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A question about instance

Hi guyz ...

 

I know it have been asked before but Iam still confused about the instance thing in AoC

 

I wanna know is it gonna be like GuildWars  when i play all alone most  of the time when I go PvE

 

or I will see ppl attacking  monsters with me? (( without being with me in the party ))

 

and also is the pvp in the game all around mini games and wars between guilds ?

 

or there is an open world wide PvP ?

 

and what about the single player that was mentioned in the FAQ ??

is it gonna take long time of my game experience ?

 

I hope u can help me cuz I really like the game style but I dont wanna repeat  my experience with GuildWars

Comments

  • guildwarzguildwarz Member Posts: 23

    I love guildwars instancing and I hate instancing in general but in guildwars it works .... why? because the game is mainly PVE .    Its like you get your own private world to do all the quests and missions at the same time you got the public world to show yourself off and trade and interact with people.  You also got the option of  inviting people into your private PVE world via grouping.  I happen to like that division and appreciate it more and more when Im playing games where my monsters get killed by players that came out of nowhere and I wasted my time and energy only to be griefed by a PVE player....

    I see no reason to have a free for all pve game with rp'ers ganking your mobs and stealing your loot.  Its no different from pvp players wanting free for all pvp servers with carebears... so they can gank them !!! just as  RP'ers want FFA PVE servers where they can gank you in the PVE equivalent, harrass you as you go about your business.  All you carebears want consentual PVP? I want consentual PVE..  its no different from pvp player ganking you,  theres no reason to let someone into your game you payed for unless you ask them to.  And thats the beauty of guildwars, you dont have to share your game with others if you dont want to, but if you want to you got all tools available to do so and can play the whole game with the people of your choosing at the same time you cant escape the community having the economey and towns shared with the public. Its kind of like consentual PVP but in PVE.

      But i agree theres is that element of being part of  a world thats alive with real people that can positively or negatively effect you, to that I say play a real pvp game where the rules are there infront of you and you know what youre getting into.  But as long as theres a seperate story with a begining and ending for each uniquie player, so should there be a world for that player to realize his story.  Not until the main storyline is interconnected with the storylines of other players, there is absolutely no reason for a free for all PVE world other than grief.

  • WharmasterWharmaster Member Posts: 234
    Originally posted by wildtiger99


    Hi guyz ...
     
    I know it have been asked before but Iam still confused about the instance thing in AoC
     
    I wanna know is it gonna be like GuildWars  when i play all alone most  of the time when I go PvE
     
    or I will see ppl attacking  monsters with me? (( without being with me in the party ))
    You will see plenty of other people, probably a few TOO many at this point, so early in the game.
     
    and also is the pvp in the game all around mini games and wars between guilds ?
     
    or there is an open world wide PvP ?
    There is open world PVP, Mini games, GVG, and more. There are servers with different pvp rulesets as well, FFA being everyone attackable, and "Culture" pvp, where you can only attack people of other races. There is NO seperation of the races, however, even there.
     
    and what about the single player that was mentioned in the FAQ ??
    is it gonna take long time of my game experience ?
    The single player aspect consists of these two points:
    levels 1-5, the "tutorial"
    levels 5-19, where you can speak with an npc to turn the game to "tortage night" mode, where you will engage in story-driven single-player quests. Note that you can go back and forth from day to night at any time. Day Mode Tortage is kind of "regular MMO mode".
     
    I hope u can help me cuz I really like the game style but I dont wanna repeat  my experience with GuildWars

    Hope this helps. AoC is NOTHING like GW.

    I remember back in 1999, folks kept asking me if I was stockpiling food. I always answered, "No, I'm stockpiling ammo and making a list of people who are stockpiling food"

  • YukkioneYukkione Member Posts: 618

    There are a few lone instances in AOC. but not many. Most instances are just big play areas. You wont be alone.  The starting areas may seem abit linear but the game opens up quite abit.

  • admriker4admriker4 Member Posts: 1,070

    the game has hidden mirrored instances.

    It works like this...

    you enter a zone. If that zone is full, you still enter it but your in a seperate mirrored version of that zone. You wont see the other players in the same zone cause theyre in a different version (instance) of it. You will only see the players that have entered the same instance zone as you are in.

    Thats why many (im one of them) have complained about the instancing in this game. A MMO means Massive multiplayer online game. This game is  an MO, multiplayer game really.

  • WharmasterWharmaster Member Posts: 234

    Originally posted by admriker4


    the game has hidden mirrored instances.
    It works like this...
    you enter a zone. If that zone is full, you still enter it but your in a seperate mirrored version of that zone. You wont see the other players in the same zone cause theyre in a different version (instance) of it. You will only see the players that have entered the same instance zone as you are in.
    Thats why many (im one of them) have complained about the instancing in this game. A MMO means Massive multiplayer online game. This game is  an MO, multiplayer game really.
    this is done at the beginning areas of the game to make it playable....thousands of people doing the same quests in the same area would be unpleasant to say the least.

    Get out of n00b island (tortage) and you will see a DRASTIC difference.

    I remember back in 1999, folks kept asking me if I was stockpiling food. I always answered, "No, I'm stockpiling ammo and making a list of people who are stockpiling food"

  • ScotScot Member LegendaryPosts: 24,445
    The instancing is a design feature to stop the lag that such a top end graphics MMO will have. But can you summon people to your instance or chose which one you want to go in etc?
  • DreamionDreamion Member UncommonPosts: 287

    About the instancing, isnt it so that at a later point you and your group will be the only there and your group only.

