Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

PvP servers..constant "gank" or no?

2

Comments

  • CaligulugCaligulug Member Posts: 283

    Originally posted by Arcwelder


    So,how bad will it be on a pvp server? Constant gankfest? Will it be difficult to accomplish quests? Meaning if I only have 2 hours of play time each day, will most of it be consumed by finding my corpse? I enjoy both aspects of MMO's PVE and PVP(not much of an RP'r though)....I cant decide on which server type I should choose. Any CB testers care to respond with their thoughts and or suggestions?

    2 hours of play time a day? Lol you will reach 80 Im would say sometime in 2009 and be ganked about 5867969462969990652756 times in the process.

     

    Even the CB PvP server is a gank fest, hell funcom had to institute "rules" just so some testing could get done. Level 80s were going to the nooby area and ganking every person they saw.

     

    Only the most chromosome challenged or wanna be psycho paths play on the PvP servers anyway.

    image

  • admriker4admriker4 Member Posts: 1,070

    Originally posted by Arskaaa


    Just kill every one u see, Its so simple.
    Its just pixel char, u dont need pity anyone. less it talks then better.

    Thats the thing though. I dont want to kill everyone I meet. Id like to maybe meet some friends. Maybe help save someone thats about to die.

    Are the PVE servers all consenual pvp in them or is it full open PVE in just designated zones ? I dont like gankfest PVP servers but I also dont like the nice carebear consensual PVP stuff either. Id prefer PVP but in specified zones so I can choose when I want to pvp

  • KRILE0NKRILE0N Member UncommonPosts: 299
    Originally posted by admriker4


     
    Originally posted by Arskaaa


    Just kill every one u see, Its so simple.
    Its just pixel char, u dont need pity anyone. less it talks then better.

     

    Thats the thing though. I dont want to kill everyone I meet. Id like to maybe meet some friends. Maybe help save someone thats about to die.

    Are the PVE servers all consenual pvp in them or is it full open PVE in just designated zones ? I dont like gankfest PVP servers but I also dont like the nice carebear consensual PVP stuff either. Id prefer PVP but in specified zones so I can choose when I want to pvp

    Then go to a PVE server and just use the arenas...

  • LokeroLokero Member RarePosts: 1,514

     

    Originally posted by Caligulug


     
     
    Even the CB PvP server is a gank fest, hell funcom had to institute "rules" just so some testing could get done. Level 80s were going to the nooby area and ganking every person they saw.

    I think this is the problem... Funcom has no rules setup to handle a PvP environment.  I'm sure eventually this will balance out as FC begins to "catch up to their work".

     

    I personally am going to start off on a PvE server, as much as I love PvP.  Since FC hasn't even so much as hinted that they are going to have rules setup, these servers are shaping up to be a possible nightmare at launch.

    And like someone above mentioned, being able to get banked right at the rez spot, and people killing you with the quest NPC view when you can't even defend yourself.  It's a griefer paradise, not to doubt.

    Fixing those two issues alone would make the PvP servers 100 times better.  Maybe FC will toss in a quick-fix to the rez ganking, etc. before launch day... but it could be a while a patch or three post-launch before it gets addressed.

  • LocklainLocklain Member Posts: 2,154

    Two things they could throw in relatively easily.  They could make it so people that are in chat with a quest character are either not visible or invulnerable.  This would not extend to people running up to an NPC and trying to initiate conversation to get away from death.  They could also add in a timer after you have died.  say 1-5mins of not being able to attack or be attacked by PCs.  This would give the person plenty of time to get to a safe spot to get away from someone res camping.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • CenthanCenthan Member Posts: 483

    I have a couple of dumb questions, but can someone please clarify something for me?

    The PVP server gameplay will be how it was on the last day or two or of open beta, correct?  Anyone outside of cities can kill anyone else, even if they are in the same faction.

    On the PVE servers, is it correct to say that you can only attack someone from the other two factions different from yours?  Also, is it going to be that you can only PVP in the PVP instances and BK's, and can't attack anyone in another faction in an outdoor zone?

