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Welcome to Age of Clonecraft
You read my title correctly. Here on these forums and over at the official forums, many people reported that the max zone size in the wilderness was set at 50 for the final two days of beta. Every time you'd go to zone into an area you'd see no zone with more than 50 in it. I concede that this could have very well been in place to spread out the population for beta.
If you cap all the zones at 50 before cloning, will you have the same 50 player cap for NPC cities and player cities? How will this cap size affect the border kingdoms and siege warfare? I don't understand how they could have it capped out at 50 wilderness grinding then lift the cap for cities and the like.
If anyone with more experience in how the zoning for AoC plays out can comment, that would be greatly appreciated.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
Comments
I have a picture where more than 50 peeps are standing around me....oh wait here it is!
In this pic there are 40-50 peeps in this general area.....there was prolly twice this in the rest of the city running around.
I am a forum troll hunter. Be afraid trolls, very afraid!
Actually it looks like there are only about 46 in that picture.
Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)
Title doesn't make sense to me. Sorry.
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hey look at the pic...i think i see a bug...lol (just had to point that out)
So again i ask, did we play the same game? or do you just like to put out posts that make the game seem bad for some odd reason?
Let me make it simple for you. Once you leave town, you go into th wilds. The wilds seem to cap at 50. It is as if Funcom designed the wilderness to feel very lonely and mysterious by having so few people in them. Each time a wilds are fills up, a clone of that zone opens, and repeats this cycle over and over again. You could literally have 50 clones of the same exact wilds area with people in their hunting/doing quests before heading back to town.
I just want to know how people feel about this zone cloning vs open world gaming. Does it hurt the immersion of the game by being in a clone of a zone versus say 500-1,000 people in the same zone questing.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
Let me make it simple for you. Once you leave town, you go into th wilds. The wilds seem to cap at 50. It is as if Funcom designed the wilderness to feel very lonely and mysterious by having so few people in them. Each time a wilds are fills up, a clone of that zone opens, and repeats this cycle over and over again. You could literally have 50 clones of the same exact wilds area with people in their hunting/doing quests before heading back to town.
I just want to know how people feel about this zone cloning vs open world gaming. Does it hurt the immersion of the game by being in a clone of a zone versus say 500-1,000 people in the same zone questing.
the concept you are trying to convey is not the non-sensical part, it's the fact that you used the suffix "craft" which made me think you were trying to draw a comparison to warcraft. However after I read your post I realized that the use of craft was merely a misnomer. Thank you for attempting to make me understand your logic.
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So again i ask, did we play the same game? or do you just like to put out posts that make the game seem bad for some odd reason?
Actually, I'm a huge Conan lore fan. I love crafting and as such I didn't even bother with the game in OB. I didn't want to waste my time not getting to where I wanted to go and that is to the crafting areas. Since that is level 40 and above only, there was no point in me doing the OB. I'm saving all that is Hyboria for me for retail launch. Most of my posts are inquiry or thought provoking in nature.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
Well it's really hard to say anything at this point, since the launch is still ahead. But if the cap really is for 50 players I've got no problem with that.
Imagine doing quests in some area where there are 200-300 other players hunting the same crocodiles and collecting the same feathers with you.
Now THAT would be very annoying.
Mortemia brings up an interesting point. I, too, would rather have less competition when kill questing, especially if it was a specific mob like a boss. That reduces spawn camping.
Tbh I wouldnt mind 3000+ people questing grinding same place as i am - AOC devs should just make multiple places for that.
This cloning idea just sux imo... i dont want to happen it like this:
"Friends in ventrilo or wherever"
p1: "Ow where are you? Im here near that tree!"
p2: "O im here too.... i cant see you :O"
p1: "Shit ur in another reality"
Thus the reason for thier "summon to instance" command!
I am a forum troll hunter. Be afraid trolls, very afraid!
EQ2 did this, although now that I started playing again I have not noticed it. During the Tabula Rasa beta they had the same thing.
Both games had a mechanic where when you zoned you decided what zone (like zone wilds 2 or wilds 3).
They put a cap on the number of people, and past that you could not zone in a full zone, unless you had group members in that zone. I did not mind this at all.
I want access to the content, and HATE having to fight for it. If there is a contested mob / resource for a quest, and 2 people run up to it, I'm the guy inviting the other to group just for that content.
