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How many does this actually bother?
It has become impossible to find a pick up group and family guilds are dying out on the server. A lot of players are not grouping anymore but just botting multiple accounts at once.
Will this be how EQ ends? Botters taking over and giving EQ the deathblow?
Comments
It's already a done deal.
I hate multiboxers aka botters and I wish more game developers and communities would at least take a moral stance against this practice and ostracize those who wan't to ruin the MMOG experience by playing multiple toons at once.
what. stop people from giving them money...
March on! - Lets Invade Pekopon
Lucky enough most companies don't agree with your stance. Got beaten up much by multiboxers and now feel a need to cry?
EXCUSE ME!
Multi-boxers are NOT botters! That is an outrageously incorrect thing to say. In fact, multi-boxers add to the game because when it is difficult to find a group, they often bring a tank and healer combo, or some sort of combination that helps a group.
The game has not been taken over by either botters (there are no botters) or boxers. The vast majority people in Everquest do not box.
Everquest remains the best MMORPG on the market, and I anticipate it will for the long term future.
I was in a lot of groups during my recent stint in EQ (which ended a couple of weeks ago when I moved to EQ2 to take advantage of THAT free time). I was in both pick up and guild groups. About half those groups included a boxed cleric. (Note, I didn't say bot, which would imply the cleric was on autopilot via a third party program... I played L2. I've seen some bots. Lord, have I seen some bots!) This meant that the other 4 people in the group actually got to play and have fun, rather than spending that time sending unsolicited tells to every cleric, shaman, and druid who wasn't anonymous or roleplay.
Maybe it was just my sunny disposition or my guild tag that got me those groups. Or maybe it was just a desperate attempt to get some dps. (I was playing a berserker.)
EQ was over a couple of years ago. It's kind of them to keep developing content for it and to continue supporting the servers (several of which really could use another merge). But it's a dinosaur. A loveable dinosaur, but old and crusty nonetheless. It's a miracle that there are still enough people playing for there even to be multiboxers to be mad about. (And that's possibly a testament to the staying power of this game... It *is* a good game, but the decline is inevitable with time.)
...
This is where I draw the line: __________________.
Me too. It's not a problem when only a few people do it, but almost everyone started to do it. It's like I was talking to robots most of the time, noone responds to you, it became much too lonely.
Boxed and bots are two completely different things. I have zero problems with people two boxing. Thats been around before PoP expansion. I DO have a problem with botting, though.
Blessings,
MMO migrant.
Uh, I really dont get the point of bashing "botters" as long as you talk about dualboxers. Especially in games like EQ where you need to have a party to succeed. In such games, having a healbot is a requirement to succeed if you cannot find a party. So naturally, people will dualbox there.
For those people who think it is impossible to come back to EQ because its too old to enjoy anymore, i have to disagree.
I returned to EQ about 3 weeks ago after a long break. Ive played countless MMO's since then, and i have to say im cancelling all other MMO subscriptions and im going to give EQ my full attention again.
I came back and im really enjoying it. Im really glad i didnt pay too much attention to the EQ flamers.
The biggest problem with Everquest is not botters but people in these classic and progression guilds that behave worse than any child gone wild in World of Warcraft.
I was playing on Combine last night, and I saw this guild called Dawn of Marr just completely gang rape one of its own former members in general chat for like four hours, proving what the guy was saying about how the guild attacks those that leave the guild on less than favorable terms. I did not say anything, but it is despicable the drama that these socalled classic and progression guilds create.
Everquest is a game that can be enjoyed more if you box. I suggest people play the way I do a chance before they quit: network in-game. Join with real-life friends and family. The game experience is different but better, and you still need a solid group to do well. Develop relationships with positive people.
Edit: And then when Dawn of Marr was finished with attacking this one guy, which was literally a 9 v 1 fight, another classic guild started spamming general chat about joining it. I played EQ when it was released, but I think you have people from World of Warcraft coming to EQ, forming classic guilds, and bringing their drama with them.
The drama did not come from World Of Warcraft people, the worst scum I have met in EQ1 and the best people in WoW, thats a fact. This board slams WoW continually, well here is a news flash, EQ1 is a horrible, ancient p.o.s. that has no players.
There is a reason for it, from being trained at level 13 in Oasis by bored Uber guild jerks, people being spawn whores sitting in the best loot camps 72 hours straight by passing their account to friends to play, to ripping newbies off in trades. EQ1 doesn't have all the instancing WoW does, and the nuts here don't like instancing, well I want instancing to avoid the nuts like the ones here!
Typical response from someone that never played EQ1 during the prime days and started MMO's with WoW. EQ1 is dead now, you are correct but without EQ's success their would be no WoW. So before you go blindly bashing EQ1, maybe you should show it some respect. I agree now a days EQ1 has for the most part has a bad community because it is made up of hardcore raiders and diehard EQ1 fans and not many casual players like the old days.
It is not a fact that WoW has less scum then EQ1, that is your opinion based on your experince in both games. Personally WoW has the worst community in any MMO I have ever played, were as EQ1 had the best community in any MMO i played.
Instances ruin the flow of a game, it ruins the need to have a good community. Instances are okay in small doses and can bring a fun element to any game but to make a game full of Instances is just stupied and should not happen in MMOs but Gaming companies just like most companies rather take easy road and make Instances because its easier to balance.
Back when EQ1 was the top dog, guild leaders talked to each other, they worked out plans so that each guild could take its shot at the big raid mobs. The community worked together to stop asshats. I remeber many many times in my days playing EQ1 were a group would not allow someone in because they had a really bad rep. The community is what made EQ1 so great, the gameplay was fun but the Community rocked.
