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Age of Conan: Beta Concerns Q&A

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  • miagisanmiagisan Member Posts: 5,156

    i been playing since the OB servers launched.

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  • asasenpaiasasenpai Member Posts: 124

    Is it good?

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  • LanthirLanthir Member UncommonPosts: 222
    Originally posted by GazMc


    I've a mid range machine. Not bad, not amazing. This game runs horribly on the lowest possible settings. Its definately something from the developers side. I've tried every little trick available to boost performance. Nothin changed. Theres some points in the game where i can get up to 30fps for about 20 mins (outside Tortage). I really seen that it can be an enjoyable game at these points. But between freezes and horribly long loading screens theres no way i'm buying this game at launch. I'll give it 2-3 months and see what the feedback is.
    And for those of you that are not in Beta, don't fall for any cover up crap some of the devs and fanboys feed you. The game runs horribly on the MAJORITY of peoples machines. Not minority. Just look at these forums. Would a reliable game be getting flamed like this? No. The game isn't being flamed for being a bad game. Most people seem to enjoy the gameplay when they can play. Its all down to performance. Buying a game like this at launch shows companies that they can dish up loads of crap and people will still pay. Doesn't bode well for future projects...



    I think your point is good and is what people are missing here.  I have yet to meet anyone who has said it is a bad game.  Yet  most people I have met have issues with performance.  I know I love the game myself and have since I got my first taste of it in the pvp stress test.  That being said the game has performance issues.  Look it is beta will it have buggs sure just like most games do.  However,  people having crashs of freezes every 5-10 minutes is not a minor bug but a major problem.  What is worse is that since open beta had started  not once has anyone actually from funcom  posted anything in the OB forums concerning the issues.  All we have had are ign personal repeating the same workarounds they publish the day OB started.  ( which begs the question how was funcom surprised by performance problems if they had ign publishing workarounds  prior to the actuall start of OB since it was delayed by several hours.

     

     It does get rather anoying to have people say if you do not like how the game is do not buy it and get lost.  I think the fact that most of us are having or had issues and yet are still tryign to play and are begging them to fix things shows that we like the game and think it is worth the effort we are putting in trying to get it fixed.

    Magic is impressive, but now Minsc leads! Swords for everyone!

  • miagisanmiagisan Member Posts: 5,156

    it's not for me. And i probably won't buy it. Am not a huge fan of the combat system it has. I am still working on it though to help find bugs and technical issues. But in the end, no, i don't think i will buy it

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  • BrynnBrynn Member Posts: 345

    I have no problems playing on either my low end computer, nor my new high end. I did do some tweaking for better performance. I did follow tips given. On my new computer, the only program on it at this point is Conan. I mention this because I know how bloated computers get in time, and how that can effect your gameplay. From my experiences, plus others I've read, those who can't play Conan can't blame that entirely on Conan developers. Yes, the game does need some improvements to help cover more kinds of computers, but considering how unstandardized computers are today, especially home built, the company can't realistically find solutions for everyone. I know they will continue their tweaking and updates after release, to satisfy more players. I still think they will have a successful launch for players who are patient. The game is worth it.

  • WizardryWizardry Member LegendaryPosts: 19,332

    Originally posted by Stradden


    Last week, we spoke to Funcom’s Age of Conan Product Director Jorgen Tharaldsen about the company’s decision to hold an Open Beta through the subscription-based website Fileplanet. Now that the Fileplanet Beta is underway, a number of player concerns have arisen about the game’s performance and potential launch problems. This week, Tharaldsen speaks once more with MMORPG.com Managing Editor Jon Wood, Speaking to some of the concerns that have been raised by our readers.

    MMORPG.com:
    We have heard many complaints about the presence of loading screens in Age of Conan. Can you tell us why they are there? could the game have been made without them?
    Funcom:
    When we started to develop Age of Conan we really wanted to bring a new level of immersion to MMOs (and judging from the feedback we have done exactly that!), and we wanted the most lush and detailed areas we could possibly deliver (while hand-picking the best from the Conan lore, across Hyboria). It was therefore a trade-off that we divided Conan into zones, and by doing so we also, naturally, had to have load times between the zones. I think this price is worth paying, for sure, but for Open Beta we reintroduced an old bug which expanded the loading times way beyond the acceptable (the bug makes the game write and store tons of code while loading, which increase the loading times too much).
    It is noteworthy to mention that if you want a seamless world, you need to stream a lot of the content to make it load right. We tried this, but it meant degrading the quality of the graphics, and even getting a lot fewer interest points in the game, so the end result was an easy choice. Quality won!