So. . . If AoC instances general zones to keep the areas available for questing and not fighting over content, good for them. Hope they get the right ratios set up and make it easy to ensure you are in the right instance for meeting friends.
Age of Clonan would have been a better title imo
Really, i read most of the Conan books by the time I turned 8 (that was 1978) so the game thus far is filled with Conan lore and I won't be disappointed? very nice.. I cannot wait!
Noted and fixed.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
I just counted that... its umm at most 50, i even double counted people and i didnt reach 50
What's the big deal? It just means you won't have to wander around the same area for hours hoping that one guy in the area who everyone is trying to kill for a quest reward spawns right on top of you.
As long as there is a system to keep friends/group/guild members in the same instance I don't see the problem.
funny topic but as for having a limit for zones is totally ok don't see the big issue about it really... they did it in several mmo's you jut ended up in a cloned if you will zone with less population so you actually can play the game.. or do the topic starter hope to be stuck with tons of people for the same few monster waiting for hours to actually get anywhere?? sounds rather silly to dish a game because they're trying to solve a problem which will occour and piss more people off than anything else.
Shannia...are you trolling again, you are a troll in the true sense of the word! You hang around just to stir up trouble, this seems to be your only agenda, its sad because I am sure you will play the game and love it but you seem to post always trying to stir trouble. What answers are you looking for here?? You are just trying to give people (the other trolls..mainly WAR fans as someone managed to call them out in another post i saw this morning...) more amunition to say that how could they do this and how bad it is, but for starters...
Where is the proof backing up your statement? its just here say, you might as well say that people are saying that AoC world does not exist beyond lvl 60 and you fall off the edge of Hyboria...please post your evidence of this here say....and at best this is only here say.
Second, should this turn out to be the case, it was a beta test? has nothing to do with the release version and how they aim to cater to that. Please find me a Funcom statement and post how this will be the case rather than bringing your playground chinese whispers around here just to keep you preocupied with your continual troll posting.
Third, should this turn out to be the case, I cant see a time where i shall need to have 50 of online freinds in the same zone at the same time....oh wait....hmmmm....yes..i think they have seiges in this game! now being that you have i think a cap on guild members in the region of around 50 if i recall reading...this means they will have to atleast have 100 people in one zone for a seige battle....and as far as i can figure out it is not just one player city per zone even, they will more than one in the resource areas.....so they would have to cater for alot more...but thats just here say
Now....i offered you a hug before as you seem to badly need one but maybe you didn't see it as it does not seem to have done the trick...so here goes again, who wants a cuddly wuddly woogle...is it you..come on...come over here....arhhhhh *hug* *hug* *hug*
"Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root
It's ok, Let Shannia troll. it's actually quite humorous because every reply they make has no substance behind it and filled with hear-say and rumor. It's actually quite refreshing really because when the game comes out and things are looking oh so nice, Shannia will have nothing to Rumor about and then all those posts will fade into the background noise. Then, we will see them in the game cause WHO got pushed back again..
It's ok Shannia, Keep trolling, I got more retorts cooking in my flame oven...
Like anything you, the poster above you, or I, or anyone else for that matter, makes a difference in the long term. Any and all posts fade off into the sunset. You can call it trolling all you want to, but all you end up doing is driving people like me that are asking questions about the game, away. And for the record, FUNCOM's AoC got their date date pushed back FIVE times in two years so I'd shut up with the "pushed back" talk if I were you. Funcom has given you no ledge to stand on there.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
So the OP is a troll if they have a legitimate question or concern? That's just downright idiotic guys. 50 in an instance.. not so bad in the tutorial. 50 In big, outdoor areas, not so good. I'm guessing the there is no limit for the border kingdoms.. specifically because there are the 9 keeps that are held by guild.. and it's impossible to have instances. A guild could successfully defend their keep in instance A, but no one is in instance B, so it's controlled by another guild? No, so that's an obvious one.
In beta, there were only 4-5 servers up. There literally were 10,000 people on each server that were stuffed into the first few areas of the game. There had to be instances. I saw WAY more than 50 roaming around the Aquilonian city, that's for sure. Even the best of supercomputers couldn't handle having 500 people standing in one spot..
CAN WE FUCKING BAN THESE CLUELESS FUCKS ALREADY
Asking questions is alright but making these stupid idiot topics just because you think are right and need to whine about it are just out of the question.