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SWG is one of the top 20 most played MMOs with Xfire users

Idon't play SWG. I am definitley not a fanboi of SWG but I did want to point this out. You can't call this a lie. All you have to do is check this out yourself. Go and check out the most played games of Xfire and select category Massive Multiplayer Online and sort the list by rank and you can see the top most played MMOs with the number 1 being without a doubt World of Warcraft.

Now I find Xfire to be the best resource to find how popular a game still is although not 100% accurate or not even close to that. ( Since not everyone is an Xfire user). Still more accurate then a survey or a person's point of view since you can't always trust someone else's credibility.

Anyway, food for thought. We all expect SWG to die, but it's currently got more players (Xifre Players anyway) then most MMOs that have been released to date. Even Everquest II is a little below the activity of SWG.

Edit: By the way, the Rank #58 just means it's the 58th most played game with Xfire users not MMOs only.

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Comments

  • kefkahkefkah Member UncommonPosts: 832

    So the hours thing represents hours played yesterday in total?

    SWG had 3250 hours. So if we assume everyone there only played 4 hours - that would mean that 812.5 people played it. Obraik put in something like 10 hours a day last week so I am sure the number is lower than that.

    Then we take the other mmos -  AOC had 14,885 people playing if at 4 hours a pop. WoW - 82,296, Eve 2,445, and City of Heroes - 1004. Oddly enough, Jedi Academy owned it as well as it logged in 1160 people - not bad for a nonmmo.

    You are right, its not dead but I would venture to say that it sure ins't a healthy population based off of these numbers. And again, the # of hours is being pessimistic at best. Four hours isn't a drop in the bucket especially since summer vacation is upon us.

    Lastly, Xfire should never be used as an indicator of anything unless its for the extreme high or low cat to tell you what is popular.

    BTW, anyone know if it takes in account for AFK?

  • FaxxerFaxxer Member Posts: 3,247

    LOL....Second life pwned SWG .......  (I play sl so extra LOL's)

    A few of my old swg guild mates are in AoC ....so it is a nice change from WoW or any other mmo....though sadly...  AoC is still kinda just another WoW clone....

     

    It's too bad SWG ......it was unique.   the NGE turned it into just another clone....

     

    and WoW's gameplay isn't what makes it good....it's the fact that it WORKS.  They fix broken stuff...if Soe had just tried a little to fix what was broke rather than waste man hours on making new addon's .....grrrrr....i'm mad all over again...  oh wait...i was still mad...lol.

     

    Down with the Smed.

  • solusbelatorsolusbelator Member Posts: 102

    Eve averages 20k - 25k +/- concurrent players on any given weekday and more on weekends, with approximately 225k total subs.  CCP always shows total logged on when signing in and the EVEMon program continuously updates current logon numbers.  And the last sub figures I heard from CCP was in Feb/Mar. 

    Perhaps someone with better knowledge on how xfire crunches these numbers then I, can figure out ballpark figures?

    This just got me to thinking given we know the numbers to EVE perhaps it could give a rough estimate of subs.  Since that always seems to be a huge subject of debate.

    I play EVE and while I do have xfire, I always forget to login to xfire.

  • therain93therain93 Member UncommonPosts: 2,039

    I also wonder if time spent on the emulator gets counted too.

  • deepdishdeepdish Member Posts: 28

    Originally posted by therain93


    I also wonder if time spent on the emulator gets counted too.
    Yes it does because you're still using the .exe

     

     

  • JestorRodoJestorRodo Member UncommonPosts: 2,642

    EQ 2 is 68? . Hey , the Xfire player is a different kind of gamer who prefers shooters to MMOs save for the might WoW. The hours recorded are only when the players allow Xfire to record their gaming activities and by this way you don't see EQ1 , DAoC and other MMO games from over 6 years ago. Its only as good as the Xfire users Game playing style .

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  • TrashcantoyTrashcantoy Member Posts: 827
    Originally posted by kefkah


    So the hours thing represents hours played yesterday in total?
    SWG had 3250 hours. So if we assume everyone there only played 4 hours - that would mean that 812.5 people played it. Obraik put in something like 10 hours a day last week so I am sure the number is lower than that.
    Then we take the other mmos -  AOC had 14,885 people playing if at 4 hours a pop. WoW - 82,296, Eve 2,445, and City of Heroes - 1004. Oddly enough, Jedi Academy owned it as well as it logged in 1160 people - not bad for a nonmmo.
    You are right, its not dead but I would venture to say that it sure ins't a healthy population based off of these numbers. And again, the # of hours is being pessimistic at best. Four hours isn't a drop in the bucket especially since summer vacation is upon us.
    Lastly, Xfire should never be used as an indicator of anything unless its for the extreme high or low cat to tell you what is popular.
    BTW, anyone know if it takes in account for AFK?

    if u check xfire it shows for SWG that 783 people play it every day.. AoC was at about 17k and is now down to about 15k ppl a day. and yes it does count AFK time, its not the most accurate way but it certainly shows something... its really the only source apart from official sites if they give this data out

    MMOs currently playing: -
    About to play: Lord of the Rings Online
    Played: Anarchy Online (alltime favorite) and lots of f2p titles (honorable mentions: 9Dragons, Martial Heroes, Dekaron, Atlantica Online)

  • kefkahkefkah Member UncommonPosts: 832

    Cool, so my guesstimates were nearly accurate.

