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can someone tell me if the beta client is old why funcom are patching it still ?

i know its proberbly obvious to some of you who have been in betas before and know how these things work . but i ve heard a lot about the open beta client being quite old and that a different client will be the one released  . what i cant understand if thats the case why do funcom keep updating the older open beta client . would nt it make more sence for the beta testers to play on the newer client and for funcom to work out how well that is working before release . i m sure theres proberbly some  good reason but its just that i cant see what it is .

Comments

  • sokkyusokkyu Member Posts: 92

    To keep things out of the game so people will be more suprised when they actually get the full release maybe? I don't know it seems a little odd because it would be in their intrest to add the new content and only let gamers play a bit of it to entice them more rather than not adding it period. I can only speculate what goes on in the depths of a game developers mind.

    image

  • sandgrownsandgrown Member Posts: 78

     i agree it seams strange to me as well .

  • ChicagoCubChicagoCub Member UncommonPosts: 381

    My guess is Open Beta is being used to test performance and load bearing issues while the actual content updates and testing are being handled in the Closed Beta.  That way they don't make the mistake that TR did and overexpose a game in Open Beta.  The Closed Beta is a much more controlled environment.

  • Stuka1000Stuka1000 Member UncommonPosts: 955

    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.

     

    Now, FC released to OB what they thought was the most stable and good to go client, they delayed OB by a couple of hours and rushed through some fixes, which screwed things up.  They know what has caused the mess and are fixing them.  This will have to be done pretty damn quickly however so that the copiers have enough time to press out the discs to stick in the boxes for the store shelves so even if FC only take a week or so to get the client fixed that's still cutting it pretty close to the bone.  If they take any longer then we can expect a supply shortage on release while they franticly press more copies.

     

    But once again for clarification:  IT IS NOT AN OLD CLIENT.

  • dethgardethgar Member Posts: 293

    I understand having two patch archetypes, it helps you understand why a new bug is presented when fixing an old one and how to prevent it. However, I wouldn't think that would be something done a few weeks before launch. Everything feels so rushed, not unfinished, but just rushed. These memory leaks shouldn't be popping up a few weeks from launch, they should be something patched out during prime beta testing. The fact that quad core's with dual gpu's can't run at high speaks a bit to Funcom's inability to stabilize their client for a range of spec's. It may run great on their development machines but we don't own their dev machines. We all own different machines, with different parts and different specs, generally working out compatibility kinks is the first thing done during a beta other than testing content and finding bugs. This rush is disappointing.

  • markyturnipmarkyturnip Member UncommonPosts: 837

    there is stuff in closed beta not in open beta and vice versa... it's a tangled web they weave

  • markyturnipmarkyturnip Member UncommonPosts: 837

    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
    But once again for clarification:  IT IS NOT AN OLD CLIENT.
    Thank you for your use of capital letters.

    If you had not used them I would not have been alerted to the profound importance of your insights.

  • Stuka1000Stuka1000 Member UncommonPosts: 955

    Originally posted by markyturnip


     
    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
    But once again for clarification:  IT IS NOT AN OLD CLIENT.
    Thank you for your use of capital letters.

     

    If you had not used them I would not have been alerted to the profound importance of your insights.

    It was obviously needed as the inability of some on these boards to use search functions or understand the fundamentals of what has been said in at least a dozen other threads shows.

  • ChicagoCubChicagoCub Member UncommonPosts: 381

    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
     
    Now, FC released to OB what they thought was the most stable and good to go client, they delayed OB by a couple of hours and rushed through some fixes, which screwed things up.  They know what has caused the mess and are fixing them.  This will have to be done pretty damn quickly however so that the copiers have enough time to press out the discs to stick in the boxes for the store shelves so even if FC only take a week or so to get the client fixed that's still cutting it pretty close to the bone.  If they take any longer then we can expect a supply shortage on release while they franticly press more copies.
     
    But once again for clarification:  IT IS NOT AN OLD CLIENT.

     


    MMORPG.com:

    We have heard that the Fileplanet Beta client is actually an old client and won't be the one used on release. Can you speak to that?


    Funcom:

    It for sure won’t be the one we have on release! I mean, 150 experienced MMO developers working crunch are able to polish, a lot;) We are making some great updates and fixes based on the lessons learned, lessons we would not have received without the stress we put our servers and systems under. I must stress that it was, and is, beta, and the verdict should come for our launch version, not the version three weeks before.

    And yes, I have seen the same rumors that it’s old, but it’s not entirely true. We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted. We are running an extensive survey now, and from the first few hundred replies (which should be statistically correct), it seems that most people are actually having tons of fun AND good performance. We are humble about it though, and admit that things could have gone smoother, but the experience some people have had now has helped us to improve for launch, which is what really matters.

