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AoC Pretty good game so far.. That is if you pretend the Mage Archtype doesnt exist.

So all in all AoC turned out pretty good. Except for the fact that mages don't scale properly... At all The necromancer  and demonologist pretty much get their ass handed to themselves because Funcom forgot to put PvP into my Mage archtype.



I was thoroughly enjoying the game until it became convincingly harder each time to beat some one my own level, until eventually people could just walk all over me. Hell at level 30 the Necromancer still has a skill that only does 10 damage... 10 freaking Damage. Get off your asses Funcom.



If i were to review this game, I have to say this game has alot of potential but overall don't bother picking it up. I'm going to play the rest of my free month and in a couple months I'm going to see how it's doing, but for now save your money.



The fact still stands that a priest.. A freaking hybrid does the most damage out of every class available, even a pure damage class like demonologist. Words can not explain how broken the class system currently is.



I really do like this game so it is a damn shame.

Comments

  • Ascension08Ascension08 Member Posts: 1,980

    Spellcasters are wimps anyways

    Class balance is always tricky at first, you're smart to give it some time and maybe try it in a couple of months. Hopefully they'll fix it.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • TmacattackTmacattack Member Posts: 61

    Hate to be so harsh but it really seems like retards tweaked the classes. This is sooo bad it's the equivalent of WoW's DRUID at launch, yes it's that bad.

  • mk11232mk11232 Member Posts: 217

    This isn't a suprise, AoC release way too early; they didn't want to compete with Aion, WAR, and the other major mmo's coming out so they launched early.  Now as peopel get up and going and see this mess (see especially the guild gold issues) it shows how bad funcom has things messed up.

  • rasisanrasisan Member CommonPosts: 14

    I'll agree and disagree with the OP.... Yes casters are weak until 50... but after spellweaving there Amazing.

    If you havent played the game past 50 you should comment.....

    672hZaNW
  • TmacattackTmacattack Member Posts: 61

    Isn't that backwards logic? The game gets fun around level 50? Why do I have to torment myself to level 50 and then have fun? It better be the most amazing class ever after 50 then seriously.

  • rasisanrasisan Member CommonPosts: 14

    Who said anything about  it not being fun? Sorry your mind is stuck in the "WOW world" (easy mode). Easy doesnt = fun for 90% of gamers.....

    672hZaNW
  • AntiFearAntiFear Member Posts: 58

    No one said you dont have fun till 50, the game is absolutely amazing for lower levels, infact the content is slightly lacking for the higher levels (not enough to turn me off, but you can tell there will be more content in the coming months). But if you like the game it shouldnt be a problem getting to 50.

  • TmacattackTmacattack Member Posts: 61

    You consider a class that can't even defend its self from other players fun?

  • AntiFearAntiFear Member Posts: 58

    You're squishy, you should expect to die. Any caster class gets owned, have you ever played an MMO?

  • TmacattackTmacattack Member Posts: 61

    Any caster class gets owned? I'm thinking you've never played an mmo.



    I can't believe you guys are seriously sticking up for a totally broken class system.

  • AntiFearAntiFear Member Posts: 58

    hahahahaha okay, just because you were a mage on WoW doesnt mean casters are OP'd in every game. If you like your class then play it out, If you dont then make a new class. Dont come on the forums and complain about getting ganked.

     

     

    Hope to kill you one day,

    See ya

  • TmacattackTmacattack Member Posts: 61

    I was a druid in Wow, I waited almost a year and  a half for decent tweaks.



    I'm complaining about a totally flawed character system, this goes on beyond mages being total garbage.

  • AntiFearAntiFear Member Posts: 58

    oh so now the entire class system is broken, not just mages, eh? Do you have any evidence for this? or just the fact you get owned no matter what class you play

  • TmacattackTmacattack Member Posts: 61

    AntiFear I'm guessing you have one perhaps to level 10 characters in AoC? Am I getting warm? Thought so.



    Tempest of Set - Can HEAL TO FULL more than four times and still has the highest DPS in the game right now.



    Rangers- Their arrows do more damage than Mages spells on average HOW IS THIS BALANCED? Then they have salvation that gives them crazy damage, that shouldnt be remotely possible at this level, I'm talking in the thousands.



    Demonologist - Some how the best DAMAGE DEALER isn't the best, in fact, ranking at the bottom with Necromancer. - Funcom themselves said this class is suppose to produce the most devastating attacks period.



    Any class that can heal, can magically heal themselves to full almost instantenously, and put out more than enough damage,, more than mages, how does this make sense?

