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Petition

Cabe2323Cabe2323 Member Posts: 2,939

Can we please get people to stop claiming that World of Warcraft had a smooth launch.  Did people just not play the game at launch?  Or are they forgetful?  I don't understand.  The latest is on the Age of Conan boards where people keep claiming how AoC has launched so unfinished and should be more like WoW which launched so well. 

Lets really take a look at the major complaints for Age of Conan. 

 

Missing PVE content in the 50 range.  Oh well WoW launched missing Mauradon and Diremaul.  It also launched with no real Raid content. 

Missing PVP content.  Well WoW launched with no PVP system at all.  No BGs, No Honor System, No PVP gear, nothing.  Sound familiar?  Oh yeah that is about how AoC launched. 

 

WoW went on to add a ton of content and patch their game up a lot.  They also worked on fixing the numerous bugs that the game launched with.  (Including pretty game breaking bugs that locked your character into loot animiation, caused your character to fall through the world, etc)  And after the last 4 years of work is one of the most Polished MMOs ever. 

I just wish people would stop being in denial. 

Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)

Comments

  • neonakaneonaka Member UncommonPosts: 779

    Is this a serious post?

  • Aetern-eAetern-e Member UncommonPosts: 77

    I think it is, and I agree.

  • TillerTiller Member LegendaryPosts: 11,488

    Up Next: SWG is doing well.....or is it?

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • GreenChaosGreenChaos Member Posts: 2,268

    People are claiming that AoC is the first MMO with missing content, bugs or instances.



    And they are so shocked and appalled.  

  • Cephus404Cephus404 Member CommonPosts: 3,675

    Yes it's serious.  WoW was crap at launch (still is IMO).  That said, it doesn't make AoC any better, it's crap at launch too.  Whether or not it recovers remains to be seen.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • Cabe2323Cabe2323 Member Posts: 2,939

    Wow did not have content all the way to 60 and it did not have a pvp system at launch. 

     

    Patch 1.02 Maraudon was added level 40-49 dungeon

    Patch 1.03 Dire maul for levels 56-60 Plus they finally added dungeon caps.  Until this point there were no 5 man, 15 man or 40 man dungeons.   They also added outdoor raiding bosses.   Oh btw this was 4 months after the game came out. 

    Patch 1.04 Finally added honor system 6 months after the game came out. 

    Patch 1.05 Battlegrounds finally added 7 months after launch.

    Patch 1.06 Blackwing Lair added 9 months after the launch. 

     

    Are people getting the idea?  WoW didn't launch with tons of content.  Plus on top of those big items I picked out from each patch there was a page long of bug fixes for each of those patches. 

    Currently playing:
    LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

    Looking Foward too:
    Bioware games (Dragon Age & Star Wars The Old Republic)

  • neonakaneonaka Member UncommonPosts: 779

    Originally posted by Cabe2323


    Wow did not have content all the way to 60 and it did not have a pvp system at launch. 
     
    Patch 1.02 Maraudon was added level 40-49 dungeon
    Patch 1.03 Dire maul for levels 56-60 Plus they finally added dungeon caps.  Until this point there were no 5 man, 15 man or 40 man dungeons.   They also added outdoor raiding bosses.   Oh btw this was 4 months after the game came out. 
    Patch 1.04 Finally added honor system 6 months after the game came out. 
    Patch 1.05 Battlegrounds finally added 7 months after launch.
    Patch 1.06 Blackwing Lair added 9 months after the launch. 
     
    Are people getting the idea?  WoW didn't launch with tons of content.  Plus on top of those big items I picked out from each patch there was a page long of bug fixes for each of those patches. 

    Seriously, this whole wow vs aoc thing is getting tiresome.

    AoC did not and will not ever topple wow, even come close to a fraction of what wow achieved.

    To this end you gonna just have to take a deep breath and let this one go.... I know it is hard.

    Even given 2 years to grow, it would not get a fraction of wow's success. The game was botched from the beginning. I am not saying it won't get better. I am sure it will over time. However the amount of players already burned by the fast release of AoC has crippled it permanently as far as player base goes, AoC will never see millions, hell even 1 million. This is a fact.

    I really hope a game one day comes along and brings wow back down to earth where it belongs.... AoC just wasn't/isn't the one.

    Even in the 6mo 9mo 1yr 1yr6mo mark of AoC fixing things, by that time it will be far to little to late, as MANY MANY more MMO's will be released to steal more player base from AoC.

