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hi there
i'm having problems with the framerate in age of conan and i wondered if anyone could help me fix it if i just told you my specs and what the problem is.
i have a AMD Athlon 64 processor 3200+ 2gig
3 gig of DDR2 ram
and an 8800gt 512 NVIDEA graphics card
the game runs fine on low settings in wilderness areas or areas with not many people around, but when i get into a town or city the framerate drops so low that the game becomes unplayable.
i don't think its my connection as WoW plays just fine and i've dropped every graphical setting as low as it will go before but it doesn't make a difference.
any ideas as to what would help??
Comments
Is that a single core processor? It could be your problem.
If not then you should consider toying with video/sound drivers.
Graphics card and RAM are fine, but yeh if that is a single core processor then it will be the bottleneck, need a dual core processor really.
Currently looking for core members, feel free to visit http://www.aoc-dynasty.webs.com/ for more info, and forums link.
I am running 8800GTS x 2 in SLI with 3.3Ghz Core-Duo and 6GB's of RAM and I STILL chug in the cities/wilderness at times. Although I average 50fps Vanguard style chunking gets annoying.
The worst glitch of all times to me is how people/NPC's/monster will sometime not come into your view until you are 10 feet from them, I am playing on a FFA PvP server and it irritates me to no end to be *surprised* simply because my client decided not to render 2 barbarians booking it towards me.
FUNCOM - putting the FUN in disFUNctional !
Take time to go through the advanced graphic options, where you can tweak many things for example NPC view distance.
The options that have great effects are the Shader level, 3.0, 2.x and 2.0.
As well as View distance (found on the Basic graphic settings) and High Quality view distance.
It took me a couple of days to get the graphics set up nicely for my PC.
Like Vulture pointed out what you need to do is tweak the quality vs distance settings. There's just so many objects in a city compared to the wilds. You should also perhaps take a look on how far you render objects.