    It’s also clear that those who are in our Closed Beta have had a more stable and better experience because of the reasons mentioned in this interview, but rest assured we are aware what caused this and have some really nice updates for you come launch ;)

  • HorrorScopeHorrorScope Member UncommonPosts: 599

    There are people in CB having the same issues. They did release a patch today, I can now see blood!

  • Stuka1000Stuka1000 Member UncommonPosts: 955

    Originally posted by ChicagoCub


     
    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
     
    Now, FC released to OB what they thought was the most stable and good to go client, they delayed OB by a couple of hours and rushed through some fixes, which screwed things up.  They know what has caused the mess and are fixing them.  This will have to be done pretty damn quickly however so that the copiers have enough time to press out the discs to stick in the boxes for the store shelves so even if FC only take a week or so to get the client fixed that's still cutting it pretty close to the bone.  If they take any longer then we can expect a supply shortage on release while they franticly press more copies.
     
    But once again for clarification:  IT IS NOT AN OLD CLIENT.

     

     


    MMORPG.com:

    We have heard that the Fileplanet Beta client is actually an old client and won't be the one used on release. Can you speak to that?


    Funcom:

    It for sure won’t be the one we have on release! I mean, 150 experienced MMO developers working crunch are able to polish, a lot;) We are making some great updates and fixes based on the lessons learned, lessons we would not have received without the stress we put our servers and systems under. I must stress that it was, and is, beta, and the verdict should come for our launch version, not the version three weeks before.

    And yes, I have seen the same rumors that it’s old, but it’s not entirely true. We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted. We are running an extensive survey now, and from the first few hundred replies (which should be statistically correct), it seems that most people are actually having tons of fun AND good performance. We are humble about it though, and admit that things could have gone smoother, but the experience some people have had now has helped us to improve for launch, which is what really matters.

    It’s also clear that those who are in our Closed Beta have had a more stable and better experience because of the reasons mentioned in this interview, but rest assured we are aware what caused this and have some really nice updates for you come launch ;)

    We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted.

     

    Just thought that I would point out that bit again for you.

  • sandgrownsandgrown Member Posts: 78
    Originally posted by eric1000


     
    Originally posted by markyturnip


     
    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
    But once again for clarification:  IT IS NOT AN OLD CLIENT.
    Thank you for your use of capital letters.

     

    If you had not used them I would not have been alerted to the profound importance of your insights.

     

    It was obviously needed as the inability of some on these boards to use search functions or understand the fundamentals of what has been said in at least a dozen other threads shows.

    yes thats true but not everyone is saying the same thing . it makes more logical  to me that this is not an old client but something closer to what people will get upon release .

  • GiggetGigget Member Posts: 129

    if you read through everything, including the letter they sent out to those that were accepted to the IGN Beta, it's obvious that this is NOT the client that will be used at launch.  It doesn't even have all the bells and whistles that exist in the CB.  The dated "build" they using is for the stress testing of their servers.  They want to see what issues a borked client may cause on their servers -- overload them with information, etc, and see what they can/can not handle -- to determine server stability.  Now, the one thing I have yet to see is a server crash, which was pretty common in Vanguards OB or even D&L's OB (which was beyond horrid).

  • Stuka1000Stuka1000 Member UncommonPosts: 955

    Ok I give up.  Godager himself could come to these boards, drop his pants and have the truth tatooed on his arse and some here would have their heads stuck so far up it that the printed words would pass them by entirely.

  • sandgrownsandgrown Member Posts: 78

    yes thats true but not everyone is saying the same thing . it makes more logical  *sence *to me that this is not an old client but something closer to what people will get upon release .

  • IkonicIkonic Member UncommonPosts: 310
    Originally posted by eric1000


     
    Originally posted by ChicagoCub


     
    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
     
    Now, FC released to OB what they thought was the most stable and good to go client, they delayed OB by a couple of hours and rushed through some fixes, which screwed things up.  They know what has caused the mess and are fixing them.  This will have to be done pretty damn quickly however so that the copiers have enough time to press out the discs to stick in the boxes for the store shelves so even if FC only take a week or so to get the client fixed that's still cutting it pretty close to the bone.  If they take any longer then we can expect a supply shortage on release while they franticly press more copies.
     
    But once again for clarification:  IT IS NOT AN OLD CLIENT.

     

     


    MMORPG.com:

    We have heard that the Fileplanet Beta client is actually an old client and won't be the one used on release. Can you speak to that?


    Funcom:

    It for sure won’t be the one we have on release! I mean, 150 experienced MMO developers working crunch are able to polish, a lot;) We are making some great updates and fixes based on the lessons learned, lessons we would not have received without the stress we put our servers and systems under. I must stress that it was, and is, beta, and the verdict should come for our launch version, not the version three weeks before.