  • ElikalElikal Member UncommonPosts: 7,912

    Originally posted by Tmacattack


    So all in all AoC turned out pretty good. Except for the fact that mages don't scale properly... At all The necromancer  and demonologist pretty much get their ass handed to themselves because Funcom forgot to put PvP into my Mage archtype.



    I was thoroughly enjoying the game until it became convincingly harder each time to beat some one my own level, until eventually people could just walk all over me. Hell at level 30 the Necromancer still has a skill that only does 10 damage... 10 freaking Damage. Get off your asses Funcom.



    If i were to review this game, I have to say this game has alot of potential but overall don't bother picking it up. I'm going to play the rest of my free month and in a couple months I'm going to see how it's doing, but for now save your money.



    The fact still stands that a priest.. A freaking hybrid does the most damage out of every class available, even a pure damage class like demonologist. Words can not explain how broken the class system currently is.



    I really do like this game so it is a damn shame.

    Thanks for sharing this, it confirmes what I saw in beta. Some classes are good, but others grew worse and worse, so the gap between the strength of classes indeed grows. As I suspected. The "funny" thing is there are rly ppl thinking some classes "need" to be easy prey.

    I dunno where they lost their brain or what fills the empty place between their ears now, but did they ever think how many ppl it will drive away from a game if their class is borked and imba?? I mean SERIOUSLY imba, not a tad? Sheesh.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • WrithWrith Member Posts: 85

    OP, your attempts to express concerns about the game turned to dust the moment they weren't "OMG AOC is the best they should like charge us more so we can get more patches or something." Every post that has some kinda of negative remark, be it logical (yours) or otherwise, is constantly attacked by the AoC fanboi posse of this site.

    Generally speaking, we all know MMO's have modifications that need to be done after release, especially class balancing ones. However, expecting someone to wait till level 50 is just unreasonable. The average MMO picks up around the mid teens with its enjoyment factor, usually by this point tutorials are done and you start to get the really fun skills. It has nothing to do with the WoW, it is a simple matter of "is it worth my time." And no if you have to wait that long to get to the fun part of the game then no it isn't.

     For example: NWS NWS

    Casters are squishy, one of you had that much right but that was more of a counter balance to the overwhelming force of their damage. The OP brought up how there just isn't enough damage on these classes. Attempting to say that all casters do is die is perhaps the most backwards and failing logic of one could come up with. A successful game design wants to see every user succeed on some level, some way to much that it becomes completely boring (WoW).

    Basically telling someone, wait till you are more then halfway to cap to enjoy the game and that your archetype was put in the game to die is horrible logic. Sadly you get a lot of people who are so ravenous to defend "their" game that they will say anything to defend it, not stopping short of even trying to tell people why their opinions are wrong. When a community gets to a point that no one can say "Gee I hope they improve this" or "I don't really like how this works" without being attacked or insulted or told their opinion is wrong all you have is a mob of cattle.

     

  • NarugNarug Member UncommonPosts: 756

     

    Originally posted by Tmacattack


    Hell at level 30 the Necromancer still has a skill that only does 10 damage... 10 freaking Damage. Get off your asses Funcom.



    If i were to review this game, I have to say this game has alot of potential but overall don't bother picking it up.
    The fact still stands that a priest.. A freaking hybrid does the most damage out of every class available, even a pure damage class like demonologist. Words can not explain how broken the class system currently is.



    I really do like this game so it is a damn shame.



    You were fine until you starting speaking for others and saying not to buy the game.  People can make that decision for themselves thank you very much.  Lay off the labels towards the devs too as they had to put down recent revolts such as the bank exploiters. 

    At least you said you liked the game with those comments though.

    On the class issue I can agree with you.  Casters should always do great damage with their spells but not be as durable as I see them in other games. (a post of a caster doing some Labs tanking in EQ2 comes to mind) After all they forgo physical pursuits and study the arcane for a reason.

    I usually always start with a melee type in my game to get used to things but I can understand those wanting to forgo that.  I guess I'll be sticking with the conqueror then.

    Edit: additional content

    AC2 Player RIP Final Death Jan 31st 2017

    Refugee of Auberean

    Refugee of Dereth

  • gholstongholston Member Posts: 83

    Personally, I just thought the game in general was a mindless button masher.

     

    Maybe I'm getting too old to enjoy games like that. I really didnt see anything too innovative or new.

