I know your agony…get some noobs to do the dirty work.
Soverign Malus some call me Blood hound is what other's say. I shall crush all opponents Father Death, Chaos Lord Rains tyranny. blanket of shadow, steel sword kissed by the blood of the unworthy. Foes Fall, Fields Of Red. - Soverign Malus " Father Death" Forever Shadow Sect.
Yep, there is no reason not to die. Imho the death penatly should be increased. But then I'm also sure that many of the casuals would complain... it's difficult to please everyone.
You hate travel time? Try EVE. But this should be expected with games that charge you for your time, the more time the game can suck out of you the more money the game makes.
Time is money in MMO land with monthly fees and all, the more time to do something the more money you spend to do it, its pretty simple..
Thats why any honest decent game wouldnt charge you a monthly fee, theyd charge you whatever it cost for them to publish the game not a penny more. They respect your time. The penny mores will come when everyone loves your game and buys it because its a real game a not scam.
Any real game would let you travel instantly to a town that youve already been too, cutting out the uneccary blah of going about your business. Especially PVE heavy games. Unless the gameplay relies on travel as a determining factor theres no reason to have this kind of time sink. Not unless the reason its to get you to waste the maximium amount of time you can tolerate which equates to the maximum amount of profits the game can make.
And not surprisingly games that dont charge monthly fees add these time saving features like instant travel, free respecs and on and on, like GUILDWARS!!
Its the same reason we dont watch people goto the bathroom or eat a full diner on TV, because its pointless and TV shows dont charge you by the minute you watch, if they did you can sure bet TV would be filled with pointeless crap like watching paint dry or anythign that could waste your time and money. But MMO's are relatively new and you can sure bet they'll add any feature they can think of to get you to spend more tiem and money as long as paying $15 a month for "multiplayer" games that used to be free a is popular right now that will be the way they operate- to waste your time and ultimately money.
Now I dont mind wasting time, wasting time for fun is a good deal in my book what else are you going to spend time on? But I dont find spending time travelling through a place ive been through 100 times "fun". IF I already slaughtered all the enemies to get to the next outpost once I shouldnt have to redo it again and again just to move around.
Comments
I know your agony…get some noobs to do the dirty work.
Soverign Malus some call me
Blood hound is what other's say.
I shall crush all opponents
Father Death, Chaos Lord Rains tyranny.
blanket of shadow, steel sword kissed by the blood of the unworthy. Foes Fall, Fields Of Red.
- Soverign Malus " Father Death" Forever Shadow Sect.
res walking helps considering death penalty is far from harsh
Yeah.. that was the way to travel in EvE too. In fact, it probably still is.
Yep, there is no reason not to die. Imho the death penatly should be increased. But then I'm also sure that many of the casuals would complain... it's difficult to please everyone.
whaa go play vanguard if you want to experience omgwtf walk from hell.. oh yeah. i forgot. they nerfed the walking.
whaa.
You hate travel time? Try EVE. But this should be expected with games that charge you for your time, the more time the game can suck out of you the more money the game makes.
Time is money in MMO land with monthly fees and all, the more time to do something the more money you spend to do it, its pretty simple..
Thats why any honest decent game wouldnt charge you a monthly fee, theyd charge you whatever it cost for them to publish the game not a penny more. They respect your time. The penny mores will come when everyone loves your game and buys it because its a real game a not scam.
Any real game would let you travel instantly to a town that youve already been too, cutting out the uneccary blah of going about your business. Especially PVE heavy games. Unless the gameplay relies on travel as a determining factor theres no reason to have this kind of time sink. Not unless the reason its to get you to waste the maximium amount of time you can tolerate which equates to the maximum amount of profits the game can make.
And not surprisingly games that dont charge monthly fees add these time saving features like instant travel, free respecs and on and on, like GUILDWARS!!
Its the same reason we dont watch people goto the bathroom or eat a full diner on TV, because its pointless and TV shows dont charge you by the minute you watch, if they did you can sure bet TV would be filled with pointeless crap like watching paint dry or anythign that could waste your time and money. But MMO's are relatively new and you can sure bet they'll add any feature they can think of to get you to spend more tiem and money as long as paying $15 a month for "multiplayer" games that used to be free a is popular right now that will be the way they operate- to waste your time and ultimately money.
Now I dont mind wasting time, wasting time for fun is a good deal in my book what else are you going to spend time on? But I dont find spending time travelling through a place ive been through 100 times "fun". IF I already slaughtered all the enemies to get to the next outpost once I shouldnt have to redo it again and again just to move around.