Positives
- Innovative Combat system
- Good character selection
- Nice graphics
- Nice introduction area for starting players which is immersive and well put together
Negatives
- Every zone, city and dungeon is instanced
- Zones are very linear not allowing free movement as you have to follow paths in most zones
- Cannot climb mountains or even navigate simple raised terrain unless there is a set path up a mountain
- Very system intensive and unless you have a decent gaming system you will find it very difficult to play; even those with systems who meet and exceed the required specifications are obtaining low FPS.
- Siege warfare is not immense as anticipated and is actually an instanced battleground of a maximum 48 players vs 48 players. If your guild has 200 members; forget 3/4 of your guild being on the field to defend your guild city.
- Guild cities are instanced so are dead zones where nobody visits because they are difficult to get to
- No open world
- Very easy gameplay with little challenge
- Hardly any need to group
- Grouping reduces the amount of XP you receive
- mobs and quest items are on respawn timers and you suffer a lot of waiting around
- Death penalty lacks any impact
- Very few players met in each zone due to instancing
- Poorly constructed user interface
- Lack of inventory space
- Lack of weapon, armour and spell descritpions and statistics - you don't know what anything does
- Very difficult to progress your character as nobody knows where to quest from one place to the next
- Difficult to meet up with friends as you are in one instance; they are in the other.
Summary
Age of Conan will lack longevity for most MMORPG players as to re-roll an alt you will have to go through the same starting zone over and over again and do the same quests over and over again. So it lacks variety and longevity from variety of different quests and starting areas.
The world is heavily instanced and lacks an immersive feel. Zone hopping is in-consistent as you go from one zone to the next and are presented with a loading screen upon entering each instance.
Grouping at the moment is negative and has no incentive and with the instancing only adds to the difficulty in forming a group or meeting up with your friends.
Siege warfare where guilds take on other guilds is a big dissapointment because they are just small battlegrounds of 48 vs 48 so are very limited in what was originally anticiapted.
All hype but lacks substance
I rate Age of Conan 5/10
Comments
in summation, this is what you have done:
Negatives
and you can climb the mountains if you are careful. It's one of my favorite things to do..climb a mountain and take screenshots.
Personally, I'm really liking the game. I remember back when I played EQ2 for the first time and I went to a zone line and it popped up with an instance selection menu, I might as well had cried. However, once player populations disperse, you'll see less and less of the zone instancing(main cities appear to not be instanced). I don't mind it so much here, maybe because the gameplay is so much fun?
As far as linear nature of zones....I find this comment to be extremely exxagerated. Yes, some of the zone designs are more linear than something like lets say Vanguard(which is almost completely open), but it isn't as linear as something like Guild Wars(where there are invisible walls in many areas). For the most part, if it looks like terrain that your character can walk up, you probably can.
You really can't judge the game until you get beyond the tutorial area anyways. The game completely opens up after that.
As far as the pvp and warfare, I still think its too early to judge the endgame as most players haven't gotten there.
However, if you're not enjoying the game, there's no point to stay. Like an MMO, its not going to please many folks.
great review. I agree. Be careful though, even though you gave it a very fair review youll have some fanbois that will rip you a new one
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Shame a lot of that background is fake
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Shame a lot of that background is fake
Not at all, actually. My view range is only 2800, and that doesn't cover the whole zone...so none of that you see is zone border.
the lightest color mountain back there are fake....also there is a path to climb the mountain where you're at
playing devils advocate here
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
And if there's a path, I wish I had known, because I spent a good amount of time hopping around trying to get up there.
I like to climb areas that don't look climb-able. I live in Colorado, and love rock-climbing IRL
If you are from Sweden you might want to read this as well:
http://www.fz.se/artiklar/20080530/age-of-conan-hyborian-adventures/
And this is from gamezone:
http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=941052
"Every once in a while a game comes along that is bold enough to break the mold of the genre to which it is cast. The game takes some fresh approaches and gives players pause to re-think previous perceptions.
Age of Conan – Hyborian Adventures, from Funcom, is one of those titles. This massively multiplayer online subscription-based title does some amazing things in terms of combat, rethinks character classes, incorporates a strong story, dazzles visually and is a whole lot of fun to play as well.
