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Battleground Europe: WWII Online: The Weapons of War

StraddenStradden Managing EditorMember CommonPosts: 6,696

The folks over at Battleground Europe are celebrating their astounding seven year anniversary and have been kind enough to provide us with this developer journal talking about what go into creating a new armored vehicle for their game.

As soon as you log into Battleground Europe, you realize that this is a very, very different game than your typical MMO. Players enter a game world that spans thousands of miles of European countryside and is populated with hundreds of cities, villages and hamlets all of which play a very important role in determining the outcome of the virtual war that rages on 24 hours a day, 7 days a week.

Read it all here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • didankdidank Member Posts: 5

    I must say I  Love this game and Have played it longer than any other game to date.

  • mehhemmehhem Member Posts: 653

    How about the lag? Has that been fixed?

  • Teran1987Teran1987 Member UncommonPosts: 202

    Lag? What lag? There's no lag...

     

    In other news, this game rocks, the graphics aren't fantastic, but there's an extremely good reason for that, and said reason is because it'd take you literal HOURS to cross the landscape of this game, the distance between cities can sometimes be up to 20-30 kilometers. And the community and gameplay are fricken fantastic, no where else can you find such awesomeness.

    "Life is not judged by the breaths we take, but by the moments that take our breath away."

  • anfiach`anfiach` Member UncommonPosts: 110

    Greatest game ever, hands down.

  • TaniquetilTaniquetil Member Posts: 214

    Mmmm been looking to try this , hows the community / Customer service etc? Appreciate any feedback.

     

    Thanks

     

  • HodoHodo Member Posts: 542

    Unfortantly after 7 years this game hasnt fulfilled its promises from day 1.  

    Yea the graphics have improved, but they had to.   Text based games had made more improvements in graphics.   The problem was with WWIIOL is that the developers were forced to put out the game before it was ready.   This could have been because of several reasons.  At first I blamed the backing company but the more I played, and the more I read the forums the more I started to realize that it may have been Corner Rat Studios (CRS) fault.      It only took another 6 months after the release of the game to get it out of beta, and then another year to fix some of the net coding issues.    They finally revamped the graphics of the game after about 2 years, and by then the game was already far passed out dated.   There has been much conflict in the game and it hasnt been fighting over a pixelized France, its been between the developers and the playerbase.  (And in some cases the developers inhouse)  Alot of this source of friction has been based around Geof Rey Evans AKA-"DOC", the game manager and producer.   His grating attitude, and often rude, but improving, demenour has alienated many players and driven off others.   At one point in this games history there were on average squads of 100 players online per side every day.   But due to the lack of real advancement towards the original goals of this game many players have just left.   Some check in every so often with the free trials and such, but then leave when they see the game is still not really worth the 15 dollars a month.   

    Yes there are some positives to WWIIOL.  It does have one of the largest game environments without loading times in the FPS game worlds.  But this is offset by the often poor frame rates, and need for monster machines to run a substandard graphics engine....   CRS is working on this, and the vaunted UNITYII(TEII) graphics engine is due out, "soon".      On the down side many things in the game had to be dumbed down for the sake of balance and gameplay.   The flightmodel is the most notible of such.   With planes that perform near supersonic dives, in a 1930s design WWII plane.    And the endless low level tree top flying that is common in many other "pocket" games.      After 7 years the game is still missing a good damage rendering system.   You either lose a wing, the tail, or explode.   Its pretty much the same for vehicles on the ground, you either lose a wheel/track, burn, or explode.  

     

    As for gameplay, the game is basicly one giant capture the flag, table humping, fight after another.   Its pretty much the same thing every 2 hours, with different names and orders to the buildings.   Rarely does the fights take place outside of the towns.   And they all end about the same way, with a large group of tanks sitting in the opposing army base camping for infantry kills.    

     

    All in all, this game after 7 years, hasnt made a big improvement.   Its trying but its still not where it should be, or where it could be.   But its your choice, give the game a try in its 14 day free trial.   But be warned if you dont have a good system, you will be stuck with low sub teen frame rates.    Dont expect a polished game like the pictures show.   Expect a game that looks 6 years old, and playes like it too.

     

    Hodo.

    So much crap, so little quality.

  • eric_w66eric_w66 Member UncommonPosts: 1,006

    Well, the "Welcome back Axis soldier" campaign is going off without a hitch. A massive map roll ensued as the former axis players logged back in June 6th, and has caused the game to show off its *worst* features to former players yet again. Boring empty town caps, much of the fights are at towns where there's nothing at all to fight against, or if there is, its a Navy brigade, and no one can spawn in to defend as no one has navy rank.

    So the game is in 'whack-a-mole' mode, and is so utterly boring right now that it makes me log off in disgust. If you can't keep a person playing for FREE in the game, what hope is there of keeping paying customers?

     

  • SresSres Member Posts: 156

    You make me laugh hodo, you slag off a game that hasn't delivered but you still pay.  Guess they're doing something right.

    Life can be tapped

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