    The only thing I can find about it in the AoC site is the link below, and it doesn't tell me much.

    community.ageofconan.com/wsp/conan/frontend.cgi

  • KRILE0NKRILE0N Member UncommonPosts: 299
    Originally posted by Centhan


    I have a couple of dumb questions, but can someone please clarify something for me?
    The PVP server gameplay will be how it was on the last day or two or of open beta, correct?  Anyone outside of cities can kill anyone else, even if they are in the same faction.
    On the PVE servers, is it correct to say that you can only attack someone from the other two factions different from yours?  Also, is it going to be that you can only PVP in the PVP instances and BK's, and can't attack anyone in another faction in an outdoor zone?
    The only thing I can find about it in the AoC site is the link below, and it doesn't tell me much.
    community.ageofconan.com/wsp/conan/frontend.cgi

    PVP servers are FFA.. Free For All.

    PVE servers have no pvp other then duels or the instanced ones I think.

  • XomanXoman Member Posts: 6

    PVE is limited PVP in certain zones. (BattleKeep zones)

    PVP is FFA PVP with respawn, zone-in camping..the works. Anyone can attack anyone, even your guildmembers (except in siege battle or in group).

    RP-PVP is the same FFA PVP but with certain vague guideline against griefing and enforcing RP concept into the game.  That guideline is listed in their website forum. I don't know how they will enforce this.  Not much is known about this.

     

    These are the servers available in Early Access.  The problem with Open Beta PVP weekend was that when you were killed by another player, you were supposed to receive a invulnerable buff just like when you die to NPC for about 30-40 sec.  This was to prevent respawn killing.  However, this feature was not put in and the mayhem started on that weekend which surprised the general players.  With limited access to level 13 and long load times, people didn't know how to use HIDE skills or even /instanceselection command when they reached 20th level and explored the world. 

     

    As for choosing a server,  PVP servers will always have griefing but not to the extent of Open Beta PVP.  Your name and reputations will matter and guilds will formed to combat constant gankfesting.  Beginning of this server will be rough even if people are just leveling.  Someone will always out level you and gank you.  If you want to quest, you will have to be careful because sometimes people will camp quest NPC and kill you while you are reading the quest text.  That invulnerable buff MIGHT get into PVP server in order to prevent respawn camping.  If you are a casual player, then I would not recommend this server. 

     

    For PVE server, you have no worries about ganking and you can kill NPC and do quest whenever you like.  If you want to PVP in this server, you have to goto BattleKeep zones to fight over like 9 key points against other guilds.  It does lose some shine of danger and caution people attacking you but if you have limited time, this server is for you.

     

    Lastly, RP-PVP is not really known.  This server is same as PVP but you can't talk OOC in chats, no leet talks, no wierd names with numbers, no constant griefing of players, etc.  Again how will they enforce this?  I don't know.  There is only 1 server of this type for now (US) and I believe it will be heavily populated than regular PVP server.  All types of players (RP casual, PVP hardcore, etc) will roll into this server and you don't know what you will get.  I foresee more RP-PVP opening up soon after launch.

     

    Personally, I will goto RP-PVP.  I am more of casual player but I can hold on my own PVP and I like to have the option of attacking other people or be attacked.  After playing PVE MMO for a while, it does get somewhat boring how nothing is changed if I kill NPC or finish a raid.  I have done that and I want to experience some new PVP action.  If things get out of hand, I can always get into PVE server. 

     

     

     

  • JupstoJupsto Member UncommonPosts: 2,075

    Originally posted by _Kyle_

    Originally posted by admriker4


     
    Originally posted by Arskaaa


    Just kill every one u see, Its so simple.
    Its just pixel char, u dont need pity anyone. less it talks then better.

     

    Thats the thing though. I dont want to kill everyone I meet. Id like to maybe meet some friends. Maybe help save someone thats about to die.

    Are the PVE servers all consenual pvp in them or is it full open PVE in just designated zones ? I dont like gankfest PVP servers but I also dont like the nice carebear consensual PVP stuff either. Id prefer PVP but in specified zones so I can choose when I want to pvp

    Then go to a PVE server and just use the arenas...

    duh, the border kingdom. is a "specificised zone"

    pve server has all the pvp the pvp server has only you don't get raped during quests/lvling up. pluz the border kindgom might be funner on pve server as it will be busier than on pvp server.

