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Dear Funcom, get your priorities straight

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Comments

  • shukes33shukes33 Member Posts: 1,051

    That all depends on whether they keep the server the same or change it so it's more my style :) if they change it to more my style i'm afraid you will have to just put up with me :)

  • exzibitexzibit Member Posts: 55

    If I remember right they had talked about having a system like this well before it was even released. From what I remember it was referred to as a jail system instead of fugitive where people had to do some task to get out of jail. This isn't something they just came up with. Also with todays patch notes the stat fix is in there for all the people that hadn't noticed and mentioned it as something that hadn't been fixed yet.

  • Balthaazar1Balthaazar1 Member Posts: 531

    Wow, you must be a griefer then.. well good news, you can be an outlaw now! Be as big and bad as you want little man, you just have to deal with the fact that if you do bad things, you will become a criminal in the eyes of others. Big deal! Form your own band of outlaws, problem solved, if youre afraid of a little bit of infamity, dont be a slayer of innocents then?

    ------------------------------

    'Cry Havoc, and Let Loose the Dogs of WARRRRR!!!'

  • GibboniciGibbonici Member UncommonPosts: 472

    It's stating the obvious but different teams do different jobs which is why things other than bug fixes are being released alongside bug fixes.  Also, as I understand it, some of the features being introduced (such as the fugitive, nee jail, system) are features that weren't included at release.

    Having some video game development experience I would seriously doubt that the fugitive system is something that has been written from scratch in the scant few weeks since launch, and I doubt even more that it was created in response to post-release complaints (or crying if you prefer) about getting killed by higher level players.

    It seems to me that this is part of the "PvP with consequences" thing that AoC has promised for, well, years.  If you want to fight lowbies who have no chance of defeating you, go for it, no-one is stopping you - you just have to learn to live with the consequences, just as everyone does the moment they roll on a PvP server.

  • bachanambachanam Member Posts: 335
    Originally posted by Cymdai


    Dear Funcom
    Now, I'm sure my opinion here isn't the majority, but this is just the lamest, weakest concept I have EVER heard of for a game that's supposedly focusing on PvP.
    You're going to punish players for griefing? That's a part of the game. The fugitive idea may well be the worst case of pandering I've seen yet in this game.
    Instead of finding ways to fix this game, stop looking for ways to cater to the crying.
    How about fixing chain-resisting mobs for the casters in the game?
    How about tweaking barbs, so that they can't 1 shot people at full health?
    How about fixing the Oasis of Zhaara exploit that every guild knows about?
    How about, instead of penalizing people for ganking, rewarding people for fighting at their level?
    Or explain to me how raiding for gear, which as I understand it, is NOT going to have any impact on PvP. What's the point in raiding for PvP gear if you're not going to apply the bonuses?
    Can we get stats working? You know, the most basic part of nearly all MMO's?
    Is a performance patch out of the question?
    And for the love of GOD, HOW ABOUT GETTING SOME GM SUPPORT? I played all day today, a legitimate 8 hours, and I was number 6 in line. You couldn't serve 6 people in 8 hours? Completely UNACCEPTABLE
     
    Seriously, Funcom, let's get our act together here. You're ignoring major glitches, and working on ways to prevent lowbies from being ganked, and that's just not what you need to be focusing on right now, period. I'm trying hard to stick up for the game (it's improving), but I'm getting tired of updates not fixing the serious problems.
    Sincerely,
    Agitated player, who is tired of the lack of support from GM's.



     

    Funcom/Players: Dear OP (points at announcements/updates) Owned. Enjoy your forums. We'll enjoy our game.

    "Sometimes, things that may or may not be true are the things a man needs to believe in the most. People are basically good. Honor, courage, virtue mean everything. Power and money, money and power mean nothing. Good always triumphs over evil. Love, True Love Never Dies."
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    Which Final Fantasy Character Are You?

  • Ghost12Ghost12 Member Posts: 684
    Originally posted by Balthaazar1


    Wow, you must be a griefer then.. well good news, you can be an outlaw now! Be as big and bad as you want little man, you just have to deal with the fact that if you do bad things, you will become a criminal in the eyes of others. Big deal! Form your own band of outlaws, problem solved, if youre afraid of a little bit of infamity, dont be a slayer of innocents then?

     

    So apparently killing other players in an FFA PvP server is bad.

    So apparently playing the game its meant to be played is bad.

  • XzeekzxXzeekzx Member Posts: 4
    Originally posted by Ghost12

    Originally posted by Balthaazar1


    Wow, you must be a griefer then.. well good news, you can be an outlaw now! Be as big and bad as you want little man, you just have to deal with the fact that if you do bad things, you will become a criminal in the eyes of others. Big deal! Form your own band of outlaws, problem solved, if youre afraid of a little bit of infamity, dont be a slayer of innocents then?

     

    So apparently killing other players in an FFA PvP server is bad.

    So apparently playing the game its meant to be played is bad.