    In the market today you either come out of the gate STRONG raking in millions or you sit your ass back on the bench where you belong. AoC rushed out half finished and is now paying the price for that.

    WoW is not a niche game, AoC is.

    WoW released playing to the masses of millions, and once polished started a snowball effect unlike the world has ever seen in the MMO genre today, and will continue rolling until something just as good and polished and mass appealing hits shelves.

    AoC is a niche game for a very specific type of gamer, which is an obvious minority compared to most MMO gamers. It doesn't have 10+ million players appealed to it's style. Just the mention of boobies and decapitations turned millions away from it. Was it a cool idea, yeah for some people (I thought it was a cool addon) but that isn't the masses. Hate to break it to ya.

    So yes yes we all know wow was missing a dungeon or 2 (don't really know anyone who gives 2 shits about this but ok I will appease you) and it didn't have pvp (really didn't care about that either) it had some issues we all remember that.

    Your just not keeping in the back of your head what wow brings to the table and what AoC brings to it.

    WoW is made for every age range man women and child on planet earth. Which is why it has millions.

    AoC is made for mature audience (and very small one at that) with a very raw and hardcore style.

    It doesn't take a rocket scientist to figure out who will win this little subscriber war.

    And in the end, that is all that matters to a gaming company, subs, and green pieces of paper.... not fixing boobie bugs.

  • gathgath Member Posts: 424

    Originally posted by neonaka

    [...]
    You missed the point. No one is saying your precious 'little' game is bad or will get run over.

    The OP talked about people lying/making stuff up/being ignorant, when refering to the launch of the game.

    That was it.

    _________________

    Senhores da Guerra

  • Cabe2323Cabe2323 Member Posts: 2,939

    Originally posted by neonaka


     
    Originally posted by Cabe2323


    Wow did not have content all the way to 60 and it did not have a pvp system at launch. 
     
    Patch 1.02 Maraudon was added level 40-49 dungeon
    Patch 1.03 Dire maul for levels 56-60 Plus they finally added dungeon caps.  Until this point there were no 5 man, 15 man or 40 man dungeons.   They also added outdoor raiding bosses.   Oh btw this was 4 months after the game came out. 
    Patch 1.04 Finally added honor system 6 months after the game came out. 
    Patch 1.05 Battlegrounds finally added 7 months after launch.
    Patch 1.06 Blackwing Lair added 9 months after the launch. 
     
    Are people getting the idea?  WoW didn't launch with tons of content.  Plus on top of those big items I picked out from each patch there was a page long of bug fixes for each of those patches. 

     

    Seriously, this whole wow vs aoc thing is getting tiresome.

    AoC did not and will not ever topple wow, even come close to a fraction of what wow achieved.

    To this end you gonna just have to take a deep breath and let this one go.... I know it is hard.

    Even given 2 years to grow, it would not get a fraction of wow's success. The game was botched from the beginning. I am not saying it won't get better. I am sure it will over time. However the amount of players already burned by the fast release of AoC has crippled it permanently as far as player base goes, AoC will never see millions, hell even 1 million. This is a fact.

    I really hope a game one day comes along and brings wow back down to earth where it belongs.... AoC just wasn't/isn't the one.

    Even in the 6mo 9mo 1yr 1yr6mo mark of AoC fixing things, by that time it will be far to little to late, as MANY MANY more MMO's will be released to steal more player base from AoC.

    In the market today you either come out of the gate STRONG raking in millions or you sit your ass back on the bench where you belong. AoC rushed out half finished and is now paying the price for that.

    WoW is not a niche game, AoC is.

    WoW released playing to the masses of millions, and once polished started a snowball effect unlike the world has ever seen in the MMO genre today, and will continue rolling until something just as good and polished and mass appealing hits shelves.

    AoC is a niche game for a very specific type of gamer, which is an obvious minority compared to most MMO gamers. It doesn't have 10+ million players appealed to it's style. Just the mention of boobies and decapitations turned millions away from it. Was it a cool idea, yeah for some people (I thought it was a cool addon) but that isn't the masses. Hate to break it to ya.

    So yes yes we all know wow was missing a dungeon or 2 (don't really know anyone who gives 2 shits about this but ok I will appease you) and it didn't have pvp (really didn't care about that either) it had some issues we all remember that.

    Your just not keeping in the back of your head what wow brings to the table and what AoC brings to it.

    WoW is made for every age range man women and child on planet earth. Which is why it has millions.

    AoC is made for mature audience (and very small one at that) with a very raw and hardcore style.

