screaming "AAAARRRRRRRRNNNNEEE!" as Trond deletes all the free stuff Hilmar gave to his ingame groupies over the last few years!

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • adrianemeryadrianemery Member Posts: 250

    I haven't played an MMO yet in 2008 and the last one I played was Tabula Rasa, whitch I stuck at until level 34.

    We need more good MMO's I haven't wanted to go back to any old ones I have previously played and I am waiting on AoC and WAR and frankly we need both to do well and thrive otherwise the money men could see WoW as a fluke and pull the money away and all we'll see is games like the Xbox 360 has that last 5-10 hours and have no depth what so ever.

  • Agricola1Agricola1 Member UncommonPosts: 4,977

    Originally posted by adrianemery


    I haven't played an MMO yet in 2008 and the last one I played was Tabula Rasa, whitch I stuck at until level 34.
    We need more good MMO's I haven't wanted to go back to any old ones I have previously played and I am waiting on AoC and WAR and frankly we need both to do well and thrive otherwise the money men could see WoW as a fluke and pull the money away and all we'll see is games like the Xbox 360 has that last 5-10 hours and have no depth what so ever.

    I'm in the same boat, last played TR for a month or so and quit because it had no community or guild/community building tools. Everything else out there is a turd so I pre-ordered AoC. Seems that this year will (hopefully) be the opposite of 2007.

    "Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"

    CS Lewis

  • vmopedvmoped Member Posts: 1,708

    Originally posted by bachanam


    Recently there have been a lot of complaints about AoC's many game mechanics and it's system compatibility in terms of graphics. Meanwhile WAR is in the stage AoC was in months ago, and although may be a solid game, has not however shown near as much content or gained as much internet coverage as it's rival, obviously due to AoC's May 20th Release Date.
    I encourage everyone to explain why you feel one way or the other about AoC or WAR and which game will be the victor in the coming years.
    As for my opinion, I think AoC will outstand WAR on not only initial sales but probably most longterm subscriptions aswell.
    Posting this poll in the AoC forum will only garner more votes for AoC (and likely less for WAR), and since you are comparing it to WAR bring out some of the AoC haters and/or WAR fans to come here and bash AoC while claiming WAR is the next coming of Christ. Lets not forget the fact that this subject has been done so many times in various forums about this site all with mixed results and the usual devolving into a flame war.

    Everyone should want both of these games to succeed in order to improve the selection and encourage more money to be invested into future projects. This whole who will have more subs thing is just another Epeen thing that seems to run rampant on this site. AoC is fun in my opinion and in my opinion will do well. WAR is fun in my opinion and in my opinion will do well.

    Cheers!

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • ProfRedProfRed Member UncommonPosts: 3,495

    The answer is AOC AND WAR.  What would you want to happen if you played AOC and then got tired of it after 8 months?  Would you want the only options to be AoC and WoW or some other old game that obviously isn't enough to entertain you already.  Or, would you want to be able to go play WAR for a while, and then maybe come back to AoC? 

    We should all want both to succeed as our market is crap right now.

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