    My blog: image

  • DignaDigna Member UncommonPosts: 1,994
    Originally posted by Locklain


    Two things they could throw in relatively easily.  They could make it so people that are in chat with a quest character are either not visible or invulnerable.  This would not extend to people running up to an NPC and trying to initiate conversation to get away from death.  They could also add in a timer after you have died.  say 1-5mins of not being able to attack or be attacked by PCs.  This would give the person plenty of time to get to a safe spot to get away from someone res camping.



    Both ideas are sound to me. The PvP bloodbath was an irritation but the getting killed while talked to an NPC and being locked in a cut scene just plain ole sucked.

  • l3lasphemerl3lasphemer Member Posts: 23

    wait wait wait, timeout a sec, I haven't been following AoC very much admittedly but PVE servers?  They are going to put all the pvp on their own servers and let us pve folks do our thing?

     

    If so I might look into it.

     

     

  • LocklainLocklain Member Posts: 2,154
    Originally posted by l3lasphemer


    wait wait wait, timeout a sec, I haven't been following AoC very much admittedly but PVE servers?  They are going to put all the pvp on their own servers and let us pve folks do our thing?
     
    If so I might look into it.
     
     

    You can still pvp on the normal servers it just contained to certain areas.  These areas can be entered if you want to pvp if not avoid them.

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • l3lasphemerl3lasphemer Member Posts: 23

    hmmm interesting, kind of reminds me of the old arenas in EQ1.  Will check into it thanks for the info.,

     

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by admriker4


    so your saying I'll need to be grouped to protect myself constantly on a pvp server ? I dont want to group up and clear-grind quests for xp. I want to solo and read the quests and follow the storyline. I had hoped whatever pvp penalty that exists would at least allow me to finish quests solo without someone grave camping my corpse.
    dunno if i want full pvp server now
    Nah, maybe at first. After things settled it will be the asshats that becomes ganked.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • Death1942Death1942 Member UncommonPosts: 2,587

    best way to avoid it is play smart.  dont grind in spots that are really popular if you know people are on the lookout to gank.  best spot i ever found in any game to level up in was empty of players,  i did not have to worry about anoyne ganking me and i had complete freedom to gank the mobs (ah the cycle of life goes on)

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • wolfmannwolfmann Member Posts: 1,159

    UO all over again....

    And the morons decided to make the RP servers PvP...really moronic thing to do. No one at Funcom has ever played as a RP'er in any game I believe. People go out of their way to get their "forthelulz"... and I bet Funcom doesnt have 2-5 CS's to sit and guard each RP-PvP server, to catch the fucktards in the act.. Or een enforce their rules.

    imageThe last of the Trackers

  • andreibaruandreibaru Member Posts: 43

    Originally posted by wolfmann


    UO all over again....
    And the morons decided to make the RP servers PvP...really moronic thing to do. No one at Funcom has ever played as a RP'er in any game I believe. People go out of their way to get their "forthelulz"... and I bet Funcom doesnt have 2-5 CS's to sit and guard each RP-PvP server, to catch the fucktards in the act.. Or een enforce their rules.
     "UO all over again?"

    If we could only be that lucky noobsauce...

    Hmm.. RP in a CONAN game is HARDCORE.. deal with it. You dont RP pussy ass pirates and carebears in Hyboria. This isn't high fantasy in case you haven't seen the exaggerated gore/tits in this game.  RP in this game should = hardcore ganking.. so imo RP-PVE is like a sad joke that should never come true unless your name is  palyndrome that sandwiches an O between  2 W's.

  • AramanuAramanu Member Posts: 157

    only clueless noobies got ganked in OB, there were several thinhgs one could do to avoid getting ganked, some have been mentioned like stealthing and keeping off roads.

    But also i learnt a few tricks:

    1. pressing stealth while you were loading up made u instantly stealth the moment u appeared (on server not on client)

    2. turn off the cut-scene option in duh.. options to avoid being caught in a cut-scene and ganked. (All this does is remove the silly camera angles went chatting to npcs)

    i never got spawned camped once after this, even with about 10 campers.

  • AmprisAmpris Member UncommonPosts: 51

    I remember back when 1000 people on a 2-d MMO was quite large, where it was open PVP everywhere, all the time. Did people gank anyone that came along, no. There was always a select two people or a guild that made an enemy of the entire server, but not total chaos.