    Next up, with my new found prognostication skills, I will guess the complete and total paying population of the NGE.

    Wait for it, wait for it...

    Its equal to the total number of people who watched the David Hasslehoff pay per view concert.

  • DracusDracus Member Posts: 1,449

    I am surprised that Tab-Raza is performing less than SWG.  But if going by the number of people that player per day and using some numbers from Eve-Online as reference, well here is this:

    Eve-Online has 3328 users per day and has a reported 225,000 subscribers.

    With some rough quick math...

    SWG has 783 users per day, which is 23.5% of Eve-Online, so about 52,937 subscribers.

    Then just for grins with Planetside of 143 users per day is 4.3% of Eve-Online so that would be about 9,668 subscribers.

     

    Then take into account of trial accounts and Station Passes and the subscribers numbers are likely to be lower.  I think that kind of works out well to get a ball park number of the best case possible.

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • DracusDracus Member Posts: 1,449

    Originally posted by kefkah


    Cool, so my guesstimates were nearly accurate.

    Indeed

    Originally posted by kefkah

    Its equal to the total number of people who watched the David Hasslehoff pay per view concert.

    I'm not even going to make the attempt to prove you wrong... you may be very well correct.

     

     

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • infrared1infrared1 Member UncommonPosts: 440

    I don't get it.... Is the OP trying to show how all the F2P Korean MMO's get played more, and out rank SWG?

  • StanfordStanford Member Posts: 218

    Shows the bad shape of the game.

     

    Pre cu had so much potential and then they destoyed it.

  • Bama1267Bama1267 Member UncommonPosts: 1,822

     SWG ranks as the top 20 most played MMO amongst hermaphrodites ages 28-28 and 4 months old who juggle plates while they eat pineapple pizzas.

     

    ...Seriously what kind of statistic is Xfire? Its an irrelivant statistic much like most of the stats they bring up in sports on tv just to have commentary.

  • TookyGTookyG Warhammer Online CorrespondentMember UncommonPosts: 1,115

    Xfire numbers mean nothing.  Counter-Strike 1.6 has several times as many players as Counter-Strike: Source yet CS:S has more hours played than CS1.6

    Until you cancel your subscription, you are only helping to continue the cycle of mediocrity.

  • ExuperyExupery Member Posts: 45

    Originally posted by Dracus


    I am surprised that Tab-Raza is performing less than SWG.  But if going by the number of people that player per day and using some numbers from Eve-Online as reference, well here is this:
    Eve-Online has 3328 users per day and has a reported 225,000 subscribers.
    With some rough quick math...
    SWG has 783 users per day, which is 23.5% of Eve-Online, so about 52,937 subscribers.

     

    Or if you consider that WoW has over 10 mil active subs and SWG had slightly less than 1% hours played than WoW in the OP, then SWG active subs are closer to 100,000 - but this is all meaningless because you can't use a snapshot of hours played to guess subs.  Maybe WoW players spend less time in game on average than SWG players, or maybe it's the other way around, in any event, mathematical comparisions like this assume (most likely wrongly) that the average player of Game A plays the same amount of hours than a player of Game B.

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  • Death1942Death1942 Member UncommonPosts: 2,587

    when i went back (briefly) i got into a guild of Xfire users.  they each played for around 10 hours a day and on weekends it was 15.  granted it was a guild of about 15 people but even that can seriously distort the results.

     

    another thing (as you stated) is not everyone is an Xfire user.  one thing i would draw attention to is alot of Xfire users are  those annoying kiddies who are complete tossers ingame.  i dont hear of many mature players using Xfire

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • epf1epf1 Member Posts: 162

    Originally posted by TookyG


    Xfire numbers mean nothing.  Counter-Strike 1.6 has several times as many players as Counter-Strike: Source yet CS:S has more hours played than CS1.6
    I agree, just look at the EQ2 numbers as well! EQ2 is considerable larger than SWG, but yet behind SWG on Xfire.

     

  • tvalentinetvalentine Member, Newbie CommonPosts: 4,216
    Originally posted by Dracus


    I am surprised that Tab-Raza is performing less than SWG.  But if going by the number of people that player per day and using some numbers from Eve-Online as reference, well here is this:
    Eve-Online has 3328 users per day and has a reported 225,000 subscribers.
    With some rough quick math...
    SWG has 783 users per day, which is 23.5% of Eve-Online, so about 52,937 subscribers.
    Then just for grins with Planetside of 143 users per day is 4.3% of Eve-Online so that would be about 9,668 subscribers.
     