    Read the whole thing here.

    This is no surprise to me what so ever,but not in a bad way.I was glad to see the Q/A fella pretty much come straight out and tell it it like it is.You want quality and a game that pushes the genre forward you better expect performance issues and a power house machine to run it.

    This is EXACTLY what i witnessed in all the vanguard hoop la,simple truth is that MOST gamers havn't the experience of online play or any knowledge about online play and what it takes as far as PC components  go.

    An experience online player of say 7 years plus ,wouldn't need any website or game specs to tell them about performance.Graphic drivers and how machines utilize them have not advanced at all over the last 2 years.They like to HYPE up these new PC chips and these so called high powered graphic cards but in reality how your PC utilizes them[gaming] is a far cry from what they hype.

    The people who can't play high end games will of course scoff at the real MMO developers,and use statements like"MY game is better than your game because we have more subscriptions" ..lmao.That's like saying a honda civic is a better car than a lambourghini because more people drive honda civics.

    After reading this guys responses i have more respect for him than other games who hide from the public.When was the last time you read a q/a about WOW and there poor quality graphics,and why they chose to copy EQ instead of coming up with there own ideas for an mmo?You won't see it happen,there chicken xxxxx,and wouldn't dare to make excuses for there multi million dollar operation putting out low budget games.

    FUNCOM was very direct and i applaud them.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • SlaySteeleSlaySteele Member Posts: 53

    As a software tester, I can honestly say that 150 developers can do a LOT on a product in 2 weeks. Expect to see something different from the beta for launch day.

  • GruugGruug Member RarePosts: 1,794

    I have beta tested a great variety of MMO's and I must say that the AoC beta for me was one of the worst I have experienced. Lag...terrible rendering rates...crashes...bugs galore and a combat system that doesn't yet seem "finished". If I were Funcom I would delay this game at least another six months. But, since MMORPG asked a Funcom guy and he is oh so positive I am sure that AoC will be launched with a lot of warts. As to the "150 developers" working on AoC for the next two weaks to tweak and polish, good luck on that. I have seen a lot of MMO's in far better shape going into that "crunch" time and I just don't see how they would ever address without making worse some of the problems this game has.

    I know it won't do much when I say this but, if you were going to buy this game at launch....wait. Wait at least a month and see what reviews come in from those that failed to listen and put down the cash for a half finished game.

     

    Let's party like it is 1863!

  • ltdarythltdaryth Member Posts: 15

    For everyone having FPS problems & graphic glitches; Make sure you adjust your display properties for your video cards in you OS to application controlled and best performance. A lot of people forget these options are there and only rely on in game options. In most cases fix the majority of performance issues.

    Those with nvidia cards that are experiencing these problems, try setting your AA & AF settings to half way instead of full or off. Newer cards perform better with them on instead of off and with it being in beta, it might not be fully optimised for your spec being on max settings.

     If you are still having problems, set your OS display properties for Vsync to application controlled and turn it on in game. (If this was already on in game, try turning it off). This option can improve or make your performance worse depending on your spec.

    Hope this helps.

  • DialtraxDialtrax Member Posts: 38
    Originally posted by Gruug


    I have beta tested a great variety of MMO's and I must say that the AoC beta for me was one of the worst I have experienced. Lag...terrible rendering rates...crashes...bugs galore and a combat system that doesn't yet seem "finished". If I were Funcom I would delay this game at least another six months. But, since MMORPG asked a Funcom guy and he is oh so positive I am sure that AoC will be launched with a lot of warts. As to the "150 developers" working on AoC for the next two weaks to tweak and polish, good luck on that. I have seen a lot of MMO's in far better shape going into that "crunch" time and I just don't see how they would ever address without making worse some of the problems this game has.
    I know it won't do much when I say this but, if you were going to buy this game at launch....wait. Wait at least a month and see what reviews come in from those that failed to listen and put down the cash for a half finished game.
     

    You seem to take quite a negative stance on the game, there are however, some people that haven't had any issues with the game.