Summary
Age of Conan is a benchmark MMO. It has some tweaking yet to do, but the first 20 levels are terrific fun. The combat offers something fresh, the visuals are appealing, the game is both challenging and fun. Yes, there are some elements that need to be addressed, but this game is on the right track.
Those considering stepping into the game should be aware of the system requirements and the personal requirements to handle a mature-rated game. But in the first 20 levels of this game, one thing is very apparent, AoC has raised the bar."
And further we have this:
http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=941445
Best MMO since WoW
Age of Conan serves up satisfying action and a style all its own in an MMORPG package that's hard to resist - as long as you meet the system requirements, that is. It won't put WoW out of business, but then again, nothing will for a long time, and that doesn't mean this isn't a great game with tons of appeal and a hopefully more mature audience. The future is always uncertain for any game going head-to-head against a Blizzard title, but Funcom has put forth the best effort yet and they deserve any amount of success they can carve for themselves.
Happy reading!
And so the truth surfaces, all shiny and no substace, as was to be expected. And also as expected the fanbois fight to preserve their self-deceit. Letting go self-lies is always painful, I see. But the truth will win, as it did in Vanguard. The lack of substance will indeed become evidently to all but the most hardcore rock-heads.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
You can travel all the way to the pyramid and a bit further down too.
Its funny, just yesterday I decided to do a test. I went to 3 Best buys, 2 circuit citys and 2 gamestops. I proceeded to ask those at these locations that have played AoC what they think. At one Bestbuy I was even able to get the whole computer crew and geeksquad together (about 7 of them, while it was slow) and everyone of them except 1 (who was planning on getting it) said they play it religiously and love the game. After my time at these stores chatting it up with the fellows and ladies, I talked to roughly 15 people who played AoC and love it.
My point is, how come in RL everyone loves it, and how come gamesites are giving it 9+ ratings and saying its a huge success. Maybe its because AoC really is a great game. Maybe because the majority out there really do like it. And maybe because you small minority of haters are just plain full of shit.
Why do you lie so much 3 best buys, 2 circuit citys, and 2 gamestops to disprove this fool posting this? please
I am having fun playing it atm, but it is far from being great, u could say it has the potential to become so though if u want.
in summation, this is what you have done:
You done lost yo mind bro lol. I agree with your counterpoints, and laugh at your visual summary
I am having fun playing it atm, but it is far from being great, u could say it has the potential to become so though if u want.
Yes, its a good game with the potential to become great, I do agree. Its definitely not as bad as some people are making it out to be.
I have to concur with all the points made by the OP. There's is much to like about the game, but not enough to warrant paying $15 a month to play.
It's like a magic show. Mostly illusion with no real substance, but still entertaining for a short time.
"Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
"People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift
A personal pet peeve of mine
- Worse itemization of any game to date. Upto lvl 46 and still only two armor sets available from lvl 10 till now. I think there was a couple more around lvl 10-20 but they have not been continued so from 20-46 you only have two choices speaking as an assassin. Same with daggers I think we have like 4 models since lvl 5...
Ironically itemization from lvl 1-6 is great. From 6-20 it is good. From 20 and beyond it is aweful. Even worse then eq2 was at launch and thats really bad...
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Ethion
Eh. Don't let the instancing part turn you away from playing this game. When you get into the actual game you realize every instance is large enough and crowded enough to be it's own MMO.
WoW fanboi: "lolz 11.5 million customers, itz obviously da best"
McDonald's: over 1 billion burgers served
If you don't like it, fine.
I'm not going to argue a lot of the "facts" you've made up, but for the love of fork people, cities are not instances. Go to Old Tarantia and try to change instances, I dare you.
To the OP, most of what you said is blatently wrong. I am not saying the game is the best ever or that you should like it. I'm saying what you are putting out there is flat out bullshit made up from other bullshit you have read instead of trying the game for yourself.
Ethion, they're supposedly doing a big itemization revamp in the next week or two. They're moving blue loot to outdoor bosses and adding 3 items sets for each class and moving the old unique loot down the chain to be replaced by these new sets. I don't think it'll be enough for most people, but it should make a big difference. You also have to remember, this is low fantasy, not every boar is going to drop a 2 handed sword of smiting +904 with a chance for a soul stealing proc that quenches the wielders thirst.
and you were a closedbeta-"tester", right?