     

    But, on the other hand, I hope the people that play it do enjoy it. The fatality novelty wore off for me about the 15th time I saw it. The game in the first 20 levels was totally linear, and the instancing just reminded me of Guild Wars really.

  • NarugNarug Member UncommonPosts: 756

    Originally posted by Writh


    OP, your attempts to express concerns about the game turned to dust the moment they weren't "OMG AOC is the best they should like charge us more so we can get more patches or something." Every post that has some kinda of negative remark, be it logical (yours) or otherwise, is constantly attacked by the AoC fanboi posse of this site.
    telling someone, wait till you are more then halfway to cap to enjoy the game and that your archetype was put in the game to die is horrible logic.
    When threads solely for the purpose of convincing others to avoid buying or dislike the game pop up other threads pop up saying buy or like the game.  It's a never ending cycle.

    Debate is fine.  It really is.  However the debating threads start dominating the informative and that makes it harder to make a decision on the game.  Least it has the potential.  Especially those who can't see the official forums.  That's where the problem lies.  We only need one of these on the first page at any time I think.

    I agree with on having to wait till "X" part of the game till your class shines through.  I don't usually and probably won't pvp much in this game so whatever class dominates me in pvp isn't going to be mattering to me much.  Arguments are more valid towards PVE for me.

    AC2 Player RIP Final Death Jan 31st 2017

    Refugee of Auberean

    Refugee of Dereth

  • jackduppjackdupp Member Posts: 68

    Perhaps this is to do with INT not working correctly? (spelldamage not augmented by int or somesuch)

     

    I 'heard' it was kinda broken, does anyone have some fact on the issue?

  • ReklawReklaw Member UncommonPosts: 6,495

     

    Originally posted by Tmacattack


    So all in all AoC turned out pretty good. Except for the fact that mages don't scale properly... At all The necromancer  and demonologist pretty much get their ass handed to themselves because Funcom forgot to put PvP into my Mage archtype.



    I was thoroughly enjoying the game until it became convincingly harder each time to beat some one my own level, until eventually people could just walk all over me. Hell at level 30 the Necromancer still has a skill that only does 10 damage... 10 freaking Damage. Get off your asses Funcom.



    If i were to review this game, I have to say this game has alot of potential but overall don't bother picking it up. I'm going to play the rest of my free month and in a couple months I'm going to see how it's doing, but for now save your money.



    The fact still stands that a priest.. A freaking hybrid does the most damage out of every class available, even a pure damage class like demonologist. Words can not explain how broken the class system currently is.



    I really do like this game so it is a damn shame.



    I can't comment on how it works with pvp but i am able to comment it from the pve side.

     

    At first (thats my first 10 lvl's ) i started to regret taking a mage profession (demonologist) as i really thought i was very weak, then slightly more into the game meaning getting to know my skils and it's use the game is beginning to open up for me.

    What i missed using was my blocks (shields) as without using them i kept dying allot of times, till i really got the hang of my shields dying became much lower, meaning i was mostly using 1,2,3 in order i saw chance to damage mobs + my skills, but at first i did not evade left/right nor did i use my shields in the proper directions. After i got the hang of combat/skills/evade/shields i became much more involved and it is much more fun instead of the constant dying i did in the begining. Also placing my skill points in the proper place also made the game allot better aswell placing my feat points.

    So regardless that I feel fine now with my class on a pve server does not have to mean this could be the same for me on a pvp server as things might work completly different on a pvp server. But i just wanted to share that my first feeling about the mage type was sort of the way i saw OP spoke of it.

    Only thing i wonder about is if OP even used skill points or feats, i know that i aint placing 10 damage on mobs but much more then that and i am only lvl 14, so it does sort of looks as if OP only is playing the game basic and not using skillpoints or feats as i do not imagine a pvp server to be that much different. If pvp is that much different then OP might be right about him doing only 10 damage, but overall it looks as if what i just said.

    Oh did i mention using my nice little buffskills

  • A.BlacklochA.Blackloch Member UncommonPosts: 842
    Meh I don't get it. People complain necromancers being weak and after reaching lvl 40 I had PvP kills 137 and deaths 7 - and I don't even do PvP minigames or "gank". And it's the first time I've actually played with casters more than first 10 levels, usually I just play rogue types. Maybe the class isn't such underpowered, maybe the player just don't know how to play it.
  • XasapisXasapis Member RarePosts: 6,337

    Can't really tell what's wrong, unless we see the OP playing. He may have a valid issue, but he may be just inexperienced as well. Hard to tell.

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