EQ1 had the best Community of any MMO I have ever played to date and I have played just about everyone.
It is really too bad that some of you first time MMO players didnt get to play EQ1 during its hay days, it was amazing, you cannot find another game like EQ1. Nothing will bring back that feeling of fear while explore some new far off place. Nothing will bring back the hundreds of pages of information I wrote down in Note books to keep track of my quest. Nothing will bring back the feeling after finishing your Epic quest. Nothing will bring back the feeling of finally after all your hard work dinging lvl 50 (old level cap).
Sorry but EQ1 was the best PVE MMO ever made to date. It was not for PvPers and I understand that UO was the best PvP MMO. I wish some company would create a world like EQ1 with FPS combat.
Dont get me wrong, I played WoW for about 2 years and I enjoyed my time but it was nothing compared to EQ1. WoW I rarely ever did Pick up groups because the community sucked as did most of the players. In EQ1 pick up groups were as common as breathing because for the most part the Community was great and players knew how to play. The few expections in EQ1 were quickly weeded out of the community and would not get invites to groups or guilds.
Sooner or Later
I still think the PvE in Everquest is the best, especially for groupers.
The EQ 1 community is so different today from what it was years ago. The irony is that the majority of drama problems are from guilds like Dawn of Marr that call themselves classic.
It is really unfortunate. It is the worst drama I have ever seen in gaming, and this includes WoW, where I was a guild leader and had to deal with the drama ... everyday.
I've only noticed a few botters on my return to Everquest but this could be because of this current free 60 day thing. Can sometimes be a teeny bit hard to find a group though- in this respect you have to play peak time when more people are around and about.
So depressing to see multiboxers, it just ruins immersion. Try having a conversation with some boxed lifeless soulless character.
I always remember the day I saw a wizard towing 3 boxed magicians and their pets single file in follow command across S Karana. I just stood there and thought ,"How completely lame".
Me too. It's sooooo common now, I mean 90%+ of the players are running multiple accounts since I left.
The funny thing is I started to do it too, and ran 2 account for one month, I realised it wasn't worth it.
When I first saw a person and 5 toons run behing him in pok, I was like "Huh? to my guild...why do these people keep following him?". So they explained he used 6 computers and was playing all 6 of them. I was like "?????????? that's insane.....why would anyone even do that?" lol. I felt awkward to be playing the game.
And it is very immersion breaking. More kids are in WoW etc and more silly people , but at least I know they are playing one computer and it's not some guy behing 6 computers who is only involved with himself and not with the game. I think multiboxign should have been deemed illegal or something, now everyone does it in EQ almost, and I can't keep playing or paying for a game like that you know.
You get em Heltern! I agree the worst trainers/spammers/haters were in EQ1! I didn't play more than 10 minutes before I got trained and Oasis of Marr was the hang out for the worst uber guild scum just running spectres into people for fun with their stupid dr00ds.
If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)
I absolutely hate the idea of instances. It removes the MM from MMO. It destroys the illusion of being in a consistent fantasy world. It makes the MMO merely another battle.net, with only some less important areas as a weak excuse for still calling it MMO.
Some respect for the old MMOs please. Just because they arent up to date now doesnt mean they where up to date back when they where released.
I may agree that the community in EQ is not what it used to be as a result of (1) raid guilds + (2) progression guilds telling people how and where to play (including what gear they can use).
Nevertheless, we tend to exaggerate how great of a community EQ was.
Necessity is the mother of invention. When guild leaders cooperated with each other, it was out of necessity because no instances, or other means, were in the game.
The "elites" in old EQ were not that much better than your majority (casual) players. The gear was not substantially different. It might have added 5 intel more or 3 wisdom more. As these self-described "elites" became better than heroes and veritable gods, then the community went downhill. In fact, there was an exodus from the game to WoW, where I see some of the same problems. In WoW, though, unlike in EQ, you do not earn your "elite" status as much. Anyone with time can become (and convince themselves that they are) elite. In EQ, you had to network, build relationships, time mobs properly, and do real-life things to get there. In WoW, you just need to log-in.
Thats exactly it, the "Uber" gear was not a whole lot better than "casuals" had, until SOE took over that is!
I'm not saying EQ1's gameplay was shit, but I think it had an extremely delicate balance of having both a compelling community spirit, and diluted gameplay experience.
Without the diluted experience (long level grinds, sitting in the same spot for hours on end, not being able to do anything for hours until you could find a healer... the list goes on forever), the community wouldn't have been what it was.
I doubt another game will ever strike that balance again, at least, not for me. For now, World of Warcraft has stronger gameplay, better options, with a less immersive - yet lively and interesting community.
What we, the people need is Everquest 3, designed to be a community experience rather than just a gameplay experience - however, it is unlikely SOE have the talent to manage this.
Therefore, we must move on and stop living in the past.
Still waiting for your Holy Grail MMORPG? Interesting...
The irony, Recant, is that the people that box healers enhance the gameplay experience for all.
You are right that a group without a healer is not viable, today or 8 years ago.
Today, however ,many people box clerics and finding a group is very easy.
Botters suck, Multi-boxers although rather stupid and entirely power-geeky help the game ( certain games) but ultimately, they need a life.. I used to be one in EQ, so I should know. Luckily I dropped the habit as it's just as fun playing with one. Seriuosly, you can spend you money elsewhere instead of on multiple PCs, like, I don't know... maybe shower material and real friends?.
However, a multi-boxing botter... end of days.
Yeah boxxers have been around for ever, big difference from botters.
Maybe its more accurate to say the two boxxers are the ones who are left rather than they've taken over.