     

    theoretically, isn't the fugitive system how the game is meant to be played? doesn't FC get to decide that?

    Just because i'm not what i am.. doesnt mean i am what i'm not

  • veratutazzveratutazz Member UncommonPosts: 136

      I truly respect Cymdai's cavets about his opinion. Its refreshing to see someone say that they're opinion is just that --> their opinion ... not THE TRUTh or THE WORD (or w/e).

     

    However, that the majority that i agree with.

     

     AoC was never supposed to be FFA PvP. Nowhere in any article posted by any employee was that stated (to my knowledge).

     

     Nor was it implied, stated, or indirectly mentioned in the printed manual, online references, ect ect you get the point.

     

     Keeping the PvP system as-is would be pandering to a minority of players. Most of whom are below 18 years of age and, IMHO (again, only my opinion) arsehats who's ego only exists online.

     

  • kdubbedkdubbed Member Posts: 15
    Originally posted by Balthaazar1


    Wow, you must be a griefer then.. well good news, you can be an outlaw now! Be as big and bad as you want little man, you just have to deal with the fact that if you do bad things, you will become a criminal in the eyes of others. Big deal! Form your own band of outlaws, problem solved, if youre afraid of a little bit of infamity, dont be a slayer of innocents then?

     

    LOL, I completely agree. 

     

    Griefing =/= PVP

    I think people just try to make up for their own inadequacies in RL by griefing the defenseless in an online game.  The term "Don't kick the baby" from ike from South Park always comes to mind.  If you were only 10 and some 20 yr old guy comes up and beats the piss out of you, would you be upset?  Sure... How bout if he beats you senseless everyday for a month?  Would you just say "Aww well that's life..."  I Doubt it!  So in a nutshell there's a difference between a fair fight and just plain making someone else's life (virtual life via mmo) miserable for no other reason then to make yourself feel "Tough" Arrrghh /flex

    That's my rant.  Grow up kiddies!

  • CymdaiCymdai Member UncommonPosts: 1,043

    As I expected, many people didn't read the whole post. Either that, or they chose to miss the point for a quick flame.

    Fine, that's to be expected. These boards are harsh, but I suppose it's also my point for not being more clear, and allowing confusion to occur in the first place.

    What I was trying to get at is that, while people who are suffering griefing (if you've ever seen me in-game, you know I don't grief, period) and are getting upset about it, there are *significantly* larger problems going on right now.

    Trust me here. You think it sucks getting griefed at level 20? There are worse things that can happen, and you're going to see and feel the effects even moreso as you level up.

    For me, the most obvious/notable thing is the Oasis of Zhaara problem. When you get to 80, and have to bust your ass for one blue, while the guilds who have been there will have 2-3 full sets of them, due to an exploit.

    Stats are apparently working... we'll see what happens (gg Funcom)

    I would be more alarmed by the power-leveling of guilds alts. The apprentice system needs work, and it's been very, very abused.

     

    I suppose my main issue with the fugitive system is that there are so many ways around ganking, that it just seems to take even more of the immersion away. I for one felt that the respawn immunity was enough; if a rival guild/ganking guild started to attack me, I simply switched instances.

    But assumptions will fly. To this point, I haven't seen a tell from anyone on these boards, which leads me to believe no one has ever seen me in-game. But if you're doubting it, then you should know my guild doesn't take kindly to ganking low levels (I'm in Darkhand).

    Oh, and one last thing. If I were in Funcom's shoes, I would work on customer service before anything else. While the patches have come at a satisfactory rate for wide-spread issues, the little things add up, especially when you feel as though you're being ignored.

    Off to play!

    Waiting for something fresh to arrive on the MMO scene...

  • kdubbedkdubbed Member Posts: 15

    Thread did get a bit off-topic.  It makes sense from a new growing MMO perspective.  Right now it's about pulling as many people into the game as Funcom can.  Not addressing the griefing complaints coming from many new subs would be a good way to scare a lot of people away from the game.  That's the last thing Funcom would want to do.  If you think about it in that perspective it makes a lot of sense, but I think they are making decent progress with the bug fixes so far.  It's still early, but as always time will tell...

  • AOCtesterAOCtester Member, Newbie CommonPosts: 431
    Originally posted by Teala

    Originally posted by AOCtester


    So the goal of the OP in AOC is to stalk spots so you can piss ppl off and get easy kills ?   Im glad ppl like that will be suffering cause of fugitive system.  Cause this is exaclty why I didn't roll on PVP servers.  Asholes like the OP who have no goal other than to irritate others.  Probably cause they dont have the guts to even go outside into the real world.
    All comunites have rules.  Follow them and you will do fine.  Break them and you will be punished. 