  • ltdarythltdaryth Member Posts: 15

    I think in most cases it will just come down to people not understanding how to tweak their settings. It pays to play around with them to get the most out of any game.

  • GruugGruug Member RarePosts: 1,794

    Originally posted by Dialtrax

    Originally posted by Gruug


    I have beta tested a great variety of MMO's and I must say that the AoC beta for me was one of the worst I have experienced. Lag...terrible rendering rates...crashes...bugs galore and a combat system that doesn't yet seem "finished". If I were Funcom I would delay this game at least another six months. But, since MMORPG asked a Funcom guy and he is oh so positive I am sure that AoC will be launched with a lot of warts. As to the "150 developers" working on AoC for the next two weaks to tweak and polish, good luck on that. I have seen a lot of MMO's in far better shape going into that "crunch" time and I just don't see how they would ever address without making worse some of the problems this game has.
    I know it won't do much when I say this but, if you were going to buy this game at launch....wait. Wait at least a month and see what reviews come in from those that failed to listen and put down the cash for a half finished game.
     

    You seem to take quite a negative stance on the game, there are however, some people that haven't had any issues with the game.


    Possibly, but I have only come across a handful. Most of those I play with in MMO's won't touch this game based upon my and their experience with it so far. I have had extremely poor performance issues on both a system that meets the specs and on one that is well over the specs. As I said, I have never seen a MMO that has been this poorly recieved...or at least with such mixed reactions. Therefore, I have to stand by my comment that people should just wait before they put down money on this one.

     

    Let's party like it is 1863!

  • GruugGruug Member RarePosts: 1,794

    Originally posted by ltdaryth


    For everyone having FPS problems & graphic glitches; Make sure you adjust your display properties for your video cards in you OS to application controlled and best performance. A lot of people forget these options are there and only rely on in game options. In most cases fix the majority of performance issues.
    Those with nvidia cards that are experiencing these problems, try setting your AA & AF settings to half way instead of full or off. Newer cards perform better with them on instead of off and with it being in beta, it might not be fully optimised for your spec being on max settings.
     If you are still having problems, set your OS display properties for Vsync to application controlled and turn it on in game. (If this was already on in game, try turning it off). This option can improve or make your performance worse depending on your spec.
    Hope this helps.

    I tried all of this and it really did not help. In fact, it made the game look so ugly that I just turned it off. It still did not address the crashes or the lag or the poor rendering.

    Let's party like it is 1863!

  • AlienovrlordAlienovrlord Member Posts: 1,525

    I don't agree with the choices Funcom made, but I'm wililng to see if they can pull it off.  They pretty much reaffirm that Funcom is targetting more dedicated/hardcore PC players who have nicer systems.   They're probably expecting their Xbox release to reach a wider audience than PC players.    If they can provide a good game for that portion of the market, then AoC will finally break the terrible record of MMO releases we've seen recently.    

  • TheArzhAngelTheArzhAngel Member Posts: 159

    Well reading a post like that is like anything els. 

    They say plx give us response/feedbacks, they invite you to beta ( some paid for other free ). And then a more or less powerfull system as Mmorpg.com go face to face whit funcom, and ask em what we users are responsing to there game, and what they done respons to. And they say: 

    Well it realy has to be the user´s lack of RAM, or Gcard. And the games technoligy are denfently not ower power to the comen computer in a normal house this days. 

    And ofcuse there is all the other things, that some way just fly by em like the wind, as nothing happend.



    Well what can one say..... ??? 

    Nothing.



    But my guess is that they will laern in time. What we meant in all this letters that are send to them as feedback.



    Ps: 

    And no my computer arnt old, lack on ram or anything. I was in pvp beta and now on my way to 2end beta, if i ever get it loadloaded. ( I did not pay for more speed, will never happen - becuse of a beta :) 

    In away beside the bugs, and my personal feelings about the game, i had more or less no problem. But as a Beta, i feel that i have to look at it as a nutral person, and say what i feel, from the normal computer, to the powerfull ones. And it will be a hell, for the ones that dont whant or have the money to Power it up. 



    So, pay for extra download if in beta, pay for extra days ect. pre-ordre the game, or just wait till its out and pay for it then. And get f..., becuse it will happen. When it come to the proformence, and the loading walls( as in eqI/eqII ), 1 its old fashion, 2 it kills the action, and feeling of been free as they say u are in AOC ).