    It doesn't take a rocket scientist to figure out who will win this little subscriber war.

    And in the end, that is all that matters to a gaming company, subs, and green pieces of paper.... not fixing boobie bugs.

    Who said that AoC was ever going to topple WoW?  Not me especially.  In my post history you will never find me saying that it will Topple WoW.  I think the closest I came was saying that after WAR and AoC came out that WoW might see a decline in subs and eventually could fall down in subs over a year or two. 

     

    The whole point of my thread was that WoW didn't come out of the gate strong like people seem to claim.  WoW came out with about 350K subscribers in America.  It was good but it didn't come out with millions to start.  It took almost 1 full year for it to hit 1 million subscribers in NA.  It did so on August 29th 2005.

    Currently playing:
    LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

    Looking Foward too:
    Bioware games (Dragon Age & Star Wars The Old Republic)

  • gskspursgskspurs Member Posts: 7

     


     
     
    Seriously, this whole wow vs aoc thing is getting tiresome.
    AoC did not and will not ever topple wow, even come close to a fraction of what wow achieved.
    To this end you gonna just have to take a deep breath and let this one go.... I know it is hard.
    Even given 2 years to grow, it would not get a fraction of wow's success. The game was botched from the beginning. I am not saying it won't get better. I am sure it will over time. However the amount of players already burned by the fast release of AoC has crippled it permanently as far as player base goes, AoC will never see millions, hell even 1 million. This is a fact.
    I really hope a game one day comes along and brings wow back down to earth where it belongs.... AoC just wasn't/isn't the one.
    Even in the 6mo 9mo 1yr 1yr6mo mark of AoC fixing things, by that time it will be far to little to late, as MANY MANY more MMO's will be released to steal more player base from AoC.
    In the market today you either come out of the gate STRONG raking in millions or you sit your ass back on the bench where you belong. AoC rushed out half finished and is now paying the price for that.
    WoW is not a niche game, AoC is.
    WoW released playing to the masses of millions, and once polished started a snowball effect unlike the world has ever seen in the MMO genre today, and will continue rolling until something just as good and polished and mass appealing hits shelves.
    AoC is a niche game for a very specific type of gamer, which is an obvious minority compared to most MMO gamers. It doesn't have 10+ million players appealed to it's style. Just the mention of boobies and decapitations turned millions away from it. Was it a cool idea, yeah for some people (I thought it was a cool addon) but that isn't the masses. Hate to break it to ya.
    So yes yes we all know wow was missing a dungeon or 2 (don't really know anyone who gives 2 shits about this but ok I will appease you) and it didn't have pvp (really didn't care about that either) it had some issues we all remember that.
    Your just not keeping in the back of your head what wow brings to the table and what AoC brings to it.
    WoW is made for every age range man women and child on planet earth. Which is why it has millions.
    AoC is made for mature audience (and very small one at that) with a very raw and hardcore style.
    It doesn't take a rocket scientist to figure out who will win this little subscriber war.
    And in the end, that is all that matters to a gaming company, subs, and green pieces of paper.... not fixing boobie bugs.

     

    I agree with you, the WoW v AoC thing is indeed getting tiresome, but  Cabe2323 actually talking about a totally different issue, and I agree totally with the point, WoW didn't have a perfect launch.

    Now neonaka, could you let me into a secret, how the hell can you predict the future sales of a game? YOU CANNOT possibly comment on the future of a game like this...anything could happen within the next month.  

    Age of Conan has actually had a very successful release, in sales, confirmed over 400,000 copies, I think the actual figure is actually somewhere near the 700,000 mark.  

    Regarding the Bug & other issues, less than a month ago, the open beta was absolutely terrible, with seemingly endless amount of problems, many of them are now fixed and it can only get better in the coming weeks and months ahead.    And again, as Cabe said, WoW had its problems at launch too, just like EVERY mmo does and look how successful it is now.

    And I don't know of these 'many, many' releases in the next 6months or so....as far as i know the only big MMO releases will be Warhammer Online, Chronicles of Spellborn and maybe Stargate Worlds and Aion.  

    WoW is NOT made for every age, and every gender, I know I DEFINALELY would NEVER see my parents or grandparents ever playing World of Warcraft.

    Your right about Age of Conans restricted customers base, it is a 18+ after all.  But since when has Age Restrictions actually restricted anyone from playing games?    The average mmo player is a 26 year old male  and spends, on average, about  22hours a week playing.

