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why does alot of noobs like to say every korean mmo is a clone of wow?

why does alot of noobs like to say every korean mmo is a clone of wow?

when I hear it it always annoyed me. A grind fest korean mmo is no where near any western mmo. The only time korean mmo win over western mmo is sexyness, art style, stylish attacks.

Comments

  • fizzle322fizzle322 Member Posts: 723

     

    I view Korean MMO's as somewhat predatory and sinister that bank on people's addictions and lack of self-control by selling them in-game stuff rather than actually providing a good or service.

    Whereas WoW I see as sort of an amusement park where people pay a flat $15 to enter.

    While I'm not sure which scheme is more profitable for the developer, I find western MMO's to be more community-friendly and based on providing a service rather than preying on the impulse buying habits of weak-minded people.

    This isn't limited to Koreans, theres a number of western companies that publish games where in-game power = real life $$$

    Personally I think WoW got every ingredient almost exactly right.

    The only problem which has not been solved by any game is "how do we handle endgame."

    Personally I think Eve-Online has the best endgame (no endgame! it literally doesn't ever stop), unfortunately every other aspect of Eve is mind-numbingly slow to the point where I would sometimes fall asleep.

  • airstrikeairstrike Member UncommonPosts: 373

    Originally posted by UpskirtPower


    why does alot of noobs like to say every korean mmo is a clone of wow?
    when I hear it it always annoyed me. A grind fest korean mmo is no where near any western mmo. The only time korean mmo win over western mmo is sexyness, art style, stylish attacks.
     They are labeled WoW clones because their interface is very similar to WoW,that's about it,even if the gameplay is different,people who only played WoW as their first MMOG will usualy cry,bash,and disregard any MMOG that has 1 similarity to WoW even tho WoW took most of it's features from other games or the features in WoW are a default setup for most MMOGs.

     But what can you do to whinny kids who bash any game without even trying them if they even threathen to make WoW look stupider and more bland that it already is... well you could call their parents and tell them there snoutty nose kids are being little bastards on teh interwebz!!!

  • BrenelaelBrenelael Member UncommonPosts: 3,821

     

    Originally posted by UpskirtPower


    why does alot of noobs like to say every korean mmo is a clone of wow?
    when I hear it it always annoyed me. A grind fest korean mmo is no where near any western mmo. The only time korean mmo win over western mmo is sexyness, art style, stylish attacks.

    I hadn't heard a lot of people comparing Korean MMO's to WoW, even "Noobs". Most compare them to Lineage II the granddaddy of all Korean grindfests. I hear "It's just a Lineage II clone" a lot but the only game I've heard compared to WoW with any regularity is Perfect World but that game isn't Korean, its Chinese. Its really a matter of taste and cultural background. I have played and enjoyed both WoW and Lineage II. The main difference is culture. Asians like to work together to strive for a hard to reach goal whereas westerners want instant gratification that is easily soloable. Nothing really wrong with either it just really depends on your cultural background to which one you'll prefer.

     

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • KyleranKyleran Member LegendaryPosts: 44,059

     

    Originally posted by Brenelael


     
    The main difference is culture. Asians like to work together to strive for a hard to reach goal whereas westerners want instant gratification. Nothing really wrong with either it just really depends on your cultural background to which one you'll prefer.
     
     
    Bren

     

    As long as we're making up stereotypes you could say Asians prefer to mindlessly grind through bland content while relying on others to hold them up and westerners prefer interesting and engaging content that has them rely on their own resourcefulness and independence to overcome the challenge.

    Just because a gamer can't tolerate L2's extreme grind doesn't mean they want "instant gratification"

    Good thing nothing in the post besides the last line is actually true.

     

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    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • BrenelaelBrenelael Member UncommonPosts: 3,821

     

    Originally posted by Kyleran


     
    Originally posted by Brenelael


     
    The main difference is culture. Asians like to work together to strive for a hard to reach goal whereas westerners want instant gratification. Nothing really wrong with either it just really depends on your cultural background to which one you'll prefer.
     
     
    Bren

     

    As long as we're making up stereotypes you could say Asians prefer to mindlessly grind through bland content while relying on others to hold them up and westerners prefer interesting and engaging content that has them rely on their own resourcefulness and independence to overcome the challenge.