  • Psiho246Psiho246 Member Posts: 482
    Originally posted by wildtiger99


    Hi guyz ...
     
    I know it have been asked before but Iam still confused about the instance thing in AoC
     
    I wanna know is it gonna be like GuildWars  when i play all alone most  of the time when I go PvE
     
    or I will see ppl attacking  monsters with me? (( without being with me in the party ))
     
    and also is the pvp in the game all around mini games and wars between guilds ?
     
    or there is an open world wide PvP ?
     
    and what about the single player that was mentioned in the FAQ ??
    is it gonna take long time of my game experience ?
     
    I hope u can help me cuz I really like the game style but I dont wanna repeat  my experience with GuildWars

    Nope nothing like GW, you can go with or without your friends and other players anywhere you want and see them even if they are not in your group.

    image

  • wildtiger99wildtiger99 Member Posts: 4

     

    Originally posted by guildwarz


    I love guildwars instancing and I hate instancing in general but in guildwars it works .... why? because the game is mainly PVE .    Its like you get your own private world to do all the quests and missions at the same time you got the public world to show yourself off and trade and interact with people.  You also got the option of  inviting people into your private PVE world via grouping.  I happen to like that division and appreciate it more and more when Im playing games where my monsters get killed by players that came out of nowhere and I wasted my time and energy only to be griefed by a PVE player....
    I see no reason to have a free for all pve game with rp'ers ganking your mobs and stealing your loot.  Its no different from pvp players wanting free for all pvp servers with carebears... so they can gank them !!! just as  RP'ers want FFA PVE servers where they can gank you in the PVE equivalent, harrass you as you go about your business.  All you carebears want consentual PVP? I want consentual PVE..  its no different from pvp player ganking you,  theres no reason to let someone into your game you payed for unless you ask them to.  And thats the beauty of guildwars, you dont have to share your game with others if you dont want to, but if you want to you got all tools available to do so and can play the whole game with the people of your choosing at the same time you cant escape the community having the economey and towns shared with the public. Its kind of like consentual PVP but in PVE.
      But i agree theres is that element of being part of  a world thats alive with real people that can positively or negatively effect you, to that I say play a real pvp game where the rules are there infront of you and you know what youre getting into.  But as long as theres a seperate story with a begining and ending for each uniquie player, so should there be a world for that player to realize his story.  Not until the main storyline is interconnected with the storylines of other players, there is absolutely no reason for a free for all PVE world other than grief.
     

     

     

    Yea u r right ,,,, but this is not what MMORPG stands for ...

    I Can play single player games if I want to be isolated from ppl in my own game

    Ksing and ganking are supposed to be part of MMORPG and part of its fun ...

    they dont happen so often in PvE or PvP ... even if they do u can interact with them in ur own way

     

     

    anyway back to topic , thx for ur answers guyz ...

    I guess I will wait and see more reviews before I buy the game ... to make sure it will have the taste of competitive MMORPG at end game ...

     

  • CavissiCavissi Member Posts: 42

    The only place that is really instanced other then the night time story quests is the city Tortage. once you get out in the battle field there are plenty of other people. and maybe a little too much ganking.

  • Darkheart00Darkheart00 Member Posts: 521

    The game is zone instanced, in terms of instancing it is similar to City of heroes where each zone sits in its own instance. So remember when you saw Grandville 1,2,3 and so on if the there are too many people in that map you will see something similar to that extent here only a lot more i think there where like 30 or 40 Tortaga's. All Inns, buildings are all instanced btw. I think the limit to each map is something like 50,

     

    Also there is no specific size for a zone some are big certain while other zones like Underhalls is not one full zone like tortaga but rather has so many loadscreens with in it.

  • YukkioneYukkione Member Posts: 618

    Zorndorf, you have no idea what your talking about. The graphics of AOC are better than Oblivion. The play areas are full of players, and load times are no where near what you state they are. If you were one of my kids you would be sent to your room for being a lair.

  • StarzStarz Member UncommonPosts: 40

    Thanks for the insight on the instancing, I was curious about this aswell, glad its not like guild wars. Even though, I love guild wars.

    image

  • paladinumpaladinum Member Posts: 120
    Originally posted by Zorndorf


    Conan is a dud. Hype about off line (preloaded pixeled graphics), but this has nothing to do with gameplay and Multi Mass On lIne Role Playing Games.
    It's a downgraded Oblivion graphics disaster put on line for kiddies who like nudity and chopping heads off. But Conan is a massive backstep in MMORPG design.
    I would call it "Age of loading times". Common 5(!) FULL minutes watching a loading screen to enter a dungeon. No way this is gonna work past level 20 because of its tech specs (hard disks DO spin too slow).
    "Oh I only need to wait 10 seconds before I can enter an inn". Pathetic. There should be NO loading times for enterin a door !
    It is a DISGRACE that this product even gets a lable of MMORPG.
    Graphics yes but DELETING a seamless open world  EVERY serious MMORPG has to offer. No
    Better play team Fortress 2 than this preloading graphics shXt.



    QFT...il play battlefield heroes till a real mmorpg comes...

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