    Age of Conan is no more 'hardcore' than most other mmos, especially WoW:  leveling is purely done through questing, crafting is done through questing.    The game is just as friendly, social and easy to play as WoW is in my opinion, infact some areas of the game are simpler and easier to play than WoW.

    Now I'm not saying AoC will be a better and bigger mmo than WoW, I have liked WoW as much as most other players, but we all need a fresh new game, and atm that is AoC.  Despite its bugs it still has 12 unique classes, some intresting new mechanics, a huge game world and currently has the best graphical presentation of any MMO.    It already is a success, and most likely will continue to be one, although maybe not have as big a player base.  Its really intresting actually, what actually is a Sucessful MMO.  Is it really a huge player base? Or is it huge sales? For me, a successful MMO is one that is fun to play and brings me enjoyment.  Age of Conan Currently is, as World of Warcraft, EVE online and other MMOS have in the past.  

    Also, although you may dislike Age of Conan, the MMORPG.com members disagree, Age of Conan is currently the highest rated MMO and most voted recently....So, tell me how Age of Conan  is not a success.

  • ProdudeProdude Member Posts: 353

    Originally posted by neonaka


     
     
    Seriously, this whole wow vs aoc thing is getting tiresome.
    Agree with this part for sure.....the rest of it....

     

    "Seriously, this whole wow vs aoc thing is getting tiresome."

  • DeadlyMageDeadlyMage Member Posts: 543

    people brown nose blizzard :)

    thats why they forget

  • neonakaneonaka Member UncommonPosts: 779

    AoC is only number 1 on MMORPG.com due to hits. ALMOST EVERY MMO PRODUCED EVER has sat in the #1 seat on this site. If you check my profile I have been here since 2005. Since then I have seen WoW #1, DDO #1 FF11 #1 LOTRO #1 I wont go through the list. WAR will be #1 when it releases, so will AION.

    #1 on this site means nothing except that a game is new and has a lot of people viewing it.

     

    To address your other statement 400k copies/players whatever is chump change, and that decreases by THE DAY.

     

    I check AoC forums on this site, and every other site every day...... know how many, this game is crap im out post I see?

     

    A LOTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT.

     

    Your right I am not a seer, but then again it doesn't take a seer to see that AoC will not last and only be overshadowed by better games in WotLK, WAR, AION, Spellbound and Stargate Worlds in the months to come.

     

    The 400k now will dwindle even further down into a 200k clump,  just like all other games of this caliber, in example LOTRO, FF, EvE and so on. It is an ok game just not a contender for any real numbers.

     

    I am not a troll or a fanboi of any game ( I don't even play wow just so you all know, directed at "your "little" game" comment )

    I am a realist, and AoC tanking in the next 6 months is a real as it gets.

  • Va-leVa-le Member Posts: 61

    Lets be honest about what the criteria for being number one is, because it sure as hell isn't being a great game.  AoC will never dethrone WoW. The best it can do is hold over 500k subs and provide a home for some people with a different outlook to that of the masses. For that it should be commended.

  • Cabe2323Cabe2323 Member Posts: 2,939

    People still seem to think that WoW had such a great launch.

    Currently playing:
    LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

    Looking Foward too:
    Bioware games (Dragon Age & Star Wars The Old Republic)

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    Originally posted by Cabe2323


    Can we please get people to stop claiming that World of Warcraft had a smooth launch.  Did people just not play the game at launch?  Or are they forgetful?  I don't understand.  The latest is on the Age of Conan boards where people keep claiming how AoC has launched so unfinished and should be more like WoW which launched so well. 
    Lets really take a look at the major complaints for Age of Conan. 
     
    Missing PVE content in the 50 range.  Oh well WoW launched missing Mauradon and Diremaul.  It also launched with no real Raid content. 
    Missing PVP content.  Well WoW launched with no PVP system at all.  No BGs, No Honor System, No PVP gear, nothing.  Sound familiar?  Oh yeah that is about how AoC launched. 
     
    WoW went on to add a ton of content and patch their game up a lot.  They also worked on fixing the numerous bugs that the game launched with.  (Including pretty game breaking bugs that locked your character into loot animiation, caused your character to fall through the world, etc)  And after the last 4 years of work is one of the most Polished MMOs ever. 
    I just wish people would stop being in denial. 

     

    AoC was built around seiging, and sieging isn't in the release.

    WoW is just a PvE game, with a little bit of PvP thrown in for giggles. It releases with plenty of PvE content.

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