    Just because a gamer can't tolerate L2's extreme grind doesn't mean they want "instant gratification"

    Good thing nothing in the post besides the last line is actually true.

     

    Wow, what did I do to you to warrant such an attack Kyleran? Or is it that a NCSoft employee ran over your kitten or something like that? I didn't say there was anything wrong with either type of game actually if you read my post. WoW is very popular in Asian markets as well so it does have its appeal to them. WoW is just a game where you get a prize for almost everything you do whereas a game like L2 you need to get to the endgame to really get anything out of it. I didn't say either was superior to the other they are just different. I'm sorry if you took it as a bash on WoW as it wasn't my intention to do so. As I stated I play and enjoy both games very much just for very different reasons. WoW I play mainly just for something I can get into quickly and get something done in short periods of time( Casual Play). L2 I played for Clan and Alliance politics and the community, good and bad but the game does require a very large time investment, something I don't have a lot of these days (Hardcore PvP play).

     

    Also I've noticed that Asians seem to enjoy open PvP environments more and Westerners like PvE with strictly controlled PvP. These are NOT stereotypes, they are just descriptions of the two markets. I guess I should have said "Asian Market" and "Western Market" to make that clear but I just figured people would figure out that is what I meant. I'm fully aware of the fact that not all Asians prefer Asian Market games just like not all Westerners enjoy Western Market games. To think that WOULD be stereotyping.

     

    Edit: But this argument really belongs in a different thread as we ARE straying off topic. My initial post was just trying to give an example of why Asian Markets "clone" Lineage II whereas Western Markets "clone" WoW. Actually the current trend in the Asian Markets seems to be to try to meld elements of WoW and L2 together into single games. The two markets could someday merge together and just be one if the current trends continue.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • IsolationIsolation Member Posts: 71

     

    Originally posted by UpskirtPower


    why does alot of noobs like to say every korean mmo is a clone of wow?



    Just wanted to give you props on your simply amazing grammar!

    Whether they're a clone of WoW or not, bottom line:

    They suck.

    They're all cloned off of some game (which one that is, I don't quite know the roots of it), and then they're cloned off of each other. I see no originality in any of these damn games, the same old level-up/get new skills rule still applies. Oh, let's not forget about the wonderful Cash Shop! We couldn't live without it! They're free (except for the valuable waste of bandwidth and time). What the hell can you expect?

  • XzaroXzaro Member UncommonPosts: 1,719

    why is it that most people love to argue about something they are obviously ignorant about? Simple - everyone is biased.

    image

  • IsolationIsolation Member Posts: 71
    Originally posted by Xzaro


    why is it that most people love to argue about something they are obviously ignorant about? Simple - everyone is biased.



    I suppose that was biased then too.

  • declaredemerdeclaredemer Member Posts: 2,698

     

    Originally posted by fizzle322


     
    I view Korean MMO's as somewhat predatory and sinister that bank on people's addictions and lack of self-control by selling them in-game stuff rather than actually providing a good or service.
    Whereas WoW I see as sort of an amusement park where people pay a flat $15 to enter.
    While I'm not sure which scheme is more profitable for the developer, I find western MMO's to be more community-friendly and based on providing a service rather than preying on the impulse buying habits of weak-minded people.
    This isn't limited to Koreans, theres a number of western companies that publish games where in-game power = real life $$$
    Personally I think WoW got every ingredient almost exactly right.
    The only problem which has not been solved by any game is "how do we handle endgame."
    Personally I think Eve-Online has the best endgame (no endgame! it literally doesn't ever stop), unfortunately every other aspect of Eve is mind-numbingly slow to the point where I would sometimes fall asleep.

    Excellent post.

     

    I agree with everything, but I think we have a gentleman's disagreement on one small point:

    "WoW got every ingredient almost exactly right."

    WoW shows us how important some features are:  1) easy accessibility, 2) user-friendly gameplay, 3) variety of options from trading, PvP, easy Questing to professions.

     

    No Depth, No Customization

    WoW is easy and accessible, and I think that is important but it sacrifices complexity, depth, and in some cases challenge.  It attempted to do add these with raiding, but its raiding became a grind.  There is also a lack of character customization.

  • BigdavoBigdavo Member UncommonPosts: 1,863

    One could say that WoW missed an ingredient or two, but she sure served up one hell of a dish.

    O_o o_O

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