Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Length of Beta and Success

KienKien Member Posts: 520

 

Discussion of the beta announcement and release:

 

www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered

 

I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.

 

I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....

 

Discuss.

«13

Comments

  • KairarrKairarr Member Posts: 114

    DArkfall is not like your average game; World of Warcraft, Warhammer or Age of Conan.

    They are actually using pro testers to beta test the game, and Tasos is a pro devs, his team are the best of the world, game is so good they dont need our opinion.

     

  • ShanniaShannia Member Posts: 2,096

    IF what they say is true and they have been using AI bots and paid beta testers for an extensive period of time, then I don't see too much of an issue.  There are more and more people claiming to have seen this beta with rumors of guilds having some people in DFO beta.  As long as all of these rumors are true, they will have to just adapt and over come quickly when the game goes live.  They say they update the build sometimes several times a day right now.  As long as they can do that and patch clients just as quickly, they might be able to pull it off.

    Would I like to see the beta with massive amounts of people for 6-12 months?  Sure.  But let's face it, DFO will be a very niche game.  Even very crappy games can get 50k people paying them $15 a month for ever to play the game.  Not saying the game is crappy, but they are very set in their ways of just one ruleset and that is full loot pvp only.  I can't wait to play and wish them the best of luck.  I'll sit here on the sidelines watching to see if it really launches.

     

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • IKShadowIKShadow Member UncommonPosts: 783

     

    Originally posted by Kairarr


    DArkfall is not like your average game; World of Warcraft, Warhammer or Age of Conan.
    They are actually using pro testers to beta test the game, and Tasos is a pro devs, his team are the best of the world, game is so good they dont need our opinion.
     

     

    hmm this is probably one of the best fanboi posts I ever saw.

    Keep up the good work. 

     

    Keep in mind AoC have those so called pro testers aka QA team and close beta is running since April 2007, compared to dark fall they have maybe 20% of features and I dont see that beta running "almost perfect"

    Just on the side note: Funcom 300 employees, DF = 4 guys moved from Norway to Greece.

     

    p.s. Dont get me wrong Iam DF fan and I really wish the game is released but man posting such nonsense is not good for anyone ( except trolls )

    Futilez[Do You Have What It Takes ?]

  • rshandlonrshandlon Member Posts: 173

    That announcement about release and beta are the same ones they have spewed out over the years.  No concrete dates,  just a general timeline sometime this year.  Also, saying they are using only professional testers is a joke,  and means their game would not play on half the systems out.  The reason you have games with public betas is so that they can get the games to work consistently with multitudes of configurations.  Saying a company is just using professional testers is an insult too people who have actually worked many hours over the years really testing games.  People are chosen for testing because of computer configurations, simple as that.

     

    This thread like the other new Darkfall thread makes me laugh.

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333

     

    Originally posted by IKShadow


     
    Originally posted by Kairarr


    DArkfall is not like your average game; World of Warcraft, Warhammer or Age of Conan.
    They are actually using pro testers to beta test the game, and Tasos is a pro devs, his team are the best of the world, game is so good they dont need our opinion.
     

     

    hmm this is probably one of the best fanboi posts I ever saw.

    Keep up the good work. 

    Beta can be closed beta and/or open beta.

     

    While we speak this game can already be in beta and has for some time. Who  can tell  this is not for lets say 2 years already in closed beta and tested day in.... day out to the bone.

    Open beta is not a must  for a software release circle. Yes while we see them often used  in open source the use of open  betas in commercial releases varies in timing and length. In open sources releases software remains  sometimes for years in open beta  just for the developers NOT to have  to offer full  support or guaranty  the fix  of remaining issues.

    However, what means open beta for 80% of people ?  It means  to make the decision  "yes cool game i will play it" or "no keep this away from me".  For that purpose  an extended free playtime just before release is good enough.

    AoC started  open beta  about 1  month before release too why no one questions their open beta strategy?

     

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • killerxionkillerxion Member Posts: 114

    see you missed the part about it being official dates its an official announcemeant not a internal target date like the rest get that throw your head there hasnt actully been a beta annuncemeant since 2005

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812

    Originally posted by DarthRaiden


     
    Originally posted by IKShadow


     
    Originally posted by Kairarr


    DArkfall is not like your average game; World of Warcraft, Warhammer or Age of Conan.
    They are actually using pro testers to beta test the game, and Tasos is a pro devs, his team are the best of the world, game is so good they dont need our opinion.
     

