DF will have no classes at release and if it did they would be "Prestige" Classes which are basicly a mix of a specific set of skills with a few benefits and negatives to balance it out.
For instance a paladin can turn undead but it takes more damage from them or something.
I've heard that they probably won't have prestige classes at release.
There are no classes for this game. Think more of a skill based system a la Ultima Online. You can pick up any skill you want and if you use it, you get better at it. There are around 500 skills and 500 spells that you can learn. However, you will have to find the skills by find a trainer to learn it from. This way, if you don't like what you are and want to change professions, you can drop the skill or simply not use it and choose another one.
To prevent someone from mastering every type of skill, there are systems in place such as skill decay and a soft cap. A soft cap works by having a certain number of skill points you can have. When you reach that number of skillpoints, it will get harder and harder to gain more skills. Lastly, the skill decay works by making the skills you don't use slowly go down. However, we've heard that the rate it very slow and if you use a skill occassionally, it won't go down.
Prestige classes won't make it into launch. However, the devs said that they will include it after the game launches.
Comments
huh?
"What classes are on offer"
that doesn't make any sense...
DF will have no classes at release and if it did they would be "Prestige" Classes which are basicly a mix of a specific set of skills with a few benefits and negatives to balance it out.
For instance a paladin can turn undead but it takes more damage from them or something.
I've heard that they probably won't have prestige classes at release.
Prestiges classes were cancelled last year, as for the classes, we have no freaking idea yet.
No classes I think.
Anyway, a Officer is a class by it own.
But i dont believe in classes so for me its just a profession a character can have. And then its up to the players to be good at that profession.
There will be around 100k classes at launch and then about 2 million classes after two years.
put on hold until after release, get your facts right.
There are 3 main classes:
- The non-existant class
- The other non-existant class
- The other non-existant class
There you go
There are no classes for this game. Think more of a skill based system a la Ultima Online. You can pick up any skill you want and if you use it, you get better at it. There are around 500 skills and 500 spells that you can learn. However, you will have to find the skills by find a trainer to learn it from. This way, if you don't like what you are and want to change professions, you can drop the skill or simply not use it and choose another one.
To prevent someone from mastering every type of skill, there are systems in place such as skill decay and a soft cap. A soft cap works by having a certain number of skill points you can have. When you reach that number of skillpoints, it will get harder and harder to gain more skills. Lastly, the skill decay works by making the skills you don't use slowly go down. However, we've heard that the rate it very slow and if you use a skill occassionally, it won't go down.
Prestige classes won't make it into launch. However, the devs said that they will include it after the game launches.