    Then take into account of trial accounts and Station Passes and the subscribers numbers are likely to be lower.  I think that kind of works out well to get a ball park number of the best case possible.



    i thought EVE had about 20-30k users online every day .......... atleast it used to be back when i played.

    image

    Playing: EVE Online
    Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
    Looking forward to: Archeage, Kingdom Under Fire 2
    KUF2's Official Website - http://www.kufii.com/ENG/ -

  • NisstyreNisstyre Member Posts: 33
    Originally posted by kefkah


    Cool, so my guesstimates were nearly accurate.
    Next up, with my new found prognostication skills, I will guess the complete and total paying population of the NGE.
    Wait for it, wait for it...
    Its equal to the total number of people who watched the David Hasslehoff pay per view concert.

    Well you MIGHT of been right about SWG but your not even remotely close on eve as stated above there is well over 2500 on during the day like right this sec there are 34k ppl online atm.

  • VortigonVortigon Member UncommonPosts: 723

    Xfire means NOTHING... N O T H I N G!!!

     

  • rejadrejad Member Posts: 346
    Originally posted by epf1


     
    Originally posted by TookyG


    Xfire numbers mean nothing.  Counter-Strike 1.6 has several times as many players as Counter-Strike: Source yet CS:S has more hours played than CS1.6
    I agree, just look at the EQ2 numbers as well! EQ2 is considerable larger than SWG, but yet behind SWG on Xfire.

     

     

    Its because of AFK play.  In EQ2 there isn't much call for AFK, as in other games there like AOC.  SWG has always been known for AFK play and today more than in the past I think.  Many players AFK grind pets or use the pet AFK'ing to grind their own levels.  Because of the faction grind and rank decay, many players go AFK on the multiple-player space ships; five or more people sit AFK in the ship while one or two guys flies it around and farms spawns for faction points.  In most games you get auto-logged off when you stay AFK too long, in SWG you stay logged until the server reboots sometime around 5am.  Some guys would be logged in 24/7 if this didn't happen.

  • deepdishdeepdish Member Posts: 28

    Some guy already pointed out playing on emulated servers still counts up in Xfire so many of the people could be playing that.

  • MikeyReignMikeyReign Member Posts: 56

    Well cool, I learnt a few things from this discussion.

    I didn't know the hours were per day for example, wasn't sure if that was an average over the many days or what. So I'll take it hours per day. Still 3250 is quite a few hours for Xfire users, but then you see 350,000+ hours with WoW and thats incredible.

    Don't get me wrong by the way, I don't take the results seriously, but it is food for thought as I said earlier. The idea is, so many people put in so many hours into SWG in a day (with keeping in mind AFKers) and so few hours are put into other games if you actually go right to the Xfire site.

    The reason I took Xfire seriously (to a certain extent) is because it's even more dependable then MMORPG.com's ratings. You don't get trollers and fanbois using all their created accounts to hype a game up or discredit the game. I was just thinking about finding a new MMO to play and seeing which are the more active (more hours played) and comparing the stats.

    When you think of Xfire, it's the most reliable source for this kind of information. Not perfectly, or not even close, and still very much in accurate, you can still compare the popularity and population of an MMO using Xfire.

    By the way, if you want you can see for yourself, it doesn't list only Free MMOs, but a huge many of them including DAoC, Vanguard, Tabula Rasa, and many others.

    Anyway, the idea and the shock I wanted to give is how badly MMOs new and old are going downhill and WoW still seems to be the top....way way way at the top. Not even AOC comes close and thats a new game!

    Go to this link:

    http://www.xfire.com/genre/mmo/massively_multiplayer_online/

    And compare how few hours are put into the other games when compared to games which are at the top. But yet I still maintain, and completely agree, Xfire is not the most reliable source and the figures aren't accurate, but this is all based as I said before on Xfire users.

    My title should be top 20 MMOs for the day among Xfire users actually.

    Anyway guys it was just food for thought.

     

    Edit: Just to justify something. I took Xfire's results like a survey when you want to view statistics. They won't be 100% accurate. For example you take 100,000 people and ask them who they want to see as president in an election. Instead I'm seeing what a 100,000 (I don't know the actual number just guessing) Xfire users prefer to play.

    2nd Edit: oh just found the total number of registered accounts of Xfire: 10,278,406 Registered Users

    Now obviously there are those with several accounts and bla bla bla.

  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    SWG has been hovering around #50-70 for a good while, CoH/V aren't that much higher but if you log onto Freedom or Virtue every night (even weekdays) they're packed with more than 1 of the same zone and sometimes FULL zones, such as the Rikti War Zone last night was constantly full and there were 3 zones. I know lots of CoH/V players don't use or know about Xfire.


    Like someone else said earlier, if you happen to be running Xfire and play SWGemu, it counts it towards the real SWG game and SWGemu is vastly popular today.

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    image

  • DracusDracus Member Posts: 1,449
    Originally posted by Exupery
     
    Or if you consider that WoW has over 10 mil active subs and SWG had slightly less than 1% hours played than WoW in the OP, then SWG active subs are closer to 100,000 - but this is all meaningless because you can't use a snapshot of hours played to guess subs.  Maybe WoW players spend less time in game on average than SWG players, or maybe it's the other way around, in any event, mathematical comparisions like this assume (most likely wrongly) that the average player of Game A plays the same amount of hours than a player of Game B.

    The deal with WoW of 10 million subscribers is that most of those subscribers are based on hourly rates and not monthly.

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

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