     

    hmm this is probably one of the best fanboi posts I ever saw.

    Keep up the good work. 

    Beta can be closed beta and open beta.

     

    While we speak this game can already be in beta and has for some time. Who  can tell  this is not for lets say 2 years already in closed beta and tested day in day out to the bone.

    Open beta is not a must  for a software release circle. Yes while we see them often used  in open source the use of open  betas in commercial releases varies in timing and length. In open sources releases software remains  sometimes for years in open beta  just for the developers NOT to have  to offer full  support or guaranty  the fix  remaining issues.

    However, what means open beta for 80% of people ?  It means  to make the decision  "yes cool game i will play it" or "no keep this away from me".  For that purpose  an extended free playtime just before release is enough.

    AoC started  open beta  about 1  month before release too. 

     

    We know that the game has been in something akin to a Closed Beta for a time now, at least that is what we have been told. Closed Beta in the case of Darkfall means, a team of "Pro" Testers and, according to Dev-Journal's the stunning AI of the game, which, apparently, helps to find bugs as well.

     

    There will be no beta like there is in conventional games so far. No large-scale closed Beta-Test where players are invited. Aventurine have said more than once that they want to present a feature-complete, bug-free game to the public for "Playtesting", which is what the Open beta period basically is for them.

  • killerxionkillerxion Member Posts: 114
    Originally posted by IKShadow


     
    Originally posted by Kairarr


    DArkfall is not like your average game; World of Warcraft, Warhammer or Age of Conan.
    They are actually using pro testers to beta test the game, and Tasos is a pro devs, his team are the best of the world, game is so good they dont need our opinion.
     

     

    hmm this is probably one of the best fanboi posts I ever saw.

    Keep up the good work. 

     

    Keep in mind AoC have those so called pro testers aka QA team and close beta is running since April 2007, compared to dark fall they have maybe 20% of features and I dont see that beta running "almost perfect"

    Just on the side note: Funcom 300 employees, DF = 4 guys moved from Norway to Greece.

     

    p.s. Dont get me wrong Iam DF fan and I really wish the game is released but man posting such nonsense is not good for anyone ( except trolls )

    it isnt nonsense

    we willf find out how well they have beta tested it wont we

  • killerxionkillerxion Member Posts: 114
    Originally posted by Kien


     
    Discussion of the beta announcement and release:
     
    www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered
     
    I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.
     
    I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....
     
    Discuss.

    it has been in beta it will be in openbeta/playtesting for a few weeks

  • BrenelaelBrenelael Member UncommonPosts: 3,821

    How much testing is required really depends on how polished the game is. If it's highly polished like they claim it may not require a prolonged open beta. The only issue that really worries me is the effects of latency on the real time combat system. If I'm all the way across a continent from the server will I be at a disadvantage to someone in the same area as the server? This may take some time to work out the bugs and may be the issue that prolongs the beta if and when it ever gets underway.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • killerxionkillerxion Member Posts: 114

    Originally posted by Brenelael


    How much testing is required really depends on how polished the game is. If it's highly polished like they claim it may not require a prolonged open beta. The only issue that really worries me is the effects of latency on the real time combat system. If I'm all the way across a continent from the server will I be at a disadvantage to someone in the same area as the server? This may take some time to work out the bugs and may be the issue that prolongs the beta if and when it ever gets underway.
     
    Bren
    about my only worry : ) i know they have tested it tos ome point but i guess we will have to wait and see.

    maybe there server can adjust for higher ping who knows

  • KienKien Member Posts: 520

    Originally posted by killerxion

    Originally posted by Kien


     
    Discussion of the beta announcement and release:
     
    www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered
     
    I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.
     
    I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....
     
    Discuss.

    it has been in beta it will be in openbeta/playtesting for a few weeks

    My point was they need a prologned beta with real players, not a beta played by a few friends, or someone's second cousin hired to play for a little bit.

  • weg886weg886 Member Posts: 318

    Everyone say DARKFALL  ,    Everyone say DARKFALL, 

    WORLDS BEST GAME WHERE EVERYTHING EFECTS YOU AND SKILL NEVER STOPS .