    And yes, I have seen the same rumors that it’s old, but it’s not entirely true. We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted. We are running an extensive survey now, and from the first few hundred replies (which should be statistically correct), it seems that most people are actually having tons of fun AND good performance. We are humble about it though, and admit that things could have gone smoother, but the experience some people have had now has helped us to improve for launch, which is what really matters.

    It’s also clear that those who are in our Closed Beta have had a more stable and better experience because of the reasons mentioned in this interview, but rest assured we are aware what caused this and have some really nice updates for you come launch ;)

     

    We tried to include the best we had on a stable approach, but in our eagerness to please we wanted to get a few additional fixes out (hence we pushed the launch back a couple of hours). In order to reach the May 1st date some of those fixes led to unwanted side-effects which weren’t discovered in time. For some, it got a bit rockier than we wanted.

     

    Just thought that I would point out that bit again for you.

    If that was the best stable approach they had available, they are in trouble...

  • sandgrownsandgrown Member Posts: 78
    Originally posted by Gigget


    if you read through everything, including the letter they sent out to those that were accepted to the IGN Beta, it's obvious that this is NOT the client that will be used at launch.  It doesn't even have all the bells and whistles that exist in the CB.  The dated "build" they using is for the stress testing of their servers.  They want to see what issues a borked client may cause on their servers -- overload them with information, etc, and see what they can/can not handle -- to determine server stability.  Now, the one thing I have yet to see is a server crash, which was pretty common in Vanguards OB or even D&L's OB (which was beyond horrid).

    i think eric100 cut and paste answered the question pretty conclusivly . it does seam that the hope some people have that the release client will be vastly different from the cloased beta is a false hope .

  • Aragon100Aragon100 Member RarePosts: 2,686

    Originally posted by sandgrown


    i know its proberbly obvious to some of you who have been in betas before and know how these things work . but i ve heard a lot about the open beta client being quite old and that a different client will be the one released  . what i cant understand if thats the case why do funcom keep updating the older open beta client . would nt it make more sence for the beta testers to play on the newer client and for funcom to work out how well that is working before release . i m sure theres proberbly some  good reason but its just that i cant see what it is .

    Because its not a old client in open beta. Its the latest and most stable one. Dont believe developers on this one, its just to excuse their poor game and buy them some time.

  • xnellakxxnellakx Member Posts: 62

    Have ya'll played the beta...it truly isn't that bad.  I don't even run a great comp and the only bad thing is the load times that they do indeed say will be fixed by launch day with the fixes in the beta client.  I really love the gameplay, story, etc., and it's a fun game if you would give it a chance.  But alot of the people flaming it are people that don't realize that if you wait to load the environment it runs perfectly fine.

  • DeadDingoDeadDingo Member Posts: 193

     

    Originally posted by eric1000


    Ok this has been said before in many threads here but just for you I will say it again.  IT IS NOT AN OLD CLIENT, IT'S THE CLIENT THAT YOU WILL GET IN THE BOX ON RELEASE DAY BUT A FEW MORE FIXES WILL BE ADDED FIRST.
     
    Now, FC released to OB what they thought was the most stable and good to go client, they delayed OB by a couple of hours and rushed through some fixes, which screwed things up.  They know what has caused the mess and are fixing them.  This will have to be done pretty damn quickly however so that the copiers have enough time to press out the discs to stick in the boxes for the store shelves so even if FC only take a week or so to get the client fixed that's still cutting it pretty close to the bone.  If they take any longer then we can expect a supply shortage on release while they franticly press more copies.
     
    But once again for clarification:  IT IS NOT AN OLD CLIENT.

     

    Originally posted by eric1000


    It was obviously needed as the inability of some on these boards to use search functions or understand the fundamentals of what has been said in at least a dozen other threads shows.

    It seems to me that you are the one who has no concept about the fundamentals.  They are not including any updates on the release discs because the game has already 'gone gold'... which means that it's already gone to the presses as of at least 4/22/08.  Any updates will be included in a patch on launch at this point.  

    You have no concept nor understanding of the term "gone gold" but let me include a definition for you.

    Definition: A term used when the game has reached completion and is ready to be published.

    Age of Conan PC Goes Gold

    by Chris Faylor Apr 22, 2008 12:15pm CST tags: Age Of Conan: Hyborian Adventures, Gone Gold

    The oft-delayed PC edition of Age of Conan: Hyborian Adventures has gone gold and entered the manufacturing process, developer Funcom and publisher Eidos had announced.

    Complete with nipples and over-the-top violence, the mature MMO is slated to launch on May 20 in North America, with a European release following on May 23. An Xbox 360 edition will arrive at a later, unspecified date.

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