    And bugs, yes there will always be bugs, so what thats what patching are for. 



    Well, that is no more form here for now :) 



    ----------- COMON, lat me haer all the nacking/ winning ect. :) -----------------

     

    Beta:
    GW, WOW, AOC, DAOC, DOD, L2, VG.
    Playd:
    GW necro msx, WOW never maxd, DAOC reaver-paladin-cabalist-vamp max, L2 never maxd, VG never maxd.

    Play:
    Daoc - Paladin. Classic.

  • KraeneeKraenee Member Posts: 166

    Originally posted by vendolis


    I tryed to get into the open Beta from day one and it always only showed me a black screen and the mouse on it. I heard the musik in the background. New Driver did not help.

    I got no answer from Funcom yet about it.. so I can only tell the people I know that I am not even ablt to play the game.
    My Specs:
    Intel Core Duo E6850

    NVIDIA 8800 GTS

    4GB RAM

    WinXP SP2
    Well I hope they fix some stuff until the launch.
    When you log into your account click on settings BEFORE logging into game. Try to click on direct X 10 then click on direct X 9. This worked for some.

    Also chose a different resolution like 1024x768.. this worked for many in the guild

    Turn off blooming

    click on low settings and click on shadder to 2.0

    Defrag you hard drive with disk keeper or something better than the POS that comes with windows.

    Turn off NPC names because they are not needed in the game anyway since the quest mark the goals with an giant X on your map and radar.

    Make sure your running the latest drivers for everything and also the latest bios.

    image

  • KraeneeKraenee Member Posts: 166

    Originally posted by jensen_34


    I would be interested to see how much time all these people with top end systems actually devoted to testing.  My guess is some of them started the game up, got the stuttering a couple crashes (happened to me too) and then wrote the game off. My first day I crashed about 8-10 times in 2 hours, stuttering and freezes of up to 10 seconds galore.
    It wasn't until about the 2nd or 3rd day of logging back in did all the crashes disappear and the stuttering reduced to within reason.  I read this has something to do with cached shaders and it made sense to me.  Basically your hard drive has to memorize the different shaders in each zone when you first enter.  As you store more shaders it will run smoother and smoother.
    I run XP, 2.4 GHz AMD, 7800GT, 2 Gigs of DDR 400 ram so basically the low end and I'd say it's very playable.  I upgraded another gig of ram and saw a big jump in performance so my best advice is to have 3 Gigs ram minimum.
    I'm not saying go pre-order, but definitely take the opinions you see here with a grain of salt.  My advice for those on the fence; wait for a buddy key/ free trial and see if the game is for you.
    PS Anyone who says this beta is in a class of VG or AO is fos.
    O'rly? Hmm well I was there for both and yeah it's not as bad as AO by a long shot it is close to VG. The same thing happened in VG actually. Some people could play the game fine and many could not. The game crashed because of memory leaks, people fell through the ground, the game would randomly crash, stutter, and pvp was not balanced at all, pvp was full of bugs / exploits. Also in VG the servers were always up so no real problem there ,oh yeah and it wasn't finished but full of promises by spin doctors.

    Also the rabid fanbois would tell people that had posted about the problems to: go away, get a more ram, video card was too new/old, sound card was too new/old, your machine sux, Features would be added and finished later, this is only beta, stop wining, called them haters/liers.. pretty much what you see here. Oh and they went live anyway despite what players were saying.

    Well the good thing is most got fired in a parking lot and the game served as another reminder to NOT buy beta...  hope the same doesn't happen here...

    But don't take my word on it just go dig up some of the old post on the vanguard forums here starting from jan of last year

    image

  • TniceTnice Member Posts: 563

    This game has a good "shell" or foundation but it is far from being ready.  The performance is the same as Vanguard when it was released.  It will have the same fate.

    Funcom.  You guys wasted a lot of money.  Performance first, everything else last.  It is not a "minority" of people.  When you are down to 1 server due to people leaving your game you will have a "minority".