    IT ONLY STOPS WHEN YOU STOP USING THAT SKILL .

    FULL LOOT SOMETHING TO KILL FOR.

     FIGHT FOR LAND  AND RESOURCES .

    HAVE A SKILLED TRADE FROM BEING A MERSANARY TO PICKING HERBS FOR MONEY.

    SKILL SKILL SKILL.

     

    DEVS I LIKE TO SAY THANKS  ,  YOU ARE THE ONLY ONES THAT ARE MAKEING A GAME THAT I LIKE.

    I WAS LOOKING AT YOUR GAME ALONGGGGGG TIME AGO {   WHEN IT LOOKED LIKE A 2 D  GAME  A SMURFF GAME HEHE,

     

    shoot sorry for caps  but dont want to deleat  what i typed .

     

    I remember when this game had 3 screen shots  and it was a smurff looking toon standing by a hut with high grass .

    Any ways i never called you vaporware and had your name as part of signture for all my accounts ,

    I had account that got ban in 2006 for downing a game and not telling why i downed it in the notes.

    WWIIOnline The Real War!

  • weg886weg886 Member Posts: 318

    So many skills that every noob has a chance to kill or own a vet player if they play there cards right.

    Everything effects you in this game is one of the best things .

    When you die you dont just loose your stuff you loose alot of skill points cooooool something to fight for.

    A game with this much depth needed  8 years to be right .

    And iam glad to see this game come out its one that i will play everyday for years!

    WWIIOnline The Real War!

  • Aragon100Aragon100 Member RarePosts: 2,686

    Originally posted by weg886


    So many skills that every noob has a chance to kill or own a vet player if they play there cards right.
    Everything effects you in this game is one of the best things .
    When you die you dont just loose your stuff you loose alot of skill points cooooool something to fight for.
    A game with this much depth needed  8 years to be right .
    And iam glad to see this game come out its one that i will play everyday for years!

    You dont loose skillpoints upon death, skills can go down with time though. And DF in development today is 5 year old, not 8.

  • Aragon100Aragon100 Member RarePosts: 2,686

    Originally posted by weg886


    Everyone say DARKFALL  ,    Everyone say DARKFALL, 
    WORLDS BEST GAME WHERE EVERYTHING EFECTS YOU AND SKILL NEVER STOPS .
    IT ONLY STOPS WHEN YOU STOP USING THAT SKILL .
    FULL LOOT SOMETHING TO KILL FOR.
     FIGHT FOR LAND  AND RESOURCES .
    HAVE A SKILLED TRADE FROM BEING A MERSANARY TO PICKING HERBS FOR MONEY.
    SKILL SKILL SKILL.
     
    DEVS I LIKE TO SAY THANKS  ,  YOU ARE THE ONLY ONES THAT ARE MAKEING A GAME THAT I LIKE.
    I WAS LOOKING AT YOUR GAME ALONGGGGGG TIME AGO {   WHEN IT LOOKED LIKE A 2 D  GAME  A SMURFF GAME HEHE,
     
    shoot sorry for caps  but dont want to deleat  what i typed .
     
    I remember when this game had 3 screen shots  and it was a smurff looking toon standing by a hut with high grass .
    Any ways i never called you vaporware and had your name as part of signture for all my accounts ,
    I had account that got ban in 2006 for downing a game and not telling why i downed it in the notes.

    Aye games improve with development, youre absolutely right.

  • CatizoneCatizone Member Posts: 233

    Shadowbane + Dark and light = Darkfall.

    Watch and see.

    That is "IF" they actually have a Beta or launch this year and I would put down good money that it never happens.

  • AhilesAhiles Member Posts: 414

    Originally posted by Kairarr


    DArkfall is not like your average game; World of Warcraft, Warhammer or Age of Conan.
    They are actually using pro testers to beta test the game, and Tasos is a pro devs, his team are the best of the world, game is so good they dont need our opinion.
     

    Are you taking Magic mushrooms????

  • DronjakDronjak Member Posts: 25


    Originally posted by Kien
     
    Discussion of the beta announcement and release:
     
    www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered
     
    I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.
     
    I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....
     
    Discuss.

    It says PUBLIC beta a few weeks before. They still plan on having both Clan and Individual beta before Public beta.