    Only problem is, this isn't then. I wouldn't trust a random player with the type of people who play MMOs now, even if I had no choice. The types of people playing now are no where near the same as before. Everyone is so cold, narcissistic, no empathy for their fellow player.

    Yeah it may be just a game, a character in an online MMO, but they are real people playing those characters. If you just gank them endlessly and treat them like NPCs, it does show something about your real life, how you treat others.

  • l3lasphemerl3lasphemer Member Posts: 23

    Originally posted by Orphes


     
    Originally posted by admriker4


    so your saying I'll need to be grouped to protect myself constantly on a pvp server ? I dont want to group up and clear-grind quests for xp. I want to solo and read the quests and follow the storyline. I had hoped whatever pvp penalty that exists would at least allow me to finish quests solo without someone grave camping my corpse.
    dunno if i want full pvp server now
    Nah, maybe at first. After things settled it will be the asshats that becomes ganked.

     

    Or the asshats doing the ganking

  • airstrikeairstrike Member UncommonPosts: 373

     To get a good view of the AoC PVP servers,just imagine EVE Online with no concord,with capitals being allowed in empire and when you loose your ship,you get a brand new,refitted one,now imagine PVP in EVE that's how AoC PVP servers will be,also a side note,imagine that one alliance roams in a giant blob dominating all others.

  • alakramalakram Member UncommonPosts: 2,301
    Originally posted by admriker4


     
    Originally posted by Psiho246


    No its not, and with every class being able to stealth, its easily avoidable...

     

    every class can stealth ? thats kinda lame. that ability has always belonged to the rogueish types in mmo's

    Stealth depends on a skill in wicg you spend skill points and, not everybody can spend the same amount of points. Rogues can spend the max of points so rogues are still the kings of stealth If it is well implemented in game.



  • alakramalakram Member UncommonPosts: 2,301
    Originally posted by Ampris


    I remember back when 1000 people on a 2-d MMO was quite large, where it was open PVP everywhere, all the time. Did people gank anyone that came along, no. There was always a select two people or a guild that made an enemy of the entire server, but not total chaos.
    Only problem is, this isn't then. I wouldn't trust a random player with the type of people who play MMOs now, even if I had no choice. The types of people playing now are no where near the same as before. Everyone is so cold, narcissistic, no empathy for their fellow player.
    Yeah it may be just a game, a character in an online MMO, but they are real people playing those characters. If you just gank them endlessly and treat them like NPCs, it does show something about your real life, how you treat others.

    So True.



  • ShinokateShinokate Member Posts: 19

    Originally posted by _Kyle_


    No matter the game. No matter the server. If there is open PVP.. people will gank.. that's all there is to it.
    If people are going to cry about it.. don't play a pvp server, but this is what ALWAYS happens.. A guild forms to police the server and kill the gankers to protect the weak. This has happened in EVERY game I've played where I was on an open pvp server. They do this to form a powerful guild for raids, etc. It gives them a huge advantage, BUT there will be "evil" guilds that form and purposely gank and attack the defenders.. it's the fun and joy of being on an open pvp server.. the community is much more envolved. The only bad eggs of the bunch is the kids who whine in open chat about being ganked.. they're idiots in my book.
    The first month or so there will be a lot of ganking, but as you explore and people start forming guilds.. it'll become less and less, but if you can't handle being ganked now and again.. then don't play on the pvp server.
    Being ganked once in a while?

    It just doesnt happen like that,people will gank over and over because they are childish and its got nothing to do about being weak or not.Think about it,one guy getting ganked by 3 people,is he gonna stand a chance?,it doesnt make him weak,it makes the people that gank weak because they cant 1v1 without being scared

    I have a feeling it will be a gankfest but this will make for more interesting gameplay because all the gankers will be deemed as "KOS" by most guilds/players.So if u wana gank you will end up giving yourself a bad reputation and you will be the one ending up short

  • ThornrageThornrage Member UncommonPosts: 659

    I didnt get a character past lvl 15 on the PvP Closed Beta.  The ganking was so bad.

    "I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist

Sign In or Register to comment.