  • sandgrownsandgrown Member Posts: 78

    my own experiance on the aoc beta has nt been good i did see in the article that people would be suprised how well it runs on low end computers . my pc fall somewhere inbetween the required and recomended specs . i cant run it smoothly in tortage and especially in the inns on even the lowest settings . i defrag my pc regulary and update my drivers . i ve tried all the tweaks i know and also some of those suggested in these forums and i still cant get it to run well enought to consider buying it . there is rumour that this beta client is nt the same as the release client . the only thing that i can judge by is the beta and i ve seen enough to make me think my pc proberbly wont run the game that well even though it runs things like lord of the rings on the ultra high settings .

    if it really is a case that aoc cant be played on the average pc then it wont be popular untill the average pc catches up with it . by which time it may be just another failed mmo .

    i hope this is not the case .

  • stine96stine96 Member UncommonPosts: 45

    Funcom : " Hey lets distract them with Boobs, they way we can say we are releasing a "mature" game .  Never mind it running.

  • apocalanceapocalance Member UncommonPosts: 1,073

    Corrected:

    We have heard many complaints about the presence of loading screens in Age of Conan. Can you tell us why they are there? could the game have been made without them?

    Yes, it could have been made w/o them, but the technology we use for our world requires them.

    We have heard that the Fileplanet Beta client is actually an old client and won't be the one used on release. Can you speak to that?

    It isn't the client that will be used on release because we'll have patched a few times before release, but it wasn't an "old" client when they received it. In fact, they received the latest client, but we had a few patches to apply, so we delayed launch and then patched a little later because we wanted to test them before we finalized our shipping client.

    A number of players are complaining that they are experiencing poor performance despite meeting the recommended system specs. How do you respond to this?

    While we do have many reports of issues, we have many reports where players aren't having issues. Honestly, we don't know and we're just going to ship and let our tech support department spam canned responses to people who are unhappy. In the end, it will all even out.

    Do you expect performance issues to be resolved before launch?

    As with any other project this size, we fully expect to have some issues on launch. For example, those having issues in beta will likely have issues on launch. Those that don't have issues probably won't have issues with the final client.

    Can you tell us what led Funcom to decide to create a game that would require higher-end computers to run?

    WoW has low end graphics. If we want to compete, we have to do something better. We're putting all our eggs in one basket, graphics. We're also going to do what we can to convince people that our combat system is so unique and FUN, that we're that much better.

    There are members who are complaining that (from their experiences in the Fileplanet Beta), they expect AoC to have a "rocky" launch and point to AO's launch as an example. Can you speak to this?

    Funcom would like to avoid getting K.O.'d by Apollo on launch. Having said that, what do those people know, they're just gamers!

    On the flip side, what are the best results that you have gotten out of the beta so far?

    We learned a lot from all the clients patching and trying to connect on the first night. We really weren't ready for that and hopefully we'll have the servers to handle it when the game is released to the public.

    You hinted at a beta surprise in our latest interview, care to reveal this today?

    We're going to have DEATH MATCH (aka FFA) EVERYWHERE (except in towns and starting area). Exciting right?

     

    TLDR summary: spoof

    so...

  • DeadDingoDeadDingo Member Posts: 193

    I am glad and happy for those who can run the game with minor glitches.

    The simple fact is that there are massive amounts of people who cannot.  This is no small issue.  An unplayable game is a broken game.

    I hope you will be around to explain to all the people who buy this meeting the required specs and can't play it because it is fundamentally flawed.

    I played the open beta and... well...

  • DeadDingoDeadDingo Member Posts: 193



    Funcom:  When we started to develop Age of Conan we really wanted to bring a new level of immersion to MMOs



    Funcom:  It is noteworthy to mention that if you want a seamless world, you need to stream a lot of the content to make it load right. We tried this, but it meant degrading the quality of the graphics, and even getting a lot fewer interest points in the game, so the end result was an easy choice. Quality won!


    Funcom thinks quality is graphics over immersion.  Loading screens are not a new level of immersion... it's a step backwards.

    WELCOME TO SPIN CITY.

     

     

  • MiklosMiklos Member Posts: 119

    The first question is the most important - why would graphics require a loading screen? Why would you need to stream more if you wanted 'lush graphics' without a loading screen? That doesn't make sense at all.

    It's quite clear that Funcom simply does not have the capacity to make it's seameless.

    Loading-screens on normal zone-progression is bad coding, nothing else, all the damage control/PR mumbo jumbo in the world won't change that - pure and simple, bad coding.

    If this is the level of coding, GL spending your money on AoC the first 6-9 months.

  • phynasruphynasru Member Posts: 2

    I'm a newbie here,and want to know more about Age of conan, thank you in advance.

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