     

    Sorry to sound like someone that is a real asshole(as you so blantantly put it), but what the fuck are you doing playing on an FFA PvP server if you couldn't take what it was all about?  WHY DO THE RULES NEED CHANGED TO FIT YOUR PLAY STYLE?!  Hmmm...what about those of us that like the rules the game was created under...it is called FFA PvP for a reason!  Don't like it...go play on a server with limited or no PvP.   Why come to our server and screw it up?

    Some of us like FFA PvP.   Understand...we like it!  Do you not think we were not ganked?  Do you not think we were not spawn camped?  Guess what.  We were.  We still are!  We didn't whine about it or cry about it or ask the rules to be changed.   We just kept on playing.

    Why can't you do the same?  if you cannot deal with it and how the server was designed you should move to a different server.    Not force us to bend to your play style and that is what you are doing.   Forcing us to change to fit how "you" want it.  Sorry.  The server was designated FFA PvP for reason.  

    God some of you people really piss me off.

    Hmm you might have noticed this part.  Then you woulnd't have to write so much about me beeing on FFA PVP servers.  But I see why you will need to be there.  You really need to take a breather and count to 10.   Or maybe to 100. 

    Griefing has nothing to do with FFA PVP.   But if you want to play bad then be ready to get some bounty on ur head.   Even Conan world had some basic rules. 

  • UmbralUmbral Member Posts: 1,051
    Originally posted by Teala

    Originally posted by shukes33


    i think you misunderstand our point! we want a challenge not just cowardly griefing. you are right i should have known better :) if i wanted a challenge i should have gone elsewhere and if i wanted no challenge just easy low level kills then come to aoc...but at the same time if they will give me a challenge in the game that i play at this time..which is aoc then great for me :)
    i admit it's a shame for you who just want to get your kill count up killing lower levels or afk's and i do feel for you, all i can say is sorry.



     

    What are you some kind of idiot.  Do you think I run around killing lowbies in game?   LMAO!   Where is the challange in that?  You admit you should have picked a different server.   Well then pick one.   Don't mess up ours to suit your play style.  Go play on one of the others!



     

    Teala, even the rude way you replied showed how PvP community ( with no rules ) can be .

    First , I would prefer some performance and bug fix from Funcom than this kind of change...

    But, a PvP server full of level 80 players killing level 20 players with no consequences has a probability to die very fast.

    See, you give a full FFA server to the community and the community shows no respect ( as you did here, and a lot of people is doing ingame in AoC ), so you realize the server would need some rules to bring challenge and fun again.

    To be honesty, if a player enjoy pvp with challenge and not only ganking, there is no reason to be upset or not understand the new system.

    Really , all you said just showed you may enjoy running around killing lowbies, if not, you should realize how this change can be good.

     

    ...

  • GibboniciGibbonici Member UncommonPosts: 472
    Originally posted by Cymdai



    What I was trying to get at is that, while people who are suffering griefing (if you've ever seen me in-game, you know I don't grief, period) and are getting upset about it, there are *significantly* larger problems going on right now.


    And those things are no doubt being worked on by other teams at the same time.  As I said before, the fugitive system was more than likely being worked on since before release and I'd also think that a lot of the bugs that were reported during beta have been worked on since beta.

    None of this changes the facts that AoC has far too many issues for a fully released game but all the complaining and demands to  "fix bugs now ffs" don't change the fact that it takes as long as it takes to fix what's broken. 

    In the meantime other teams that are  totally unconnected with bug fixing will be working on new features and improvements to other aspects of the game.

    Surely it's better that a company can add stuff and fix stuff at the same time rather than just do one or the other?  Sure, its frustrating that freckles get added when stats don't work properly but work on these things is not mutually exclusive, and to be honest I'd be more worried if they were.

    The way I see it we players have two choices: be patient or quit.  Sure, people have the right to post their frustrations on websites like this one but they should know that it changes absolutely nothing.  Things will get done when they get done, that's the unfortunate reality of it.  And as frustrating as it is for us, the paying customers, you can bet your bottom dollar that it's at least as frustrating (and probably more so) for the poor bastards who are trying to fix a game that was released too soon for business reasons.

    Sorry for the long post but I have a lot of sympathy for developers (as opposed to the marketeers and business end of game companies) because they are just as passionate about their games as any gamer.  It's a harsh industry to work in and we as gamers should be on their side because, although we can't always see it, they are on ours.

  • GibboniciGibbonici Member UncommonPosts: 472
    Originally posted by Teala
    What are you some kind of idiot.  Do you think I run around killing lowbies in game?   LMAO!   Where is the challange in that?



    So why be angry about a system that will never penalise you for playing the way you want to play? Relax and know that these consequences for lowbie gankers will encourage more people to PvP.  That's a good thing, no?

  • SaibotKangSaibotKang Member Posts: 70

    Uhhh yeah, if you're not the type of person to kill low level players for the limited sport that gives or you have another account you like the farm for kills you should be happy about this. You may randomly get the chance to kill someone  and take their items and gold. Sounds FFA enough to me. Its still FFA but if you act like a douche youll be treated like one. Get over it.

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