  • KienKien Member Posts: 520

    Originally posted by Dronjak


     

    Originally posted by Kien

     

    Discussion of the beta announcement and release:

     

    www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered

     

    I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.

     

    I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....

     

    Discuss.

     

    It says PUBLIC beta a few weeks before. They still plan on having both Clan and Individual beta before Public beta.

    Please cite your source.

  • A.BlacklochA.Blackloch Member UncommonPosts: 842
    Originally posted by Kairarr


    Just on the side note: Funcom 300 employees, DF = 4 guys moved from Norway to Greece.
     

     

    Hehe, is this actually truth? Not that I mind... It would make this drama more humorous though.

  • daarcodaarco Member UncommonPosts: 4,276

    Originally posted by Mortemia

    Originally posted by Kairarr


    Just on the side note: Funcom 300 employees, DF = 4 guys moved from Norway to Greece.
     

     

    Hehe, is this actually truth? Not that I mind... It would make this drama more humorous though.

     

    Yep, Razorwax (4) moved to Greece and JOINED Aventurine (20+).  How many thay are today, we dont know. I would guess around 50 developers+ pro testers.

    That isnt bad for a first MMO : )    Maybe they will have 300 developers in the future to?

  • DronjakDronjak Member Posts: 25


    Originally posted by Kien
    Originally posted by Dronjak  

    Originally posted by Kien
     
    Discussion of the beta announcement and release:
     
    www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered
     
    I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.
     
    I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....
     
    Discuss.
     
    It says PUBLIC beta a few weeks before. They still plan on having both Clan and Individual beta before Public beta.


    Please cite your source.

    "To this I can say now, that during a planning meeting we determined that our launch date will be inside 2008, with the public beta preceding it by a few weeks."

    "Clan registrations for beta are no longer being accepted or processed at this time.
    Solo player beta applications will be taken soon. Please watch the news forums for this.
    There is not currently a date available for the public invitation phase of beta."

    http://forums.darkfallonline.com/announcement.php?f=9&a=26

    And if you have followed this game, you should know about how they want Clans to test this before it goes public.

  • ApraxisApraxis Member UncommonPosts: 1,518

    Well.. we will see.

    But i have my doubt about a as shot beta. Why? Well.. they can maybe test all the world terrain and possible glitches, with AI bot help and a lot of encouraged professional Testers, and they can maybe fix a lot of functional software bugs.. but they can not really test balance and world balance and a lot of player interaction, or if the game is actually fun. Yeah.. they can test if combat is fun, or limited city siege.. but in a game like DF a lot more can happen which no one can predict.. but on the other side, i guess it is always almost impossible to really test out such things.. and we gamers are used to be the balance beta testers after the release, and we will see if all features are fun, or need some rework.. but to rework core features after release isnt easy.

    However.. i really hope it will indeed release this year, and we will see how it plays and how everything works out.

  • KienKien Member Posts: 520

    Originally posted by Dronjak


     

    Originally posted by Kien


    Originally posted by Dronjak
     
     





    Originally posted by Kien

     

    Discussion of the beta announcement and release:

     

    www.warcry.com/articles/view/devjournals/darkfalljournals/4883-Darkfall-Dev-Journal-26-Questions-Answered

     

    I'm a programmer. I do business/accounting stuff - nothing too hard. I'm also a supervisor, and I see newbie programmers make the same mistake over and over again (until they learn better). The mistake is: they think they can design something, test it for a little bit, and throw it out to production. Inevitably, the program will blow up due to something the programmer didn't foresee. Programs must be extensively tested under varied conditions before the programmer can feel confident.

     

    I couldn't help but think of this when I saw Darkfall would be in beta for just "a few weeks" before release....

     

    Discuss.




     

    It says PUBLIC beta a few weeks before. They still plan on having both Clan and Individual beta before Public beta.





    Please cite your source.

     

    "To this I can say now, that during a planning meeting we determined that our launch date will be inside 2008, with the public beta preceding it by a few weeks."

    "Clan registrations for beta are no longer being accepted or processed at this time.

    Solo player beta applications will be taken soon. Please watch the news forums for this.

    There is not currently a date available for the public invitation phase of beta."

    http://forums.darkfallonline.com/announcement.php?f=9&a=26

    And if you have followed this game, you should know about how they want Clans to test this before it goes public.

    Thanks for the reply. I misread the post.

Sign In or Register to comment.